| Far Cry | |
| | Developer(s) | Crytek | | Publisher(s) | Ubisoft | | Designer(s) | Crytek labs | | Engine | CryENGINE | | Latest version | 1.4 | | Release date(s) | March 23, 2004 (NA) | | Genre(s) | First-person shooter | | Mode(s) | Single player, multiplayer | | Rating(s) | DJCTQ: 16 anos ESRB: Mature (M) USK: Not free for minors PEGI: 16+ OFLC: MA15+ | | Platform(s) | Windows | | Media | CD or DVD | | System requirements | AMD Athlon or Pentium III 1 Gigahertz processor, 256 MB RAM, DirectX 9.0b or higher, Windows 98SE/2000/XP (Only), DirectX 9.0b compatible sound card, 4x DVD or 16x CD ROM, HDD 4 GB, 64 MB DirectX 9.0b compatible graphics card, Broadband 64 kbit/s upstream (512 kbit/s upstream for 8 players) | Far Cry is a first-person shooter computer game developed by Crytek Studios from Germany and published by Ubisoft on March 23, 2004 for Windows. Far Cry sold 730,000 units within four months of release[1] and has currently sold over 1 million copies worldwide. The game's story follows an ex-Special Forces man named Jack Carver, who is stranded on a mysterious archipelago in Micronesia. He is searching for a female journalist he was escorting after she went missing when their boat was destroyed by mercenaries. Rush is a Canadian rock band comprising bassist, keyboardist, and lead vocalist Geddy Lee, guitarist Alex Lifeson, and drummer and lyricist Neil Peart. ...
Snakes & Arrows track listing Far Cry (Track 1) Armor and Sword (Track 2) Far Cry is the first single of Rushs 2007 album Snakes & Arrows. ...
Far Cry box art This is the cover art for a video game. ...
A video game developer is a software developer (a business or an individual) that creates video games. ...
Crytek is a video game development company founded by Turkish brothers Avni and Faruk Yerli in 1999 and is located in Frankfurt, Germany. ...
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Ubisoft Entertainment (formerly Ubi Soft) is a computer and video game publisher and developer with headquarters in Montreuil, France. ...
A game designer is a person who designs games. ...
Crytek is a video game development company founded by Turkish brothers Avni and Faruk Yerli in 1999 and is located in Frankfurt, Germany. ...
A game engine is the core software component of a computer or video game or other interactive application with real-time graphics. ...
CryENGINE is a game engine used for the first-person shooter computer game Far Cry. ...
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In computer games and video games, single-player refers to the variant of a particular game where input from only one player is expected throughout the course of the gaming session. ...
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The DJCTQ, or Department of Justice, Rating, Titles and Qualification (Departamento de Justiça, Classificação, TÃtulos e Qualificação in Portuguese) rates movies and games in Brazil. ...
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Microsoft DirectX is a collection of application programming interfaces for handling tasks related to multimedia, especially game programming and video, on Microsoft platforms. ...
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Microsoft DirectX is a collection of application programming interfaces for handling tasks related to multimedia, especially game programming and video, on Microsoft platforms. ...
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A computer game is a game composed of a computer-controlled virtual universe that players interact with in order to achieve a defined goal or set of goals. ...
Crytek is a video game development company founded by Turkish brothers Avni and Faruk Yerli in 1999 and is located in Frankfurt, Germany. ...
Ubisoft Entertainment (formerly Ubi Soft) is a computer and video game publisher and developer with headquarters in Montreuil, France. ...
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Jack Carver is the protagonist and hero of the hit first person shooter PC and Xbox game Far Cry. ...
The Mergui Archipelago The Archipelago Sea, situated between the Gulf of Bothnia and the Gulf of Finland, the largest archipelago in the world by the number of islands. ...
