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Encyclopedia > Dreamcast
Dreamcast
Manufacturer Sega
Type Video game console
Generation Sixth generation era
First available JP November 27, 1998
NA September 9, 1999
EU October 14, 1999
CPU 200 MHz Hitachi SH4 RISC
GPU 100 MHz PowerVR2 CLX2
Media CD, 1.2 GB GD-ROM, DVD (unreleased)
System storage VMU, Nexus Memory Card, Zip Drive (unreleased)
Online service SegaNet, Dreamarena
Units sold 10.6 million[1][2]
Best-selling game Sonic Adventure, 2.5 million (as of June 2006)[3]
Predecessor Sega Saturn

The Dreamcast (ドリームキャスト Dorīmukyasuto?, code-named White Belt, Black Belt, Dural, Dricas, Vortex, Katana, Shark, and Guppy during development) is Sega's last video game console and the successor to the Sega Saturn. An attempt to recapture the console market with a next-generation system, it was designed to supersede the PlayStation and Nintendo 64. Originally released sixteen months before the PlayStation 2 (PS2) and three years before the Nintendo GameCube and the Xbox, the Dreamcast is part of the sixth generation of video game consoles, Dreamcast was widely hailed as ahead of its time, and is still held in high regard for pioneering online console gaming.[4] Nevertheless, it failed to gather enough momentum before the release of the PlayStation 2 in March 2000, and Sega decided to discontinue the Dreamcast in March of 2001 and to withdraw entirely from the console hardware business; however, support continued in Japan where consoles were still sold and new games are still being made by the homebrew community. Image File history File links Question_book-3. ... Image File history File links Dreamcast_logo. ... Image File history File links Size of this preview: 800 × 471 pixelsFull resolution (1700 × 1000 pixel, file size: 1. ... A console manufacturer is a company that manufactures and distributes video game consoles. ... This article is about the video game company. ... Game console redirects here. ... Video games were introduced as a commercial entertainment medium in 1971, becoming the basis for an important entertainment industry in the late 1970s/early 1980s in the United States, Japan, and Europe. ... The sixth-generation era (sometimes referred to as the 128-bit era; see Number of bits below) refers to the computer and video games, video game consoles, and video game handhelds available at the turn of the 21st century. ... This article is about the country in East Asia. ... is the 331st day of the year (332nd in leap years) in the Gregorian calendar. ... Year 1998 (MCMXCVIII) was a common year starting on Thursday (link will display full 1998 Gregorian calendar). ... North American redirects here. ... is the 252nd day of the year (253rd in leap years) in the Gregorian calendar. ... This article is about the year. ... is the 287th day of the year (288th in leap years) in the Gregorian calendar. ... This article is about the year. ... CPU redirects here. ... A megahertz (MHz) is one million (106) hertz, a measure of frequency. ... The SuperHichem (or SH) is brandname of a certain microcontroller and microprocessor architecture. ... Reduced Instruction Set Computer (RISC), is a microprocessor CPU design philosophy that favors a smaller and simpler set of instructions that all take about the same amount of time to execute. ... “GPU” redirects here. ... CD redirects here. ... GD-ROM is the proprietary optical disc format used by the Sega Dreamcast. ... DVD (also known as Digital Versatile Disc or Digital Video Disc) is a popular optical disc storage media format. ... Sega Dreamcast VMU The VMU, initialism of Visual Memory Unit (called VMS, Visual Memory System in Japan or Virtual Memory Unit), is a memory card peripheral for the Sega Dreamcast. ... Nexus Memory Card with USB / Serial Port cable. ... Iomega ZIP-100 Drive Logo An internal Zip drive. ... SegaNet was a short-lived internet service operated by Sega, geared for dial-up based online gaming on their Dreamcast game console. ... The Dreamarena was an online gaming service provided with all Sega Dreamcast consoles in Europe. ... This is a list of video game consoles and handheld game consoles that have sold five million units or more. ... This is a list of video games that have sold one million copies or more, including the top ten best-selling franchises. ... Sonic Adventure ) is a video game created by Sonic Team and released on December 23, 1998 in Japan by Sega for the Sega Dreamcast. ... The Sega Saturn ) is a 32-bit video game console, first released on November 22, 1994 in Japan, May 11, 1995 in North America and July 8, 1995 in Europe. ... A code name or cryptonym is a word or name used clandestinely to refer to another name or word. ... This article is about the video game company. ... Game console redirects here. ... The Sega Saturn ) is a 32-bit video game console, first released on November 22, 1994 in Japan, May 11, 1995 in North America and July 8, 1995 in Europe. ... PlayStation redirects here. ... The Nintendo 64 ), often abbreviated as N64, is Nintendos third home video game console for the international market. ... PS2 redirects here. ... The Nintendo GameCube (GCN) is Nintendos fourth home video game console, belonging to the sixth generation era. ... The Xbox is a sixth generation era video game console produced by Microsoft Corporation. ... The sixth-generation era (sometimes referred to as the 128-bit era; see Number of bits below) refers to the computer and video games, video game consoles, and video game handhelds available at the turn of the 21st century. ... Homebrew is a term frequently applied only to video games that are produced by consumers on proprietary game platforms; in other words, game platforms that are not typically user-programmable, or use proprietary hardware for storage. ...

Contents

History

In 1997, the Saturn was struggling in North America, and Sega of America president Bernie Stolar pressed for Sega's Japanese headquarters to develop a new platform which eventually became the Dreamcast. At the 1997 E3, Stolar made public his opinion on the Saturn with his comment, "The Saturn is not our future" and referred to the doomed console as "the stillbirth". The Sega Saturn ) is a 32-bit video game console, first released on November 22, 1994 in Japan, May 11, 1995 in North America and July 8, 1995 in Europe. ... Sega (セガ) is a video game software and hardware developer, and a former console manufacturer. ... Bernard Bernie Stolar worked in the video game industry for several important companies. ... E³ logo The Electronic Entertainment Expo, commonly known as E³, was an annual trade show for the computer and video games industry presented by the Entertainment Software Association. ... This article or section is in need of attention from an expert on the subject. ...


