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Encyclopedia > El Hazard
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El-Hazard is an anime franchise by the anime studio AIC. There is also a manga adaptation, which is published in English by Viz Communications. The anime is licensed in English by Geneon.

Contents

Synopsis

The series began as a seven episode OVA series entitled, El-Hazard: The Magificent World. It was popular enough to be remade into a twenty-six episode TV series, The Wanderers, set in an alternate timeline. A second four episode OAV series, El-Hazard: The Magnificent World 2 and another thirteen episode TV series, El-Hazard: The Alternative World, are continuations of the original OVA timeline.


The story focuses on four people from our world (High school students Makoto Mizuhara, Katsuhiko and Nanami Jinnai, and History teacher Masamichi Fujisawa) who are mysteriously transported to the fantastical world of El-Hazard, which is threatened with a massive war between the human nations on one side and the insectoid Bugrom tribe on the other. To add further complexity, the quartet's transportation has a side effect, in that each of them gains a unique special ability. For instance, Katsuhiko gains the power to commuicate with the Bugrom, and subsequently uses his power to become the Bugrom's military leader. The hard-drinking, chain-smoking Fujisawa, on the other hand, gains superhuman strength and athletic ability, but only when he's sober.


The central conflict in El-Hazard: The Magificient World focuses on Makoto, who along with Nanami, Mr. Fujisawa and human residents of El-Hazard fight against Katsuhiko's conquest, but other, more sinister machinations lie below the surface. The Wanderers is a simplified version of the original OAV storyline, stretched to twenty-six episodes and eliminates or alters several of the OAV's major characters. El-Hazard: The Magnificent World 2 sees Makoto and the others continuing on in their lives in El-Hazard, when Mr. Fujisawa suddenly runs off, having gotten cold feet the night before his wedding. El-Hazard: The Alternative World follows up with the actual wedding, but the cast is then thrust into another world for a second time; the militant world of Creteria.


El-Hazard is a "light" series -- while it has a fair amount of character development, the series focuses almost entirely on action/adventure and comedy. Contrast this with, say, Tenchi Muyo!, which has a bit more character development and drama (especially in the later series). Unlike Tenchi Muyo!, however, El-Hazard was much more heavily influenced by western culture in terms of its plot and fantasy world design. At several points, the central protagonist Makoto finds himself forced into impersonating an El-Hazardian princess, ala The Prisoner of Zenda, and the clothing, architecture and human cultures of El-Hazard are all heavily reminicent of stories such as 1001 Arabian Nights.


Characters

The following section provides information on major and minor characters in the El-Hazard universe. If a character's existence differs significantly in the alternate timeline Wanderers TV series, these differences will also be noted. The names are listed in western order, with surnames following given names.


Primary Characters

Makoto Mizuhara

The hero of the story. At the beginning of the first OAV, Makoto is to testify against Student Body President Katsuhiko Jinnai in an impeachment hearing. After school, Katsuhiko attacks him in an effort to prevent his testimony when time comes to a standstill. Making his way down to some ancient ruins underneath the school, Makoto discovers a mysterious, beautiful woman, whom he later knows as Ifurita, who sends him and the others still on the school campus to the world of El-Hazard.


Once in El-Hazard, Makoto meets up with his history teacher, Masamichi Fujisawa, and after a brief encounter with some Bugrom soldiers, the two rescue Princess Rune Venus of Roshtaria, who had been traveling to learn news of her missing sister, Fatora. As it turns out, Makoto bears an uncanny resemblance to the missing princess, and he's reluctantly recruited into impersonating Fatora. He goes along with the plan, hoping that doing so will allow him access to the Eye of God, which might have the power to return him to Earth. Over the course of the series, he becomes enthralled with Ifurita, and is oblivious to the advances that Nanami and Shayla-Shayla both make on him.


Makoto's journey from Earth to El-Hazard endowed him with a special ability to activate and link with ancient devices of a lost El-Hazard civlization, including the Eye of God and the Demon God, Ifurita.


Makoto in The Wanderers

Although considered more of an everyman in the OAV series, The Wanderers paints Makoto as more scientifically gifted. In the series, he creates a machine in the science lab to be on display at the start of the school's cultural festival, but when Katsuhiko sabotages it, it creates a portal to El-Hazard, pulling them in along with Nanami and Fujisawa.


