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Electronic literature refers to texts that take advantage of the capabilities of computers, software, or network technologies. According to the Electronic Literature Organization (ELO), a non-profit organization that promotes the reading and writing of electronic literatures, there are several forms of electronic literature: Image File history File links Information_icon. ...
The Electronic Literature Organisation (ELO) is a nonprofit organisation initiated in 1999 to promote the creation and enjoyment of electronic literature. ...
A nonprofit organization (abbreviated NPO, or non-profit or not-for-profit) is an organization whose primary objective is to support an issue or matter of private interest or public concern for non-commercial purposes. ...
- hypertext fiction and hypertext poetry, on and off the Web
- Works of fiction published solely or initially on the Web that require its capabilities
- Kinetic poetry presented in Flash and using other platforms; digital poetry, e-poetry
- Computer art installations which ask viewers to read them or otherwise have literary aspects
- Conversational characters, also known as chatterbots
- Interactive fiction
- Novels that take the form of emails, SMS messages, or blogs
- Poems and stories that are generated by computers, either interactively or based on parameters given at the beginning
- Collaborative writing projects that allow readers to contribute to the text of a work
- Literary performances online that develop new ways of writing
Hypertext fiction is a genre of electronic literature, characterized by the use of hypertext links which provides a new context for non-linearity in literature and reader interaction. ...
This article does not cite its references or sources. ...
It has been suggested that this article or section be merged into E-poetry. ...
It has been suggested that Digital poetry be merged into this article or section. ...
A chatterbot is a computer program designed to simulate an intelligent conversation with one or more human users via auditory or textual methods. ...
Zork, an early work of interactive fiction, running on a modern interpreter Interactive fiction, often abbreviated IF, describes software simulating environments in which players use text commands to control characters and influence the environment. ...
It has been suggested that Online diary be merged into this article or section. ...
See Also
Hypertext fiction is a genre of electronic literature, characterized by the use of hypertext links which provides a new context for non-linearity in literature and reader interaction. ...
Ergodic literature is literature that requires special effort to comprehend or read, perhaps due to a non linear structure. ...
Important Critics and Authors Jay David Bolter is a professor of Language, Communication and Culture at the Georgia Institute of Technology. ...
J. Yellowlees Douglas is Director of the Center for Written and Oral Communication at the University of Florida as well as serving as serving as an Assistant Professor of English. ...
N. Katherine Hayles is a noted postmodern literary critic and theorist as well as the author of How We Became Posthuman: Virtual Bodies in Cybernetics, Literature and Informatics which won the Rene Wellek Prize for the best book in literary theory for 1998â1999 [1]. // Background Hayles received her B...
Shelley Jackson Shelley Jackson (born 1963) is a writer and artist known for her cross-genre experiments, including important contributions to electronic literature and hypertext. ...
This article is about the hypertext author and scholar. ...
George Landow is Professor of English and Art History at Brown University. ...
Lev Manovich is Professor of Visual Arts, University of California, San Diego, USA where he teaches new media art and theory. ...
Stuart Moulthrop is an innovator of electronic literature and hypertext fiction, both as a theoretician and as a writer. ...
External links - Electronic Literature Organization
- Dreaming Methods - an archive of electronic fiction since 1994
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