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Encyclopedia > Final Fantasy IX
Final Fantasy IX
The North American box art of Final Fantasy IX.
North American box art
Developer Square
Publisher JPN Square
NA Square Electronic Arts
UK Square Europe
EU Infogrames
AU Square Europe
Designer Hironobu Sakaguchi (game producer, original concept)
Shinji Hashimoto (game producer)
Hiroyuki Itō (game director, game designer)
Shukō Murase (main character designer)
Kazuhiko Aoki (scenario writer, event planner)
Yoshitaka Amano (original character designer, image illustrator, title logo designer)
Nobuo Uematsu (composer)
Hideo Minaba (art director)
Series Final Fantasy series
Released JPN July 7, 2000[1]
NA November 14, 2000[2]
EU February 16, 2001[3]
AU February 22, 2001[4]
Genre Console role-playing game
Mode(s) Single player, limited multiplayer
Ratings CERO: A (All Ages)
ESRB: T (Teen)
USK: 6+
OFLC: M15+
ELSPA: 11+
Platform(s) PlayStation
Media CD-ROM
Input methods PlayStation controller

Final Fantasy IX (ファイナルファンタジーIX Fainaru Fantajī Nain?) is a console role-playing game developed and published by Square (now Square Enix), and the ninth installment in the Final Fantasy video game series. It was released in 2000, and is the third and last numbered Final Fantasy game for the Sony PlayStation video game console. Final Fantasy IX (US version) box art This is the cover art for a video game. ... A video game developer is a software developer (a business or an individual) that creates video games. ... Square Company, Limited ) was a Japanese video game company founded in September of 1983 by Masafumi Miyamoto and Hironobu Sakaguchi. ... This article is about the country in East Asia. ... Square Company, Limited ) was a Japanese video game company founded in September of 1983 by Masafumi Miyamoto and Hironobu Sakaguchi. ... North America North America is a continent [1] in the Earths northern hemisphere and (chiefly) western hemisphere. ... Square Electronic Arts L.L.C., also known as Square EA, was a joint venture between console video game developers Square Co. ... Square Company, Limited ) was a Japanese video game company founded in September of 1983 by Masafumi Miyamoto and Hironobu Sakaguchi. ... Infogrames Entertainment SA (IESA) is an international holding company headquartered in Lyon, France. ... Australasia Australasia is a term variably used to describe a region of Oceania: Australia, New Zealand, and neighbouring islands in the Pacific Ocean. ... Square Company, Limited ) was a Japanese video game company founded in September of 1983 by Masafumi Miyamoto and Hironobu Sakaguchi. ... A game designer is a person who designs games. ... Hironobu Sakaguchi ) (born November 25, 1962) is a Japanese game designer, game director and game producer. ... A game producer is the person in charge of overseeing development of a video game. ... A game producer is the person in charge of overseeing development of a video game. ... Hiroyuki Itō (JP:伊藤 裕之) is a game director and designer for Square Enix, and is most known for his work in the role-playing game series, Final Fantasy. ... A game director is a person who is in-charge of significant creative aspects of a video game. ... A game designer is a person who designs games. ... Shukō Murase , born 1964) is an anime director and animator. ... Characterization is the process of creating characters in fiction, often those who are different from and have different beliefs than the author. ... Kazuhiko Aoki (青木 和彦 Aoki Kazuhiko) (born November 6, 1961), also known as K. Aoki, is a well renowned Japanese video game creator and producer, and one of the original game developers of Square Co. ... A scenario (from the Italian, that which is pinned to the scenery) is a brief description of an event or a series of events. ... Yoshitaka Amano (天野 喜孝 Amano Yoshitaka, originally 天野 嘉孝 (pronounced the same), born July 28, 1952) is a Japanese artist, best known for his illustrations for Vampire Hunter D and for his character designs for the video game series Final Fantasy. ... Nobuo Uematsu , born March 21, 1959) is a Japanese composer of video game music, and one of the most well-known, prolific, and versatile in the field. ... A composer is a person who writes music. ... The term art director, is an overall title for a variety of similar job functions in advertising, publishing, film and television, the Internet, and video games. ... This article needs additional references or sources for verification. ... This article is about the country in East Asia. ... is the 188th day of the year (189th in leap years) in the Gregorian calendar. ... Year 2000 (MM) was a leap year starting on Saturday (link will display full 2000 Gregorian calendar). ... North America North America is a continent [1] in the Earths northern hemisphere and (chiefly) western hemisphere. ... is the 318th day of the year (319th in leap years) in the Gregorian calendar. ... Year 2000 (MM) was a leap year starting on Saturday (link will display full 2000 Gregorian calendar). ... is the 47th day of the year in the Gregorian calendar. ... Year 2001 (MMI) was a common year starting on Monday (link displays the 2001 Gregorian calendar). ... Australasia Australasia is a term variably used to describe a region of Oceania: Australia, New Zealand, and neighbouring islands in the Pacific Ocean. ... is the 53rd day of the year in the Gregorian calendar. ... Year 2001 (MMI) was a common year starting on Monday (link displays the 2001 Gregorian calendar). ... Video games are categorized into genres based on their gameplay. ... This article does not cite any references or sources. ... In computer games and video games, single-player refers to the variant of a particular game where input from only one player is expected throughout the course of the gaming session. ... A multiplayer game is a video game in which more than one person can play the same game at the same time. ... This article or section is incomplete and may require expansion and/or cleanup. ... The ESRBs logo. ... The USKs official logo. ... The Office of Film and Literature Classification is a statutory censorship and classification body which provides day to day administrative support for the Classification Board which classified films, video games and publications in Australia, and the Classification Review Board which reviews films, computer games and publications when a valid application... The Entertainment and Leisure Software Publishers Association (or ELSPA) is an organisation set up in 1989 by British software publishers. ... In computing, a platform describes some sort of framework, either in hardware or software, which allows software to run. ... The Sony PlayStation ) is a video game console of the 32/64-bit era, first produced by Sony Computer Entertainment in the mid-1990s. ... The CD-ROM (an abbreviation for Compact Disc Read-Only Memory (ROM)) is a non-volatile optical data storage medium using the same physical format as audio compact discs, readable by a computer with a CD-ROM drive. ... This article does not cite any references or sources. ... A video game developer is a software developer (a business or an individual) that creates video games. ... This article or section does not cite its references or sources. ... Square Company, Limited ) was a Japanese video game company founded in September of 1983 by Masafumi Miyamoto and Hironobu Sakaguchi. ... SQUARE ENIX (Japanese: スクウェア・エニックス) is a Japanese producer of popular video games and manga. ... This article is about the Final Fantasy franchise. ... 2000 2000 in games 1999 in video gaming 2001 in video gaming Notable events of 2000 in video gaming. ... Sony Computer Entertainment, Incorporated ) (SCEI) is a Japanese video game company specializing in a variety of areas in the video game industry, mostly in video game consoles and is a full subsidiary of Sony Corporation that was established on November 16, 1993 in Tokyo, Japan. ... The Sony PlayStation ) is a video game console of the 32/64-bit era, first produced by Sony Computer Entertainment in the mid-1990s. ... Game console redirects here. ...