Masamichi Fujisawa

An alcoholic, chain-smoking history teacher at Shinonome High School, Mr. Fujisawa isn't widely respected among his students, but he has a very strong sense of school spirit nonetheless. When he crosses over into El-Hazard, he gains super strength and athletic ability, but loses these powers if he's consumed too much alcohol. Despite his vices, he's a good-hearted individual. He also gains the romantic interest of Miz Mishtal, but he isn't quite sure how to handle the attention at first.


Fujisawa in The Wanderers

Mr. Fujisawa doesn't change very much, but his love of mountain climbing is emphasized a bit more than it is in the first OAV series.


Katsuhiko Jinnai

Katsuhiko, usually referred to by everyone but his sister as Jinnai, managed to win the Student Body Presidential election by promising student government funds to campus clubs and organizations that voted for him. When Makoto catches wind of this and plans are made for him to testify against Katsuhiko, the egocentric, power-hungry and soon to be impeached Student Body President attempts to thwart the process by attacking Makoto, intending to keep him tied up until a technicality in the bylaws prevents him from being thrown out of office. Before he can execute his plan, however, he's sent to El-Hazard, and once there encounters the Bugrom, a race of human-sized insectoid beings ruled by Queen Diva.


Katsuhiko's power granted to him by the trip is the ability to communicate with the Bugrom, allowing him to become their military commander under their believe that he's their destined messenger sent to lead the Bugrom to victory. A skilled tactician, he is able to reorganize the Bugrom forces into an effective army and comes close to conquering El-Hazard.


Although Katsuhiko is a power-hungry egomaniac, he's not without some level of humanity. When Galus attempts to stop Makoto and the others from halting the Eye of God's apocalyptic malfunction, he takes the leader of the Phantom Tribe by surprise with the help of a Bugrom soldier. Although Katsuhiko effectively comes to Makoto and Nanami's rescue, he does so more for the fact that a "true ruler doesn't destroy the land he wishes to conquer."


Jinnai in The Wanderers

Jinnai doesn't change much in the transition from OAV to TV series, either, but he seems to treat Ifurita with more care. Although he's threatened with impeachment from his position as Student Body President at the beginning of the series and Makoto plays no direct role in the trial, he's paranoid that Makoto will replace him as president once he's kicked out of office.


Nanami Jinnai

Katsuhiko's younger sister by about a year, she's highly independent and strongly entepreneurial, going so far as to take payment from the high school's Broadcast Club to grill her brother over the fraudulent election results on campus television. When she's sent to El-Hazard, she's initially alone and is forced to take on a waitressing job to earn enough money to travel, but she eventually meets up with Makoto and Fujisawa at the Fountain of Arliman, where she is able to start a small business selling boxed lunches to the visiting priestesses. Nanami has feelings for Makoto, but she's never really had the opportunity to talk about a relationship with him.


Nanami's power gained upon entering El-Hazard is to see through the illusions of the Phantom Tribe, making her a viable defense against the greatest threat in the first OAV series.


Nanami in The Wanderers

The Phantom Tribe doesn't exist in the alternate timeline, and so she instead has the same power to communicate with the Bugrom as her brother. Her past relationship with Makoto is also explored a bit more in detail, and she becomes good friends with Princess Rune Venus.


Ifurita

Ifurita is an ancient Demon God of El-Hazard. Although the specifics of her origin are never explained, it appears as though she is a biological machine designed to look like a beautiful young woman. When Makoto first encounters her in the high school, she seems to know him for some reason, and treats him warmly. However, later in the series, when Makoto and the others reach the Island of the Demon God, he discovers her still asleep, as she had been for centuries. Katsuhiko uses the Power Key Staff to wind-up Ifurita, awakening her, and because he is the master of the staff, she emotionlessly does his bidding. She has the destructive power to level entire cities, and can duplicate any attack or technique that's used against her, truly making her the most fearsome weapon in all of El-Hazard.


