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A number of computer games based on Frank Herbert's science fiction novel Dune and its two adaptations for film and television were created: Namcos Pac-Man is one of the most popular video games ever made. ...
Frank Patrick Herbert (October 8, 1920 â February 11, 1986) was a critically acclaimed and commercially successful American science fiction author. ...
Science fiction is a form of speculative fiction principally dealing with the impact of imagined science and technology, or both, upon society and persons as individuals. ...
Dune is a science fiction novel written by Frank Herbert and published in 1965. ...
Dune is a 1984 science fiction film written and directed by David Lynch, based on the 1965 Frank Herbert novel of the same name. ...
Dune -
Dune blended adventure with economics and military strategy, and is considered by many the most immersive Dune computer game. Loosely following the story of the novel, the game casts the player as Paul Atreides, with the ultimate goal of driving the Harkonnen from Dune, while managing spice extraction, military, and later, ecology through the native Fremen tribes. As the player progresses, his troops are equipped with weapons from "krys knives" to atomics, tap into Paul's latent psychic powers, and get acquainted with such characters from the book as Chani and Liet Kynes. Available for the Amiga and IBM compatibles, it was one of the first floppy games to be converted to CD format, which included footage of the David Lynch movie, and highly improved, 3D-rendered travelling and location screens. This version (a mix of the Amiga graphics and the extras of the PC-CD version) was also released on Sega's Mega CD format. Also worthy of mention is the audio track created by Stéphane Picq and Philip Ulrich, released by Cryo (formerly Exxos) on the now extremely rare album Dune: Spice Opera. Dune, by Cryo Interactive, is one of the Dune computer games. ...
Immersion is the state where you cease to be aware of your physical self. ...
Paul Atreides, as portrayed by Kyle MacLachlan in David Lynchs Dune (1985), wielding the infamous Weirding Module. Paul Orestes Atreides is a fictional character in the Dune universe created by Frank Herbert. ...
Emblem of House Harkonnen from Emperor: Battle for Dune For the novel of the same name, see Dune: House Harkonnen. ...
Look up Melange in Wiktionary, the free dictionary. ...
Spoiler warning: The Fremen are a group of people in the Dune series of science fiction novels by Frank Herbert. ...
In the Dune series of science fiction books by Frank Herbert, a crysknife is a weapon made from the tooth of Shai-Hulud, the giant sandworms (collectively) that live below the sands of the desert planet Arrakis. ...
Chani (short for Chanisihayah) is a fictional character featured in Frank Herberts science fiction Dune universe. ...
Liet-Kynes is a fictional character in the Dune universe created by Frank Herbert. ...
This article is about the family of home computers. ...
IBM PC (IBM 5150) with keyboard and green screen monochrome monitor (IBM 5151), running MS-DOS 5. ...
For other persons named David Lynch, see David Lynch (disambiguation). ...
This article is about the video game company. ...
Stéphane Picq (born 1965) is a French composer of computer game music, primarily for Cryo Interactive. ...
Dune: Spice Opera is a rare CD featuring music from the computer game Dune and some unreleased tracks, published by Virgin Records in 1992. ...
Dune: Spice Opera is the very rare CD with some music from the computer game Dune and some unreleased, published by Virgin Records in 1992. ...
Dune II -
Also known as: Dune II: The Building of a Dynasty (retitled Dune II: Battle for Arrakis in Europe and for the Mega Drive/Genesis port) is a Dune computer game, released in 1992 by Westwood Studios. ...
- Dune II: The Battle for Arrakis (Mega Drive/Genesis port)
- Dune II: The Building of a Dynasty
While not the first real-time strategy game created, Dune II had a major impact on the genre, establishing the principal concepts which were followed by nearly every RTS since that time. As such, Dune II is considered to have originated the RTS genre of today.[citation needed] Striking a balance between complexity and innovation, it was a huge success and laid the foundation for Command & Conquer (which was nicknamed Dune III by fans and detractors alike), Warcraft: Orcs & Humans, and other RTS strategy games that followed. The Sega Mega Drive ) is a video game console released by Sega in Japan in 1988, North America in 1989, and the PAL region in 1990. ...
A real-time strategy (RTS) video game is one that is distinctly not turn-based. ...