On April 8, 2004, Ubisoft announced Far Cry Instincts for the Xbox, GameCube and PlayStation 2 systems. Far Cry Instincts graphically resembles Far Cry, but is more of an attempt to remake the game to satisfy the console shooter community. The PS2 and GC ports were later cancelled because the systems were not powerful enough to support the game. Far Cry Instincts is now exclusive to Xbox and was released to wide acclaim on September 27, 2005, in North America. Another version, Far Cry Instincts: Predator is also available for the Xbox 360. On March 28, 2006, Ubisoft released a sequel, Far Cry Instincts: Evolution for the Xbox, which was met with less enthusiasm than the first version of Far Cry. A game based on the franchise was released as part of Ubisoft's launch lineup for the Wii (Far Cry Vengeance). In the Wii version, the Wii Remote is used for many of the tasks assigned to buttons in previous iterations of the game, including driving vehicles, shooting, and running.[1] Far Cry 2 has been officially announced by Ubisoft, although it will not be developed by Crytek, but by Ubisoft's Montreal studio.[2] April 8 is the 98th day of the year (99th in leap years) in the Gregorian calendar. ...
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Far Cry Instincts is a video game developed and published by Ubisoft for the Xbox console. ...
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Far Cry Instincts is a video game developed and published by Ubisoft for the Xbox console. ...
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Far Cry Vengeance is a video game developed and published by Ubisoft for the Wii console. ...
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Far Cry 2 is an upcoming first person shooter published by Ubisoft and is the sequel to Far Cry, a game produced by developer Crytek. ...
[3]On September 1, 2007, Ubisoft released a single-player-only version of the game as ad-supported freeware on FilePlanet, but has temporarily been removed due to non-US residents downloading the game. The ad-only version was said to contain spyware but know it has been proven to be false. The multiplayer was very good, but the ad version only has single player so you do not have 1/3 of the game basically is the 244th day of the year (245th in leap years) in the Gregorian calendar. ...
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Plot Summary Jack Carver has left his mysterious and bitter past behind him and dropped out of society to run a boat-charter business in the South Pacific. He is hired by Valerie Constantine to take her secretly to an uncharted island in Micronesia. After Val is safely delivered to the island, Jack's boat is suddenly attacked by mercenaries. Jack manages to escape but is stranded thousands of miles away from home. With his only friend lost somewhere in the depths of the jungle, he must now find his way back to civilization. Jack Carver is the protagonist and hero of the hit first person shooter PC and Xbox game Far Cry. ...
With the help of a man named Doyle, Jack travels across the various islands, battling mercenaries in search for Val. Through encounters with the Trigens (genetically altered beasts) and information from Doyle, Jack soon discovers that the island is part of an experiment involving genetic modification. As the game progresses it becomes clear that the Trigens are becoming too large a problem for the mercenaries to handle, and that the experiments are not limited to just primate mutations, but moved on to mutating mercenaries. When Jack finally catches up with Val, she is being taken to another area by a helicopter. Jack attempts to stop the helicopter and Val manages to escape. After swimming to shore, Val reveals that she is an undercover CIA agent and is investigating Krieger's operations. Val then suggests that the two of them split up in order to better investigate the islands. The CIA Seal The Central Intelligence Agency (CIA) is an American intelligence agency, responsible for obtaining and analyzing information about foreign governments, corporations, and individuals, and reporting such information to the various branches of the U.S. Government. ...
