Eric Zimmerman is a game designer and the co-founder and CEO of gameLab, a computer game development company. He wrote Rules of Play with Katie Salen, which was published in November 2004. A game designer is a person who designs games. ... A video game developer is a software developer (a business or an individual) that creates computer or video games. ... is a book on game design by Katie Salen and Eric Zimmerman, published by MIT Press in 2003. ... Katie Salen is a game designer, interactive designer, animator, and design educator. ... 2004 : January - February - March - April - May - June - July - August - September - October - November - December See also: November 2004 in sports November 2004 in science Deaths in November • 30 Pierre Berton • 29 John Drew Barrymore • 26 Bill Alley • 24 Arthur Hailey • 23 Rafael Eitan • 18 Bobby Frank Cherry • 16 John Morgan • 13...
He has taught at universities including MIT, the University of Texas, Parsons School of Design, New York University, Rhode Island School of Design, and School of Visual Arts. The Massachusetts Institute of Technology, or MIT, is a research institution and university located in the city of Cambridge, Massachusetts along the Charles River and across from Bostons Back Bay district. ... The University of Texas System comprises fifteen educational institutions in Texas, of which nine are general academic universities, and six are health institutions. ... The Parsons School of Design, located in the Greenwich Village neighborhood of New York City, is a design school affiliated with the New School University. ... New York University (NYU) is a major research university in New York City. ... The Rhode Island School of Design (commonly abbreviated RISD and pronounced RIZ-dee) is one of the premier fine arts institutions in the United States. ... The School of Visual Arts (SVA) is an art school in New York City. ...
Zimmerman is a director of the RE:PLAY series of events and activities on gaming that included an exhibition, conference and accompanying book.
One of his most notable and popular online game creations is SiSSYFiGHT 2000.
EricZimmerman is a game designer, game design theorist, and co-founder and CEO of gameLab.
He has taught at universities including MIT, the University of Texas, Parsons School of Design, New York University, Rhode Island School of Design, and the School of Visual Arts.
An impassioned look at games and game design that offers the most ambitious framework for understanding them to date.
Zimmerman: I did two PC titles; one was while I was working for RGA Interactive in New York City called Gearheads, a dueling game about wind-up toys.
Zimmerman: Play-testing is more important the more experimental the game is. If you're doing a copy of an existing game, playtest is less important, because you already have models of what works and what doesn't work.
Zimmerman: We are the initial playtesters, and as the development proceeds, the circle widens.