Set in a fantasy world of Gaia, Final Fantasy IX's plot centers on a war between several nations, sparked by an ambitious queen. Players follow a young thief named Zidane Tribal, who joins with several others to defeat the Queen. The plot shifts, however, when the characters realize that the Queen is a puppet for an arms dealer named Kuja. This article or section may contain excessive or improper use of copyrighted images and/or audio files. ... This article or section may contain excessive or improper use of copyrighted images and/or audio files. ...


Final Fantasy IX was developed alongside Final Fantasy VIII, but took a different path to return to the series' roots with a more traditional fantasy setting. Consequently, Final Fantasy IX was influenced heavily by the original Final Fantasy, and features allusions to other Final Fantasy games. Final Fantasy IX introduced new features to the series, such as the Active Time Event, Mognet, and a revamped equipment and skill system.[5] The game has been subject to generally positive reviews and some consider it the best game in the series.[6] However, the game received mixed reception for its return to the style of older Final Fantasy games.[5] Final Fantasy VIII ) is a console and computer role-playing game developed and published by Square Co. ... Final Fantasy ) is a console role-playing game developed and published in Japan by Square (now Square Enix) in 1987 and published in North America by Nintendo of America in 1990, and is the inaugural game in Squares flagship Final Fantasy series. ...

Contents

Gameplay

In Final Fantasy IX, the player navigates a character throughout the game world, exploring areas and interacting with non-player characters. Most of the game occurs in towns, dungeons, caves, and similar areas, which are referred to as "field screens".[7] To aid exploration on the field screen, Final Fantasy IX introduces the "field icon", an exclamation mark appearing over their lead character's head, signaling that an item or sign is nearby.[7][8] Players speak with moogles to record their progress, restore life energy with a tent, and purchase items[9] — a deviation from previous installments, which used a save point to perform these functions. Moogles may request that the playable character deliver letters to other Moogles via "Mognet".[7] An NPC from the video game The Elder Scrolls IV: Oblivion. ... Different Types of Moogles Mogri summon from Final Fantasy Tactics Mog (Final Fantasy VII - PC) Moogles , originally Romanized in Japan as Moglie; however, more recent materials are consistent with the English spelling) are small fictional creatures that appear throughout the Final Fantasy, Mana (Seiken Densetsu) and Kingdom Hearts game series. ...

The field icon indicates that an object can be inspected, as is the case with this ticket booth.
The field icon indicates that an object can be inspected, as is the case with this ticket booth.