After further exploration, Jack must again search for and rescue Val. This is made increasingly difficult as more Trigens have escaped, and have begun a revolt against the mercenaries on the island. As a result Krieger has called in elite mercenaries, and Jack must battle them to reach Val. After that they split up again, and reunite when Jack has killed the mercenary commander, Crowe. Information Crowe had with him indicates Krieger has a tactical nuke on the island. After the Department of Defense has supposedly analyzed the situation, Jack and Val steal a tactical nuclear weapon Krieger had intended to use as a last resort in covering his tracks, should his projects be investigated. Jack seems uncomfortable about setting off a nuclear weapon, but Val assures him "its only a tactical nuke, just enough to take out the factory and the base. By the time it goes off we'll be upwind and out of range." Before entering the factory Doyle warns that the mutagen might infect them when the blast goes off, and advises them to take some antidote before arming the nuke. Inside the factory, he directs them to inject themselves with serum from a red box with a biohazard symbol on it. They do so and arm the nuke, unaware that the serum they took is not the antidote. The nuke detonates directly behind Jack and Val exiting the factory, leaving them unconscious. While Jack and Val are unconscious, Krieger has visited the site, and abducted them. Jack wakes up on a helicopter with Krieger and Val, and is kicked off by an elite mercenary as Krieger says "survival of the fittest, good luck!" On the ground, he finds a rifle has been tossed out as well, with 10 bullets. The player, as Jack, now has to fight through the trigen infested area to rescue Val - for the third time - and escape the islands with his life. Upon reaching a mercenary weapons cache, Jack notices his arm is turning green. Doyle responds "The antidote should have been able to handle it, but the explosion could have saturated the air with mutagen. That's what happened to Dr. Krieger. He developed a serum to keep it from spreading, and he's still on the treatment." Jack is thus directed to find Krieger. However, once Jack reaches and defeats Krieger the plot twists. Jack asks a dying Krieger where the antidote is, and Krieger responds "Who infected you? The mutagen can only be administered through sub-dermal injection. I wish I could take credit, but I had no time to prepare the serum. You should turn out to be a beautiful specimen. Give it another hour... much less for her [Val]." Doyle comes up on the nearby volumetric display and says "The old man was always one for melodrama. Too bad he had no head for business," and reveals the 'antidote' they took earlier was a trick. He also remarks that "Working for the government taught me that where there's a weapon, there's money to be made." Jack threatens Doyle, who refuses to give them the real antidote, and then leaves Val at a dock with a Falcon .357 (high-power handgun) to find Doyle. After battling through a horde of Trigens angry at him for killing their "father" (Krieger - this is why Doyle needed Jack to kill Krieger), Jack catches up with Doyle and corners him. Doyle's last words were, "You don't understand. They sent me. They're all watching. They're always watching. You can't change this. You can't change the future," to which Jack replies, "Probably not, but I can make sure you're not a part of it!" and shoots Doyle, killing him. "Stupid bastard," Jack remarks. Jack then escapes just before the volcano in which Krieger's main offices were located erupts, and both he and Val are cured of the mutagen. The offices were completely destroyed by the explosion and he and Val sail off on the boat. The ending cutscene shows Val looking at a thick folder of papers and two CDs tied together labeled "Project Far Cry" (in French, it is labeled "Project Mutant").
Graphics Crytek developed a new game engine called "CryENGINE" for Far Cry. Reportedly, the game was born out of a technology demo called X-Isle: Dinosaur Island made by Crytek to showcase the capabilities of the NVIDIA GeForce 3. The game features relatively long view or draw distance, similar to Operation Flashpoint, but has a more advanced rendering system for vegetation. Also, all of the level territory is accessible to the player without loading pauses. The game engine features seamless transitions between indoor and outdoor areas (for which slightly different lighting and rendering models are utilised). A game engine is the core software component of a computer or video game or other interactive application with real-time graphics. ...
CryENGINE is a game engine used for the first-person shooter computer game Far Cry. ...
A technology demo is a prototype, rough example or an otherwise incomplete version of a product, put together with the primary purpose of showcasing the idea, performance, method or the features of the product. ...
The GeForce 3 (codenamed NV20) was NVIDIAs third-generation GeForce chip. ...
Draw distance is a computer graphics term, defined as the distance in a 3 dimensional scene that is still drawn by the rendering engine. ...
Vegetation is a general term for the plant life of a region; it refers to the ground cover provided by plants, and is, by far, the most abundant biotic element of the biosphere. ...
