Epic Games, formerly known as Epic MegaGames and also known as Epic, is a computer game development company based in Raleigh, North Carolina, United States.
In 1998, Epic Games released Unreal, its first 3Dfirst-person shooter, which expanded into a series of Unreal games. The company also began to license the core technology, or Unreal engine, used for the series to other game developers. In 1999, the company changed its name to Epic Games and moved its offices, including its Rockville headquarters, to Raleigh.
Designers at Epic Games include the aformentioned Lead Programmer Tim Sweeney and Games Industry Celebrity and Level Designer Cliff Bleszinski.
Epic's tools, technology and support are fantastic." Click here to read the full press release.
Epic Games announces that Unreal Engine 3 technology and tools will be used in games developed by and published by Microsoft Game Studios and that earlier this year, Epic became an official licensed tool and middleware provider for the next generation Xbox® platform.
Epic Games is happy to announce the opening of multiple positions for next-gen development teams.
Epic Games founder Tim Sweeney (right) talks in-depth about the history of his once tiny company, how it's evolved over the years, and the trials and tribulations it faced along the way.
EpicMegaGames had five small teams of one to four people, which Sweeney helped manage and also kept a hand in programming a lot of content.
Epic built the game around this alien environment, where players crashed a spaceship on this planet that was like the Bermuda Triangle of the galaxy.