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Encyclopedia > Duke Nukem 3D
Duke Nukem 3D
Developer 3D Realms
Publisher Apogee Software
Designer George Broussard
Engine Build
Released January 29, 1996 (PC)
May 25, 1997 (Mac)
December 3, 1997 (PlayStation)
1997 (Sega Saturn)
Genre First-person shooter
Mode(s) Single player, Multiplayer
Ratings ESRB: M (Mature)
RSAC: V4 (Wanton and gratuitous violence), N1 (Revealing attire), L1 (Mild Expletives)
OFLC: MA15+
BBFC: 18
Platform(s) PC (MS-DOS), Mac, PlayStation, Sega Saturn, game.com, Sega Mega Drive (Brazil only), source ports to many other platforms
Media CD-ROM, cartridge
Video games Portal

Duke Nukem 3D is a first-person shooter computer game developed by 3D Realms and published by Apogee Software. It was released on January 29, 1996. Duke Nukem 3D features the adventures of Duke Nukem, a character that had previously appeared in the platform games Duke Nukem and Duke Nukem II which were also published by Apogee. Image File history File links Emblem-important. ... A video game developer is a software developer (a business or an individual) that creates video games. ... 3D Realms is the name of a computer game publisher and developer based in Garland, Texas. ... Corporate logo of Apogee Software Apogee Software, Ltd. ... A game designer is a person who designs games. ... Image:George-Broussard-Photo. ... A game engine is the core software component of a computer video game or other interactive application with real-time graphics. ... Looking down in the Duke Nukem 3D level Raw Meat, notice the lines of the walls are perfectly vertical. ... is the 29th day of the year in the Gregorian calendar. ... Year 1996 (MCMXCVI) was a leap year starting on Monday (link will display full 1996 Gregorian calendar). ... IBM PC compatible computers are those generally similar to the original IBM PC, XT, and AT. Such computers used to be referred to as PC clones, or IBM clones since they almost exactly duplicated all the significant features of the PC, XT, or AT internal design, facilitated by various manufacturers... is the 145th day of the year (146th in leap years) in the Gregorian calendar. ... For the band, see 1997 (band). ... The first Macintosh computer, introduced in 1984, upgraded to a 512K Fat Mac. The Macintosh or Mac, is a line of personal computers designed, developed, manufactured, and marketed by Apple Computer. ... is the 337th day of the year (338th in leap years) in the Gregorian calendar. ... For the band, see 1997 (band). ... The Sony PlayStation ) is a video game console of the 32/64-bit era, first produced by Sony Computer Entertainment in the mid-1990s. ... For the band, see 1997 (band). ... The Sega Saturn ) is a 32-bit video game console, first released on November 22, 1994 in Japan, May 11, 1995 in North America and July 8, 1995 in Europe. ... Video games are categorized into genres based on their gameplay. ... This article is about video games. ... In computer games and video games, single-player refers to the variant of a particular game where input from only one player is expected throughout the course of the gaming session. ... Online gaming redirects here. ... The ESRBs logo. ... The Recreational Software Advisory Council (RSAC) was an independent, non-profit organization founded in the USA in 1994 by the Software Publishers Association as well as six other industry leaders in response to video game controversy and threats of government regulation. ... The Office of Film and Literature Classification is a statutory censorship and classification body which provides day to day administrative support for the Classification Board which classified films, video games and publications in Australia, and the Classification Review Board which reviews films, computer games and publications when a valid application... The British Board of Film Classification (BBFC) is the organisation responsible for film classification (see Motion picture rating systems and History of British Film Certificates) within the United Kingdom. ... In computing, a platform describes some sort of framework, either in hardware or software, which allows software to run. ... IBM PC compatible computers are those generally similar to the original IBM PC, XT, and AT. Such computers used to be referred to as PC clones, or IBM clones since they almost exactly duplicated all the significant features of the PC, XT, or AT internal design, facilitated by various manufacturers... Microsofts disk operating system, MS-DOS, was Microsofts implementation of DOS, which was the first popular operating system for the IBM PC, and until recently, was widely used on the PC compatible platform. ... The first Macintosh computer, introduced in 1984, upgraded to a 512K Fat Mac. The Macintosh or Mac, is a line of personal computers designed, developed, manufactured, and marketed by Apple Computer. ... The Sony PlayStation ) is a video game console of the 32/64-bit era, first produced by Sony Computer Entertainment in the mid-1990s. ... The Sega Saturn ) is a 32-bit video game console, first released on November 22, 1994 in Japan, May 11, 1995 in North America and July 8, 1995 in Europe. ... The Game. ... The Sega Mega Drive ) is a video game console released by Sega in Japan in 1988, North America in 1989, and the PAL region in 1990. ... Duke Nukem 3D is a first-person shooter computer game developed by 3D Realms and published by Apogee Software. ... The CD-ROM (an abbreviation for Compact Disc Read-Only Memory (ROM)) is a non-volatile optical data storage medium using the same physical format as audio compact discs, readable by a computer with a CD-ROM drive. ... Cartridge for the VIC 20 homecomputer In various types of electronic equipment, a cartridge can refer one method of adding different functionality or content (e. ... Image File history File links This is a lossless scalable vector image. ... This article is about video games. ... Namcos Pac-Man is one of the most popular video games ever made. ... 3D Realms is the name of a computer game publisher and developer based in Garland, Texas. ... Corporate logo of Apogee Software Apogee Software, Ltd. ... is the 29th day of the year in the Gregorian calendar. ... Year 1996 (MCMXCVI) was a leap year starting on Monday (link will display full 1996 Gregorian calendar). ... Duke Nukem is an action hero created by computer game developers Todd Replogle, George Broussard, Allen Blum and Scott Miller of 3D Realms/Apogee Software. ... A simple platform sequence from the game Wonder Boy Platform game, or platformer, is a video game genre characterized by jumping to and from suspended platforms or over obstacles. ... Duke Nukem is a platform video game developed and published by Apogee Software (now 3D Realms), featuring the adventures of Duke Nukem. ... Duke Nukem II is an MS-DOS platform game developed by Apogee Software and released December 3, 1993. ...

Contents

Synopsis

"Murderous aliens have landed in futuristic Los Angeles, and humans suddenly find themselves atop the endangered species list. The odds are a million-to-one, just the way Duke likes it!" Flag Seal Nickname: City of Angels Location Location within Los Angeles County in the state of California Coordinates , Government State County California Los Angeles County Mayor Antonio Villaraigosa (D) Geographical characteristics Area     City 1,290. ...