Graphically, the game makes extensive use of pixel shaders. For example, water shaders are frequently used throughout the levels and have a significant effect on visual quality. Vertex and pixel (or fragment) shaders are computer programs that run on a graphics card, executed once for every vertex or pixel in a specified 3D mesh. ...
Character detail is also improved thanks to Crytek's Polybump normal mapping technology. These effects are used extensively in both indoor and outdoor levels. Polybump is a normal mapping technology developed by Crytek in 2001 to enhance 3D-rendering quality without increasing the overhead in real time rendering. ...
Normal mapping used to re-detail simplified meshes. ...
The release of the 1.3 patch saw the introduction of HDR (High Dynamic Range) in the CryENGINE. It can only be enabled on a graphics card that supports Shader Model 3.0 and 64bit blending support. High dynamic range rendering (HDRR or HDR Rendering), also known as high dynamic range lighting, is the rendering of 3D computer graphics scenes by using lighting calculations done in a larger dynamic range. ...
The High Level Shader Language ( HLSL ) is a shader language developed by Microsoft for use with Direct3D, and is very similar to Cg. ...
Artificial intelligence Human enemies in the game exhibit advanced artificial intelligence (AI), which can be favourably compared to other shooters (though its capabilities make minor glitches more apparent). The enemies are capable of navigating the large levels, using vehicles when necessary. They are frequently visible patrolling, chatting with each other (CryTek wrote a lot of humorous dialog for mercenaries that provides a backstory, showing how players' actions affect the archipelago population), idling, fishing, fixing equipment, etc. One mercenary was seen doing push ups. They can call for reinforcements and execute coordinated attacks, outflanking and surrounding the player. Game AI refers to techniques used in computer and video games to produce the illusion of intelligence in the behavior of non-player characters (NPCs). ...
Shooter games cover a fairly broad spectrum of sub-genres that have the commonality of controlling a character who is usually armed with a firearm that can be freely aimed. ...
The Trikke is a Human Powered Vehicle (HPV) This article is about the means of transport. ...
Fishing is the activity of hunting for fish by hooking, trapping, or gathering. ...
The tropical jungle provides a lot of concealment and the game allows the player to use it to hide from the enemies. These enemies don't know the position of the player unless they see or hear him, but notably, they can remember his last known position and go there to investigate. On the other hand, the player is able to track the position of all enemies on an onscreen radar screen that are sighted and marked through the special binoculars found early in the game. Far Cry's AI is scripted, but not scripted to the point such that the enemies can only follow one path. Crytek had decided to make the AI as such because of the open environment of Far Cry. Over scripted AI would allow the player to pass easily by approaching from a path not covered in the script, messing up the enemies and letting the player move through the game with relative ease. With the AI that Crytek instead made, the enemies now react dynamically to the player's tactics and actions. For example, if the player was hiding in a bush and fired on a mercenary, the mercenary, unable to return fire because the player's position is not known, would crouch and quickly sneak towards cover. The tropics are the geographic region of the Earth centered on the equator and limited in latitude by the two tropics: the Tropic of Cancer in the north and the Tropic of Capricorn in the southern hemisphere. ...
Look up hiding in Wiktionary, the free dictionary. ...
Binoculars A set of binoculars (from Latin, bi-, two-, and oculus, eye) is a hand-held tool used to magnify distant objects by passing the image through two adjacent series of lenses, and erecting prisms. ...
AI movement area and cover are defined in the level design. Without this definition set by the designer the enemies are far less effective against the player. They will also not move as realistically as would otherwise be expected.
Gameplay The game was notable for its open ended structure, providing a multitude of ways to complete a given objective. It incorporates a mix of arcade-like and realistic gameplay, forcing the player to effectively use cover while still allowing an upfront approach. For instance, there are no forced stealth segments and setting off an alarm would not result in mission failure. This article does not cite any references or sources. ...