Players journey between field screen locations via the world map, a three dimensional, downsized representation of Final Fantasy IX's world presented from a top-down perspective.[7] Players can freely navigate around the world map screen unless restricted by terrain, such as water or mountains. To overcome geographical limitations, players can ride emu-like chocobos, sail on a boat, or pilot airships. Like previous Final Fantasy installments, travel across the world map screen and hostile field screen locations is interrupted by random enemy encounters.[6][7] Image File history File links Download high-resolution version (1280x800, 1404 KB) Summary Screenshot of Final Fantasy IX, copyright Square Enix, captured by User:Tristam. ... Image File history File links Download high-resolution version (1280x800, 1404 KB) Summary Screenshot of Final Fantasy IX, copyright Square Enix, captured by User:Tristam. ... In computer and video games, the overworld generally refers to an out-door or world map section of the game, as opposed to a dungeon or level. In a typical RPGs, the player can usually save their game whenever they like, and will usually have a different appearance (to reflect... Grand Theft Auto has a top-down perspective Top-down perspective, also sometimes referred to as birds-eye view, overhead view or helicopter view, is a camera angle used in computer and video games that shows the player and the area around him or her from above. ... For other uses, see EMU. Binomial name (Latham, 1790) The Emu has been recorded in the areas shown in orange. ... A Chocobo ) is a fictional large, normally flightless galliforme/ratite bird capable of being ridden and is a staple of the Final Fantasy series. ... Though each Final Fantasy story is independent, many themes and elements of gameplay recur throughout the series. ... A random encounter is a feature commonly used in hack and slash role-playing games and computer and video games whereby encounters with non-player character (NPC) enemies or other dangers occur sporadically and at random. ...


Final Fantasy IX offers a new approach to town exploration with Active Time Events (ATE), which provide character development, special items, and prompts for key story-altering decisions.[7] At specific points, the player may view events that are occurring simultaneously. ATE is occasionally used to simultaneously control two teams when the party is divided to solve puzzles and navigate mazes.


Combat

Whenever the playable character encounters an enemy, the map changes to the "battle screen". On the battle screen, the enemy appears on the opposite side of the characters; each battle uses the familiar Active Time Battle system that was first featured in Final Fantasy IV.[6] The character's command list is presented in a window opposite the ATB gauge list; while all characters can physically attack the enemy or use an item from the player's inventory, they also possess unique abilities. For instance, the thief Zidane can steal items from the enemy, Eiko and Garnet can summon "eidolons" to aid the party, and Vivi can use black magic to damage the opposition.[7] Square Enix (formally Square Co. ... Final Fantasy IV ) is a console role-playing game developed and published by Square (now Square Enix) in 1991 as a part of the Final Fantasy video game series. ... An example of a graphical user interface in Windows XP, with the My Music window displayed In computing, a window is a visual area, usually rectangular in shape, containing some kind of user interface, displaying the output of and allowing input for one of a number of simultaneously running computer... Eiko Carol is a character first found in the destroyed city of Madain Sari on another continent in the world of Final Fantasy IX. She is the last of a race of summoners and is the only person in the world with a Summoners Horn. ... Garnet Til Alexandros XVII is the main female heroine of Squaresofts (now known as Square-Enix) hit RPG: Final Fantasy IX. Garnet is the princess of Alexandria -- one of three major nations located on Gaias (the world in which Final Fantasy IX takes place) Mist Continent -- and the... Edea using an Ice-based limit break, Ice Strike in Final Fantasy VIII Magic is one of the two principal forms of attack in Square Enixs (formerly Square Co. ... Vivi Ornitier ) (or Vivi Orunitia in the American version of the game) is a fictional character in the role-playing game Final Fantasy IX. He appears as a typical Black Mage of the Final Fantasy series. ... Edea using an Ice-based limit break, Ice Strike in Final Fantasy VIII Magic is one of the two principal forms of attack in Square Enixs (formerly Square Co. ...

In this early boss battle, Steiner attacks the enemy while Zidane awaits the player's input.
In this early boss battle, Steiner attacks the enemy while Zidane awaits the player's input.

These character-specific commands change when the player goes into "Trance mode", which is activated for a short duration when an uncontrollable gauge fills as character sustains damage in a style similar to the Limit Breaks used in Final Fantasy VII. When the gauge is full, the character's strength is amplified, and the player can select special attack commands.[5] Zidane's "Skill" command list, for example, changes to "Dyne", allowing him to execute powerful attacks; Vivi's "Black Magic" command evolves into "Double Black", allowing him to cast two magic spells simultaneously.[7] Through the Configuration screen, the player can change the Battle Style from Normal to Custom, which allows two players to control two characters during battle. However, two controllers must be plugged into the PlayStation.[5] Image File history File links Download high-resolution version (1280x800, 2640 KB) Summary Screenshot of Final Fantasy IX, copyright Square Enix, captured by User:Tristam. ... Image File history File links Download high-resolution version (1280x800, 2640 KB) Summary Screenshot of Final Fantasy IX, copyright Square Enix, captured by User:Tristam. ... Flag Ship from the video game Gorf In video games, a boss (sometimes called a guardian) is a particularly large or difficult computer-controlled character that must be defeated at the end of a segment of a game, whether it be for a level, an episode, or the very end... Captain Adelbert Steiner[1] is a fictional character from the PlayStation computer role-playing game Final Fantasy IX. Steiner is a loyal, if blind, follower of Queen Brahnes Alexandrian regime, and sometimes will follow every single one of her orders just to prove himself better than his arch rival... This article or section does not adequately cite its references or sources. ... An editor has expressed a concern that the subject of the article does not satisfy the notability guideline for Fiction. ... Vivi Ornitier ) (or Vivi Orunitia in the American version of the game) is a fictional character in the role-playing game Final Fantasy IX. He appears as a typical Black Mage of the Final Fantasy series. ...