Taking on the role of Duke Nukem, players must fight through 28 levels spread over three chapters. (A commercial upgrade called The Plutonium Pak later added a fourth episode of 11 additional levels.) As usual for a first-person shooter, players encounter a whole host of different enemies, and can engage them with a range of weaponry. As well as killing aliens to free the Earth, players must also solve puzzles to progress through the various levels. Some puzzles allow access to extra, hidden levels.


Duke Nukem 3D is set "sometime in the early 21st century".[1]


Gameplay

Level design

A notable quality of the game is the immense interactivity and realism of its levels. While many past first-person shooter games like Doom take place within relatively confined corridors, usually in gloomy, claustrophobic mazes, the levels of Duke Nukem 3D take the player outdoors through attractively rendered street scenes, military bases, deserts, flooded cities, space stations, moon bases and even Japanese villas. Levels were also designed in a fairly non-linear manner such that players can advantageously use air ducts, back doors and sewers to avoid enemies or find hidden secrets, which also makes the levels well suited to deathmatch. This article is about arid terrain. ... The International Space Station in 2007 A space station is an artificial structure designed for humans to live in outer space. ... Deathmatch (abbreviated DM) is a widely-used gameplay mode very well integrated into first-person shooter computer games. ...


As well as being highly detailed, these locations are also filled with objects that the player can interact with (including light switches, toilets, pool tables, arcade games, closed-circuit cameras, and infamously - strippers). While these rarely have a crucial role in play (the closed-circuit cameras being a tactical exception), they give Duke Nukem 3D an immersiveness greater than that of its rivals, and add considerably to its humor. A typical down light switch — this one is on. ... For other uses, see Toilet (disambiguation). ... Categories: Sports stubs | Billiards ... Centipede by Atari is a typical example of a 1980s era arcade game. ... This article refers to a surveillance system. ... For other uses, see Striptease (disambiguation). ...


Weapons

The game includes a range of weapons, some of which, even today, are still unique to the Duke Nukem series. They range from "Duke's Mighty Foot", a basic melee attack, to pistols, Nordenfelt guns, pipe bombs, and a Laser Trip Bomb. [[Image:]] The Nordenfelt Gun was an early multiple barrel machine gun that had a row from one to twelve barrels. ... This does not cite its references or sources. ...

  • Kick attack / Mighty Foot (Default key: `).
  • Pistol
  • Shotgun
  • Nordenfelt gun (Ripper)
  • RPG
  • Pipebomb
  • Shrinker/Expander
  • Devastator
  • Laser Tripbomb
  • Freezer

A rocket propelled grenade (RPG) is a man-portable, shoulder-launched weapon capable of firing an explosive device longer distances than an otherwise unassisted soldier could throw. ...

Equipment

Aside from weapons, Duke's inventory also includes a series of items that can be picked up during play. A portable medkit allows players to heal themselves whenever they choose to. Steroids speed up player movement making transit through hostile territory easier. Nightvision goggles allow players to see enemies in the dark. The "HoloDuke" device projects a hologram of Duke that can be used to distract enemies. Protective boots allow the player to cross dangerously hot or toxic terrain. Where progress requires more aquatic legwork, an aqua-lung (called scuba gear) allows the player to take longer trips away from air. Perhaps most impressively, a "jet pack" allows the player to range fully in 3D, often to reach carefully hidden weapons caches or extra health, although typically jet pack availability is restricted to avoid making levels too easy. This article is about the chemical family of steroids. ... Night-vision is seeing in the dark. ... This article is about the photographic technique. ... ... For the game, see Jetpack (computer game). ...


Monsters

The game features a wide range of monsters, some of which are aliens, others mutated humans (the LAPD has been "turned" into "Pig-cops", with LARD emblazoned on their uniforms). In popular fiction and conspiracy theories, life forms, especially intelligent life forms, that are of extraterrestrial origin, i. ... This article is about biological mutants. ... LAPD and L.A.P.D. redirect here. ... This article is about the fat. ...


As is usual for a first-person shooter, Duke encounters a large number of lesser foes, and a small number of boss enemies (usually at the end of chapters). Like Duke, these enemies have access to a wide range of weapons and equipment (some weaker enemies have jet packs). Flag Ship from the video game Gorf A boss is an enemy-based challenge in video games that, once encountered, stops the games progression until the player is able either to surmount the enemy or is thwarted by it. ...


In keeping with the general tone of the game, Duke's enemies frequently experience humorous deaths, or engage in amusing, everyday activities (e.g. using the toilet).


Multiplayer

Duke Nukem 3D was one of the most popular multiplayer games of its time. At the time of its release Internet based gaming was just taking off. Unlike its popular rival at the time, Quake, Duke Nukem 3D did not support the TCP/IP client/server model and instead based its network play on the IPX LAN, modem or serial cable like the FPS games before it. While this hampered its popularity with online players, its then unmatched gameplay in 1-on-1 Dukematch quickly gained a hardcore following.[original research?] Zombies attacking the player at the starting of Episode 1, Mission 3: The Necropolis. ... The Internet protocol suite is the set of communications protocols that implement the protocol stack on which the Internet runs. ... See also Ericsson IPX Internetwork Packet Exchange (IPX) is the OSI-model Network layer protocol in the IPX/SPX protocol stack. ... Lan can stand for several things: A local area network Lan (airline) formerly LanChile Lan Peru Län, a kind of administrative division used in Sweden Lan Mandragoran, a fictional character in the Wheel of Time fantasy series by Robert Jordan. ... This article is about video games. ...


Duke Nukem 3D players often either battled modem-to-modem, using the $20.00 IPX network utility 'Kali', or via the Total Entertainment Network (TEN) online pay service. Kali allowed users to connect to a chat room to host and join games, but you typically had a slim chance of playing a successful game. The Total Entertainment Network was far more reliable and user-friendly, with hundreds of Duke 3D players online at any given time, but you had to pay a monthly fee for it (originally $5.00, gradually increased to $20.00). Kali is a software game browser for DOS, Windows 95, 98, NT, and XP enabling online multiplayer of IPX compatible games over a TCP/IP network. ... Total Entertainment Network (TEN) was an online gaming network founded in 1991 by Daniel Goldman, founder of the Inner Circle in 1983, and Janice Linden-Reed. ...


The game's own levels were often used as the battlegrounds for these encounters and, although there was a huge flow of community created levels (or maps), the most popular maps[original research?] for online play were the levels 'Hollywood Holocaust', 'L.A. Rumble', 'Stadium' and 'Red Light District'.


A popular proving ground for the multiplayer community was a website known as 'Case's Ladder' which allowed players to create a profile and log their wins and losses (more for bragging rights and pride than anything). Players who were ranked highly were often regarded amongst the community as the best of the best.[original research?]