Launch

The Sega Dreamcast was released on November 27, 1998 in Japan; on September 9, 1999 in North America (the date 9/9/99 featured heavily in U.S. promotion); and on October 14, 1999 in Europe. The tagline used to promote the console in the U.S. was, "It's thinking", and in Europe, "Up to [6 Billion] Players." Image File history File links Question_book-3. ... is the 331st day of the year (332nd in leap years) in the Gregorian calendar. ... Year 1998 (MCMXCVIII) was a common year starting on Thursday (link will display full 1998 Gregorian calendar). ... is the 252nd day of the year (253rd in leap years) in the Gregorian calendar. ... This article is about the year. ... North American redirects here. ... is the 287th day of the year (288th in leap years) in the Gregorian calendar. ... This article is about the year. ... For other uses, see Europe (disambiguation). ... A tagline is a variant of a branding slogan typically used in marketing materials and advertising. ...


Sega Dreamcast was the first console to include a built-in modem and Internet support for online gaming. Previous consoles such as the Genesis, Saturn, NES and SNES had online capabilities, but these were comparably limited and/or required extra hardware (XBAND, NetLink, Sega Channel). For other uses, see Modem (disambiguation). ... Online games refer to games that are played over some form of computer network. ... “NES” redirects here. ... The Super Nintendo Entertainment System or Super NES (also called SNES and Super Nintendo) was a 16-bit video game console released by Nintendo in North America, Europe, Australasia, and Brazil between 1990 and 1993. ... XBAND was an early online console gaming network for SNES and Sega Genesis systems. ... Netlink is used to transfer information between kernel modules and user space processes. ... Sega Channel logo and mascot Sega Pat Sega Channel was a project developed by Sega for the 16-bit Sega Genesis console. ...


Sega Dreamcast enjoyed brisk sales in its first season, and was one of Sega's most successful hardware units. In the United States alone, a record 300,000 units[5] had been pre-ordered and Sega sold 500,000 consoles in just two weeks (including 225,132 sold on the first 24 hours which became a video game record). In fact, due to brisk sales and hardware shortages, Sega was unable to fulfill all of the advance orders.


Sega confirmed that it made US$98.4 million on combined hardware and software sales with Dreamcast with its September 9, 1999 launch. Sega even compared the record figure to the opening day gross of Star Wars Episode I: The Phantom Menace, which made $28.5 million during the first 24 hours in theaters. is the 252nd day of the year (253rd in leap years) in the Gregorian calendar. ... This article is about the year. ... Film poster for Star Wars Episode I: The Phantom Menace Star Wars Episode I: The Phantom Menace is a 1999 film by George Lucas starring Liam Neeson, Ewan McGregor, Natalie Portman, and Jake Lloyd. ...


Chris Gilbert, senior vice president of sales, Sega of America, said on November 24, 1999: "By hitting the one million units sold landmark, it is clear that the Sega Dreamcast consumer has moved beyond the hard-core gamer and into the mass market." He also likened it to a music album going platinum or a film netting $100 million in box office receipts. Christopher Robert Gilbert (born April 16, 1984, Scarborough, Yorkshire) is a cricketer who represented England at various age levels. ... is the 328th day of the year (329th in leap years) in the Gregorian calendar. ... This article is about the year. ...


Before the launch in the United States, Sega had already taken extra steps in displaying Dreamcast's capabilities in stores nationwide. Much like the PlayStation's launch in North America, the displays of titles such as Soul Calibur, Sonic Adventure, Power Stone, and Hydro Thunder helped Dreamcast succeed in the first year. PlayStation redirects here. ... North American redirects here. ... Super Mario Brothers was a launch title for the NES. A launch title is a video game that has been made available to consumers synchronously with its respective video game console, meaning they are the only available games at the time of the consoles launch. ... This article does not cite any references or sources. ... Sonic Adventure ) is a video game created by Sonic Team and released on December 23, 1998 in Japan by Sega for the Sega Dreamcast. ... Power Stone is a fully 3D arena fighting game series made by Capcom. ... This article or section is in need of attention from an expert on the subject. ...


Although Dreamcast had none of EA's popular sports games, due in part to EA's losses from the Sega Saturn, Sega Sports titles helped to fill that void. The biggest competition between Sega Sports and EA Sports in the U.S. was their (American) football and basketball games. This started with one of the launch titles of the Dreamcast, NFL 2K. Both Madden 2000 and NFL 2K were highly regarded, with the Dreamcast boasting a new graphics engine and Madden retaining the same engine that made it solid from the years prior. It was not until the next years release of the games where the Dreamcast proved it's worth in the video game market. This was when NFL 2K1 outsold Madden NFL 2001 with about 410,000 copies. A sports game is a computer or video game that simulates the playing of traditional sports. ... [[== Prima di tutto direi che la Sega e latto della masturbazione, mi sembra dovuto. ... current EA Sports logo EA Sports is a brand name used by Electronic Arts since 1993 to distribute games based on sports. ...


Competition

In April 1999, Sony announced its PlayStation 2. The actual release of the PS2 was not until March 2000 in Japan, and October 26, 2000 in the United States. Sony's press release, despite being a year ahead of the launch of the PS2, was enough to divert a lot of attention from Sega. With the looming PS2 launch in Japan, the Dreamcast was largely ignored in that territory. While the system had great initial success in the United States, it had trouble maintaining this momentum after news of the PS2's release. PS2 redirects here. ... is the 299th day of the year (300th in leap years) in the Gregorian calendar. ... Year 2000 (MM) was a leap year starting on Saturday (link will display full 2000 Gregorian calendar). ...