A real-time strategy (RTS) video game is one that is distinctly not turn-based. ...
A real-time strategy (RTS) video game is one that is distinctly not turn-based. ...
âCommand & Conquerâ redirects here. ...
The original box art for Warcraft: Orcs & Humans. ...
The player takes the role of a commander of one of three interplanetary houses, the Atreides, the Harkonnen or the Ordos, with the goal of gaining control of Arrakis from the two other houses. The basic strategy in the game is to collect spice with harvesters from sand dunes, have it brought back and refined for credits, and to build and purchase military combat units with credits in order to fend off and ultimately destroy the enemy. In addition to enemy incursions, the player must also deal with periodic appearances of the sandworm, capable of swallowing vehicles and infantry whole, as well as harsh weather conditions that can deteriorate the structures of the player's base. Although difficult to kill, if successful the worm will explode into a cloud of valuable spice. Emblem of House Atreides from Emperor: Battle for Dune For the novel of the same name, see Dune: House Atreides. ...
Emblem of House Harkonnen from Emperor: Battle for Dune For the novel of the same name, see Dune: House Harkonnen. ...
Emblem of House Ordos from Emperor: Battle for Dune House Ordos is an insidious mercantile House in the Dune universe as presented in the Westwood Studios Dune video games. ...
Arrakis, (Ø§ÙØ±Ø§Ùص ar-rÄqiá¹£, the dancer) later Rakis (informally known as Dune) is a fictional desert planet featured in the Dune series of novels by Frank Herbert; it is the home of the Fremen (Zensunni wanderers) and later, the Imperial Capital under the Atreides Empire. ...
Look up Melange in Wiktionary, the free dictionary. ...
This article does not cite any references or sources. ...
Dune 2000 -
Using a game engine which resembles Westwood's Red Alert, Dune 2000 is a remake of Dune II. The story, told with animations and subtitles in the original Dune II, is now told with full motion video starring actors such as John Rhys-Davies. The game was criticized by some for not adding enough fresh content, and for an inferior interface compared to its competitors — most notably Total Annihilation. The storyline, though, improved markedly, as did the triggers in-game with excellent twists to the gameplay. The game also tidied its graphics to incorporate 16-bit graphics as well as incorporating a later patch with new units for multiplay. Despite all these enhancements, the game suffered from poor AI behaviour as well as poor waypointing which has quickly become crucial in fast online multiplayer games. Dune 2000 is a Dune computer game, released by Westwood Studios in 1998. ...
Command & Conquer: Red Alert and its sequels are computer games by Westwood Studios, spun off from the Command & Conquer series. ...
Screenshot of an FMV from Final Fantasy VIII using Bink Video. ...
John Rhys-Davies (born May 5, 1944) is an English actor best known for his supporting roles as the charismatic Arab excavator Sallah in the Indiana Jones films, and the dwarf Gimli in The Lord of the Rings trilogy (in which he also voiced the towering Ent, Treebeard). ...
Total Annihilation (abbr. ...
Game AI refers to techniques used in computer and video games to produce the illusion of intelligence in the behavior of non-player characters (NPCs). ...
Emperor: Battle for Dune -
Main article: Emperor: Battle for Dune While having an interface similar to the Command & Conquer series, it added enough features — such as a 3D engine and in-battle reinforcements — to provide a change of pace. Features of note are the fairly non-linear campaign, featuring randomized events, and the fast pace relative to the earlier Dune games. The three Houses also featured new units in their ranks, with new abilities. âCommand & Conquerâ redirects here. ...
A game engine is the core software component of a computer video game or other interactive application with real-time graphics. ...
Criticisms of the game are not as much as that of its predecessor, Dune 2000 but it still suffered from poor AI with the computer controlled player attacking the human player with a similar strategy that can be predicted and thereafter countered effectively. Further, the game's bad AI includes a lack of combining units of different abilities as the missions cannot be won by building only a particular type of combat unit. Like Dune 2000, the game featured all new full-motion video cutscenes, somewhat based more on the original movie. The most notable inclusions were those of the roles of the Duke Achillus of House Atreides being played by Star Trek's Michael Dorn. Emblem of House Atreides from Emperor: Battle for Dune For the novel of the same name, see Dune: House Atreides. ...
This article is about the entire Star Trek franchise. ...
