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Encyclopedia > Final Fantasy IV

Final Fantasy IV

Original Japanese Super Famicom cover
Developer(s) Square
Publisher(s) Super NES
JP Square
NA Square Soft, Inc.
PlayStation
JP Square
NA Square Electronic Arts
PAL SCE Europe
Game Boy Advance
JP Square Enix
NA Nintendo of America
AUS Nintendo of Australia
EU Nintendo of Europe
Nintendo DS
JP Square Enix
Designer(s) Hironobu Sakaguchi (director, original concept)
Takashi Tokita (scenario writer,[1] lead designer)
Nobuo Uematsu (composer)
Yoshitaka Amano (image designer, character designer, title logo designer)
Series Final Fantasy
Platform(s) Super Nintendo Entertainment System, PlayStation, WonderSwan Color, Game Boy Advance, Nintendo DS
Release date Super NES
JP July 19, 1991
NA November 23, 1991
PlayStation
JP March 21, 1997
NA June 29, 2001
PAL May 17, 2002
WonderSwan Color
JP March 28, 2002
Game Boy Advance
JP December 15, 2005
NA December 12, 2005
AUS February 23, 2006[2]
EU June 2, 2006
Nintendo DS
JP December 20, 2007
NA July 22, 2008[3]
Genre(s) Console role-playing game
Mode(s) Single-player, multiplayer
Rating(s) PlayStation
ELSPA: 11+
ESRB: T (Teen) (13+)
OFLC: M15+
USK: 12+
Game Boy Advance
CERO: All ages
ESRB: E10+ (Everyone 10 and older)
Media 8 megabit cartridge (SNES)
1 CD-ROM (PlayStation)
64 megabit cartridge (GBA)
1024 megabit cartridge (Nintendo DS)

Final Fantasy IV (ファイナルファンタジーIV Fainaru Fantajī Fō?) is a console role-playing game developed and published by Square (now Square Enix) in 1991 as a part of the Final Fantasy series. The game was originally released for the Super Famicom in Japan, but has been ported with minor changes to the Super Nintendo Entertainment System as well as by TOSE to the Sony's PlayStation, Bandai's WonderSwan Color, and Nintendo's Game Boy Advance. In May 2007, Square Enix announced that it was developing a remake of the game for the Nintendo DS.[4] The game was originally titled "Final Fantasy II" during its initial release in North America, but later localizations used the original title. Box art for Final Fantasy IV (SFC) This is the cover art for a video game. ... A video game developer is a software developer (a business or an individual) that creates video games. ... Square Company, Limited ) was a Japanese video game company founded in September of 1983 by Masafumi Miyamoto and Hironobu Sakaguchi. ... This article is about the country in East Asia. ... North American redirects here. ... This article is about the country in East Asia. ... North American redirects here. ... Square Electronic Arts L.L.C., also known as Square EA, was a joint venture between console video game developers Square Co. ... Television system by country The PAL region is a video game publication territory which covers Australia, New Zealand, and varying European countries. ... Sony Computer Entertainment, Inc. ... This article is about the country in East Asia. ... SQUARE ENIX (Japanese: スクウェア・エニックス) is a Japanese producer of popular video games and manga. ... North American redirects here. ... For the video game system, see Nintendo Entertainment System. ... Australasia Australasia is a term variably used to describe a region of Oceania: Australia, New Zealand, and neighbouring islands in the Pacific Ocean. ... This article is about the country in East Asia. ... A game designer is a person who designs games. ... Hironobu Sakaguchi ) (born November 25, 1962) is a Japanese game designer, game director and game producer. ... A game director is a person who is in-charge of significant creative aspects of a video game. ... An editor has expressed a concern that the subject of the article does not satisfy the notability guideline for Biographies. ... A scenario (from the Italian, that which is pinned to the scenery) is a brief description of an event or a series of events. ... A game designer is a person who designs games. ... Nobuo Uematsu , born March 21, 1959) is a Japanese composer of video game music, and one of the most well-known, prolific, and versatile in the field. ... A composer is a person who writes music. ... Yoshitaka Amano (天野 喜孝 Amano Yoshitaka, originally 天野 嘉孝 (pronounced the same), born July 28, 1952) is a Japanese artist, best known for his illustrations for Vampire Hunter D and for his character designs for the video game series Final Fantasy. ... Characterization is the process of creating characters in fiction, often those who are different from and have different beliefs than the author. ... This article is about the Final Fantasy franchise. ... In computing, a platform describes some sort of framework, either in hardware or software, which allows software to run. ... The Super Nintendo Entertainment System or Super NES (also called SNES and Super Nintendo) was a 16-bit video game console released by Nintendo in North America, Europe, Australasia, and Brazil between 1990 and 1993. ... For other uses, see PlayStation (disambiguation). ... The WonderSwan Color is a handheld game console designed by Bandai. ... “GBA” redirects here. ... The Nintendo DS (sometimes abbreviated NDS or more commonly DS) is a handheld game console developed and manufactured by Nintendo. ... This article is about the country in East Asia. ... is the 200th day of the year (201st in leap years) in the Gregorian calendar. ... Year 1991 (MCMXCI) was a common year starting on Tuesday (link will display full calendar) of the Gregorian Calendar. ... North American redirects here. ... is the 327th day of the year (328th in leap years) in the Gregorian calendar. ... Year 1991 (MCMXCI) was a common year starting on Tuesday (link will display full calendar) of the Gregorian Calendar. ... This article is about the country in East Asia. ... is the 80th day of the year (81st in leap years) in the Gregorian calendar. ... For the band, see 1997 (band). ... North American redirects here. ... is the 180th day of the year (181st in leap years) in the Gregorian calendar. ... This article is about the year. ... Television system by country The PAL region is a video game publication territory which covers Australia, New Zealand, and varying European countries. ... is the 137th day of the year (138th in leap years) in the Gregorian calendar. ... Also see: 2002 (number). ... This article is about the country in East Asia. ... is the 87th day of the year (88th in leap years) in the Gregorian calendar. ... Also see: 2002 (number). ... This article is about the country in East Asia. ... is the 349th day of the year (350th in leap years) in the Gregorian calendar. ... Year 2005 (MMV) was a common year starting on Saturday (link displays full calendar) of the Gregorian calendar. ... North American redirects here. ... is the 346th day of the year (347th in leap years) in the Gregorian calendar. ... Year 2005 (MMV) was a common year starting on Saturday (link displays full calendar) of the Gregorian calendar. ... Australasia Australasia is a term variably used to describe a region of Oceania: Australia, New Zealand, and neighbouring islands in the Pacific Ocean. ... is the 54th day of the year in the Gregorian calendar. ... Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ... is the 153rd day of the year (154th in leap years) in the Gregorian calendar. ... Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ... This article is about the country in East Asia. ... is the 354th day of the year (355th in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... North American redirects here. ... is the 203rd day of the year (204th in leap years) in the Gregorian calendar. ... 2008 (MMVIII) is the current year, a leap year that started on Tuesday of the Anno Domini (or common era), in accordance to the Gregorian calendar. ... Further information: Game classification Video games are categorized into genres based on their gameplay interaction. ... This article does not cite any references or sources. ... This article does not cite any references or sources. ... A video game content rating system is a system used for the classification of video games into suitability-related groups. ... The Entertainment and Leisure Software Publishers Association (or ELSPA) is an organisation set up in 1989 by British software publishers. ... The ESRBs logo. ... The Office of Film and Literature Classification is a statutory censorship and classification body which provides day to day administrative support for the Classification Board which classified films, video games and publications in Australia, and the Classification Review Board which reviews films, computer games and publications when a valid application... The USKs official logo. ... This article or section is incomplete and may require expansion and/or cleanup. ... The ESRBs logo. ... The Megabit is a unit of information storage, abbreviated Mbit or sometimes Mb. ... Cartridge for the VIC 20 homecomputer In various types of electronic equipment, a cartridge can refer one method of adding different functionality or content (e. ... The CD-ROM (an abbreviation for Compact Disc Read-Only Memory (ROM)) is a non-volatile optical data storage medium using the same physical format as audio compact discs, readable by a computer with a CD-ROM drive. ... This article does not cite any references or sources. ... Square Company, Limited ) was a Japanese video game company founded in September of 1983 by Masafumi Miyamoto and Hironobu Sakaguchi. ... SQUARE ENIX (Japanese: スクウェア・エニックス) is a Japanese producer of popular video games and manga. ... Notable events of 1991 in computer and video games. ... This article is about the Final Fantasy franchise. ... This article should be merged with Super Nintendo Entertainment System The Super Famicom design differed from that of the American SNES, though the controllers are almost the same. ... The Super Nintendo Entertainment System or Super NES (also called SNES and Super Nintendo) was a 16-bit video game console released by Nintendo in North America, Europe, Australasia, and Brazil between 1990 and 1993. ... TOSE Software Co. ... Sony Computer Entertainment, Inc. ... For other uses, see PlayStation (disambiguation). ... This article is about the Japanese toy manufacturer. ... The WonderSwan Color is a handheld game console designed by Bandai. ... For the video game system, see Nintendo Entertainment System. ... “GBA” redirects here. ... Final Fantasy IV ) is an enhanced remake of the original Final Fantasy IV, which was released in 1991. ... The Nintendo DS (sometimes abbreviated NDS or more commonly DS) is a handheld game console developed and manufactured by Nintendo. ... North American redirects here. ...