Most recently is the addition of the DukesterX multiplayer service. DukesterX has become the most popular method of reaching other online "Dukers". The DukesterX client allows players to create their own server that other players may join and enjoy up to 8 players in Dukematch or Co-op play.


Effects of glitches on gameplay

A common glitch in the game that was fairly easily exploited in multiplayer is "warping" (i.e. teleportation from place to place very quickly). These "warps" were very difficult to find and were often able to convey powerful advantages during play. While the "warps" were nothing more than an unwanted bug in the software, they contributed a lot to the enjoyment of the game for many experienced players. Most of these "warps" were an indirect result of the Build engine's inability to support true 3D architecture. The developers had to work around this limitation by overlapping different sectors to give the illusion of different floors. Crouching or jumping around in certain spots inside of said overlapping sectors would occasionally confuse the engine and "warp" the player to the other floor. Though most of these problems were fixed in version 1.5 of the game, also known as Duke Nukem 3D: Atomic Edition, many people in the multiplayer community preferred to continue playing with the original release. Teleport redirects here. ... A computer bug is an error, flaw, mistake, failure, or fault in a computer program that prevents it from working as intended, or produces an incorrect result. ... Looking down in the Duke Nukem 3D level Raw Meat, notice the lines of the walls are perfectly vertical. ...


Humor

"That's one doomed space marine."
"That's one doomed space marine."

Duke Nukem 3D is notable for the often crude humor it introduced into what had previously been a fairly humorless genre, including a stream of one-liners (heavily inspired by Ash Williams, Snake Plissken, Dirty Harry and John Nada) from the title character. Many of these related to the frequently gruesome deaths meted out by Duke ("That's gotta hurt"), interactions with usable props such as toilets ("Ahhh, that's better") or Duke Nukem arcade machines ("Hmm... don't have time to play with myself"). Various Easter eggs appear in the game, such as a giant sign on a wall proclaiming "YOU'RE NOT SUPPOSED TO BE HERE" (signed "Levelord") in an area not accessible except by using a no-clip cheat or a jetpack. Image File history File links This is a screenshot from Duke Nukem 3d showing the doomed space marine. ... Image File history File links This is a screenshot from Duke Nukem 3d showing the doomed space marine. ... Ashley J. Ash Williams (Ashly in the original Evil Dead script) is the fictional protagonist in the Evil Dead horror film franchise, played by Bruce Campbell, and created by director Sam Raimi. ... Information Nickname(s) Snake Gender Male Title Lieutenant Portrayed by Kurt Russell Created by John Carpenter S.D. Robert (Bob) Snake Plissken is a fictional character in John Carpenters films Escape from New York and Escape from L.A., played by Kurt Russell. ... For other uses, see Dirty Harry (disambiguation). ... They Live is a 1988 film directed by John Carpenter, who also wrote the screenplay under the pseudonym “Frank Armitage”. The movie is based on Ray Nelsons 1963 short story Eight O’Clock in the Morning. ... A virtual Easter egg is a hidden message or feature in an object such as a movie, book, CD, DVD, computer program, or video game. ... Categories: Stub ... When in noclip mode, the player may witness the hall of mirrors effect, like this one from Doom. ...


The game also references and spoofs other games. For instance, when the player comes upon a corpse that closely resembles the player character in Doom (Doomguy), Duke comments, "That's one doomed space marine". Another jab at a fellow shooter game was a line in a level in Episode 3 when a building (with a sticker warning of a fault line) blows up and partially collapses; Duke responds, "I ain't afraid of no quake", obviously poking fun at the game Quake, which was yet to be released. In contemporary usage, a parody (or lampoon) is a work that imitates another work in order to ridicule, ironically comment on, or poke some affectionate fun at the work itself, the subject of the work, the author or fictional voice of the parody, or another subject. ... This article does not cite any references or sources. ... Doom (or DOOM)[1] is a 1993 computer game by id Software that is a landmark title in the first-person shooter genre. ... The Doom Marine battles a horde of demons, as seen on the cover of the Doom 1 game box The Doomguy, also known as Doom Dude, or The Marine, is the protagonist of the Doom series of computer and video games created by id Software. ... Space Marines are fictional soldiers that operate in outer space. ... Zombies attacking the player at the starting of Episode 1, Mission 3: The Necropolis. ...


Duke Nukem 3D also freely plunders many themes from cinematic sources, notably the Alien (the protozoid slimers come out of eggs exactly like those seen in the Alien series and people trapped in pods who whisper "kill me" like in Aliens) and Evil Dead film series. Duke's pose on the box art and title screen is almost exactly the same as that of Ash's on the Army of Darkness movie poster. There are also cameos from Indiana Jones (whose corpse is greeted by Duke saying, in a German accent, "We meet again, Dr. Jones"); Star Trek: The Next Generation (a hidden recreation of the Enterprise bridge with Jean-Luc Picard's personal readyroom or, as Duke phrases it, a "REALLY ready room"); Star Wars (the hanging corpse of Luke Skywalker in Stormtrooper armor: "Now this is a force to be reckoned with"); Escape From L.A. (the corpse of the movie's lead character, Snake Plissken, on a pike, with Duke saying, "I guess he didn't escape from L.A."); The Hunt for Red October (the submarine USS Dallas in Episode 1, Level 3); 2001: A Space Odyssey in which you use the famous black monolith to continue the level (complete with the eerie sound effect present in the movie); They Live ("It's time to kick ass and chew bubblegum, and I'm all out of gum"); The Terminator (a crushed Terminator is found, lifted from a scene the end of the first movie, while Duke utters "Terminated".) and the infamous poster on the wall of a cell from the movie The Shawshank Redemption Alien (1979), directed by Ridley Scott, is an extremely popular and influential science fiction/horror film that spawned several sequels and imitators. ... The xenomorph as it appears in Alien vs. ... Aliens is a 1986 science fiction/action/horror film starring Sigourney Weaver, Michael Biehn, Lance Henriksen, Carrie Henn, Bill Paxton and Paul Reiser. ... -1... For the wrestling stable, see The Army of Darkness. ... Dr. Henry Walden Jones, Jr. ... The title as it appeared in most episodes opening credits. ... Jean-Luc Picard is a fictional Star Trek character portrayed by Patrick Stewart. ... This article is about the series. ... Luke Skywalker is a fictional character in the Star Wars universe, portrayed by Mark Hamill in the films Star Wars Episode IV: A New Hope, Star Wars Episode V: The Empire Strikes Back, and Star Wars Episode VI: Return of the Jedi. ... Stormtroopers have distinctive white armor and a helmet with a grimacing, skull-like visage. ... The Force is a binding, ubiquitous power that is the object of the Jedi and Sith monastic orders in the Star Wars universe. ... Escape From L.A. (also known as John Carpenters Escape From L.A.) is a 1996 film directed by John Carpenter. ... Information Nickname(s) Snake Gender Male Title Lieutenant Portrayed by Kurt Russell Created by John Carpenter S.D. Robert (Bob) Snake Plissken is a fictional character in John Carpenters films Escape from New York and Escape from L.A., played by Kurt Russell. ... This article contains a trivia section. ... They Live is a 1988 film directed by John Carpenter, who also wrote the screenplay under the pseudonym “Frank Armitage”. The movie is based on Ray Nelsons 1963 short story Eight O’Clock in the Morning. ... This article is about the first film in the series. ... The Cyberdyne Systems Model 101 was an android, programmed to kill, in the fictional universe of the Terminator movies. ... For the novella, see Rita Hayworth and Shawshank Redemption. ...