However, on occasions when Makoto's power allows his mind to synchronize with hers, she becomes aware that he somehow knows her, despite having never met him before. This leads her to question her existence as a weapon. When Makoto eventually disables the obedience circuit within her, she becomes free of Katsuhiko's control. At the end of the first OAV series, the Eye of God goes out of control, and she gives Makoto her staff, allowing her to tap into his power to control ancient technology. Tragically, in stopping the Eye of God, Ifurita is thrown through time and space for thousands of years, eventually coming to rest under what would later become the site of Shinonome High School. After sending Makoto and the others to El-Hazard, she wanders the school, taking in memories that Makoto had passed along to her, and sadly leans against the fence outside the school as the sunrises, when a slightly older looking Makoto appears. After ten thousand years, the two are reunited at last.


Ifurita in The Wanderers

Ifurita underwent a complete makeover in The Wanderers. The tragic, mystifying and fearsome Demon God was given a totally different personality, making her a bubble-headed ditz along the lines of Mihoshi from Tenchi Muyo! She also underwent a major physical redesign that makes her resemble a Japanese high school girl more than a woman from an exotic land. In The Wanderers, rather than become Makoto's ultimate love interest, she stays with Katsuhiko, cheerfully following his orders...or at least trying not to screw them up. Unlike in the OAV, in which she stops the Eye of God after it goes out of control, this version of Ifurita is actually the key that controls the Eye and its destructive power.


The Power Key Staff

Ifurita's Power Key Staff holds two purposes. First, it is the device used to give Ifurita power, acting as a sort of wind-up key. Second, it serves as Ifurita's primary weapon, which she uses to channel her destructive energy. The Power Key Staff is not a separate device, but rather an extention of Ifurita's own body.


Alielle

Princess Fatora's secret lesbian lover, she's discovered when she returns to the royal palace after visiting her parents and sneaks into Fatora's bedroom while Makoto (still dressed as Fatora) is in bed. When she learns the whole truth, she becomes worried for the real Fatora's safety and assists Makoto and Fujisawa as they travel to see the three priestesses of Mt. Muldoon, serving as their guide.


Interstingly, in the opening sequence of the first OAV, there is a brief shot of Alielle wielding a hook-like weapon, but she never actually actively participates in any combat over the course of the series.


Alielle in The Wanderers

With Fatora gone, all of Alielle's lesbian traits are eliminated, but she otherwise remains very much the same sort of character as before.


Muldoon Priestesses

The three priestesses of Mt. Muldoon are sought out by "Fatora" (Makoto in disguise), Fujisawa and Alielle on a mission from the alliance of nations against the Bugrom, as they are the only ones capable of unsealing the Eye of God's power. Each of the Muldoon priestesses holds control over a particular element and are able to wield their powers at will.


Shayla-Shayla

At age nineteen, Shayla-Shayla is the youngest priestess. Holding true to the classic redhead stereotype, her temper is as firy as her hair, matching her control over the element of fire. Makoto, Fujisawa and Alielle first meet her when she rescues them from a Bugrom attack on Mt. Muldoon, but she runs off with Afura without hearing them out about their mission. When she first learns Makoto's true identity, she accuses him of being a pervert and tries to roast him, but after he saves her life when Ifurita awakens, she begins to have feelings for him. She also has a friendly rivalry with the wind priestess Afura Mann.


Shayla-Shayla in The Wanderers

Rather than be centralized in one location, the three priestesses each run a separate temple. Fittingly enough, Shayla's fire temple is located in a volcano. She's just as temper driven as her OAV persona, but with the addition of being a heavy gambler. When Makoto and Fujisawa first meet her, she had just lost the entire temple to Katsuhiko in a rigged game.


Afura Mann

The wind priestess of Mt. Muldoon. Of the three priestesses, her personality is delved into the least, and she comes off being rather wooden and serious most of the time, although she does make the occasional crack at Shayla's expense. Even though she's about the same age as Shayla, she's much more calm and composed. However, she's also not above shirking her duties on occasion, as she and Shayla are both late for the start of the rituals at Arliman after shopping at a bazaar, and like Shayla, she fails to listen to Makoto's pleas when they first meet.


Afura in The Wanderers

Afura remains a studious, intelligent priestess in the television series. However, her background with Shayla-Shayla is plumbed into much more detail, and her personality is given slightly more definition. Not much else changes, however. Her temple is located on a windy mountain peak and contains an extensive library of texts.