A character's performance in battle is determined by numerical values ("statistics") for categories such as speed, strength, and magical power. Character statistics are driven by experience; when players win battles, they are awarded "experience points", which accumulate until characters gain "experience levels". When characters "level up", the statistics for their attributes permanently increase, which may also be amplified by the types of equipment the character is wearing. Winning battles also awards the player money (Gil), Tetra Master playing cards, and ability points (AP).[7] This article does not cite any references or sources. ... This article is being considered for deletion in accordance with Wikipedias deletion policy. ... Final Fantasy ) is a video game franchise by Square Enix that began in 1987 as an eponymous console role-playing game developed by Square. ...


Equipment and abilities

Final Fantasy IX deviates from the style of customizable characters featured in the last two titles by reviving the character class concept, which designates a character to a certain role in battle.[10][11] For instance, Vivi is designated as a black mage and is the only character who can use black magic, and Steiner is a knight and is the only character who can use sword skills.[5][7]


The basic function of equipment in Final Fantasy games is to increase character attributes; arming Zidane with a Mythril Vest, for example, increases his base defense statistic. In Final Fantasy IX, weapons and armor include special character abilities, which the character may use once the item is equipped (permitting that the ability matches their class). Once the character accumulates enough ability points in battle, the ability becomes usable without having to keep the item equipped.[7]


Abilities are classified into action and support categories. Action abilities consume magic points (MP) and include magic spells and special moves that are used in battle. Support abilities provide functions that remain in effect indefinitely (e.g., the support ability "Antibody" nullifies poisonous attacks), and must be equipped with magic stones to be functional. The maximum number of these stones increases as the characters level up.[7][5] Magic points (MP; also called mana) are units of magical power that are used in many role-playing, computer role-playing and similar games as an expendable resource that is needed to pay for magic spells. ...


Plot

Setting

A geographical map of Gaia.

Final Fantasy IX takes place primarily on the four continents of a world named Gaia (synonymous with Final Fantasy VII's Gaia, but not the same world). Most of Gaia's population resides on the Mist Continent, named so because the entire continent is blanketed in thick mist. Lands outside the Mist Continent — the Outer, Lost and Forgotten continents — are uncharted territories not explored until midway through the game. Several locations on the parallel world of Terra and the dream land of Memoria round out the game's areas. The Mist Continent features four factions: Alexandria, Lindblum, Burmecia, and Cleyra. Each country is separated by mountain ranges; the Cleyran civilization, nestled in a giant tree in the desert, is protected by a constant sandstorm. Image File history File links Download high-resolution version (1021x795, 1475 KB) Summary Screenshot of Final Fantasy IX, copyright Square Enix, captured by User:Tristam. ... Image File history File links Download high-resolution version (1021x795, 1475 KB) Summary Screenshot of Final Fantasy IX, copyright Square Enix, captured by User:Tristam. ... For the car, see Daihatsu Materia. ... An editor has expressed a concern that the subject of the article does not satisfy the notability guideline for Fiction. ...


Gaia is inhabited by humans and various non-human races. The Burmecians are anthropomorphic rats who live in both Burmecia and Cleyra. The Cleyrans, who value dance, split from the Burmecians when the latter started to appreciate "the art of war". The dwarves are short humanoid creatures who appear as inhabitants of the village of Conde Petie on the Outer Continent. Genomes are soulless vessels who exist in Terra to wait for the restoration of Terra when it takes over Gaia; when this occurs, the Terran souls will enter the Genome bodies. Summoners are similar to other humans, but with a horn on their forehead. In the story, only two summoners remain (Garnet and Eiko); the others were exterminated during the Terran warship Invincible's destruction of their homeland of Madain Sari. Lastly, the Qu are large, seemingly androgynous humanoids,[12] who are recognized as fine gourmands. They inhabit marshlands throughout the world where they catch their main source of nutrition: frogs. 7th millennium BC anthropomorphized rocks, with slits for eyes, found in modern-day Israel. ... Species 50 species; see text *Several subfamilies of Muroids include animals called rats. ... In several installments of the Final Fantasy series of role-playing games by Square Enix, classes (jobs) are roles assigned to playable characters that determine the characters proficiencies. ... For other uses, see Androgyny (disambiguation). ...