The player takes the role of Cecil, a Dark Knight from the kingdom of Baron, on his journey to save the world from the evil Golbez. Struggling to prevent Golbez from acquiring powerful Crystals, Cecil learns of his heritage and travels through three realms to battle Golbez's minions. His lover, best friend, and other warriors join him for the adventure.[5]


Final Fantasy IV introduced innovations that became staples of the Final Fantasy series and role-playing games in general.[6][7] Its "Active Time Battle" system was used in six subsequent Final Fantasy games. Its character-driven plot, use of the new technologies (such as Mode 7) and critically acclaimed score by Nobuo Uematsu have prompted critics to consider Final Fantasy IV one of the greatest games of all time.[8] The term Mode 7 originated on the Super NES video game console, on which it describes a simple texture mapping graphics mode that allows a background layer to be rotated and scaled. ... Nobuo Uematsu , born March 21, 1959) is a Japanese composer of video game music, and one of the most well-known, prolific, and versatile in the field. ...

Contents

Gameplay

A battle scene from the Super Nintendo version of the game: the party engages a Blue Dragon on the Moon
A battle scene from the Super Nintendo version of the game: the party engages a Blue Dragon on the Moon

In Final Fantasy IV, the player controls a large cast of characters and completes quests to advance the story. Characters move and interact with people and enemies on a field map, which may represent a variety of settings, such as towers, caves, and forests. Travel between areas occurs on a world map. The player can use towns to replenish strength, buy equipment, and discover clues about their next destination.[5] Conversely, the player fights monsters at random intervals on the world map and in dungeons. In battle, the player has the option to fight, use magic or an item, retreat, change character positions, parry, or pause. Certain characters have special options.[5] Player characters and monsters have HP or hit points (represented by a numerically based life bar); attacks reduce hit points until none are left, at which point the character faints or the monster dies. If all characters are defeated, the game must be restored from a saved game file.[5] The player can restore the characters' hit points by having them sleep in an inn or use items in the party's inventory, such as a Potion. Equipment (such as swords and armor)bought in towns or found in dungeons can be used to increase damage inflicted on monsters or minimize received damage.[5] The player can choose whether characters appear on the front line of a battle or in reserve. A character's placement impacts distribution of damage received and inflicted.[5] The game's story is linear—the player can usually advance the game through only one path, although limited side quests are available.[9] Image File history File links Ff4wiki. ... Image File history File links Ff4wiki. ... A random encounter is a feature commonly used in hack and slash role-playing games and computer and video games whereby encounters with non-player character (NPC) enemies or other dangers occur sporadically and at random. ... This article or section does not cite its references or sources. ... Screenshot of Metal Gear Solid. ... In computer and video games, linearity denotes that the objectives of the game must be completed in a fixed sequence whereas non-linearity means that the player always has multiple choices. ... A quest in a gaming context, especially in MMORPGs, is generally a task or series of tasks, which a player or group of players may complete in order to gain a reward. ...