The Atomic Edition contains further references to Dirty Harry, Die Hard, Mission: Impossible, and Independence Day, as well as a subtle reference to The Simpsons episode "Brother from the Same Planet" ("trab pu kcip" written on a wall, which in a mirror reads "pick up bart"; which itself is a reference to The Shining). In another Simpson's reference in a level in a Nuclear power plant there is an area marked "Sector 7G" with donuts on the consoles. Additionally, while fighting the last boss at the end of the game in a football stadium, a zeppelin is hovering overhead reading "Duff Beer". When Duke visits "Duke Burger"'s drivethru in the second level of "The Birth", Butt-head, who works at the similar "Burger World", can be heard saying "Go away! We're like, closed". For other uses, see Dirty Harry (disambiguation). ... This article is about the 1988 action film. ... Mission: Impossible is the name of an American television series which aired on the CBS network from September 1966 to September 1973. ... Independence Day (also known as its promotional abbreviation ID4) is an Academy Award winning science fiction film directed by Roland Emmerich. ... Simpsons redirects here. ... Brother from the Same Planet is the fourteenth episode of The Simpsons from the fourth season. ... For other uses of this term, see Shining. ... A drive-thru window at a fast food restaurant. ... Butt-head (b. ... This article does not cite any references or sources. ... Look up like in Wiktionary, the free dictionary. ...


The game also references popular songs, an example being the phone number 867-5309 that can be found on the wall above a toilet in the first level. This is a play on the lyrics of the song, which imply that the singer found the number on the wall of a men's room. 867-5309/Jenny is the name of a 1981 song written and performed by Tommy Tutone (see 1981 in music). ...


There are also references to the contemporaneous O.J. Simpson trial, including the chase of Simpson's white Ford Bronco being played on TV sets in the game (such as the "Red Light District" level), and prominent billboards simply saying "Innocent?" ("Hollywood Holocaust" from episode 1, L.A. Meltdown) and "Guilty!" ("Fahrenheit" from episode 3, Shrapnel City). Orenthal James Simpson (born July 9, 1947), commonly known as O. J. Simpson and also just by his initials O.J. and his nickname The Juice, is a retired American football player who achieved stardom at the collegiate and professional levels. ... The O.J. Simpson murder case was a highly-publicized U.S. criminal trial in which former American football star for the National Football League (NFL) and actor O. J. Simpson was charged with the murder of his ex-wife and her friend, Ronald Goldman. ...


Technology

A diagonal slope

Duke Nukem 3D's graphic engine was an evolutionary step forward from the Doom engine. While the levels were still defined as 2D maps, the capabilities of Ken Silverman's Build engine allowed more complex levels than Doom and Dark Forces. Most notably, the game supports diagonal slopes in the floors, which was not possible with the entirely "top-down" level design of other contemporary shooters. It also supports mouse aiming (though aiming up and down distorts the graphics due to a lack of perspective correction), which would soon become the norm for FPS games. Image File history File links No higher resolution available. ... Image File history File links No higher resolution available. ... A game engine is the core software component of a computer video game or other interactive application with real-time graphics. ... He invented the Build Engine Ken Silverman (born November 1, 1975) is a jewish game programmer best known for writing the Build engine used in Duke Nukem 3D, Redneck Rampage, and more than a dozen other games in the mid- to late-1990s. ... Looking down in the Duke Nukem 3D level Raw Meat, notice the lines of the walls are perfectly vertical. ... Picture of Notre Dame de Reims showing perspective distortion The same picture corrected Perspective correction is a procedure for composing or editing photographs to better conform with the commonly accepted distortions in constructed perspective. ...


While Doom was limited to doors opening and closing only by sliding up and down, the Build engine also introduced doors/walls that can move sideways. The Doom engine usually only moved a single platform at a time in response to a player event, while the Build scripting system allows a whole string of moving and sliding actions, synchronized with sound effects, to create collapsing buildings, earthquakes, and walls that crumble apart when hit with explosives. One of the more advanced effects that went far beyond the limits of the Doom engine is the horizontal sliding platform that can move the player inside a small sliding room, to create subway cars moving in a timed sequence around a ring-shaped track.


Since Doom was still not a fully 3D engine, it was considered to be a 2.5D game. This 2.5D engine design limited Doom to relatively simple non-overlapping map designs since it is not possible for there to be an exposed bridge or balcony that the player can both see over and walk under. In Doom, only a simple moving platform rising up in front of the player could allow the player to cross over a path they previous walked along below. 2. ...


The Build engine solves this problem by allowing multiple overlapping 2D paths to cross through the same 2D location. The key is that while inside one of these spaces, it is not possible to see into the other space, and so the 2.5D engine has no problem rendering one space or the other even though the map data literally shows the two areas to be occupying the same place. Several Duke Nukem 3D maps exploit this engine feature to create bizarre mind-bending maps where multiple large rooms all seem to be occupying one 3D space. One secret level in particular ("Lunatic Fringe" from episode 2, Lunar Apocalypse) has a map where the player can travel 720 degrees around a circle and not cross their path. This would be much more difficult to duplicate with modern true-3D map editors and engines.


To resolve the problem of not having balconies or bridges that the player can walk over or under, instead special objects are used by the Build engine that are not actually part of the flat 2D map design. Instead they are a special type of decorative sprite inserted into the world, similar to the breakable cameras, flowerpots, lights. These special large sprites allow the player to walk over the object and under it as if it were an actual part of the map, to create the illusion of a true 3D space. However these special objects have a highly restricted shape, typically as a perfectly square or rectangular non-sloping structure, greatly limiting their usefulness in the map design to simple bridges, balconies, or exposed rectangular air ducts.