In Final Fantasy IX, the game's developers sought to make the game's environment more "fantasy-oriented" than its PlayStation predecessors. Since the creators wanted to prevent the series from following a redundant setting, Final Fantasy IX distinctly breaks from the futuristic styles of Final Fantasy VII and Final Fantasy VIII by reintroducing a medieval setting.[6] In the game, the advent of steam technology is just beginning to rise; the population relies on hydropower or wind power for energy sources, but sometimes harness Mist or steam to power more advanced engines.[13] Continuing with the medieval theme, the game's setting is inspired by Norse and Northern European mythology. According to director Hiroyuki Itō, "[The development team is] attracted to European history and mythology because of its depth and its drama".[14] The main Final Fantasy IX website says the development of the game's world serves as a culmination of the series by blending the "successful elements of the past, such as a return to the fantasy roots," with newer elements.[12]
Final Fantasy VII ) is a console role-playing game developed and published by Square (now Square Enix), and the seventh installment in the Final Fantasy video game series. ... Final Fantasy VIII ) is a console and computer role-playing game developed and published by Square Co. ... Undershot water wheels on the Orontes River in Hama, Syria Saint Anthony Falls Hydropower is the capture of the energy of moving water for some useful purpose. ... An example of a wind turbine. ... Norse, Viking or Scandinavian mythology comprises the indigenous pre-Christian religion, beliefs and legends of the Scandinavian peoples, including those who settled on Iceland, where most of the written sources for Norse mythology were assembled. ... Northern Europe Northern Europe is the northern part of the European continent. ... Hiroyuki Itō (JP:伊藤 裕之) is a game director and designer for Square Enix, and is most known for his work in the role-playing game series, Final Fantasy. ...


Characters

The eight main playable characters in Final Fantasy IX are Zidane Tribal, a member of a group of bandits called Tantalus and a womanizer; Garnet Til Alexandros XVII (alias Dagger) the Princess of Alexandria who has a strange connection to "Eidolons"; Vivi Orunitia, a young, timid, and kind Black Mage; Adelbert Steiner, the Captain of the Knights of Pluto and loyal servant of Alexandria and Princess Garnet; Freya Crescent, a Dragon Knight from the city of Burmecia; Quina Quen, a genderless Qu whose master wants him/her to travel the world so that s/he will learn about cuisine; Eiko Carol, a six-year-old girl living in Madain Sari, the lost village of the Eidolon summoners; and Amarant Coral, a bounty hunter framed for a crime committed by Zidane that he tried to prevent.[12] Other main characters include Regent Cid Fabool, the charismatic leader of the Lindblum kingdom; Queen Brahne, Garnet's mother and the power-hungry Queen of Alexandria; General Beatrix, the powerful leader of the female knights of Alexandria; and antagonist Kuja, an enemy of Gaia. Other minor characters and groups also appear; their significance and back-stories are revealed as the game progresses. Image File history File links Download high-resolution version (1280x800, 2083 KB) Summary Screenshot of Final Fantasy IX, copyright Square Enix, captured by User:Tristam. ... Image File history File links Download high-resolution version (1280x800, 2083 KB) Summary Screenshot of Final Fantasy IX, copyright Square Enix, captured by User:Tristam. ... Vivi Ornitier ) (or Vivi Orunitia in the American version of the game) is a fictional character in the role-playing game Final Fantasy IX. He appears as a typical Black Mage of the Final Fantasy series. ... This article or section does not adequately cite its references or sources. ... Garnet Til Alexandros XVII is the main female heroine of Squaresofts (now known as Square-Enix) hit RPG: Final Fantasy IX. Garnet is the princess of Alexandria -- one of three major nations located on Gaias (the world in which Final Fantasy IX takes place) Mist Continent -- and the... Captain Adelbert Steiner[1] is a fictional character from the PlayStation computer role-playing game Final Fantasy IX. Steiner is a loyal, if blind, follower of Queen Brahnes Alexandrian regime, and sometimes will follow every single one of her orders just to prove himself better than his arch rival... Screenshot of an FMV from Final Fantasy VIII using Bink Video. ... This article or section may contain excessive or improper use of copyrighted images and/or audio files. ... This article or section does not adequately cite its references or sources. ... Garnet Til Alexandros XVII is the main female heroine of Squaresofts (now known as Square-Enix) hit RPG: Final Fantasy IX. Garnet is the princess of Alexandria -- one of three major nations located on Gaias (the world in which Final Fantasy IX takes place) Mist Continent -- and the... Vivi Orunitia ) is a fictional character in the role-playing game Final Fantasy IX. He appears as a typical Black Mage of the Final Fantasy series. ... Captain Adelbert Steiner[1] is a fictional character from the PlayStation computer role-playing game Final Fantasy IX. Steiner is a loyal, if blind, follower of Queen Brahnes Alexandrian regime, and sometimes will follow every single one of her orders just to prove himself better than his arch rival... Freya Crescent ) is a fictional character from the PlayStation video game Final Fantasy IX. She is Burmecian, a race of anthropomorphic rats {according to many indications in the game, and by Squaresoft} who mainly live in two cities, Burmecia and Cleyra. ... Quina Quen ) is a fictional character from the PlayStation video game Final Fantasy IX. Quinas actual gender is debatable and the character is consistently referred throughout the game as s/he or him. It is a Qu whose master, Quale, wants it to travel the world so that it... Cuisine (from French cuisine, cooking; culinary art; kitchen; ultimately from Latin coquere, to cook) is a specific set of cooking traditions and practices, often associated with a specific culture. ... Eiko Carol is a character first found in the destroyed city of Madain Sari on another continent in the world of Final Fantasy IX. She is the last of a race of summoners and is the only person in the world with a Summoners Horn. ... Amarant Coral (Salamander Coral in the Japanese version) is a fictional character from the PlayStation video game Final Fantasy IX. He often goes by the nickname Flaming Amarant. Amarant is most likely a half-giant, which accounts for his bluish skin and height (although the games non-proportional style... Contents 1 Main playable characters 1. ... Queen Brahne was the Queen of Alexandria in Final Fantasy IX. She was also the mother of Garnet til Alexandros Categories: Final Fantasy stubs | Final Fantasy IX ... General Beatrix of Alexandria General Beatrix is the head of the Alexandrian army, located in the fictional world of Gaia. ... Contents 1 Main playable characters 1. ...