Final Fantasy IV introduced Square's Active Time Battle (ATB) system designed by Hiroyuki Ito, who was one of the battle designers with Kazuhiko Aoki and Akihiko Matsui, which differed from the turn-based designs of previous RPGs.[10] The ATB system centers around the player inputting orders for the characters in real time during battles.[11] An important precedent, ATB was used in many subsequent Square games. Each character is balanced through certain strengths and weaknesses; for instance, a strong magic user may have low defense, while a physical fighter may have low agility. Like other Final Fantasy games, characters gain new, more powerful abilities with battle experience. Magic is classified as either "White" for healing and support; "Black" for offense; or "Summon" (or "call") for summoning monsters to attack or carry out specialized applications.[5] A fourth type—"Ninjutsu"—consists of support and offensive magic and is available to only one character. Magic users, who account for eight of twelve playable characters, gain magic spells at preprogrammed experience levels or fixed story events. The developers have balanced point gains, items, and rewards to eliminate long sessions of gaining levels.[6] Due to the Super Nintendo's greater processing power, Final Fantasy IV contains graphics improved over past Final Fantasy titles and concurrent Super Nintendo games.[12] The game employs the Super Nintendo's Mode 7 technology to give enhanced magic spell visuals and to make airship travel more dramatic by scaling and tilting the ground for a bird's eye view. Square Enix (formally Square Co. ... Hiroyuki Itō (JP:伊藤 裕之) is a game director and designer for Square Enix, and is most known for his work in the role-playing game series, Final Fantasy. ... Kazuhiko Aoki (青木 和彦 Aoki Kazuhiko) (born November 6, 1961), also known as K. Aoki, is a well renowned Japanese video game creator and producer, and one of the original game developers of Square Co. ... Akihiko Matsui was a battle designer for the Square Co. ... Edea using an Ice-based limit break, Ice Strike in Final Fantasy VIII Magic is one of the two principal forms of attack in Square Enixs (formerly Square Co. ... Edea using an Ice-based limit break, Ice Strike in Final Fantasy VIII Magic is one of the two principal forms of attack in Square Enixs (formerly Square Co. ... Edea using an Ice-based limit break, Ice Strike in Final Fantasy VIII Magic is one of the two principal forms of attack in Square Enixs (formerly Square Co. ... In several instalments of the Final Fantasy series of role-playing games by Square Enix, classes (jobs) are roles assigned to playable characters that determine the characters proficiencies. ... The term Mode 7 originated on the Super NES video game console, on which it describes a simple texture mapping graphics mode that allows a background layer to be rotated and scaled. ... The games in the Final Fantasy series often features different types of transportation, but the most significant is the airship. ...


Plot and setting

Most of Final Fantasy IV takes place on Earth, also known as the Blue Planet,[13] which consists of an upper world (or Overworld) and an underground world (or Underworld). The Overworld consists of territories populated by different character classes from the series. The Underworld is primarily inhabited by dwarves and is covered in rock and magma. A red, artificial moon orbits the planet, upon which two races, the Lunarians and the Hummingway live. A second, natural moon orbits as well, though it is never visited in the game. Travel among the three realms is accomplished through airships. This article is about Earth as a planet. ... In computer and video games, the overworld generally refers to an out-door or world map section of the game, as opposed to a dungeon or level. In a typical RPGs, the player can usually save their game whenever they like, and will usually have a different appearance (to reflect... In several instalments of the Final Fantasy series of role-playing games by Square Enix, classes (jobs) are roles assigned to playable characters that determine the characters proficiencies. ... Magma is molten rock located beneath the surface of the Earth (or any other terrestrial planet), and which often collects in a magma chamber. ... Though each Final Fantasy story is independent, many themes and elements of gameplay recur throughout the series. ...


Races

Besides the humans and dwarves, there are two other important races in Final Fantasy IV:


The Hummingway are a race from the Moon. Their appearance is characterized by blue and yellow clothing with turbans on their heads, however, some appear in pink and white. Most of them only speak in humming noises. One notable Hummingway is named Namingway, and appears in most towns offering to change the names of the characters who talk to him. In Final Fantasy IX, the player can find the Namingway card in Kuja's castle, or win it from Mario in the card arena. This card allows players to rename their characters.


The Lunarians are a race of human-like wizards. They came from a planet between Mars and Jupiter, which was destroyed and became the asteroid belt. Sometimes, they are identified by a moon-shape crest on their foreheads. They created Earth's second moon, where they sleep until they believe the time is right for Earthlings and Lunarians to co-exist in harmony. The only known full-blood Lunarians are FuSoYa, the guardian of the Lunarians, Zemus, a restless Lunarian who plans on destroying life on Earth so he, alone, can inhabit the planet, and KluYa, who is believed to be the first Lunarian to interact with humans. In fact, KluYa fell in love with a human, and had at least two sons with her: Cecil, the main character of the game, and Golbez, the villain controlled by Zemus for most of the game. Adjectives: Martian Atmosphere Surface pressure: 0. ... For other uses, see Jupiter (disambiguation). ... For other uses, see Asteroid (disambiguation). ...