Miz Mishtal

The water priestess of Mt. Muldoon, as well as the oldest. Creeping towards thirty years of age, Miz's main concern, aside from her duties as a priestess, is keeping herself looking beautiful and hoping that she'll one day find a suitor so that she can marry and retire. While bathing in the springs of Arliman, a bumbling servant pours freezing cold water on her, causing her to scream, and Fujisawa, thinking she's in danger, "saves" her from her attacker. Taken with how handsome her "hero" is (not to mention that he's a teacher with a steady income), Miz instantly falls head over heels for him. Even as the world is in danger, Miz's primary motivation for ending the Bugrom conflict is so that she can plan out the whole wedding ceremony before Fujisawa can even say yes or no. Although she's more than capable of taking care of herself, she likes playing the delicate flower role when wooing Fujisawa.


Miz in The Wanderers

Miz is very much the same person she is in the OAV. The water temple she controls was briefly left in the hands of Nanami, who turned it into a water park, much to Miz's dismay.


Faces at the Palace

This category covers characters that are seen within or associated most often with the royal palace in Florestica, the capital of Roshtaria and the location of the headquarters of the Alliance of human nations.


Rune Venus

A princess of Roshtaria and Fatora's older sister, she's both the leader of Roshtaria and the head of the Alliance. A serious, intelligent and kind-hearted ruler, she sends Makoto and Fujisawa on a mission to locate the Muldoon priestesses so that they can unseal the Eye of God. Even though Fatora's absence renders the superweapon useless, she and the other Alliance members believe that such an action would deter the Bugrom from attacking. She's also engaged to Prince Galus, who supports the action.


Rune Venus in The Wanderers

Like Ifurita, Rune undergoes a dramatic shift in personality and character design in The Wanderers. Younger and cuter, she's closer to Makoto's age and is made into his primary love interest as well as a much more central character in general. She's also more lighthearted and playful, but still serious enough to be a proper ruler.


Londs

Londs is the chief servant of the royal house and a trained soldier. He oversees many of the day-to-day goings-on at the palace, and assists Makoto in keeping up the ruse of him playing Fatora. It is he that invites Makoto and Fujisawa to the palace after the two Earthlings rescue Princess Rune from a Bugrom attack.


Londs in The Wanderers

Londs doesn't change much, but he's intially much more suspicious of Makoto and Fujisawa when they first appear than he is in the OAV.


Dr. Schtalubaugh

The elderly Dean of Roshtaria's Royal Academy, Schtalubaugh has access to more knowledge about the workings of ancient El-Hazard than anyone else. It is he that discerns the exact nature of Makoto's super-ability. However, he has no knowledge of any ability to cross over dimensions, and thus is unable to find a way to return Makoto and Fujisawa to Earth. He also has hands in ceremonial matters, as Miz informs Fujisawa that he has agreed to oversee their vows at their wedding.


Dr. Schtalubaugh in The Wanderers

Very little about the good doctor changes, but there are scenes in which he is able to relax and enjoy himself.


Fatora

Princess Fatora is Rune Venus's younger sister, and for the majority of the first OAV, she's in the clutches of the Phantom Tribe, being subjected to various scientific experiments. Although two females of royal blood are required in order to operate the Eye of God, the tribe utilizes a special device allowing them to control it with only her as a key. However, when the machine breaks down, the tribe is forced to retreat, and Ifurita, sent by Katsuhiko, takes her to the Bugrom to become their prisoner. When she's finally freed, she agrees to help Rune activate the Eye of God to eliminate the Bugrom, but Phantom Tribe sabotage causes the Eye to run out of control after they activate it together.


Although the members of the palace look at her with love and admiration, she is in actuality a cruel, despotic tyrant. (Alielle, her lesbian lover, is happy to see that she hasn't changed at all after her ordeal.) She shows very little gratitude towards Makoto for rescuing her, instead declaring how he must have a greater appreciation for her station now that he's had a chance to live it.


Fatora in The Wanderers

Fatora doesn't exist in The Wanderers.


Ura

Ura is a cat and Fatora's personal pet. Unlike felines of Earth, however, the cats of El-Hazard are able to stretch and wrap around humans, becoming a highly durable living armor. Ura is loaned to Makoto while he impersonates Fatora, and the cat saves his life on several occasions. As armor, she's at least strong enough to withstand a single blast of energy from Ifurita. Ura is also capable of limited human speech.


