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Encyclopedia > Exile (BBC computer game)
Exile
The Acorn Electron version of Exile
Developer(s) Peter Irvin and Jeremy Smith
Publisher(s) Superior Software, Audiogenic
Designer(s) Peter Irvin and Jeremy Smith
Release date(s) 1988
Genre Adventure game
Mode(s) Single player
Platform(s) Acorn Electron, BBC Micro, Commodore 64, Amiga, Atari ST, CD32

Exile is a computer game for the BBC Micro and Acorn Electron released in 1988. It was considered at the time to be cutting edge and pushed the boundaries of what was possible on 8 bit platforms. It remains probably the most complex game available for the BBC Micro. Shareware is a marketing method for software, whereby a trial version is distributed in advance and without payment, as is common for proprietary software. ... The first Macintosh computer, introduced in 1984. ... Microsoft Windows refers to a series of operating environments and operating systems created by Microsoft for use on personal computers and servers. ... The Exile series of roleplaying games were created by Jeff Vogel of Spiderweb Software. ... Image File history File links This is a screenshot of a copyrighted computer game or video game. ... A video game developer is a software developer (a business or an individual) that creates computer or video games. ... Jeremy Smith is a Melbourne-based musician. ... Video game publishers are companies that publish video games that they have either developed internally or have had developed by a video game developer. ... Superior Software is a software publisher whose titles are mainly computer and video games. ... Audiogenic was one of the oldest UK game development companies, getting their start in 1987 and finally folding ten years later, in 1997. ... A game designer is a person who designs games. ... Jeremy Smith is a Melbourne-based musician. ... 1988 (MCMLXXXVIII) was a leap year starting on a Friday of the Gregorian calendar. ... This is a listing of computer and video games genres with brief descriptions and examples from each genre. ... Adventure is a genre of video game typified by exploration, puzzle-solving, interaction with game characters, and a focus on narrative rather than reflex-based challenges. ... In computer games and video games, single-player refers to the variant of a particular game where input from only one player is expected throughout the course of the gaming session. ... // History Main article: History of computer and video games The first primitive computer and video games were developed in the 1950s and 1960s and ran on platforms such as oscilloscopes, university mainframes and EDSAC computers. ... The Acorn Electron Acorn Electron BASIC - the first thing displayed when an unexpanded Electron is switched on The Acorn Electron was a budget version of the BBC Micro educational/home computer made by Acorn Computers Ltd. ... The BBC Micro, affectionately known as the Beeb, was an early home computer. ... Commodore 64 (1982) The Commodore 64 (C64, CBM 64/CBM64, C=64) is a home computer with 64 kilobytes of RAM that was popular in the 1980s. ... The Amiga is a family of home/personal computers originally developed by Amiga Corporation as an advanced game console. ... The Atari 520 ST The Atari ST is a home/personal computer that was commercially popular from 1985 to the early 1990s. ... The CD32 in action The AmigaCD32 was the worlds first 32bit CD_ROM based game console. ... A computer game is a game composed of a computer-controlled virtual universe that players interact with in order to achieve a defined goal or set of goals. ... The BBC Micro, affectionately known as the Beeb, was an early home computer. ... The Acorn Electron Acorn Electron BASIC - the first thing displayed when an unexpanded Electron is switched on The Acorn Electron was a budget version of the BBC Micro educational/home computer made by Acorn Computers Ltd. ... 1988 (MCMLXXXVIII) was a leap year starting on a Friday of the Gregorian calendar. ... In computer architecture, 8-bit is an adjective used to describe integers, memory addresses or other data units that are at most 8 bits (1 octet) wide, or to describe CPU and ALU architectures based on registers, address buses, or data buses of that size. ...


Programmed by Peter Irvin (who wrote Starship Command) and Jeremy Smith (author of Thrust), it was published by Superior Software and later ported to the Commodore 64, Atari ST, Amiga and CD32, all by Audiogenic. Jeremy Smith is a Melbourne-based musician. ... Thrust is a computer game originally for the BBC Micro and Acorn Electron. ... Superior Software is a software publisher whose titles are mainly computer and video games. ... Commodore 64 (1982) The Commodore 64 (C64, CBM 64/CBM64, C=64) is a home computer with 64 kilobytes of RAM that was popular in the 1980s. ... The Atari 520 ST The Atari ST is a home/personal computer that was commercially popular from 1985 to the early 1990s. ... The Amiga is a family of home/personal computers originally developed by Amiga Corporation as an advanced game console. ... The AmigaCD32 was the first 32bit CD-ROM based game console. ... Audiogenic was one of the oldest UK game development companies, getting their start in 1987 and finally folding ten years later, in 1997. ...


The player takes the role of Mike Finn, ordered to the planet Phoebus to try and rescue a group of survivors from a psychotic scientist, Triax who appears briefly at the very start of the game removing a vital piece of equipment from Mike's ship. As with Elite a novella was included to set up the story. Elite is a seminal space trading computer game, originally published by Acornsoft in 1984 for the BBC Micro and Acorn Electron computers and subsequently ported to many others. ...


The game contains other characters to interact with as well as a physics model with gravity, interia, mass, explosions, shockwaves, water, earth, wind and fire. Energy is required to power your weapons and jetpack system and needs to be collected throughout the game. You cannot die, when reaching a point near death you are automatically teleported to locations you have set up, and ultimately to your orbiting ship, which means in many cases it is still possible to complete the game.


For the BBC Micro version an enhanced version was available for machines with more memory which included sampled sound effects. Cheat programs were created that took advantage of the object system of the game allowing you to fire, in addition to the standard bullets, boulders, grenades, and even clones of yourself.


External links

  • Exile tribute page
  • PC Version of Exile
  • Information on the Amiga Version of Exile

  Results from FactBites:
 
Exile tribute (250 words)
The computer game Exile was released for the 8-bit BBC Micro in 1988.
There is information on the authors, the game, the package and the various conversions which came with the game.
Exile is playable under emulation (presumably for those with 5.25" disc interfaces or the 3.5" version, or disc images) on the Acorn with Warm Silence Software's !6502emulator.
Exile (computer game) - Wikipedia, the free encyclopedia (429 words)
Exile III was also ported to Linux by a third party, although it does not seem to work as well as the Windows version run in WINE.
The first three of these games form a trilogy covering the exploits of the inhabitants of Exile, a vast series of underground caves populated by those banished by the Empire, rulers of the surface world, culminating in their eventually gaining the ability to return to the surface.
Blades of Exile consists of three short "scenarios" set after the main trilogy as well as an editor that allows players to create their own scenarios, which need not be set in the Exile game world at all.
  More results at FactBites »


 

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