Characters

Development sketch by Yoshitaka Amano of the character Kain
Development sketch by Yoshitaka Amano of the character Kain

Final Fantasy IV offers twelve playable characters, each with a unique character class. The hero, Cecil Harvey, is a Dark Knight of Baron who serves the king alongside his childhood friend Kain Highwind. Kain was once asked to become a Dark Knight, but instead followed his father's example and became a Dragoon. Rosa Farrell is the heroine and Cecil's girlfriend; she became a white mage and archer to protect Cecil as her mother protected her father. Cecil is the captain of the "Red Wings", an elite air force unit constructed by his friend, the engineer Cid Pollendina. Image File history File links FFIVkain. ... Image File history File links FFIVkain. ... Yoshitaka Amano (天野 喜孝 Amano Yoshitaka, originally 天野 嘉孝 (pronounced the same), born July 28, 1952) is a Japanese artist, best known for his illustrations for Vampire Hunter D and for his character designs for the video game series Final Fantasy. ... This article is about a concept in role-playing games. ... In several instalments of the Final Fantasy series of role-playing games by Square Enix, classes (jobs) are roles assigned to playable characters that determine the characters proficiencies. ... In several instalments of the Final Fantasy series of role-playing games by Square Enix, classes (jobs) are roles assigned to playable characters that determine the characters proficiencies. ... In several instalments of the Final Fantasy series of role-playing games by Square Enix, classes (jobs) are roles assigned to playable characters that determine the characters proficiencies. ... In several instalments of the Final Fantasy series of role-playing games by Square Enix, classes (jobs) are roles assigned to playable characters that determine the characters proficiencies. ... In several instalments of the Final Fantasy series of role-playing games by Square Enix, classes (jobs) are roles assigned to playable characters that determine the characters proficiencies. ...


During his quest, Cecil is joined by others. Kain joins very quickly, but is separated from Cecil soon afterwards. Rydia, a young Summoner from the village of Mist, joins shortly after Kain leaves. Cecil gains her trust by saving her life. Tellah is a legendary sage of Mysidia; he is very protective of his daughter Anna. Edward Chris von Muir, the prince of Damcyan, pursues her courtship and travels disguised as a bard. Yang Fang Leiden is the well-mannered head of the Monks of Fabul. Palom and Porom are twin wizards from Mysidia who assist Cecil in a difficult trial. Edward "Edge" Geraldine is the rowdy Ninja prince of Eblan who has a crush on Rydia. Lastly, FuSoYa is the guardian of the Lunarians during their long sleep. Look up sage in Wiktionary, the free dictionary. ... In several instalments of the Final Fantasy series of role-playing games by Square Enix, classes (jobs) are roles assigned to playable characters that determine the characters proficiencies. ...

Dark Knight Cecil and his crew aboard a Red Wing airship
Dark Knight Cecil and his crew aboard a Red Wing airship

Image File history File links Final Fantasy IV (JAP) beginning Airship. ... Image File history File links Final Fantasy IV (JAP) beginning Airship. ...

Story

Final Fantasy IV begins with the unmatched monarchy of Baron[14] using the Red Wings to attack peaceful nations and find four powerful Crystals that correspond to the classical elements. Cecil questions the king's motives after stealing the Water Crystal from the wizards' town of Mysidia, murdering several in the process.[15] He is stripped of his rank and sent with Kain to deliver a package to the Village of Mist.[16] To reach the mountain valley where the Village is located, the two traverse the Mist Cave and defeat the Mist Dragon that guards it. Upon reaching the village, they discover the package is actually a bomb, which explodes, resulting in the destruction of the town and the death of many of its inhabitants. In the ensuing chaos, Cecil and Kain encounter Rydia, a young female survivor standing over her mother's body. Rydia's mother was spiritually connected to the Mist Dragon; the dragon's death ended her life as well.[17] The infuriated girl summons a monster to attack Cecil and Kain; it causes an earthquake, which cuts off the route back to Baron and knocks the three unconscious. When Cecil awakens, he discovers that Kain has disappeared and the girl is injured. He carries her through a desert to an inn at the oasis town of Kaipo. For the documentary series, see Monarchy (TV series). ... Many ancient philosophies used a set of archetypal classical elements to explain patterns in nature. ... // The following is a list of non-sentient creatures from the Final Fantasy series and the titles in which they appear. ...


Soldiers from Baron arrive in the night to abduct the girl on orders from the king of Baron to kill all Summoners,[18] and Cecil defeats them; impressed, Rydia joins him. While in Kaipo, Cecil discovers a bedridden Rosa; searching for Cecil, she had contracted Desert Fever, curable only by a "Sand Ruby" located in the Antlion's nest. Access to the Antlion's lair is controlled by the Kingdom of Damcyan, so Cecil and Rydia travel north to Castle Damcyan. Along the way they meet Tellah, a sage, in the waterway, who is also travelling to Damcyan in search of his daughter Anna, who ran off there with a bard.[19] The three arrive just in time to witness the Red Wings bombard the castle. In investigating the ruins of the castle, they discover that Anna was killed in the assault; Tellah blames her death on her lover, Prince Edward,[20] the smitten bard. Edward explains that a warrior named Golbez orchestrated the attack and stole Damcyan's Fire Crystal,[21] prompting Tellah to leave the party to seek vengeance on Golbez for Anna's death.[22] Edward joins Cecil and Rydia and helps them retrieve the Sand Ruby.