After Fatora is rescued, the princess ungratefully admonishes Ura and threatens to punish her. When Makoto steps in to defend Ura, Fatora cuts ties with her pet, and the cat becomes Makoto's guardian full-time.


Ura in The Wanderers

In The Wanderers, Ura is a cat raised in the wilds of a forest. She befriends Makoto and ends up tagging along with him, using her abilities as armor to protect him when needed.


The Phantom Tribe

The Phantom Tribe is a society of blue-skinned humanoids that were pulled into El-Hazard when the Eye of God was last activated in ancient times. Shunned by the ancients, they live as outcasts and hold a deep-seated grudge against all of El-Hazard. The members of the Phantom Tribe have innate powers of illusion, allowing them to disguise themselves as humans and create environmental illusions such as flashfloods that are realistic enough to convice a person that he's actually drowning.


The Phantom Tribe does not exist in The Wanderers universe.


Galus

Although the higherarchy of the Phantom Tribe isn't fully explored, Galus is probably their leader. Disguised as a human prince, he became engaged to Rune Venus at some point before the beginning of the OAV series. He manipulates the Alliance council into unsealing the Eye of God and kidnaps Princess Fatora in order to use the Eye to destroy all of El-Hazard in an act of insane revenge. Cunning and tactical, his hatred for the people of El-Hazard is boundless.


Kiriya

A Phantom Tribe assassin, Galus sends Kiriya to kill Makoto, dressed as Fatora, before he can get in contact with the Muldoon priestesses; with his death, everyone will be convinced that the real Fatora is dead. Her initial attempt at his life is thwarted by the appearance of Shayla-Shayla, who creates too much havoc to allow her to properly aim a shot from her crossbow. Later, at the Holy Fountain of Arliman, she disguises herself as a beautiful blonde woman and attempts to get close enough to Makoto to kill him. However, Nanami sees through Kiriya's illusion, and Miz kills her.


Nahato

A young Phantom Tribe boy, Nahato is a loyal retainer of Galus, willing to put his life on the line if it means his lord's plans will come to fruition. Despite his young age, he's highly intelligent, and he typically shows up at just the right time to make things more difficult for Makoto and the others. He closely assists Galus in the project to use Fatora as their key to the Eye of God. It is he that sabotages the Eye, causing it to go out of control and threaten El-Hazard when Princesses Rune Venus and Fatora use it to destroy the Bugrom.


The Bugrom

The Bugrom tribe is a race of human-sized or above human-sized insectoid creatures. They exist in several different varieties and are much stronger than an average human. Only Fujisawa is capable of defeating them hand-to-hand with his super-strength. Although typically rather unintelligent and disorganized, Katsuhiko ralleys them into an effective army, and with the help of Ifurita, they come extremely close to conquering El-Hazard before they're almost completely wiped out when Princesses Rune Venus and Fatora activate the Eye of God. In The Wanderers, Katsuhiko and the Bugrom forces exist as the primary antogonists, rather than the Phantom Tribe.


Queen Diva

Queen Diva is the ruler of the Bugrom. With the exception of a few features, she has the external appearance of a beautiful woman and is the only fully humanoid member of the tribe. When Katsuhiko arrives in El-Hazard and is brought before her by some of her soldiers, she becomes convinced that he is actually a messanger destined to lead the Bugrom to victory over their enemies in the Alliance. Impressed by Katsuhiko's ability to mobilize the troops and conquer nations with ease, she also becomes romantically interested in him. When the Bugrom homeland is annhilated by the Eye of God, she manages to avoid the attack with a few other Bugrom while traveling to deliver supplies to Katsuhiko on the frontline.


Diva in The Wanderers

Diva is very much a background character in the OAV, and she doesn't have much more to do in The Wanderers, either. However, the relationship between her, Katsuhiko and the bubble-headed Ifurita does take on a rather comedic family dynamic.


The Eye of God

The Eye of God plays a prominent role in both the OAV and The Wanderers. In both continuities, it is the ultimate superweapon, created by an ancient civilization. Its basic design is that of a giant metallic orb that floats in a geosynchronous orbit within the world's atmosphere, and thus is often compared to the Death Star of Star Wars fame.