Dreamcast sales grew 156.5% from July 23, 2000 to September 30, 2000 putting Sega ahead of Nintendo 64 in that period. For the month of November 2000, Dreamcast passed the Nintendo 64 as the second best selling system. During that time, the PlayStation 2 was plagued by production shortages, with people often paying in excess of $1000 on eBay for Sony's next-generation console. However, Dreamcast's online capabilities through SegaNet, and a price cut around the second half of 2000 (which made it half the price of the PS2) did little to help sales once the PlayStation 2 was launched. American public attention also noted the Playstation 2's much hyped graphics and its ability to play DVDs, as it cost less than a standalone player at the time. is the 204th day of the year (205th in leap years) in the Gregorian calendar. ... Year 2000 (MM) was a leap year starting on Saturday (link will display full 2000 Gregorian calendar). ... is the 273rd day of the year (274th in leap years) in the Gregorian calendar. ... Year 2000 (MM) was a leap year starting on Saturday (link will display full 2000 Gregorian calendar). ... This article is about the online auction center. ... SegaNet was a short-lived internet service operated by Sega, geared for dial-up based online gaming on their Dreamcast game console. ...


A key to Sony's relatively easy success with the PlayStation 2 was that they already enjoyed brand-name dominance over Sega after the huge success of the original PlayStation, while Sega's reputation had been hurt due to commercial failure of the Sega Saturn, Sega 32X, and Sega CD. In particular, Sega's attempt to quickly kill off the struggling Saturn (which lagged in North America and Europe) in favour of Dreamcast had angered many third-party developers in Japan, where the Saturn had still been able to hold its own.[6] While initial Dreamcast sales were strong, many prospective buyers and game developers were still skeptical of Sega and they held off from committing, possibly to see which console would prevail. By early 2001, game publishers abandoned Dreamcast development en masse in favor of the PlayStation 2 and canceled many nearly completed projects (notably Half-Life). This article is about brands in marketing. ... PlayStation redirects here. ... The Sega Saturn ) is a 32-bit video game console, first released on November 22, 1994 in Japan, May 11, 1995 in North America and July 8, 1995 in Europe. ... The Sega 32X (Japanese: セガ スーパー32X) is an add-on for the Sega Mega Drive video game console by Sega. ... The Sega Mega-CD (Japanese: メガCD) is an add-on device for the Sega Mega Drive released in Europe, Australia, and Japan. ... Half-Life For a quantity subject to exponential decay, the half-life is the time required for the quantity to fall to half of its initial value. ...


In 2000, the announcements of the Microsoft Xbox and Nintendo GameCube were widely regarded as the last straw for Dreamcast, which fueled speculation that Sega did not have the resources for a prolonged marketing campaign. Microsoft Corporation, (NASDAQ: MSFT, HKSE: 4338) is a multinational computer technology corporation with global annual revenue of US$44. ... The Xbox is a sixth generation era video game console produced by Microsoft Corporation. ... The Nintendo GameCube (GCN) is Nintendos fourth home video game console, belonging to the sixth generation era. ...


Outside U.S. and Japan

Sega had problems choosing suitable companies to promote Dreamcast outside the U.S. Marketing in European countries was done somewhat poorly, whereas Sony marketed the PlayStation 2 in each country's local medias, such as newspapers and street shows. Sega recruited third-party companies to promote Dreamcast, some of which did not allocate sufficient money for advertising.


DreamArena (the European equivalent to SegaNet, the Dreamcast online service) was a fiasco in Finland because the cost of connection was more than three times the amount of a normal ISDN internet connection. This was due to the fact that Sega allowed open pricing for third-party companies. The companies stated that the price was steep due to a lack of potential customers, but most believe that the companies were just using the open pricing to their advantage. ISDN is also short for isosorbide dinitrate Integrated Services Digital Network (ISDN) is a type of circuit switched telephone network system, designed to allow digital (as opposed to analog) transmission of voice and data over ordinary telephone copper wires, resulting in better quality and higher speeds, than available with analog...


Many important titles were never released outside of Japan, and many were hard to find without importing them. While Dreamcast did receive a price cut in the U.S. to coincide with the PlayStation 2's American release, the European pricing remained the same, even when the PlayStation 2 was released in Europe.


End of production

On January 31, 2001, Sega announced that production of Dreamcast hardware was to be discontinued by March of that year, although the 50 to 60 titles still in production would be published. The last North American release was NHL 2K2, which was released in February 2002. With the company announcing no plans to develop a next-generation successor to Dreamcast, this was Sega's last foray into the home console business. Massive price cuts were quickly instituted in order to move the abundance of unsold hardware and the system had quickly dropped to prices as low as US$49.99 new. is the 31st day of the year in the Gregorian calendar. ... Year 2001 (MMI) was a common year starting on Monday (link displays the 2001 Gregorian calendar). ... NHL 2K is a series of hockey games by 2K Sports for the PlayStation 2, Xbox, Xbox 360, and PlayStation 3. ... USD redirects here. ...


Though Dreamcast was officially discontinued in early 2001, commercial games were still developed and released afterwards, particularly in Japan. Unreleased games like Propeller Arena and Half-Life continued to become available to the public through warez groups and independent hackers. Propeller Arena: Aviation Battle Championship is a videogame for the Dreamcast console. ... Half-Life For a quantity subject to exponential decay, the half-life is the time required for the quantity to fall to half of its initial value. ... Warez refers primarily to copyrighted works traded in violation of copyright law. ...


On February 24, 2004, Sega released their final Dreamcast game, Puyo Pop Fever. Afterwords, a small number of third-party games were still being released, such as Chaos Field released in December 2004, Trizeal released in April 2005, Radilgy released in February 2006, Under Defeat released in March 2006, and most recently Last Hope released January 2007, Trigger Heart Exelica released February 2007, and Karous released March 2007. is the 55th day of the year in the Gregorian calendar. ... Year 2004 (MMIV) was a leap year starting on Thursday of the Gregorian calendar. ... Puyo Pop Fever, known in Japan as Puyo Puyo Fever ), is a puzzle game released on a wide variety of systems and was developed by Sonic Team. ... In the video game industry, a third-party developer is a developer that is not directly tied to the primary product the consumer is using. ... Chaos Field is a video game of the shoot em up genre released in 2005 by MileStone. ... This article reads like an advertisement. ... Radilgy (ラジルギ, also known as Radio Allergy, Rajirugi, and Radirgy, the title printed on the disc case) is one of the latest arcade shoot em ups ported and officially released for the Sega Dreamcast by Milestone Inc. ... Under Defeat Flyer Under Defeat is a shmup arcade game by G.rev. ... Last Hope is a single-player side-scrolling shoot em up video game for the Neo Geo AES, Neo Geo CD, and Sega Dreamcast systems. ... This article should belong in one or more categories, in addition to being in a stub category. ... Karous (pronounced karasu) is a video game by Milestone Inc. ...