Although the era of true 3D games had begun with Descent in 1995, it would not be until Quake was released later in 1996 that a true 3D engine would be used for a ground-based FPS. Descent is a 3D first-person shooter video game which spawned two direct sequels (Descent II and Descent³). The Descent name was also used for an unrelated space simulator released by Volition, Inc. ... Zombies attacking the player at the starting of Episode 1, Mission 3: The Necropolis. ...


Controversy

The game has been heavily attacked by some critics, who allege that it promotes pornography and murder. For example: Porn redirects here. ...

"Duke Nukem 3D moves the 'shooter' through pornography stores, where Duke can use XXX sex posters for target practice. Duke throws cash at a prostituted woman telling her to 'Shake it, Baby' his gun ever ready. In the game bonus points are awarded for the murder of these mostly prostituted and partially nude women. Duke blows up stained glass windows in an empty church or goes to strip clubs where Japanese women lower their kimonos exposing their breasts. Duke is encouraged to kill defenseless, often bound women. Strictly speaking, stained glass is glass that has been painted with silver stain and then fired. ... For the book or movie Striptease see Striptease (book) and Striptease (movie) A striptease is a performance, usually a dance, in which the performer gradually removes their clothing for the purposes of sexually arousing the audience, usually performed in nightclubs. ... A traditional wedding kimono The kimono literally something worn) is the national costume of Japan. ...

— Media Watch, Teaching Boys To Kill

While some of this criticism is exaggerated or misinterpreted (e.g. players do not receive "points" for killing women, doing so usually spawns an alien to attack Duke, and some have actually been infected by aliens and beg the player to kill them), the depiction of women in Duke Nukem 3D is notable. George Broussard, the president of 3D Realms, defends the game, noting its success and arguing that consumers obviously do not find the content abusive or immoral. However, success with some consumers is clearly not evidence that Duke Nukem 3D is more widely acceptable. Significantly, the only women that appear in the game are either strippers, prostitutes, cheerleaders or alien prisoners, although a few of the following franchise sequels changed this, with Duke fighting alongside strong female characters. This treatment of women is extreme, even by the standards of video games. It could be viewed that their presence is intended as an ironic and over-the-top send-up of Hollywood action-film stereotypes, but, unsurprisingly, it causes offense, even if this was never intended by the developers. Youth Cheerleaders during a football halftime show. ... Ironic redirects here. ... In contemporary usage, a parody (or lampoon) is a work that imitates another work in order to ridicule, ironically comment on, or poke some affectionate fun at the work itself, the subject of the work, the author or fictional voice of the parody, or another subject. ... ... The introduction to this article provides insufficient context for those unfamiliar with the subject matter. ... For other uses, see Stereotype (disambiguation). ...


Due to a gunman's rampage through a movie theatre in Brazil, Duke Nukem 3D was banned in that country along with Quake, Doom and several other violent first-person shooters. The Brazil rampage was allegedly inspired by Duke Nukem 3D's opening level "Hollywood Holocaust" (Episode 1, Mission 1), where a firefight with aliens takes place inside a cinema. Despite this ban, Duke Nukem 3D was subsequently being published in a computer magazine, and other titles such as Quake and Doom are still sold openly in Brazil.


As a response to the criticism encountered, censored versions of the game were released in certain countries to avoid having it banned altogether. In Australia, the game was originally refused classification on release. 3D Realms proceeded to sell the game with the parental lock on, but due to a mix-up, the uncensored data was still on the game disc and soon the majority of the country was playing the uncensored version of the game. The OFLC then attempted to have the game pulled from the shelves, but it was discovered that the distributor had notified them of this fact and the rating could not be surrendered. Six months later, the game was later reclassified and released uncensored with an MA15+ rating. For omission and secrecy, see censorship. ...


In Germany, the Bundesprüfstelle für jugendgefährdende Medien placed the game on the List of Media Harmful to Young People or Index. This article has been translated, and needs attention from someone approaching dual fluency. ...


Official addons

Plutonium PAK/Atomic Edition

The Atomic Edition of Duke Nukem 3D was released in late 1996, and contained the original 3 episode game as well as a new eleven-level fourth episode. The Plutonium PAK was also released as an upgrade package to convert the original release of Duke Nukem 3D (v1.3d) to the new Atomic Edition (v1.4, later patched to v1.5).


It introduces three enemies: the Protector Drone, the Pig Cop Tank, and a new boss known as The Queen. It also includes a new weapon, the Microwave Expander.


It also has several improvements to the scripting language of the game, allowing the game's active modding community to create new enemies and items without overwriting the existing ones. Modding is a slang expression that is derived from the verb, modify, and the noun, modification. The term can refer to the act of modifying a piece of hardware or software to perform a function not intended by someone with legal rights concerning that modification. ...


A feature exclusive to the Atomic Edition is the Fake Multiplayer computer controlled bots which can be launched at the DOS prompt. These bots were capable of putting up a decent offline fight against the player, in order of giving a glimpse of what the player could find in real online games or if the player does not have any available connection. They can also be useful for testing DukeMatch sessions offline during the creation of a map.


EDuke

Following the release of the Doom source code in 1997, many of those in the modding community began wishing for a similar source code release from 3D Realms. The last major game to make use of the Duke Nukem 3D source code was Team TNT's WWII GI in 1999. Its programmer, Matthew Saettler, expanded greatly upon the scripting language used by modders to change many aspects of the game. Contrast: TNT Team, the makers of the Platoon TC for Duke Nukem 3D TeamTNT is a group of mappers that created the TNT: Evilution episode of Final Doom, as well as several free level packs for Doom II, including Icarus, Eternal Doom, and Daedalus. ...


Saettler let it be known that he was willing to expand further upon WWII GI's scripting language, and shortly thereafter agreed to make his enhancements available for Duke Nukem 3D with the permission of 3D Realms.


3D Realms approved the project. Saettler was the sole programmer, working with several mod authors to beta-test the new addition that would carry the Duke Nukem 3D version numbering to v2.0 and be titled EDuke.


EDuke was released as a patch for Atomic Edition users on July 28, 2000, and included a demo mod made by several beta testers. The demo included new sector-based effects, sprite-based elevators, ladders, a bouncing particle fountain, a personal teleporter, and a more sophisticated translucent water effect. is the 209th day of the year (210th in leap years) in the Gregorian calendar. ... Year 2000 (MM) was a leap year starting on Saturday (link will display full 2000 Gregorian calendar). ...


Saettler has since archived his original Eduke site for reference.