The ragdoll physics are not limited to corpses. It is possible to throw rocks at either Valerie (a character you meet later in the game) or mercenaries who have fallen into water and can't return fire. The rocks damage them and make them move realistically according to the place the rock was thrown at. Dead fish also have ragdoll effects, slashing at one with a machete would make it fly around realistically. The boars also have similar effects. This does not cite its references or sources. ...
However, Far Cry was criticised for being poorly balanced. The difficulty increased sharply in the later levels with the introduction of incredibly tough creatures created by the game's villain, causing many problems when combined with the game's "checkpoint" saving system, which eliminated manual saving. The increased difficulty required stealth and precision to even up the odds against the player, but many found being forced to replay the same sections over and over tedious or frustrating. The promised quicksave-update was never widely publicised, however it can be activated by bringing down the console (pressing ~), and typing "save_game filename" and you can later load it with "load_game filename". âBad guyâ redirects here. ...
German release controversy Although the game was developed by a German company, it was subject to one of the most heated controversies about video games in Germany. Upon release of the demo version in March 2004, the Bundesprüfstelle für jugendgefährdende Medien und Schriften found the violence level of the game (including gore and ragdoll physics) to be too high even for adults and quickly indexed the demo. The full version had most of that violence edited out (e.g. removed ragdoll behaviour of corpses), nevertheless it received a "Not suitable under 18" rating. A storm of indignation broke out. However, German gamers found out only days after the release that a slight modification of some files in the game's directory brought back most of the original gore. The first issue of Far Cry was also indexed, and several weeks later a new version followed with the same censored content but without the possibility to revert the changes. This version (also rated "Not under 18") is now for sale and can be recognized by the note on the cover saying "Deutsche Version" (German version). This article does not cite any references or sources. ...
Multiplayer Multiplayer is available in 3 different modes. - FFA or "Free For All" - score points by killing other opponents
- TDM or "Team Death Match" - score points by killing opponents in the other team
- Assault - a type of game where the attacking team must capture 3 enemy bases, one after another. The defending team must repel the enemy until the timer runs out. Victory is awarded to the team who fulfilled their mission.
Level Editor The game engine features a built-in real-time Sandbox Editor that makes creating large outdoor levels easier, circumventing the need to load the game to test a custom level, or to see the in-game effects of any changes. This enabled CryTek designers to add much detail to levels, creating many different paths while reducing the time spent on level design. It also allows the player to choose more approaches to solving goals, providing a more open and non-linear experience. The SDK (software development kit) and the FarCry modding community can be found at the webpage crymod.com [2]. Sandbox is the level editor included with the game Far Cry that enables the construction of maps and modifications (â modsâ) for the CryENGINE 3D environment technology. ...
Level design or game mapping is the creation of levelsâlocales, stages, or missionsâfor a video game (such as a console game or computer game). ...
A software development kit (SDK or devkit) is typically a set of development tools that allows a software engineer to create applications for a certain software package, software framework, hardware platform, computer system, video game console, operating system, or similar. ...
Modding is a slang expression that is derived from the verb, modify, and the noun, modification. The term can refer to the act of modifying a piece of hardware or software to perform a function not intended by someone with legal rights concerning that modification. ...
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Game-to-film Adaptation -
Far Cry is the film adaptation of the video game. The game-to-film enthusiast Uwe Boll (Alone in the Dark, House Of The Dead) gained the rights to a Far Cry movie, purportedly even before the game was released. Far Cry is a 2008 film adapted from the video game Far Cry. ...
Film adaptation is the transfer of a written work to a feature film. ...
Uwe Boll (pronounced []), born June 22, 1965 in Wermelskirchen, Germany) is a German director, producer and screenwriter of films often adapted from video games. ...
This article does not cite any references or sources. ...
House of The Dead is the film adaptation of the light gun arcade game video game of the same name. ...
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System Requirements Minimum: Recommended: // An operating system (OS) is the software that manages the sharing of the resources of a computer. ...
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Look up RAM, Ram, ram in Wiktionary, the free dictionary. ...