At Kaipo, the revived Rosa joins the party; they resolve to go to Fabul to protect the Wind Crystal from being stolen by Golbez and the Red Wings. While crossing Mt. Hobs they encounter Yang, the head of the Fabul Monks, being ambushed by Golbez's monsters; the party helps him fight them off. Yang requests Cecil's help in defending Fabul after they inform him of Golbez's plot.[23] The Red Wings attack Castle Fabul and Cecil's party falls back to the Wind Crystal's room. There, Cecil is confronted by his friend Kain and learns Kain is allied with Golbez. Kain challenges and defeats Cecil in a duel.[24] Golbez arrives, kidnaps Rosa, and steals the Wind Crystal. The next morning, the party concludes that they will need an airship to confront Golbez's Red Wings. They decide to sneak into Baron to acquire an airship from Cid.[25] Yang charters a ship to take Cecil, Edward, Rydia, and himself to Baron. While sailing, however, they are attacked by the sea monster Leviathan and the ship sinks. This article is about the biblical creature. ...


Cecil awakens alone on a beach near Mysidia, where he is met with contempt by the town's wizards for stealing the Water Crystal earlier.[26] However, the Mysidian elder understands Cecil's plight, and tells him that to defeat Golbez, Cecil must climb Mt. Ordeals, surrender his dark sword and become a Paladin.[27] The elder sends twin wizards Palom and Porom to assist and spy on Cecil.[28] On the mountain, they encounter Tellah, who is searching for the legendary spell Meteor to defeat Golbez.[29] Golbez attempts to stop the party by sending Scarmiglione, the Fiend of Earth, to stop them, but the party defeats the demon, Cecil completes the trials, and becomes a Paladin; Tellah also learns the secret of Meteor.


Upon returning to Mysidia, the town elder is impressed that Cecil successfully became a Paladin and allows him the use of the "Serpent Path," a teleporter that takes the party to Baron. There, Cecil learns that Cid has been arrested and Yang brainwashed into the service of Baron. After helping Yang recover, Cecil, Yang, and the others infiltrate the castle and discover that the king is actually the Fiend of Water, Cagnazzo.[30] After defeating him, Cid is freed and takes Cecil and his friends to his newest airship. Before dying, Cagnazzo causes the walls of the castle to move with the intent of crushing the party. Palom and Porom petrify themselves to halt the trap.[31]

Cecil on the World Map outside of Baron
Cecil on the World Map outside of Baron

Cecil takes command of the airship and is met at takeoff by the brainwashed Kain, who demands Cecil retrieve the final Crystal in exchange for Rosa's life.[32] Cecil heads for Troia, where the Earth Crystal is enshrined. He learns the Crystal was stolen by the Dark Elf, and his friends and he retrieve it. Kain leads the group to the Tower of Zot, where Rosa is imprisoned. At the tower's summit, Golbez takes the Crystal and attempts to flee. Tellah tries to kill Golbez by using Meteor. The spell kills Tellah and weakens Golbez, shattering his control over Kain's mind.[33] Kain helps Cecil rescue Rosa and, after defeating the Fiend of Wind, Barbariccia, the party escapes to Baron. Image File history File links FFIV_overworld_map. ... Image File history File links FFIV_overworld_map. ...


In Baron, Kain reveals that Golbez must also obtain four subterranean "Dark Crystals" to achieve his goal.[34] Cecil swears to defend the Crystals; Kain gives him a "Magma Rock" he obtained while in the service of Golbez, which opens a passage to the Underworld. They fly through the opening, but their airship is soon damaged while caught in the cross-fire of a battle between the Dwarves' tanks and the airships of the Red Wings, forcing it to crash outside the Castle of Dwarves. King Giott of the dwarves accepts Cecil's offer to guard the Crystals. Cid departs to repair and upgrade the airship; soon after he leaves, Cecil, Rosa, Yang, and Kain discover Golbez has infiltrated the dwarves' crystal room and try to stop his theft of the Crystal. During the battle they are joined by Rydia, who was sucked into the Underworld by Leviathan.[35] However, Golbez escapes with the Dwarves' Dark Crystal, and Cecil sets out to the Tower of Babel to retrieve the lost crystals. King Giott offers the services of his tanks to draw the fire of the tower's defenses while the party infiltrates it. While inside, the party confronts Golbez's servant Dr. Lugae. He informs the party that the crystals have been moved to the above ground portion of the Tower, and as his last act Dr. Lugae orders that the Tower's Super Cannon destroy the dwarf tanks. Yang volunteers to stay behind and destroy the Super Cannon while the party escapes, and is presumed dead.[36] This page is about a mythological race. ...


Upon escaping the Tower the party is met by Cid and a repaired airship. They are pursued by the Red Wings and fly back to the upper world to escape them; Cid throws himself overboard and detonates a bomb to re-seal the passage, apparently sacrificing himself.[37] Back on the surface, they find the path to the Tower of Babel's upper half. While following it they encounter Edge, the ninja prince of Eblan, who seeks revenge on Rubicante, the Fiend of Fire, for the death of his parents; Edge joins the party. Inside the tower, the party defeats Rubicante but falls through a trap door to an Underground portion of the Tower and finds an abandoned Red Wing airship. The party then goes to the Underworld's Sealed Cave to retrieve the eighth and final crystal before Golbez gets to it. After they do so, however, Golbez reassumes control over Kain and forces him to steal the Crystal.[38] Back at the Dwarf castle, Giott tells Cecil of the Lunar Whale, a "ship of light"[39] designed to take travelers to and from the moon. Cid, who was found by the dwarves and nursed by them back to health, fits their airship with a drill and the party drills their way back to the surface. Cecil returns to Mysidia to pray for the Lunar Whale's appearance. It rises from the ocean, and Cecil, Rosa, Rydia, and Edge board it to travel to the moon. A suicide bombing is an attack using a bomb in which the individual(s) carrying the explosive materials composing the bomb intend(s) and expect(s) to die upon detonation (see suicide). ...