LameDuke

An early version of the Octabrain, as shown in LameDuke.
An early version of the Octabrain, as shown in LameDuke.

LameDuke is an early-development, beta version of Duke Nukem 3D which was released by 3D Realms as a bonus one year after the release of the official version. Lameduke has been released as is, with no support. It is currently available to download from the 3DRealms FTP [1]. Image File history File links Lameduke_octabrain. ... Image File history File links Lameduke_octabrain. ...


Lameduke featured four episodes: Mrr Caliber, Mission Cockroach, Suck Hole and Hard Landing. A lot of maps in the game are early versions of the ones contained in the official version and in the Plutonium Pak add-on. Some weapons have been removed during the development, such as the tazer stick, and others have been changed, such as the rocket launcher and the 3 barreled nordenfelt gun. [[Image:]] The Nordenfelt Gun was an early multiple barrel machine gun that had a row from one to twelve barrels. ...


Unofficial Addons

Screenshot of Duke Nukem 3D High Resolution Pack

Although the Plutonium Pak is the only official add-on pack, some companies marketed their own add-on packs for Duke Nukem 3D. Of these, the most well-known are: Image File history File linksMetadata Download high-resolution version (1280x960, 702 KB) Screenshot of Duke Nukem This image was collected from http://www. ... Image File history File linksMetadata Download high-resolution version (1280x960, 702 KB) Screenshot of Duke Nukem This image was collected from http://www. ...


Duke Caribbean: Life's a Beach

This game supposedly takes place after Duke Nukem 3D. Duke relaxes on a tropical island when he discovers that the aliens are having their own "vacation". This add-on pack has often been praised by players and features levels created by Charlie Wiederhold, who later worked for 3D Realms on Duke Nukem Forever. Charlie Wiederhold (also known as wieder) is an American video game developer known for his involvement in the first person shooter industry and community. ... Duke Nukem Forever (DNF) is a first-person shooter video game being developed by 3D Realms, and is the next game in the Duke Nukem series. ...


Duke it Out in D.C.

Duke Nukem has been called out to rescue US President Bill Clinton from an abduction. Levels: Federal courts Supreme Court Circuit Courts of Appeal District Courts Elections Presidential elections Midterm elections Political Parties Democratic Republican Third parties State & Local government Governors Legislatures (List) State Courts Local Government Other countries Atlas  US Government Portal      For other uses, see President of the United States (disambiguation). ... William Jefferson Bill Clinton (born William Jefferson Blythe III[1] on August 19, 1946) was the 42nd President of the United States, serving from 1993 to 2001. ...

  • Hell to the Chief
  • Memorial Service
  • Nuked Files
  • Smithsonian Terror
  • Capitol Punishment
  • Metro Mayhem
  • Brown Water
  • Dread October
  • Nuke Proof
  • Top Secret(Secret Level)

Duke Nuclear Winter

The aliens have taken over the North Pole, and kidnapped Santa Claus. Duke Nukem must fight the aliens to rescue him. Although this add-on has been praised for its Christmas theme, it has still been criticized for unoriginality and poor level design. For other uses, see North Pole (disambiguation). ... A typical depiction of Santa Claus. ... For other uses, see Christmas (disambiguation). ...


Source code ports

The source code to the Duke Nukem 3D v1.5 executable, which uses the Build engine, was released under the GPL on April 1, 2003. However, the game content still remains the sole property of 3D Realms. The game was quickly ported by enthusiasts to modern OSes. As of 2007, these ports gave the game a second life in multiplayer games through the Internet and a growing community is still actively playing. Source code (commonly just source or code) is any series of statements written in some human-readable computer programming language. ... GPL redirects here. ... is the 91st day of the year (92nd in leap years) in the Gregorian calendar. ... Year 2003 (MMIII) was a common year starting on Wednesday of the Gregorian calendar. ... 2007 is a common year starting on Monday of the Gregorian calendar. ...


Standard ports

The first Duke Nukem 3D port was from icculus.org. It is a cross-platform port that allows the game to be played on BeOS, FreeBSD, Linux, Mac OS X, Solaris, Windows and probably runs on others. The icculus.org codebase would later be used in the Duke3d_w32 (Rancidmeat) port, and later, the xDuke port. BeOS is an operating system for personal computers which began development by Be Inc. ... FreeBSD is a Unix-like free operating system descended from AT&T UNIX via the Berkeley Software Distribution (BSD) branch through the 386BSD and 4. ... This article is about operating systems that use the Linux kernel. ... Mac OS X (pronounced ) is a line of graphical operating systems developed, marketed, and sold by Apple Inc. ... Solaris is a computer operating system developed by Sun Microsystems. ... Windows redirects here. ...


One popular port is Jonathon Fowler's JFDuke3D, which in December 2003 received backing from the original author of Build, programmer Ken Silverman. Fowler, in cooperation with Ken, released a new version of JFDuke3D using Polymost, an OpenGL-enhanced renderer for Build, which allows hardware acceleration and 3D model support, along with 32 bit color high resolution textures. Another port based on JFDuke3D called xDuke (unrelated to the xDuke port based on icculus.org/duke3d) runs on the Xbox. Jonathon Fowler, often referred to by his alias JonoF, is a programmer located in Toowoomba, Queensland Australia. ... Looking down in the Duke Nukem 3D level Raw Meat, notice the lines of the walls are perfectly vertical. ... OpenGL (Open Graphics Library) is a standard specification defining a cross-language cross-platform API for writing applications that produce 2D and 3D computer graphics. ... The Xbox is a sixth generation era video game console produced by Microsoft Corporation. ...


Silverman has since helped Jonathon Fowler with a large portion of other engine work, including updating the network code and continuing to maintain various other aspects of the engine. Projects such as the Duke 3D High Resolution Pack [2] were started in order to take advantage of the various engine improvements and attempt to update Duke's graphical resources almost to the level of modern games. Plans are still in the works to include additional engine features as time goes on. However, JFDuke3D appears to be on hiatus as no new versions have appeared since late 2005.


EDuke and other ports

The first port aimed at expanding features for mod authors was an experimental port called CDuke, authored by Colourless. It cleaned up and enhanced some unused code in the original source designed to allow translucent sector-based water and other "sector over sector" effects. The implementation was not perfect, but showed promise. CDuke was also the first port to demonstrate voxels within Duke Nukem 3D, which had been seen in other Build engine games. The port ceased production shortly after it was released.