The Eye of God is a dimensional weapon that sends all it destroys into a vortex leading to an unknown destination. It the first OAV series, its use in ancient times is responsible for pulling the Phantom Tribe from their own world into El-Hazard.


In the OAV continuity, the Eye of God first needed to be unsealed by the Muldoon priestesses before it could be operated via the Stairway to the Sky, a tall metal tower that almost reaches the height of the Eye's orbit. Two female members of the royal house were required in order to activate the weapon, but the Phantom Tribe attempted to get around this barrier by creating a machine that would require the use of only one. The Phantom Tribe also sabotage the Eye, causing it to go out of control when the Princesses Rune Venus and Fatora use it to destroy the Bugrom. It's stopped by Ifurita, who synchronizes with the device and is ultimately lost in time and space for ten thousand years as a result.


In The Wanderers, the Eye is controlled from within rather than from the Stairway to the Sky, and the character Ifurita acts as a key to controlling the weapon. Jinnai attempts to use Ifurita to control the Eye, but once connected, Ifurita's true purpose as the Demon God is revealed, and she attempts to destroy El-Hazard. Makoto stops the Eye from going out of control and is temporarily lost, but finds his way back to El-Hazard at the end of the series.


Prominent Locations

This section provides details regarding some of the settings found in El-Hazard. The settings described are taken mainly from their appearances in the original OAV series, El-Hazard: The Magnificent World'.


Shinonome High School

The location at which the El-Hazard mythos begins. Although it is a fairly ordinary high school located in the Japanese city of Shinonome, the campus suffers damage from an earthquake prior to the first OAV episode, revealing ancient ruins buried underneath the foundation. The main feature of the ruins is an ornate, pillar-like sarcophagus in which Ifurita sleeps until the time comes for Makoto to awaken her so that she may send him to El-Hazard.


Florestica

The capital of the El-Hazard nation of Roshtaria and the location of the royal palace, where a large portion of the action takes place. The palace serves as the meeting ground for the Alliance council, headed by Rune Venus and Fatora. Located near the palace is the Stairway to the Sky, the metallic tower structure used to control the Eye of God.


The Holy River of God

A river that divides El-Hazard's main continent in half, with the human tribes of El-Hazard living primarily on one side while the Bugrom live on the other.


Bugrom Homeland

The Bugrom Homeland is an alien, hive-like sprawl where most of the Bugrom live. The centerpiece is a massive mushroom-shaped structure that functions as Queen Diva's palace. Later on in the first OAV series, Katsuhiko constructs a Bugrom fortress of smaller but similar design at Balta Hill on the opposite side of the Holy River, within Roshtarian territory.


Mt. Muldoon

One of El-Hazard's tallest and most trecherous mountains, the home of the three chief priestesses is located at its summit. Most of the mountain's surface is vertical, making it extremely dangerous to climb.


The Holy Fountain of Arliman

An oasis located in the middle of a vast desert, the Fountain of Arliman is widely believed to be a center of holy rituals where priestesses routinely gather for a yearly ceremony. However, in reality, its existence is much closer to that of a spa or a hot springs resort, allowing the priestesses to take much-needed breaks from their duties. Men are typically never allowed within its walls.


Island of the Demon God

A forbidden island which only the three priestesses of Mt. Muldoon know the exact location of. In ancient times, Ifurita was laid to rest here in an underground labyrinth in the hopes that her powers would never be wielded again. However, Katsuhiko tricks the priestesses into leading him to the island so that he can awaken the legendary Demon God.


Notes & Trivia

  • After the phenomenal success of Tenchi Muyo!, AIC wanted to repeat its success. It created El Hazard, which proved that AIC could reliably create popular anime.
  • It is rumored that the Japanese director and other members of the production staff consider the English dub produced by Geneon (then known as Pioneer Animation) to actually be superior to the original Japanese language version.
  • In the English dub, Katsuhiko names a group of Bugrom Groucho, Harpo, Chico, Zeppo, Gummo and Margaret. Most of these are, of course, references to the Marx brothers.
  • Fujisawa makes a cameo appearance in the Tenchi Muyo! spin-off Tenchi in Tokyo.


 
 

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