The final Boss:Zeromus, Rydia is going to call Bahamut
The final Boss:Zeromus, Rydia is going to call Bahamut

Upon arriving on the moon, the party enters the Lunar Palace, and there the party meets an elderly man named FuSoYa who explains that Cecil's father is a heroic but deceased Lunarian.[40] FuSoYa also explains that a Lunarian named Zemus plans to destroy life on the Blue Planet to facilitate Lunarian inhabitation.[41] To achieve this, Zemus manipulated Golbez and Kain to obtain the Crystals needed to revive a giant destructive android, the Giant of Babel. Meanwhile on Earth, the forces of the world, including some characters (Yang, Palom, Porom) thought to have died, attack the unleashed Giant. FuSoYa, Cecil, Rosa, Rydia, and Edge enter and destroy the Giant. FuSoYa breaks Zemus' control over Golbez and Kain, and Cecil learns that Golbez is his brother.[42] After destroying the Giant, Golbez and FuSoYa head to the core of the moon to defeat Zemus. Cecil's party follows after reuniting with Kain. After battling to the moon's core, the party witnesses Golbez and FuSoYa defeat Zemus but quickly lose to his ultimate form, Zeromus. With the united life force of all beings combined with a special Crystal provided by Golbez, Cecil and his party defeat Zeromus. Following the conflict, Golbez decides to remain dormant along with the other Lunarians, as he would not be welcome on Earth.[43] One year later, the heroes reunite for Cecil and Rosa's wedding and coronation as Baron's king and queen. Image File history File links No higher resolution available. ... Image File history File links No higher resolution available. ... Artwork by Yoshitaka Amano FuSoYa is a fictional, playable character from the Square Co. ...


Development

After completing Final Fantasy III in 1990, Square planned to develop two Final Fantasy games—one for the Nintendo Famicom and the other for the forthcoming Super Famicom, to be known as Final Fantasy IV and Final Fantasy V respectively.[44] Due to financial and scheduling constraints, Square dropped plans for the Famicom game and continued development of the Super Famicom version, retitled Final Fantasy IV. A mock-up screenshot of the cancelled title was produced for a Japanese magazine, but little other information exists about it.[44] It has been suggested that Characters of Final Fantasy III be merged into this article or section. ... “NES” redirects here. ... The Super Nintendo Entertainment System or Super NES (also called SNES and Super Nintendo) was a 16-bit video game console released by Nintendo in North America, Europe, Australasia, and Brazil between 1990 and 1993. ...


Audio

The score of Final Fantasy IV was written by longtime series composer Nobuo Uematsu. Uematsu has noted that the process of composing was excruciating, involving trial and error and requiring the sound staff to spend several nights in sleeping bags at Square Co. headquarters. His notes were humorously signed as being written at 1:30 AM "in the office, naturally."[45] The score was well received; reviewers have praised the quality of the composition despite the limited medium.[10][46][9] The track "Theme of Love" has even been taught to Japanese school children as part of the music curriculum.[47] Uematsu continues to perform certain pieces in his Final Fantasy concert series.[48] The music of the video game Final Fantasy IV was composed by regular series composer Nobuo Uematsu. ... Nobuo Uematsu , born March 21, 1959) is a Japanese composer of video game music, and one of the most well-known, prolific, and versatile in the field. ...


Three albums of music from Final Fantasy IV have been released in Japan. The first album, Final Fantasy IV: Original Sound Version, was released on June 14, 1991 and contains 44 tracks from the game. The second album was Final Fantasy IV: Celtic Moon, released on October 24, 1991, contains a selection of tracks from the game, arranged and performed by Celtic musician Máire Breatnach. Lastly, Final Fantasy IV Piano Collections, an arrangement of tracks for solo piano performed by Toshiyuki Mori, was released on April 21, 1992 and began the Piano Collections trend for each successive Final Fantasy game. Several tracks have appeared on Final Fantasy compilation albums produced by Square, including The Black Mages and Final Fantasy: Pray. Independent but officially licensed releases of Final Fantasy IV music have been composed by such groups as Project Majestic Mix, which focuses on arranging video game music.[49] Selections also appear on Japanese remix albums, called dojin music, and on English remixing websites.[50] An album or record album is a collection of related audio or music tracks distributed to the public. ... The music of the video game Final Fantasy IV was composed by regular series composer Nobuo Uematsu. ... is the 165th day of the year (166th in leap years) in the Gregorian calendar. ... Year 1991 (MCMXCI) was a common year starting on Tuesday (link will display full calendar) of the Gregorian Calendar. ... The music of the video game Final Fantasy IV was composed by regular series composer Nobuo Uematsu. ... is the 297th day of the year (298th in leap years) in the Gregorian calendar. ... Year 1991 (MCMXCI) was a common year starting on Tuesday (link will display full calendar) of the Gregorian Calendar. ... In music, an arrangement refers either to a rewriting of a piece of existing music with additional new material or to a fleshing-out of a compositional sketch, such as a lead sheet. ... Celtic music is a term utilized by artists, record companies, music stores and music magazines to describe a broad grouping of musical genres that evolved out of the folk musical traditions of the Celtic peoples of Northern Europe. ... Voyage of Bran Maire Breatnach is best known for her fiddle playing, and has been a prolific player in many of Irish groups such as Sharon Shannon and Mary Black bands. ... The music of the video game Final Fantasy IV was composed by regular series composer Nobuo Uematsu. ... Toshiyuki Mori ), born December 4, 1964, is a Japanese pianist. ... is the 111th day of the year (112th in leap years) in the Gregorian calendar. ... Year 1992 (MCMXCII) was a leap year starting on Wednesday (link will display full 1992 Gregorian calendar). ... The Black Mages is an arranged soundtrack album of video game music from the Final Fantasy series of role-playing games, produced by Square Co. ... Dojin music (同人音楽), also called otokei dojin (音系同人) in Japan, is a sub-category of dojin activity. ...