EDuke is a branch of Duke Nukem 3D that was officially released by 3D Realms in 2000; it focused primarily on enhancing the CON scripting language in ways which allowed those modifying the game to do much more with the scripting system than originally possible. Around May of 2003, not long after the release of the Duke Nukem 3D source code, Blood project manager Matt Saettler released the source for both EDuke 2.0, the version of EDuke released by 3D Realms, and EDuke 2.1, the test version of what was to become the next official EDuke release. A few ports emerged (most notably WinEDuke and EDuke 2.1.1), but it was not until the release of Richard Gobeille's EDuke32 (an extended version of JFDuke3D which incorporates Saettler's EDuke code) in 2004 that EDuke became a real community focus. EDuke32 has seen consistent and frequent releases, often giving the community access to experimental new engine features weeks before the next JFDuke3D release. Among the various enhancements, support for OGG music was added in September 2007, allowing the engine to play true music for the first time. It is to be noted that the upgrade is not yet part of the EDuke32 mainstream versions. A pack of the remade music was compiled and is planned to be included in future releases of the HRP.[3] Blood is a PC game developed by Monolith Productions and distributed by GT Interactive. ...


Console ports

A screen of the elusive Mega Drive port.
A screen of the elusive Mega Drive port.

In 1997, Duke Nukem 3D was ported to all the major consoles of the time; the PlayStation version, Duke Nukem: Total Meltdown, includes six extra levels (Nightmare Zone, Trackside Tragedy, Gates Motel, Duke Royale, Alien Rendezvous and Ministry of Fear). It also includes a secret level entitled "faces of death" which is also on PC version in original GRP file (however, the console port has an exit built in while the PC version does not). It also has slightly inferior graphics when compared to the PC version. This version also has remixed music and also features new enemies like Magnum Pig and Pig in a Dress and one new boss called CyberKeef in some of the new stages. [4] Image File history File links Duke_Nukem_3D_Genesis. ... Image File history File links Duke_Nukem_3D_Genesis. ... The Sony PlayStation ) is a video game console of the 32/64-bit era, first produced by Sony Computer Entertainment in the mid-1990s. ...


The Sega Saturn version was ported by Lobotomy Software and published by Sega. It retains the original name and lacks extra levels, but uses Lobotomy's SlaveDriver engine (which also powered the Sega Saturn version of PowerSlave), as opposed to the original Build engine port that all the other Duke Nukem console ports used. Other features that are exclusive to the Saturn version are Lightmaps as opposed to sector-based lighting, and dynamic colored lighting. It is also capable of using the Sega NetLink for online gaming, and has built in support for the Saturn's Analog Pad that came bundled with NiGHTS into Dreams.... [5] The Sega Saturn ) is a 32-bit video game console, first released on November 22, 1994 in Japan, May 11, 1995 in North America and July 8, 1995 in Europe. ... Lobotomy Software was an American video game company, best known for the game Powerslave (Exhumed in the UK.) as well as the successful Sega Saturn ports of Duke Nukem 3d and Quake. ... This article is about the video game company. ... Powerslave is a studio album by the heavy metal band Iron Maiden, released in 1984. ... A Lightmap is a data structure which contains the brightness of surfaces in a game. ... NetLink (or Seganet in Japan) is a 28. ... Nights into Dreams. ...

Death Tank Zwei from the Saturn version.
Death Tank Zwei from the Saturn version.

As an unusual additional bonus to the Saturn version, if the player destroys every toilet in the game (or has a save from PowerSlave or the Saturn port of Quake on their system), they gain access to a mini-game called Death Tank Zwei. The mini-game is a sequel to Powerslave's original mini-game, Death Tank, and is essentially like Scorched Earth, only with support for up to seven players, and taking place entirely in real-time (ie: all players are moving and firing at the same time instead of taking turns).[2] Image File history File linksMetadata Deathtankzwei. ... Image File history File linksMetadata Deathtankzwei. ... Death Tank Zwei start screen. ... Scorched Earth was a popular shareware computer game from the PC-DOS era, originally written by Wendell Hicken (using Borland C++ and Turbo Assembler),[1] in which tanks do turn-based battle in two-dimensional terrain, with each player adjusting the angle and power of his or her tank turret...


The Nintendo 64 version, Duke Nukem 64, has a split screen 4-player mode as well as bi-linear filtered textures, however it is still at its core using the Build engine and the only elements rendered in real 3D are some of the explosions. To meet the low memory requirement, in-game music was also dropped. The game is considerably censored, with most of the sexually suggestive material removed. For example, Episode 1, Level 2, "Red Light District", has been replaced with "Gun Crazy", an almost-identically shaped level where porn stores have been replaced by gun stores. Also, the steroid item was renamed "Vitamin X", to avoid the glorification of steroid use. On the plus side, Duke Nukem 64 does include better rendered and partially different weapons set, such as dual machine guns, plasma cannon and expander. The final boss, the Cycloid Emperor, is also changed into a new 3D model of himself. The Nintendo 64 ), often abbreviated as N64, is Nintendos third home video game console for the international market. ... Duke Nukem 64 is a Nintendo 64 port of the first-person shooter PC (MS-DOS) video game Duke Nukem 3D. There are many changes from the PC version. ...


In 1998, it was also ported to the Sega Mega Drive by Tec Toy [6]. The obscurity of this port (it was released only in Brazil) has frequently led to it being mistaken for an unlicensed "hack". It is not based on any other game made for the Mega Drive, instead it was programmed from the ground up by Tec Toy. 3D Realms claims that the port is not legal[citation needed], but Tec Toy maintains that it was licensed by now-defunct publisher GT Interactive[citation needed]. The Sega Mega Drive ) is a video game console released by Sega in Japan in 1988, North America in 1989, and the PAL region in 1990. ... Tec Toy (often misspelled as TecToy) is a Brazilian videogame and electronics company. ... GT Interactive was an American video game developer founded in 1993 and headquartered in New York City. ...


Additionally, a version of Duke Nukem 3D was also released for the Game.com, Tiger's short lived handheld system. Due to the console's hardware limitations, this version is not a true first person shooter but instead a sort of dungeon crawl. The Game. ... Tiger Electronics is an American toy manufacturer, best known for their handheld LCD games, the Furby, and Giga Pets. ... A handheld game console is a lightweight, portable electronic machine for playing video games. ... This article or section does not adequately cite its references or sources. ...


In August 2007, George Broussard posted on Shacknews.com that 3DRealms had contacted Microsoft about releasing Duke Nukem 3D on Xbox Live Arcade and has assembled people to port the game. However they are waiting Microsoft approval before continuing forward. [7] Corporate logo of 3D Realms 3D Realms is a computer game publisher and developer based in Garland, Texas, United States. ...