During development, the creators made the characters a high priority.[14] The return to the series' roots also affected the characters' designs, which resulted in characters with "comic-like looks".[14] Uematsu commented that they still attempted to give the characters realism while still appearing comic-like.[14] To accomplish this and to satisfy fans who had become used to the realistic designs of Final Fantasy VIII, the designers stressed creating characters that the player could still easily relate with.[14]


Story

Tantalus' airship, the Prima Vista, approaching Alexandria.

Final Fantasy IX begins with Zidane and the Tantalus Theater Troupe kidnapping Princess Garnet during her sixteenth birthday celebration. The group learns that Garnet, who is concerned about Queen Brahne's increasingly erratic behavior, actually wanted to escape to Lindblum to meet with Regent Cid,[15] and had planned to stow away on the theater ship. The Troupe's airship, Prima Vista, is damaged during the escape; it crashes in the Evil Forest, prompting Zidane to continue the trek to Lindblum without the rest of Tantalus.[16] Zidane and Garnet are accompanied by Vivi and Steiner, who became entangled with Tantalus during their escape from Alexandria. During their journey, Garnet adopts the alias "Dagger" and struggles to mingle with the locals.[17] The group learns of a factory that is manufacturing soulless Black Mage warriors for Alexandria's use. Three powerful ones called Black Waltzes are sent by Brahne to retrieve Garnet by force, but in vain. Image File history File links Download high resolution version (1024x717, 444 KB) Summary Screenshot taken from game, illustrating an in game location Licensing This is a screenshot of a copyrighted computer game or video game, and the copyright for it is most likely held by the company that developed the... Image File history File links Download high resolution version (1024x717, 444 KB) Summary Screenshot taken from game, illustrating an in game location Licensing This is a screenshot of a copyrighted computer game or video game, and the copyright for it is most likely held by the company that developed the...


In Lindblum, Zidane meets Freya and joins in Lindblum's Festival of the Hunt. Regent Cid has been turned into a bug-like oglop by his wife Hilda, for his womanizing behavior.[18] Wishing to protect Garnet from Brahne's newfound aggression, he had ordered Tantalus to kidnap her.[19] When the group learns that Alexandria has invaded Burmecia, Freya investigates the situation with Zidane and Vivi, while Dagger and Steiner head to Alexandria to ask Brahne to stop the war.[20] Both parties are powerless to stop her, and Dagger has her eidolons forcibly extracted from her body.[21] Brahne uses Dagger's eidolons to destroy Cleyra, after which she attacks Lindblum, forcing Cid to surrender.[22] Zidane, Freya, and Vivi, after witnessing the assault on Cleyra, rescue Dagger, befriend General Beatrix, and return to Lindblum. Edea using an Ice-based limit break, Ice Strike in Final Fantasy VIII Magic is one of the two principal forms of attack in Square Enixs (formerly Square Co. ...

Bahamut approaching the Iifa Tree.

Afterward, Cid tells the party about Brahne's arms dealer, Kuja.[23] The party travels to the Outer Continent, the location of Kuja's headquarters, through an underground tunnel with the help of Quina.[24] There, the party meets a young summoner named Eiko, who assumes herself to be the last survivor of Madain Sari. They also discover a village inhabited by self-aware Black Mages. Their pursuit of Kuja leads them to the nearby Iifa Tree, an entity that dissipates fighting-stimulant Mist.[25] They also learn that Kuja uses Mist to create the Black Mages.[26] The party defeats the Iifa Tree's core and stops the Mist from flowing. When the party returns to Madain Sari, they confront Amarant, who was hired by Brahne to apprehend Dagger. Dagger slowly realizes that she is also a Summoner from Madain Sari. Amarant joins the party for his own reasons. At the Iifa Tree, Brahne turns against Kuja and intends to kill him with the eidolon Bahamut.[27] However, Kuja uses the airship Invincible to gain control of Bahamut, killing Brahne and defeating her army.[28] Image File history File links FFIX_iifatree. ... Image File history File links FFIX_iifatree. ...