Visual Novel games were still released even when the Dreamcast was discontinued. There was a big support until 2004. The last Visual Novel game released on Dreamcast was Angel Wish, in early 2005. A visual novel is an interactive fiction game featuring mostly static graphics, usually with anime-style art. ... A visual novel is an interactive fiction game featuring mostly static graphics, usually with anime-style art. ...


Despite its short lifespan, as of 2007, Dreamcast is still a popular and highly-regarded console among many fans due to its impressive library of both mainstream and more offbeat titles. It is even starting to gain a cult following, as the system is becoming harder to find. This article does not discuss cultist groups, personality cults, or cult in its original sense of religious practice. See cult (disambiguation) for more meanings of the term cult. A cult following is a group of fans devoted to a specific area of pop culture. ...


Sega would later re-release the Dreamcast through the Sega Direct division of Japan in early 2006. Although they were only refurbished units, they did come with the new Radilgy game and a phone card. Radilgy (ラジルギ, also known as Radio Allergy, Rajirugi, and Radirgy, the title printed on the disc case) is one of the latest arcade shoot em ups ported and officially released for the Sega Dreamcast by Milestone Inc. ...


Several Dreamcast emulation projects have emerged after Dreamcast's end of production, with Chankast being the most notable, along with the recently released nullDC. Chankast is a freeware Sega Dreamcast emulator for x86 platforms. ...


Hardware

The power light, like the Dreamcast logo in NTSC regions, was orange (this color was chosen because the Japanese consider it to be lucky). Games were sold in jewel cases. In North America, these initially had the Dreamcast name and logo on a white background, but later games used a black background, similar to the PlayStation's. Japanese games used an orange-and-white scheme, and European and Australian games used blue. NTSC is the analog television system in use in Canada, Japan, Mexico, the Philippines, South Korea, Taiwan, the United States, and some other countries, mostly in the Americas (see map). ... The orange, the fruit from which the modern name of the orange colour comes. ... Optical disc packaging is the packaging that accompanies CDs, DVDs, and other formats of optical media. ...


The unit was packaged with a video cable which supported composite video and stereo sound. Available separately were an RGB SCART cable, an S-Video cable, an RF connector (included as standard in the UK, Germany and Portugal), and a VGA adapter (see accessories below). Composite video, also called CVBS (Composite Video Blanking and Sync), is the format of an analog television (picture only) signal before it is combined with a sound signal and modulated onto an RF carrier. ... Label for 2. ... REDIRECT RGB color model ... This article or section is in need of attention from an expert on the subject. ... S-Video (also known as Y/C) is a baseband analog video format offering a higher quality signal than composite video, but a lower quality than RGB and component video. ... An RF connector is an electrical connector designed to work at radio frequencies in the multi-megahertz range. ... Video Graphics Array (VGA) is a computer display standard first marketed in 1987 by IBM. VGA belongs to a family of earlier IBM video standards and largely remains backward compatible with them. ...


Although there was no reset button on the Dreamcast system itself, there was a way to reset a game during play. If the player wanted to reset a game, they would have to press the A, B, X, and Y buttons all together and then press the start button. This would then take them to the game's main menu. If repeated, it would take players to the Dreamcast menu.


In North America, a black Dreamcast was released in limited numbers with a sports pack which included two Sega Sports titles. This was the same as other models except for the black casing and the Sega Sports logo located directly below the Dreamcast logo on the lid. Electronics Boutique offered a blue Dreamcast through its website. Similar offerings were sold through the Lik Sang website. Cases of different colors like blue, red, orange, and green were sold for replacements of the original casing. In Japan, Sega released many varieties of the system, including a limited edition Sonic anniversary version, a pink Sakura Taisen version, and a Hello Kitty version released in 2000 in Japan which, due to its limited production, has become an extremely rare collector's piece. The package contains a keyboard, controller, VMU, mouse, and a Hello Kitty trivia game. The console and accessories came in both translucent pink and blue in color with some printed designs. The current EB Games logo EB Games EDGE card Electronics Boutique is an international computer and video games retailer, established as an American company in 1977 by James Kim with a single, electronics-focused kiosk, located in a suburban Philadelphia mall in King of Prussia, Pennsylvania. ... Lik Sang is a popular distributor of Asian electronics. ... The Sonic the Hedgehog series is a franchise of video games released by Sega starring their mascot character Sonic the Hedgehog. ... Sakura Wars, also known as Sakura Taisen, is a popular series of video game and animation products created by Sega. ... Hello Kitty by Sanrio. ... A 104-key PC US English QWERTY keyboard layout The Dvorak Simplified Keyboard layout A standard Hebrew keyboard showing both Hebrew and QWERTY. A computer keyboard is a peripheral partially modelled after the typewriter keyboard. ... A game controller is an input device used to control a video game. ... Sega Dreamcast VMU The VMU, initialism of Visual Memory Unit (called VMS, Visual Memory System in Japan or Virtual Memory Unit), is a memory card peripheral for the Sega Dreamcast. ... Operating a mechanical 1: Pulling the mouse turns the ball. ... Look up trivia in Wiktionary, the free dictionary. ... This article is about the color. ... This article is about the colour. ...