Successors

Duke Nukem Forever

In 1997, 3D Realms announced a direct sequel titled Duke Nukem Forever. It has been shown at two E3s (1998 and 2001) and has gone through several engine changes and restarts. The developers have repeatedly stated that it will be released "when it's done". As of 2007, it is still in development, and celebrated its tenth year in development hell in March 2007. Recently, a thumbnail of what looks like Duke Nukem in a modern game was released to the Internet as part of a job posting on the video game developer website Gamasutra. This could be a sign that Duke Nukem Forever is still under active development. Duke Nukem Forever (DNF) is a first-person shooter video game being developed by 3D Realms, and is the next game in the Duke Nukem series. ... E³ logo The Electronic Entertainment Expo, commonly known as E³, was an annual trade show for the computer and video games industry presented by the Entertainment Software Association. ... Development hell is media-industry jargon for a film, television screenplay, or computer program[1] (or sometimes just a concept or idea) getting stuck in development and never going into production. ... A video game developer is a software developer (a business or an individual) that creates video games. ... A website (alternatively, Web site or web site) is a collection of Web pages, images, videos or other digital assets that is hosted on one or several Web server(s), usually accessible via the Internet, cell phone or a LAN. A Web page is a document, typically written in HTML... Founded in 1997, Gamasutra is a web site for those interested in video games including video game developers. ...


SiN

The game SiN is considered by some a spiritual sequel to Duke Nukem 3D[citation needed]. Like Duke Nukem 3D, SiN features a vocal main-character, over-the-top guns, hideous monsters, large-breasted women, and a satiric near-future setting. Ritual Entertainment, SiN's developer, was founded by several members of the Duke Nukem 3D team (including notable level designer Levelord). The first of SiN's sequels, SiN Episodes: Emergence, runs on Half-Life 2's Source engine, and appears to have modeled itself more after Half-Life; most tellingly, its main character John Blade has become a (mostly) silent protagonist in the vein of Gordon Freeman, Half-Life's lead. For other uses, see Sin (disambiguation). ... A spiritual sequel or spiritual successor is a sequel or successor to a computer or video game, movie, comic or even a stage play. ... Ritual Entertainment is a computer game software developer established in 1996 and based in Dallas, Texas. ... Categories: Stub ... Half-Life 2 (commonly abbreviated to HL2) is a science fiction first-person shooter computer game that is the sequel to Half-Life. ... Source engine - Wikipedia, the free encyclopedia /**/ @import /skins-1. ... ‹ The template below (Rescue) is being considered for deletion. ... Gordon Freeman, Ph. ...


Crew and cast

Project Leader/Director George Broussard Image:George-Broussard-Photo. ...


Game Programming Todd Replogle Todd Jason Replogle is a video game programmer, known in the PC game community as the inventor of the successful Duke Nukem series. ...


3D Build engine/Tools/Network Ken Silverman He invented the Build Engine Ken Silverman (born November 1, 1975) is a jewish game programmer best known for writing the Build engine used in Duke Nukem 3D, Redneck Rampage, and more than a dozen other games in the mid- to late-1990s. ...


Map Design Allen H. Blum III Richard Bailey Gray Keith Schuler Categories: Stub ...


3D Modeling Chuck Jones


Additional 3D Modeling Douglas R. Wood


Artwork Stephen Hornback Dirk Jones Brian Martel James Storey Douglas R. Wood


Music and Sound Effects Lee Jackson Robert Prince Robert Caskin Prince III, also known as Bobby Prince is a composer and sound designer. ...


Voice Talent Lani Minella-ProMotions Prod. Co. Jon St. John as "Duke Nukem" Lani Minella is a famous voice actress, who voiced in more than 450 computer and video games as well as several TV and anime series. ... Jon St. ... Duke Nukem is an action hero created by computer game developers Todd Replogle, George Broussard, Allen Blum and Scott Miller of 3D Realms/Apogee Software. ...


Special Thanks to: Steven Blackburn, Scott Miller, Joe Siegler, Terry Nagy, Colleen Compton, Kevin Green, Bryan Turner, Dennis DeSmeth Brett Young, all the 3D Realms beta testers. 3D Realms is the name of a computer game publisher and developer based in Garland, Texas. ...


Theme Song

Duke Nukem's popular theme song was created by Lee Jackson. Its title is "Grabbag". The thrash metal band Megadeth recorded the song as a bonus track off their 1999 album, Risk, replete with sound bytes of Duke's one-liners. Grabbag is the title of the theme song from Duke Nukem 3D, a 1996 first-person shooter computer game. ... Megadeth is an American thrash metal band led by founder, frontman and songwriter Dave Mustaine. ... Risk is an album by the metal band Megadeth released in 1999. ...


References

External links

Wikiquote has a collection of quotations related to:
Duke Nukem 3D

Image File history File links This is a lossless scalable vector image. ... Wikiquote is one of a family of wiki-based projects run by the Wikimedia Foundation, running on MediaWiki software. ...

Reviews

GameSpot is a video gaming website that provides news, reviews, previews, downloads, and other information. ... This article is about a British magazine covering computer and video games. ... Metacritic is a website that collates reviews of music albums, games, movies, TV shows, DVDs and books. ...

Source ports

  • Duke3d_w32Duke Nukem 3D port for Windows
  • EDuke32EDuke port for Windows/Linux
  • icculus.org/duke3dDuke Nukem 3D port for BeOS/FreeBSD/Linux/Mac OS X/Solaris/Windows/Other
  • JFDuke3D — Duke Nukem 3D port for Windows/Linux/Other
  • xDuke — Duke Nukem 3D port for Windows

  Results from FactBites:
 
3D Realms Site: Duke Nukem 3D Atomic Edition (1007 words)
Duke is a can-do hero who realizes that sometimes innocent people have to die in order to save Earth, so accuracy of gun fire is not a real concern to him.
Duke Nukem was in the Happyland Comic Strip on Feb 24, '98!
Duke Nukem was in the Foxtrot Comic Strip (Jun 1, '97).
Duke Nukem 3D - Wikipedia, the free encyclopedia (4279 words)
Duke Nukem 3D is a first-person shooter developed by 3D Realms and released on January 29, 1996 by Apogee Software, featuring the adventures of Duke Nukem, based on a character that had appeared in earlier platform games by the company: Duke Nukem and Duke Nukem II.
Duke Nukem 3D is mainly notable for the often crude humor it introduced into what had previously been a fairly humorless genre, including a stream of one-liners (heavily inspired by Ash Williams and John Nada) from the title character.
The source code to the Duke Nukem 3D v1.5 executable, which uses the Build engine, was released under the GPL on April 1, 2003.
  More results at FactBites »


 

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