Versions and rereleases

Final Fantasy IV has been ported to several platforms. Each version is nearly unchanged save for minor differences. To date, an easy version of Final Fantasy IV has been released for the Super Famicom, and the game has been ported to PlayStation (in 1997), the WonderSwan Color (in 2002), the Game Boy Advance (in 2005), and the Nintendo DS (in 2008). In computer science, porting is the process of adapting software so that an executable program can be created for a computing environment that is different from the one for which it was originally designed (e. ... For other uses, see PlayStation (disambiguation). ... 1997 1997 in games 1996 in video gaming 1998 in video gaming Notable events of 1997 in video gaming. ... The WonderSwan Color is a handheld game console designed by Bandai. ... 2002 2002 in games 2001 in video gaming 2003 in video gaming Notable events of 2002 in video gaming. ... “GBA” redirects here. ... 2005 2005 in games 2004 in video gaming 2006 in video gaming Notable events of 2005 in video gaming. ... The Nintendo DS (sometimes abbreviated NDS or more commonly DS) is a handheld game console developed and manufactured by Nintendo. ... 2008 2008 in games 2007 in video gaming 2009 in video gaming Notable events of 2008 in video gaming. ...


Final Fantasy II (North America)

Box art of the North American localization of the game
Box art of the North American localization of the game

Because the previous two installments of the Final Fantasy series had not been localized and released in North America at the time, Final Fantasy IV was distributed as Final Fantasy II to maintain naming continuity. Later remakes of the game have been released in North America under the original title. While the game retains the storyline, graphics, and sound of the original, developers significantly reduced the difficulty for beginning gamers. Certain items were less expensive or rare, and several battle commands were removed—including Tellah's Recall (allowing him to use a random magic spell), Edward's Medicine (which used Potions from the player's inventory to heal the entire party), and Cecil's DarkWave (an attack which targeted all enemies but sacrificed a portion of his health). Several enemies and bosses were reduced in strength and assigned special weaknesses. Entrances to secret passages on field maps were outlined in blue, whereas they were invisible in the original Japanese version. The translation was changed in accordance with Nintendo of America's censorship policies (at the time before the formation of the ESRB and its rating system), and certain errors were introduced during localization.[51] Image File history File links Final_Fantasy_2_USA.jpg‎ Summary Front cover of the Super NES video game Final Fantasy II. (C) Square Enix. ... Image File history File links Final_Fantasy_2_USA.jpg‎ Summary Front cover of the Super NES video game Final Fantasy II. (C) Square Enix. ... For other uses, see Censor. ... The ESRBs logo. ... Internationalization redirects here. ...


Certain character descriptions and elements of backstory have been cut due to space limitations. For instance, Kain's background and relationship with his father and the motivations for Zemus's plans to colonize Earth are not in the game.[52] The logo for the U.S. version features the same font and sword-letter-T emblem used in the Game Boy Final Fantasy Legend series rather than an image of Kain, which was used for the Final Fantasy IV title logo (and was used for its later releases as well). Other changes include the removal of overt Judeo-Christian religious references and certain potentially objectionable graphics. The magic spell Holy has been renamed White. All references to prayer are eliminated; the Tower of Prayers in Mysidia is renamed the Tower of Wishes, though the White Mage in the tower still calls it "Tower of Prayers" and Rosa's Pray command is absent. Direct references to death are omitted, although several characters clearly die over the course of the game. Anything considered too risqué has been censored, such as bikinis on town dancers (replaced by leotards). The Programmers' Room special feature (in which the player can find a Porno Magazine) has been removed.[53] New promotional character art was made for published previews.[54] The Final Fantasy Legend (魔界塔士Sa・Ga; Makai Tōshi Sa•Ga in Japan - roughly translated as SaGa of the Demon Tower) is a Game Boy video game. ... For other uses, see Prayer (disambiguation). ...


In addition to the content edits, one major gameplay function was altered: The multiplayer option, which operated similarly to the same option in Final Fantasy VI, was completely removed, as was the ability to edit controller settings.[55][56] Final Fantasy VI ) is a console role-playing game developed and published by Square (now Square Enix) in 1994 as a part of the Final Fantasy series. ...


These edits prompted the creation of an English language fan translation of the original script, produced by J2e Translations.[57] The fan translation uses the original version of the game and not the Easytype. Fan translation refers to the unofficial translation of various forms of media by fans, usually into a language in which an official translated version is not available. ...


Final Fantasy IV Easytype

A modified version of the game was released for the Super Famicom in Japan under the name Final Fantasy IV Easytype. Built from the untranslated template of the US version, the Easytype has been modified to be even easier than its North American counterpart. Because the Easytype was released before Final Fantasy II, fans and critics continue to erroneously claim that the US version was made from this version.[58]


In the Easytype, the attack powers of weapons have been enhanced, while the protective abilities of certain accessories and armor are amplified (such as the Ribbon, which protects against all magic). The developers have removed the instant killing technique of an enemy called The Tricker. The final boss, Zeromus, has been redesigned as a sword-wielding, skull-crowned scorpion, and a new battle pattern has been created for the beast.[59]