The Brazilian version, manufactured by Tec Toy under license, was essentially the same as the North American version, but its video output was converted to the PAL-M standard and did not come with the modem, which was available separately. Tec Toy (often misspelled as TecToy) is a Brazilian videogame and electronics company. ... For other uses, see PAL (disambiguation). ...


Dreamcast in Europe had a blue spiral logo, similar to the logo on earlier Sega systems. This change is thought to have been for copyright reasons: German company Tivola Publishing[1] had been using a similar swirl logo years before Sega branded Dreamcast with the orange swirl. For other uses, see Europe (disambiguation). ... Not to be confused with copywriting. ...


As well as the VGA mode to connect to a PC monitor (again using an adapter), the European Dreamcast supported PAL video, in both 50 Hz and 60 Hz modes. This was a first for game consoles, as no previous PAL console had offered the option to play games at full speed, using the ability of many PAL televisions to operate at 60 Hz. This feature was exploited in previous consoles but only by modifying the console with a chip to allow it to run NTSC games (e.g., Sony's PlayStation), or by adding switches to the internal circuitry to manually select between 50 Hz and 60 Hz (e.g., SEGA's Master System, Mega Drive or Saturn). Although the 60 Hz code had to be enabled on the disc, doing so was a simple matter, and only a small number of games lacked it. The 60 Hz feature has become standard on all major consoles released since. A computer display monitor, usually called simply a monitor, is a piece of electrical equipment which displays viewable images generated by a computer without producing a permanent record. ... Console may be: An organ term for the area of an organ including the keys, stops, and foot pedals manipulated by the organist. ... Sony Corporation ) is a Japanese multinational corporation and one of the worlds largest media conglomerates with revenue of $66. ... PlayStation redirects here. ... Sega Master System The Sega Master System (SMS for short) (Japanese: マスターシステム), was an 8-bit cartridge-based gaming console manufactured by Sega. ... Sega MegaDrive 2 European version with joypad, game cart + box Sega Mega Drive (Japanese: メガドライブ Mega Doraibu) was a 16-bit video game console released by Sega. ... This article is about the planet. ...


Games in Europe were sold in jewel cases exactly twice as thick as their North American counterparts, possibly to enable the inclusion of thick instruction booklets containing instructions in multiple languages.


A third-party company from China named Treamcast released a portable modified Dreamcast which used the original first-party Dreamcast components with a custom made plastic casing. This small system with its fold-down display resembled the later PS One. Many companies included software and a remote with the unit that enabled it to play MP3s and Video CDs. When the Internet import video game store Lik Sang contacted Sega to ask permission to sell a modified version of the system with Sega trademarks on the system, they were told that Sega did not approve of the unit, and felt that it violated their trademarks. In reality, this system is no different from a Dreamcast pre-modified with a third party shell, as the system's internals still use first party hardware, and the only modifications are the outside casing and internal sound and video adjustments. Treamcast is a third-party developed Dreamcast clone from China. ... PlayStation redirects here. ... For other uses, see MP3 (disambiguation). ... VCD redirects here. ... Lik Sang is a popular distributor of Asian electronics. ...


In 2005, the internet import store Lan-Kwei started selling a "Treamcast" portable modified Dreamcast with a 16:9 widescreen LCD. Aside from the cosmetic differences in the case to accommodate the larger screen, there are no differences between the original Treamcast and the newer widescreen model. Treamcast is a third-party developed Dreamcast clone from China. ... LCD redirects here. ... Treamcast is a third-party developed Dreamcast clone from China. ...


Technical specifications

Internal view of a Dreamcast console
Internal view of a Dreamcast console
The mainboard of the Sega Dreamcast
The mainboard of the Sega Dreamcast

Processor Image File history File links Size of this preview: 600 × 600 pixel Image in higher resolution (1000 × 1000 pixel, file size: 206 KB, MIME type: image/jpeg) Internal shot of a dreamcast console Permission is granted to copy, distribute and/or modify this document under the terms of the GNU... Image File history File links Size of this preview: 600 × 600 pixel Image in higher resolution (1000 × 1000 pixel, file size: 206 KB, MIME type: image/jpeg) Internal shot of a dreamcast console Permission is granted to copy, distribute and/or modify this document under the terms of the GNU...

  • SH-4 RISC CPU with 32-bit Instruction Set and 128-bit FPU functions (operating frequency: 200 MHz, 360 MIPS, 1.4 GFLOPS)

Graphics Engine The SuperHichem (or SH) is brandname of a certain microcontroller and microprocessor architecture. ... Reduced Instruction Set Computer (RISC), is a microprocessor CPU design philosophy that favors a smaller and simpler set of instructions that all take about the same amount of time to execute. ... A megahertz (MHz) is one million (106) hertz, a measure of frequency. ... Instructions per second (IPS) is a measure of a computers processor speed. ...

  • CLX2, 7.0 Mil polygons/second peak performance, supports Trilinear filtering. Actual maximum in game performance (with full textures, lighting, gameplay, etc.) of over 5 Mil polygons/second.
  • Tile Based Deferred Rendering eliminates overdraw by only drawing visible fragments. This makes required fillrate almost independent from scene depth complexity, thus making up for a low, compared to other 6th generation consoles, nominal fillrate of 100 MPixels/s as effective fillrate can be triple that amount.
  • Graphics hardware effects include gouraud shading, z-buffering, anti-aliasing and bump mapping.

Memory PowerVR is the business division of the processor design and implementation company, Imagination Technologies (formerly VideoLogic), which designs the IP for the visual processors part of their business. ... Trilinear filtering is an extension of the bilinear texture filtering method, which also performs linear interpolation between mipmaps. ... Gouraud shaded sphere - note the inaccuracies towards the edges of the polygons. ... Z-buffer data In computer graphics, z-buffering is the management of image depth coordinates in three-dimensional (3-D) graphics, usually done in hardware, sometimes in software. ... In digital signal processing, anti-aliasing is the technique of minimizing the distortion artifacts known as aliasing when representing a high-resolution signal at a lower resolution. ... A sphere without bump mapping. ...