The party returns to Alexandria, and Garnet is crowned Queen. Afterward, Kuja assaults Alexandria with Bahamut. Eiko and Garnet summon the legendary eidolon Alexander, who overpowers Bahamut. Kuja attempts to control Alexander using the Invincible, but is foiled by a mysterious old man named Garland, who destroys Alexander and parts of Alexandria.[29] Kuja, still intent on mastering a powerful eidolon to defeat Garland, shifts his attention to Eiko.[30] The party learns of Kuja's Desert Palace and attempts an assault. However, Kuja imprisons the party and escapes with Eiko to extract her eidolons. During the extraction attempt, Eiko's guardian moogle Mog uses Trance to transform into her true form, the eidolon Madeen, and defeats the process.[31] Learning of the powers of Trance,[32] Kuja escapes to further his aim of defeating Garland.[33] The party rescues Eiko and also finds Hilda, who turns Cid back into a human. He is now able to design an airship for the party that does not need Mist for power.[34]


With Hilda's aid,[35] the party pursues Kuja to Terra by opening a portal. In the Terran town of Bran Bal, it is revealed that Garland was created by the people of Terra to orchestrate the process of assimilating Terra into Gaia, as Terra was a dying world. Garland created Genomes — intelligent, sentient beings who lack souls — to become future vessels for the souls of the Terrans.[36] The Iifa Tree's existence,[37] the phenomenon of Mist,[38] the eidolon's destruction,[39] and even Kuja and Zidane's true purpose of existence,[40] were part of the process. Angered by Garland's motives, the party confronts him. However, Kuja has now obtained enough souls to achieve Trance.[41] Trance Kuja ends Garland's life, but not before Garland warns him of his limited lifespan, and that Zidane was created to replace him.[42] Enraged by this revelation, Kuja destroys Terra while the party rescues the Genomes and returns to Gaia on the Invincible.

Garnet and Zidane embrace at the end of the game.
Garnet and Zidane embrace at the end of the game.

The party discovers that Mist has returned and now envelops all of Gaia. Assisted by the combined forces of Burmecia, Lindblum, and Alexandria, they travel to the Iifa Tree, where they are teleported to a mysterious location called Memoria. The spirit of Garland guides the party to Kuja. When Kuja is defeated, he uses his Trance abilities to destroy the Crystal, the source of life,[43] prompting the appearance of Necron, the "Eternal Darkness" bent on destroying life.[44] After Necron is defeated, Memoria and the Iifa Tree collapse. Although the party escapes, Zidane remains to save Kuja, and is later assumed to have died with Kuja in the collapse.[45] Image File history File links Ff9_screenshot_embrace. ... Image File history File links Ff9_screenshot_embrace. ...


Some time later, Alexandria has been rebuilt, and Tantalus arrives in Alexandria to perform a play for Queen Garnet. During the performance, one of the performers removes his robe and reveals himself to be Zidane. The credits roll as Garnet and Zidane embrace. Other scenes reveal that Vivi somehow has children; Steiner and Beatrix have returned to their old posts as royal bodyguards; Eiko has been adopted by Regent Cid and Hilda; Freya is attempting to start over with her former love, Sir Fratley; and Quina has frequented the Alexandria Castle kitchen.


Development and release

The guide's list of armor urges readers to log onto PlayOnline for a complete listing.

Development of Final Fantasy IX began before Square had finished development on its predecessor, Final Fantasy VIII.[14] The game was developed in Hawaii as a compromise to developers living in the United States.[14] As the series' last game on the PlayStation, Sakaguchi envisioned a "reflection" on the older titles of the series. Final Fantasy IX is also considered by Sakaguchi to be his favorite game as "it's closest to [his] ideal view of what Final Fantasy should be".[46] This shift was also a response to demands from fans and other developers.[14] Additionally, the team wanted to create an understandable story with deep character development; this led to the creation of Active Time Events.[14] Image File history File links Ff9_strategyguide_scan. ... Image File history File links Ff9_strategyguide_scan. ... This article is about the U.S. State. ...


In the game's conceptual stage, the developers made it clear that the title would not necessarily be Final Fantasy IX, as its break from the realism of Final Fantasy VII and Final Fantasy VIII may have alienated audiences. This led the Gaming Intelligence Agency to speculate that it would be released as a "gaiden" to the main series.[47] By late 1999, however, Square had confirmed that the game would indeed be published as Final Fantasy IX, and by early 2000, the game was nearly finished. The developers made several adjustments to the game, such as changing the ending seven times.[14]


Final Fantasy IX's release was delayed to avoid a concurrent release with rival Enix's Dragon Quest VII. On October 7, 2000, a demo day for the North American version of Final Fantasy IX was held at the Metreon in San Francisco, California.[48] The first American release of the game was also at the Metreon; limited edition merchandise was included with the game, and fans cosplayed as Final Fantasy characters in celebration of the release.[49] In Canada, a production error left copies of Final Fantasy IX without an English version of the instruction manual, prompting Square to ship copies of the English manual to Canadian stores several days later.[50] The Enix Corporation ) was a company that produced Japanese video games and manga. ... Dragon Quest VII: Eden no Senshi-tachi (Japanese: エデンの戦士たち, lit. ... is the 280th day of the year (281st in leap years) in the Gregorian calendar. ... Year 2000 (MM) was a leap year starting on Saturday (link will display full 2000 Gregorian calendar). ... San Francisco redirects here. ... This article is about the U.S. state. ... Cosplayers Cosplay ), a portmanteau of the English words costume and play, is a Japanese subculture centered on dressing as characters from manga, anime, tokusatsu, and video games, and, less commonly, Japanese live action television shows, fantasy movies, Japanese pop music bands, Visual Kei, fantasy music stories (such as stories by...