PlayStation

A PlayStation re-release debuted in Japan on March 21, 1997. Ported by TOSE and published by Square Co., it was designed and directed by Kazuhiko Aoki, supervised by Fumiaki Fukaya, and produced by Akihiro Imai.[60] This version is identical to the original game, although minor tweaks introduced in the Easytype are present. The most notable changes in the PlayStation release are the inclusion of full motion video opening & ending sequences, the ability to move quickly in dungeons and towns by holding the Cancel button, and the option of performing a "memo" save anywhere on the world map.[60] The PlayStation remake was later released with Chrono Trigger in North America as part of Final Fantasy Chronicles in 2001 and with Final Fantasy V in Europe and Australia as part of Final Fantasy Anthology in 2002. The English localizations feature a new translation, which addresses discrepancies between the original by Takashi Tokita and Final Fantasy II, although certain lines from the previous localization by Kaoru Moriyama - such as "You spoony bard!" - were kept, as they had become fan favorites.[61] The developers have also fixed certain bugs present in the Japanese version, including slow-down issues with music. Final Fantasy Chronicles is a compilation of the computer role-playing games Final Fantasy IV and Chrono Trigger, released for the Sony PlayStation. ... is the 80th day of the year (81st in leap years) in the Gregorian calendar. ... For the band, see 1997 (band). ... TOSE Software Co. ... Square Company, Limited ) was a Japanese video game company founded in September of 1983 by Masafumi Miyamoto and Hironobu Sakaguchi. ... Kazuhiko Aoki (青木 和彦 Aoki Kazuhiko) (born November 6, 1961), also known as K. Aoki, is a well renowned Japanese video game creator and producer, and one of the original game developers of Square Co. ... Screenshot of an FMV from Final Fantasy VIII using Bink Video. ... Chrono Trigger ) is a console role-playing game developed and published by Square for the Super Nintendo Entertainment System video game console. ... Final Fantasy Chronicles is a compilation of the computer role-playing games Final Fantasy IV and Chrono Trigger, released for the Sony PlayStation. ... “FF5” redirects here. ... Final Fantasy Anthology is a compilation of two Final Fantasy console role-playing games by Square for the Sony PlayStation. ... An editor has expressed a concern that the subject of the article does not satisfy the notability guideline for Biographies. ... Kaoru Moriyama was an English translator for the Squaresoft video game corporation. ...


WonderSwan Color

A remake for the WonderSwan Color was released in Japan on March 28, 2002. Character sprites and backgrounds have been graphically enhanced through heightened details and color shading.[62] These enhancements have since carried over to the Game Boy Advance port.[58] is the 87th day of the year (88th in leap years) in the Gregorian calendar. ... Also see: 2002 (number). ...


Game Boy Advance

Box art for Final Fantasy IV Advance
Box art for Final Fantasy IV Advance

Final Fantasy IV was ported a second time by TOSE and released as Final Fantasy IV Advance (ファイナルファンタジーIVアドバンス Fainaru Fantajī Fō Adobansu?). It was released in North America by Nintendo of America on December 12, 2005; in Japan by Square Enix on December 15, 2005; in Australia on February 23, 2006; and in Europe on June 2, 2006. The ESRB rated it E-10 (Everyone 10 and older) and the CERO designated it for all ages. In Japan, a special version was available which included a limited edition Game Boy Micro with a themed face plate featuring artwork of Cecil and Kain.[63] ImageMetadata File history File links Download high resolution version (640x641, 367 KB) Summary http://media. ... ImageMetadata File history File links Download high resolution version (640x641, 367 KB) Summary http://media. ... TOSE Software Co. ... North American redirects here. ... is the 346th day of the year (347th in leap years) in the Gregorian calendar. ... Year 2005 (MMV) was a common year starting on Saturday (link displays full calendar) of the Gregorian calendar. ... SQUARE ENIX (Japanese: スクウェア・エニックス) is a Japanese producer of popular video games and manga. ... is the 349th day of the year (350th in leap years) in the Gregorian calendar. ... Year 2005 (MMV) was a common year starting on Saturday (link displays full calendar) of the Gregorian calendar. ... is the 54th day of the year in the Gregorian calendar. ... Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ... is the 153rd day of the year (154th in leap years) in the Gregorian calendar. ... Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ... The ESRBs logo. ... This article or section is incomplete and may require expansion and/or cleanup. ... Game Boy Micro , trademarked Game Boy micro) is a handheld game console developed and manufactured by Nintendo. ...


The developers made several changes for this release. The enhanced graphics from the WonderSwan Color port have been even further improved, and minor changes have been made to the music. Earlier versions of the game also suffered from many bugs during battles, these were fixed partially for the European release. The localization team revised the English translation, improving the flow of the story, and certain plot details absent from the original have been restored.[58] The player can change characters among Edward, Yang, Porom, Palom and Cid after defeating the Giant of Babel, although Cecil must be in the party at all times. Two new dungeons have been added: a new cave at Mt. Ordeals featuring powerful armor and stronger weapons for five additional characters, and the Lunar Ruins, accessible only at the end of the game.[58] New trials exist for each character at this location, reachable only after a particular character has defeated the final boss, for example Cid's trial involves ferrying people around in an airship, and Rydia's trial involves fighting her own summons. The Lunar Ruins feature some of the best items in the game and another version of Zeromus to fight. This is his alternate scorpion form from the Easytype version, dubbed Zeromus EG. Also available for battle are a superboss named Brachioraidos and lunar versions of the summons, comparable to the dark aeons in Final Fantasy X.[64] Superfamilies Pseudochactoidea Buthoidea Chaeriloidea Chactoidea Iuroidea Scorpionoidea See classification for families. ... Final Fantasy X ) is a console role-playing game developed and published by Square (now Square Enix), and the tenth installment in the Final Fantasy video game series; it was released in 2001, and is the first numbered Final Fantasy game for the Sony PlayStation 2 video game console. ...


Up to three game saves are possible. In addition, a "quick save" function is available in which the player can save the game anywhere (except in battle or dialogue), but the saved data is lost if he/she continues from that save point. Completing the game unlocks a music player.


Nintendo DS

Cecil walking through Baron
Cecil walking through Baron

Final Fantasy IV (ファイナルファンタジーIV Fainaru Fantajī Fō?) is an enhanced remake of the original Final Fantasy IV. It was released for the Nintendo DS as part of the campaign for Final Fantasy series 20th anniversary. The game was developed by Matrix Software, the same team responsible for the Final Fantasy III remake, and was supervised by members of the original development team: Takashi Tokita served as executive producer and director, Tomoya Asano as producer and Hiroyuki Itō as battle