  • Main RAM: 16 MiB 64 Bit 100 MHz
  • Video RAM: 8 MiB 4x16 Bit 100 MHz
  • Sound RAM: 2 MiB 16 Bit 66 MHz
  • VQ Texture Compression (5:1 texture compression)[7]

Sound Engine formula here</math></math></math></math></math>The three-letter acronym MIB may refer to any of several concepts: Management Information Base, a computing information repository used (for example) by Simple Network Management Protocol An abbreviation for mebibyte (MiB) or mebibit (Mib) Men in Black, a group of mysterious agents...

  • Yamaha AICA Sound Processor: 22.5 MHz 32-Bit ARM7 RISC CPU: 45 MHz,[7] 64 channel PCM/ADPCM sampler (4:1 compression), XG MIDI support, 128 step DSP

Storage The headquarters of Yamaha Corporation Yamaha redirects here. ... The ARM architecture (previously, the Advanced RISC Machine, and prior to that Acorn RISC Machine) is a 32-bit RISC processor architecture developed by ARM Limited that is widely used in a number of embedded designs. ... Reduced Instruction Set Computer (RISC), is a microprocessor CPU design philosophy that favors a smaller and simpler set of instructions that all take about the same amount of time to execute. ... PCM redirects here. ...

Input/Output Yamaha may refer to: Yamaha Corporation – A manufacturer of a diverse range of musical instruments and electronics. ... GD-ROM is the proprietary optical disc format used by the Sega Dreamcast. ... Constant Angular Velocity (CAV) refers to how information is written to or read from a rotating data disk. ... GD-ROM is the proprietary optical disc format used by the Sega Dreamcast. ... GB may stand for: // Gordon Brown, the new British Prime Minister George W. Bush, the US President Gb (digraph), a digraph in the Latin alphabet Government and binding, theory by Noam Chomsky Sarin, nerve gas (NATO designation: GB) Gigabit (symbol: Gb or Gbit) Gigabyte (symbol: GB) Game Boy line, a... Sega Dreamcast VMU The VMU, initialism of Visual Memory Unit (called VMS, Visual Memory System in Japan or Virtual Memory Unit), is a memory card peripheral for the Sega Dreamcast. ... The megabit is a unit of information storage, abbreviated Mbit or sometimes Mb. ... According to the International Electrotechnical Commission a kibibyte (a contraction of kilo binary byte) is a unit of information or computer storage. ...

Dimensions USB redirects here. ... Color depth is a computer graphics term describing the number of bits used to represent the color of a single pixel in a bitmapped image or video frame buffer. ... Truecolor (also spelled Truecolour; called Millions on a Macintosh) graphics is a method of storing image information in a computers memory such that each pixel is represented by three or more bytes. ... It has been suggested that this article or section be merged with List of common resolutions. ...

  • 189 mm × 195 mm × 76 mm (7 7/16in × 7 11/16in × 3in)
  • Weight: 1.9 kg (4.2 lb)
  • Color: Majority are white.
  • Japan: Various limited edition designs and colored consoles were produced
  • North America: Only a black "Sega Sports"-labeled model and a blue model from Electronics Boutique were officially available
  • PAL: No known alternate designs or colors

Networking Kg redirects here. ... Look up pound in Wiktionary, the free dictionary. ...

A black 56k Dreamcast modem
A black 56k Dreamcast modem
  • Modem: Removable; speed varied among regions:
  • Original Asia/Japan model had a 33.6 kbit/s; consoles sold after September 9, 1999 had a 56 kbit/s modem
  • All American models had a 56 kbit/s
  • All PAL models had a 33.6 kbit/s
  • Broadband: these adapters are available separately and replace the removable modem
  • HIT-401 "Broadband Adapter", the more common model, this used a Realtek 8139 chip and supported 10 and 100 Mbit speeds, this device was released in Japan.
  • HIT-400: "Broadband Adapter", the more common model, this used a Realtek 8139 chip and supported 10 and 100 Mbit speeds, this device was released in US.
  • HIT-300: "Lan Adapter", this version used a Fujitsu MB86967 chip and supported only 10 Mbit speed.

See Also: Dreamcast Broadband Adapter Image File history File links Size of this preview: 600 × 600 pixelsFull resolution (640 × 640 pixel, file size: 719 KB, MIME type: image/png) File history Legend: (cur) = this is the current file, (del) = delete this old version, (rev) = revert to this old version. ... Image File history File links Size of this preview: 600 × 600 pixelsFull resolution (640 × 640 pixel, file size: 719 KB, MIME type: image/png) File history Legend: (cur) = this is the current file, (del) = delete this old version, (rev) = revert to this old version. ... For other uses, see Modem (disambiguation). ... is the 252nd day of the year (253rd in leap years) in the Gregorian calendar. ... This article is about the year. ... A 56 kbit/s line is a digital connection (possibly a leased line, possibly switched) capable of carrying 56 kilobits per second (kbit/s), the data rate of a normal single channel digital telephone line in North America. ... Realtek Semiconductor Corp. ... 10BASE-T cable 10BASE-T plug 10BASE-T is an implementation of Ethernet which allows stations to be attached via twisted pair cable. ... 100BASE-TX is the predominant form of Fast Ethernet, providing 100 Mbit/s Ethernet. ... The Megabit is a unit of information storage, abbreviated Mbit or sometimes Mb. ... Realtek Semiconductor Corp. ... 10BASE-T cable 10BASE-T plug 10BASE-T is an implementation of Ethernet which allows stations to be attached via twisted pair cable. ... 100BASE-TX is the predominant form of Fast Ethernet, providing 100 Mbit/s Ethernet. ... The Megabit is a unit of information storage, abbreviated Mbit or sometimes Mb. ... 10BASE-T cable 10BASE-T plug 10BASE-T is an implementation of Ethernet which allows stations to be attached via twisted pair cable. ... The Megabit is a unit of information storage, abbreviated Mbit or sometimes Mb. ... The American version comes in this box The Dreamcast Broadband Adapter (Also know has BBA) was an accessory released for the Sega Dreamcast, the console originally came equiped with a 56K modem however a Broadband adapter was released on January 10, 2001. ...


