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Encyclopedia > Dragon Quest VI
Dragon Quest VI
Developer(s) Heartbeat
Publisher(s) Enix
Release date(s) December 9, 1995 (JP)
Genre RPG
Mode(s) Single player
Rating(s)
Platform(s) Nintendo Super Family Computer
Media Cartridge, (SFAM)

Dragon Quest VI: Maboroshi no Daichi, the final original Super Famicom Dragon Quest game, was released in 1995 in Japan. It was not released in North America. Dragon Quest VI was developed by Heartbeat, whereas the previous Dragon Quest games were developed by Chunsoft. A video game developer is a software developer (a business or an individual) that creates video or computer games. ... Video game publishers are companies that publish video games that they have either developed internally or have had developed by a video game developer. ... Enix Co. ... December 9 is the 343rd day (344th in leap years) of the year in the Gregorian calendar. ... 1995 was a common year starting on Sunday of the Gregorian calendar. ... This is listing of computer and video game genres with a brief description and examples from each genre. ... Computer role-playing games (CRPGs), often shortened to simply role-playing games (RPGs), are a type of video or computer game that traditionally uses gameplay elements found in paper-and-pencil role-playing games. ... In computer games and video games, single-player refers to the variant of a particular game where input from only one player is expected throughout the course of the gaming session. ... Games, like most other forms of media, may be categorized into genres based on gameplay, atmosphere, and various other factors. ... The North American Super Nintendo Entertainment System The Super Nintendo Entertainment System, also known as the Super NES or SNES for short, is a 16-bit video game console released by Nintendo in North America, Europe, and Australia. ... In a variety of electronic equipments, a cartridge (in video game terms, cart, game pack, or Game Pak) can be one method of programming different functionality, providing variable content, or a method by which consumables may be replenished. ... This article should be merged with Super Nintendo Entertainment System The Super Famicom design differed from that of the American SNES, though the controllers are almost the same. ... The box art of the recent release, Dragon Quest VIII. Dragon Quest (Japanese: ドラゴンクエスト), formerly known as Dragon Warrior in North America, is a series of role playing games created by Enix, now Square Enix. ... World map showing location of North America A satellite composite image of North America North America is a continent in the northern hemisphere, bounded on the north by the Arctic Ocean, on the east by the North Atlantic Ocean, on the south by the Caribbean Sea, and on the west...


Story

Awaking near a camp fire, your companion Mireyu asks if you slept well. She's worrying because Hassan has left a while ago to check for Mudo's castle. Suddenly Hassan appears and tells you the castle is indeed down the cliff. You all get to the cliff. Then Mireyu starts playing on an ocarina and a dragon appears which the three of you mount. It flies you to Mudo's castle while a fierce storm is rageing.


Everything seems too calm in the castle, there are no monsters attacking and you easily get to Mudo's room. You think this is suspect but having no other options you enter the room. A strange mist pervades the room. Suddenly you loose control of your body and start flying up in the air. Mudo appears and toys around with you, making you disappear one after the other...


Bonk!! Your little sister asks you if you didn't hurt yourself too much when falling out of the bed. Was this all but a dream?...


Features

Dragon Quest VI features a class / job system that the hero and his fellow party members can learn to gain new skills. Other new features were added as well, such as each character having a 'personality' that goes along with their stats. The monsters are now animated when they attack you. The Slime Arena and Best Dresser Contest were the new mini-games introduced. The human warriors can learn "techs" similar to their monster party members. There are bonus features like an extra dungeon and an extra character. Finally, Dragon Quest VI doesn't have a day and night phase. Tom Cruise and Rosie ODonnell slimed on the Nickelodeon Kids Choice Awards in 2001. ...


Dragon Quest VI was unofficially translated into English by the online translation groups called DeJap Translations and NoPrgress. The English language is a West Germanic language that originates in England. ...


Soundtrack

As for every Dragon Quest, Koichi Sugiyama composed the music (and even directed the symphonic suites and other derivatives). Here is the tracklisting of the Symphonic Suite:

  1. Overture
  2. At the Palace
  3. In the Town - Happy Humming - Inviting Village - Folk Dance
  4. Through the Fields - Wandering through the Silence - Another World
  5. Ocean Waves
  6. Flying Bed
  7. Pegasus - Saint's Wreath
  8. Evil World - Satan's Castle - Frightening Dungeon
  9. Brave Fight
  10. Melancholy
  11. Ocarina - The Saint
  12. Devil's Tower
  13. Dungeons - Last Dungeon
  14. Monsters Demon Combat
  15. Eternal Lullaby

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Dragon Quest's North American name was changed due to a trademark conflict with the role-playing game DragonQuest, which was published by veteran wargame publisher SPI in the 1980s until the company's bankruptcy in 1982 and purchase by TSR, which then published it as an alternate line to Dungeons and Dragons until 1987.
Dragon Quest's change of name in North America was due to a trademark conflict with the role-playing game Dragon Quest, which was published by veteran wargame publisher SPI in the 1980s until the company's bankruptcy in 1982 and purchase by TSR, which then published it as an alternate line to Dungeons & Dragons until 1987.
Dragon Quest VIII Dragon Quest VIII was released November 27, 2004 on the PlayStation 2.
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