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An expansion card (also expansion board, adapter card or accessory card) in computing is a printed circuit board that can be inserted into an expansion slot of a computer motherboard to add additional functionality to a computer system. ...
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Typical hard drives of the mid-1990s. ...
Broadband in telecommunications is a term that refers to a signaling method that includes or handles a relatively wide range of frequencies, which may be divided into channels or frequency bins. ...
There is also a free patch for the game to upgrade to the 64-bit edition. This version only works with a 64-bit CPU and Windows XP Professional x64 Edition, although an aftermarket patch has been released to convert the 64-bit features to 32-bit systems. The 64-bit enhancements include bumpmapped rockface textures, increased environment activity (extra birds, insects), as well as some 64-bit-specific improvements. Several new maps were also added. Advanced Micro Devices, Inc. ...
Athlon is the brand name applied to a series of different x86 processors designed and manufactured by AMD. The original Athlon, or Athlon Classic, was the first seventh-generation x86 processor and, in a first, retained the initial performance lead it had over Intels competing processors for a significant...
Intel Corporation (NASDAQ: INTC, SEHK: 4335), founded in 1968 as Integrated Electronics Corporation, is an American multinational corporation that is best known for designing and manufacturing microprocessors and specialized integrated circuits. ...
The Pentium 4[1] brand refers to Intels mainstream desktop and mobile single-core CPUs (introduced on November 20, 2000[2]) with the seventh-generation NetBurst architecture, which was the companys first all-new design since the Intel P6 of the Pentium Pro branded CPUs of 1995. ...
NVIDIA GeForce FX logo The famous Dawn demo was released by NVIDIA to showcase pixel and vertex shaders effects of the GeForce FX Series The GeForce FX (codenamed NV30) is a graphics card in the GeForce line, from the manufacturer NVIDIA. // Overview NVIDIAs GeForce FX series is the fifth...
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ATI Radeon is a brand of graphics processing units (GPU) that has been manufactured by ATI Technologies since 2000 and the successor to their Rage line. ...
The Sound Blaster logo The Sound Blaster family of sound cards was for many years the de facto standard for audio on the IBM PC compatible system platform, before PC audio became commoditized, and backward-compatibility became less of a feature. ...
DVD is an optical disc storage media format that is used for playback of movies with high video and sound quality and for storing data. ...
The CD-ROM (an abbreviation for Compact Disc Read-Only Memory (ROM)) is a non-volatile optical data storage medium using the same physical format as audio compact discs, readable by a computer with a CD-ROM drive. ...
Microsoft Windows XP Professional x64 Edition released on April 25, 2005 by Microsoft is a variation of the Windows XP operating system for x86-64 personal computers. ...
References Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ...
is the 214th day of the year (215th in leap years) in the Gregorian calendar. ...
External links | | | Far Cry • Instincts • Evolution • Predator • Vengeance • Far Cry 2 Far Cry (film) Jack Carver The Far Cry series is a line of first person shooter computer and video game that follow Jack Carver. ...
Far Cry Instincts is a video game developed and published by Ubisoft for the Xbox console. ...
Far Cry Vengeance is a video game developed and published by Ubisoft for the Wii console. ...
Far Cry 2 is an upcoming first person shooter published by Ubisoft and is the sequel to Far Cry, a game produced by developer Crytek. ...
Far Cry is a 2008 film adapted from the video game Far Cry. ...
Jack Carver is the protagonist and hero of the hit first person shooter PC and Xbox game Far Cry. ...
| | | | Far Cry • Crysis CryENGINE • CryENGINE2 Crytek is a video game development company founded by Turkish brothers Avni and Faruk Yerli in 1999 and is located in Frankfurt, Germany. ...
This article is about computer and video games. ...
For the particle accelerator, see CRYSIS. Crysis is an upcoming science fiction first-person shooter computer game that is currently in development by German developer Crytek. ...
CryENGINE is a game engine used for the first-person shooter computer game Far Cry. ...
CryENGINE2 is a game engine. ...
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