Accessories

Wikimedia Commons has media related to:

Visual Memory Unit The Visual Memory Unit, or "VMU", was the Dreamcast memory card. It featured a monochrome LCD screen, a D-Pad, and two gaming buttons. The VMU could play mini-games loaded onto it from certain Dreamcast games, such as a Chao game transferable from Sonic Adventure. It could also display a list of the saved game data stored on it, and two VMUs could be connected together end-to-end to exchange data. Also while playing games such as Tony Hawk's Pro Skater 2 or Crazy Taxi messages like "Awesome", "Rad", and "Nice Combo" would appear on the VMU screen. Image File history File links Commons-logo. ... Sega Dreamcast VMU The VMU, initialism of Visual Memory Unit (called VMS, Visual Memory System in Japan or Virtual Memory Unit), is a memory card peripheral for the Sega Dreamcast. ... Four major types of memory cards (from left to right: CompactFlash, Memory Stick, Secure Digital, and xD. A memory card or flash memory card is a solid-state electronic flash memory data storage device used with digital cameras, handheld and Mobile computers, telephones, music players, video game consoles, and other... A photograph of a sign in grayscale The same photograph in black and white Monochrome comes from the two Greek words mono (μωνο, meaning one), and chroma (χρωμα, meaning surface or the color of the skin). A monochromatic object has a single color. ... LCD redirects here. ... It has been suggested that this article or section be merged into output device. ... The title given to this article is incorrect due to technical limitations. ... Official Chao art. ... Tony Hawks Pro Skater 2, often called THPS2, is the second game in the Tony Hawks series. ... Crazy Taxi is a video game developed by Hitmaker and published by Sega. ...


Standard memory cards could also be purchased without the additional features of the VMU. Most of these were manufactured by third-party companies, (such as the Nexus Memory Card), although Sega eventually released a 4X memory card. The 4X cards did not have the VMU screen or stand-alone abilities, but they had four times the space thanks to the ability to switch between four 200-block sectors. Nexus Memory Card with USB / Serial Port cable. ...


The VMU design cannot be considered a full success, as it was fairly power-intensive, draining the two watch batteries at an alarmingly fast rate, and the architecture could not be expanded. However, contrary to popular belief, the VMU does not need the batteries to retain the saved data once the VMU is disconnected from the controller, as it incorporates flash memory storage for this purpose — the batteries are only used when the VMU is disconnected from the controller in order to browse/exchange saved data and play mini-games in a handheld fashion away from the console. A USB flash drive. ...


Controller and Rumble Pack Most Dreamcast games supported a rumble pack, or "Jump Pack", which was sold separately and could be plugged into the controller. In Japan, the Jump Pack was named the "Puru Puru Pack". This article is about haptic technology. ...


The Dreamcast controller featured a similar design to the Sega Saturn's analog controller, offering an analog stick, a D-pad, a Start button, four action buttons (labeled A, B, X, and Y, two buttons less than the Saturn), and two analog triggers on the underside. It also contained two slots which could hold memory cards or the rumble pack, with a window on the front of the controller through which the VMU's display could be seen. The Dreamcast controller was somewhat larger than many other controllers, and some players found it difficult to hold. Other players complained about the odd positioning of its controller cord, which comes out from the bottom of the controller. An analog stick from the Nintendo GameCube game controller An analog stick, sometimes called thumbstick, often mistakenly referred to as a joystick, is an input device for a controller (often a game controller) that is used for two-dimensional input. ... The title given to this article is incorrect due to technical limitations. ...


VGA Adapter Unique to Dreamcast was a VGA adapter for output to a computer display or HDTV compatible sets, providing much better quality than a standard television set. Not all games were compatible with the VGA adapter, but work-arounds existed to trick all but a handful of games into working with it. There are also certain models of the VGA adapter that have Composite and S-Video out, which is helpful those games that do not support VGA. A first and third party peripheral for the Sega Dreamcast, the VGA adapter allowed the Dreamcast to be connected to a computer monitor. ... VGA Port VGA plug Video Graphics Array (VGA) is an analog computer display standard first marketed in 1987 by IBM. It has been technologically outdated in the PC market for some time. ... High-definition television (HDTV) is a digital television broadcasting system with greater resolution than traditional television systems (NTSC, SECAM, PAL). ...


Dreamcast mouse and keyboard Dreamcast supported a mouse as well as a keyboard, which were useful when using the included web browser, and also supported by certain games such as The Typing of the Dead, Quake 3, Phantasy Star Online and Railroad Tycoon 2. Other games such as REZ offered undocumented mouse support. Operating a mechanical 1: Pulling the mouse turns the ball. ... A 104-key PC US English QWERTY keyboard layout The Dvorak Simplified Keyboard layout A standard Hebrew keyboard showing both Hebrew and QWERTY. A computer keyboard is a peripheral partially modelled after the typewriter keyboard. ... The Typing of the Dead is an arcade game (later ported to the Sega Dreamcast and Microsoft Windows), released in 2000 based on The House of the Dead 2. ... This article or section should include material from Anarki For an overview of the Quake game franchise go to Quake series. ... Phantasy Star Online (PSO) was an online title for Sega Dreamcast released in 2000. ... Railroad Tycoon is a computer strategy game. ... For other uses, see Rez (disambiguation). ...


Fishing Rod A motion sensitive fishing rod was released for the few fishing games on the system. The fishing rod can actually be used with SoulCalibur and Tennis 2k2 like the Wii Remote. A fiberglass spinning rod and reel circa 1997. ... For the live-action developing project based on the video game series, see Soul series#Film. ...


