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Encyclopedia > DragonMech
Dragonmech
Designer(s) Joseph Goodman
Publisher(s) Goodman Games, Sword & Sorcery Studios
Publication date 2004
Genre(s) Steampunk, fantasy
System Dungeons & Dragons

Dragonmech is a steampunk/fantasy campaign setting for Dungeons & Dragons developed by Goodman Games and Sword & Sorcery Studios. It centers on giant mechs, powerful war machines powered by steam, clockwork, magic, or slave labor. Characters in this setting are engaged in epic conflights in a world of ancient ruins, mighty mechdoms and towering city-mechs. The Sword & Sorcery imprint is used by White Wolf to publish its d20 & OGL material. ... A rocket lands on the moon in Le Voyage dans la Lune, the film adaptation of Jules Vernes From the Earth to the Moon. ... Fantasy is a genre of art that uses magic and other supernatural forms as a primary element of plot, theme, or setting. ... It has been suggested that this article be split into multiple articles. ... A rocket lands on the moon in Le Voyage dans la Lune, the film adaptation of Jules Vernes From the Earth to the Moon. ... Fantasy is a genre of art that uses magic and other supernatural forms as a primary element of plot, theme, or setting. ... A campaign setting is a fictional fantasy world which serves as a setting for a role-playing game or wargame. ... It has been suggested that this article be split into multiple articles. ... The Sword & Sorcery imprint is used by White Wolf to publish its d20 & OGL material. ... The title mecha RX-78-2 Gundam from the popular anime Mobile Suit Gundam In some works of science fiction, mecha (singular or plural) or mechs (singular: mech) are piloted or remote-controlled limbed vehicles. ...

Contents

Setting

Dragonmech is set in a world where the moon is quite literally falling apart, resulting in regular meteor showers across the planet's surface. Lunar magic has started finding its way onto the planet below, along with lunar creatures including lunar dragons, which only vaguely resemble their terrestrial counterparts. Built to combat these new threats are the DragonMechs, specially designed for combat with large creatures. Also created were the city-mechs, huge mobile cities that can support not only a large population, but its own ecology.


Deities

Dragonmech deities are similar to those in other campaign settings, with only a few significant differences. First, the deities are slowly losing a war with the Lunar gods. Unaccustomed to working together, they are losing ground badly to the unified front presented by the gods of the lunar monsters. But there is one factor of hope- an emergent deity who is rapidly gaining power and consciousness known as Dotrak. Gaining in power from the rapidly blooming faith in machines, Dotrak is making his powers known by the random animation of free roaming gear piles, the spontaneous transformation of persons into mechanical prophets, and even the conversion of druids into caretakers of machine forests. Should Dotrak emerge as a fully empowered deity and join the fight against the lunar gods, the tide of battle will shift drastically.


New Races

With the changes in the world, new races are coming in to being to fill new ecological niches as they occur.


Coglings

Feral halflings who have adapted to the new world, Coglings make their homes by living as unobtrusively as possible in the gear forests of the largest mechs. Although from halfling stock, they are rapidly evolving to be their own distinct race.


Tik'Toks

Entirely mechanical life, Tic'toks are reminiscent of the Warforged of the Ebberon setting, but made entirely from technology rather than magic. Ironically, their imperfect forms of gears and parts make them seem more human than warforged with their carefully sculpted forms. Tik'toks have emotions and build their own children, but the process is difficult and prone to failure, a consequence that can scar them for many years. They tend towards the reverence or at least acknowledgement of Dotrak, an emergent Deity whose demesne is Machines. The Warforged are a race of living, sentinent constructs or golems, made from various woods and metals, introduced in Eberron Campaign Setting, a Dungeons & Dragons campaign setting released in 2004. ... Eberron Campaign Setting book cover Eberron is a campaign setting created by author and game designer Keith Baker for the Dungeons & Dragons role-playing game. ...


Mechs

Most mechs in Dragonmech are powered by steam. They are the widely accepted standards, and the second-cheapest kind of mech around. The different kinds of mech are as follows:


Man-powered Mechs - These are powered by slaves doing manual labor to keep the mech going. Favored among orcs, who use this as their primary mechs. Cheapest by far.


Steam Mechs - Using steam engines, these mechs require great amounts of fuel to keep running. They are, price and effectiveness considered, the mechs best suited for armies. The first kind of mechs constructed in recent times.


Clockwork Mechs - Operating on fine mechanics, this mech can support itself with power, only needing a recharge about once a week. It is one of the most effective mech designs around.


Undead Mechs - Rare, these mechs are constructed from scores of dead bodies and animated by great necromancers. They exist mostly as rumors and few eye-witnessing.


Animated Mechs - A special kind of golem used the way mechs are. Favored among elves. They are extremely effective, but also enormously expensive.


Classes

In addition to the standard Dungeons & Dragons character classes, Dragonmech introduces new base classes: It has been suggested that this article be split into multiple articles. ...


Coglayer

The coglayer is a mech and steam mechanic. He uses steam powers to create technological weapons, devices, and to augment mechs.


Steam Powers

Steam Powers give the Coglayer abilities beyond Mech construction. These modular powers can be combined in order to create complex effects. Steam Powers can be combined with existing weapons such as crossbows, swords, or steamguns to create automated weapons, or stand-alone effects such as interrogation devices or steam powered undead, such as meat racks and smoking dead.


Mech Jockey

The Mech Jockey is the ultimate mech pilot. Spending all his time training with mechs, he has incredible piloting skill.


Steamborg

The steamborg is a hybrid of man and technology. With a steam engine surgically implanted into his back, the steamborg uses steam powers to augment himself. Also, the Mark 2 Steamborg, the second generation, trades the vast number of features of the fixed Steamborg slightly for a far greater degree of versatility. Considered to be even more alarming than regular steamborgs, seemingly heralds the constant evolution of the Steamborg until flesh and bloods become obsolete.


Clockwork Ranger

Based on the ranger, the Clockwork Rangers live in the bowels of the city-mechs themselves. These regions are called Gear Forests, vast engine-rooms that have developed their own unique ecology. In the Dungeons & Dragons role-playing game, ranger is one of the base character classes. ...


External links

  • Official site
  • Brothersdigital Dragonmech

  Results from FactBites:
 
Dragonmech Review | d20 Magazine Rack (1847 words)
Dragonmech is a 240-page campaign sourcebook published by Sword and Sorcery Games and in association with Goodman Games.
Dragonmech is a combined effort of both Sword and Sorcery Games and Goodman Games and is the second product that combines the genres of DandD and Mech Warriors.
This was preceded by a migration of lunar monsters and dragons.
The Sine Wave - January 2000 (9346 words)
That's to avoid any inconsistency if you were to leave the dragonmech in the river cave on the other side of the level, walk all the way to the exit, go to the next level, and suddenly have the dragonmech appear right next to you.
I was pondering what to do next with the Dragonmech Forest, and I realized that there could be a situation where the dragonmech was left behind in a cave and you could be stuck on foot, unable to return.
I made another dragonmech texture that works well with the shiny effect, but I don't want the work of the artist who sent me the latest one to be for nothing.
  More results at FactBites »


 
 

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