Michael Dorn (born December 9, 1952) is an American actor known for his role as the Klingon Worf in multiple Star Trek shows and movies. ...
Frank Herbert's Dune -
Based on the Sci-Fi Channel TV miniseries, Frank Herbert's Dune was an effort to create a 3D action game in the Dune universe. The game was not a commercial or critical success, and was the last product by Cryo Interactive (the studio went bankrupt shortly after the game flopped). This article does not cite any references or sources. ...
SCI FI (originally The Sci-Fi Channel, sometimes rendered SCI FI Channel when part of a longer phrase) is an American cable television channel, launched on September 24, 1992, specializing in science fiction, fantasy, horror, and paranormal programming. ...
Based on the Sci Fi Channel TV Series, Frank Herberts Dune was an effort to create a 3D action game in the Dune universe. ...
Dune is a science fiction novel written by Frank Herbert and published in 1965. ...
Cryo Interactive Entertainment was a French video game development and publishing company founded in 1992, but existing unofficially since 1989 as a developer group under the name Cryo. ...
As Paul, the son of the Duke Atreides's concubine and heir to the throne, you must earn the trust and respect from the natives of the planet Dune, the Fremen, to ultimately become their prophesied Messiah, Muad'Dib. You will have to free them from the desolate conditions their home planet is in. Done that, there still is the evil Lord Harkonnen, who, with covert backup from the Emperor, slaughtered your family. The story behind each mission is accurate to the world of the novels although they took place during the Two Year span in Dune where Paul gains the Fremen's trust. Some concepts of the gameplay were innovative. Such as the use of a Life Gauge and a Water Gauge, when the Life Gauge is empty you die but health can be restored at any point before that by drinking Water. This meant that the player had to time his drinks carefully to coincide with when he could next gain another drink. Another interesting concept was that if the player was able to stealthily sneak up on an enemy and attack him unawares, not only would he be dispatched without using any ammunition or taking any damage, but the player would also steal some of his water. Unfortunately this led to an incredibly steep learning curve which made what was already awkward gameplay almost impossible in some sections. Dune Generations (cancelled) Cryonetworks in 2001 disclosed information about Dune Generations, an upcoming online real-time strategy game based on Frank Herbert's classic sci-fi novel series. The company launched an official Web site for the upcoming game that features some concept images, a brief background story and description of the persistent gameworld, and a list of frequently asked questions. Dune Generations was scheduled for release at the end of 2001. Image File history File links Dune_generations_logo. ...
Cryo Interactive Entertainment was a French video game development and publishing company founded in 1992, but existing unofficially since 1989 as a developer group under the name Cryo. ...
Cryo would be the publisher behind the game; Canada-based DreamCatcher Interactive would be the distributor for North America as part of a partnertship which published a number of other Cryo games. Dreamcatcher Games is a Toronto, Ontario, Canada-based developer and publisher of video games. ...
Dune Generations would let players assume control of a dynasty in the Dune universe. The goal of the game would be to build the dynasty into the most powerful family in the universe, by gaining control of the planet Arrakis, the source of the most precious substance in the universe: spice. Players would choose to control one of three types of dynasties — traders, soldiers, or mercenaries — and each dynasty type would provide a different playing experience. With the closure of Cryo at the beginning of 2002, the game was canceled due to a failure to negotiate a deal with the company's creditors. - Dune Generations Q&A at Gamespot.com
- Dune Generations Screenshots at Gamespot.com
- Dune Generations trailer at Thedune.ru (6MB)
External links MobyGames is a website devoted to cataloging computer and video games, both past and present. ...
MobyGames is a website devoted to cataloging computer and video games, both past and present. ...
Namcos Pac-Man is one of the most popular video games ever made. ...
Dune, by Cryo Interactive, is one of the Dune computer games. ...
Dune: Spice Opera is the very rare CD with some music from the computer game Dune and some unreleased, published by Virgin Records in 1992. ...
Dune II: The Building of a Dynasty (retitled Dune II: Battle for Arrakis in Europe and for the Mega Drive/Genesis port) is a Dune computer game, released in 1992 by Westwood Studios. ...
Dune 2000 is a Dune computer game, released by Westwood Studios in 1998. ...
This article does not cite any references or sources. ...
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