Microphone There was a microphone peripheral used for version 2.6 of the Planetweb web browser (providing long distance calling support), the European Planet Ring collection, Alien Front Online, and Seaman, the first console game to use speech recognition in the U.S. Microphones redirects here. ... For an account of the words periphery and peripheral as they are used in biology, sociology, politics, computer hardware, and other fields, see the periphery disambiguation page. ... An example of a Web browser (Mozilla Firefox) A web browser is a software application that enables a user to display and interact with text, images, videos, music and other information typically located on a Web page at a website on the World Wide Web or a local area network. ... Planet Ring is a Dreamcast game. ... Alien Front Online is a Sega Dreamcast video game originally released for the console in 2001. ... This page is about a video game. ... Speech recognition (in many contexts also known as automatic speech recognition, computer speech recognition or erroneously as voice recognition) is the process of converting a speech signal to a sequence of words in the form of digital data, by means of an algorithm implemented as a computer program. ...


Lightgun Sega also produced a light gun for the system, although this was not sold in the United States, possibly because Sega did not want its name on a gun in light of recent school shootings (the Columbine High School massacre). American versions of light gun games even blocked out using the official gun. However, several third parties made compatible guns for the American Dreamcast. One of them was Mad Catz's Dream Blaster which became the official Sega Dreamcast light gun for use in the United States. The games that did not work in United States with the official Dreamcast light gun were The House of the Dead 2 and Confidential Mission. Other light gun compatible games were Death Crimson OX and its Japanese prequel Death Crimson 2, Virtua Cop 2 on the Sega Smash Pack, and a light gun minigame in Demolition Racer No Exit. This article or section does not adequately cite its references or sources. ... The Columbine High School massacre occurred on Tuesday, April 20, 1999, at Columbine High School in unincorporated Jefferson County, Colorado (the CDP of Columbine) near Denver and Littleton. ... Mad Catz Interactive, Inc. ... The House of the Dead 2 is a light gun arcade game with a horror theme and the first sequel to the House of the Dead series of video games, developed by Sega for video arcades in 1998 and later ported to the Sega Dreamcast, PC, and Microsoft Xbox as... Confidential Mission is an on the rails light gun game on the Sega Dreamcast, in the same style as the Virtua Cop series, with support for one or two players. ... Death Crimson OX is a light gun shooting game published by Sammy for the Sega Dreamcast console. ... A prequel is a work that portrays events which include the structure, conventions, and/or characters of a previously completed narrative, but occur at an earlier time. ... Virtua Cop 2 is a light gun arcade game, released in 1995 and developed internally at Sega by their AM2 studio. ... Sega Smash Pack is a series of game compilations featuring mostly Sega Genesis games. ... Demolition Racer No Exit was a game developed for the Sega Dreamcast. ...

For more details on this topic, see Dreamcast light guns.

Arcade Stick A heavy-duty Arcade Stick was put out by Sega, featuring a digital joystick with six buttons using the same microswitch assemblies as commercial arcade machines. Although it could not be used for many Dreamcast games due to the lack of an analog joystick, it was well-received and helped cement Dreamcast's reputation for playing 2D shooters and fighting games. Adaptors are now available to use the Arcade Stick on other hardware platforms. The Sega Dreamcast video game console had several light guns between the years of 2000 and 2003. ...


Third-party sticks were also made, like the ASCII Dreamcast fighting pad, which some regard as having a more comfortable 6-button configuration and a more precise digital direction pad. Image:ASCII fullsvg There are 95 printable ASCII characters, numbered 32 to 126. ...


Twin Sticks A twin stick peripheral was released specifically for use with the game Virtual-On. This add-on mimicked the original dual arcade stick setup and made gameplay much more precise. This peripheral is extremely rare and often quite expensive. This article or section needs copy editing for grammar, style, cohesion, tone and/or spelling. ...


Dreameye Sega developed the Dreameye, a digital camera for Dreamcast, but it was only released in Japan. The Dreameye was a digital camera released for the Dreamcast home video console by Sega, The Dreameye was a digital camera which came with Visual Park software. ... Look up digital camera in Wiktionary, the free dictionary. ...


Dream Karaoke Developed as a Karaoke add-on for the Dreamcast by Sega and released only in Japan. It included a Microphone and built in modem (due to Japanese Dreamcast's not including the modems) It would download Karaoke songs onto the system to be played; however, it could not save any songs so you had to re-download the songs if you wanted to play them again. The servers for the system went offline in 2006. For other uses see Karaoke (disambiguation) A karaoke machine Karaoke from Japanese kara, empty or void, and ōkesutora, orchestra) (pronounced IPA: or ; in Japanese IPA: ;  ) is a form of entertainment in which amateur singers sing along with recorded music using a microphone and a PA system. ... For other uses see Karaoke (disambiguation) A karaoke machine Karaoke from Japanese kara, empty or void, and ōkesutora, orchestra) (pronounced IPA: or ; in Japanese IPA: ;  ) is a form of entertainment in which amateur singers sing along with recorded music using a microphone and a PA system. ...


Samba de Amigo controller Sega developed a special maraca controller for the Samba de Amigo music game. Maracas Maracas (sometimes called rhumba shakers) are simple percussion instruments (idiophones), usually played in pairs, consisting of a dried calabash or gourd shell (cuia - kOO-ya) or coconut shell filled with seeds or dried beans. ... Samba de Amigo is a rhythm game developed by Sonic Team and released in 1999 by Sega in arcades, and in 2000 for the Sega Dreamcast video game console. ...


Densha De Go! 2 controller A special controller made specific to Densha De Go! 2 only. The controller was only available in Japan and is very rare because of the few numbers produced.


Canceled Accessories Toward the end of Dreamcast's lifespan, Sega created and displayed prototypes of a high-capacity VMU/MP3 player, DVD player, and Zip drive peripherals. None of these items became available to the public. Iomega ZIP-100 Drive Logo An internal Zip drive. ...


Games

See also: List of Dreamcast games

As of November 2007, the Dreamcast has more than 325 official games available in its library.[8] This is a list of games and other titles released for the Sega Dreamcast computer system, organized alphabetically by name. ...


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