The game was heavily promoted both before and after its release. Starting on March 6, 2000, Final Fantasy IX characters were used in a line of computer-generated Coca-Cola commercials. Figurines of several characters were also used as prizes in Coca-Cola's marketing campaign.[51] That same year, IGN.com awarded Final Fantasy dolls and figurines for prizes in several of their contests.[52] is the 65th day of the year (66th in leap years) in the Gregorian calendar. ... Year 2000 (MM) was a leap year starting on Saturday (link will display full 2000 Gregorian calendar). ... Computer-generated imagery (commonly abbreviated as CGI) is the application of the field of computer graphics (or more specifically, 3D computer graphics) to special effects in films, television programs, commercials, simulators and simulation generally, and printed media. ... The wave shape (known as the dynamic ribbon device) present on all Coca-Cola cans throughout the world derives from the contour of the original Coca-Cola bottles. ... IGN is the oldest and most visited general gaming website, and runs one of the most popular forums on the Internet. ...


Final Fantasy IX was also the benchmark of Square's interactive PlayOnline service. PlayOnline was originally developed to interact with Final Fantasy X, but when those plans fell through it became a strategy site for Final Fantasy IX. The site was designed to complement BradyGames' and Piggyback Interactive's official strategy guides for the game, where players who bought the print guide had access to "keywords" that could be searched for on PlayOnline's site for extra tips and information. This caused fury among buyers of the guide, as they felt cheated for the expensive print guide. The blunder made GameSpy readers' "Top 5 Dumbest Moments in Gaming" list,[53] and Square dropped the idea for Final Fantasy X, which was under development at the time. PlayOnline is an online gaming service created by Square Enix, and is used as a hub for all online PC, PlayStation 2 and Xbox 360 games the company publishes. ...


Audio

The cover of Final Fantasy IX Original Soundtrack.
The cover of Final Fantasy IX Original Soundtrack.

The music of Final Fantasy IX was created by Nobuo Uematsu, his last exclusive Final Fantasy score. In discussions with Itō, Uematsu was told "It'd be fine if you compose tracks for the eight characters, an exciting battle track, a gloomy, danger-evoking piece, and around ten tracks or so." However, Uematsu spent an estimated year composing and producing "around 160" pieces for Final Fantasy IX, with 140 appearing in the game.[54][55] Image File history File links No higher resolution available. ... Image File history File links No higher resolution available. ... The music of the video game Final Fantasy IX was composed by regular series composer Nobuo Uematsu, and is his last exclusive Final Fantasy score. ... Nobuo Uematsu , born March 21, 1959) is a Japanese composer of video game music, and one of the most well-known, prolific, and versatile in the field. ...


Nobuo Uematsu composed with a piano and used two contrasting methods: "I create music that fits the events in the game, but sometimes, the event designer will adjust a game event to fit the music I've already written." Uematsu felt Final Fantasy VII and Final Fantasy VIII had a mood of realism, but Final Fantasy IX was fantasy, so "a serious piece as well as silly, fun pieces could fit in." He felt the theme was medieval music, and was given a break to travel in Europe for inspiration - "looking at old castles in Germany and so on." The music was not entirely composed in the medieval mode, Uematsu claims that "it would be unbalanced" and "a little boring". He aimed for a "simple, warm" style and included uncommon instruments such as a kazoo and dulcimer. Uematsu also included motifs from older Final Fantasy games "because Final Fantasy IX was returning to the roots, so to speak" and incorporated ideas such as "the old intro for battle music" and arranged the Volcano theme from Final Fantasy and the Pandemonium theme from Final Fantasy II.[54][55] Final Fantasy VII ) is a console role-playing game developed and published by Square (now Square Enix), and the seventh installment in the Final Fantasy video game series. ... Final Fantasy VIII ) is a console and computer role-playing game developed and published by Square Co. ... This article does not cite any references or sources. ... For other uses, see Europe (disambiguation). ... For the visual effects technology, see ZOO Digital Group. ... Dulcimer is the name given to two types of stringed musical instrument: The Appalachian dulcimer, a three-course, fretted, plucked instrument which is also referred to as a mountain dulcimer or just a dulcimer, and The Hammered dulcimer, which is a hammer-struck, trapezoid-shaped zither The instruments are quite... Final Fantasy ) is a console role-playing game developed and published in Japan by Square (now Square Enix) in 1987 and published in North America by Nintendo of America in 1990, and is the inaugural game in Squares flagship Final Fantasy series. ... Final Fantasy II on the SNES, see Final Fantasy IV Foundation for a Free Information Infrastructure Final Fantasy II ) is a console role-playing game developed and published by Square (now Square Enix) in 1988 for the Nintendo Family Computer (Famicom, known internationally as the Nintendo Entertainment System) as a...


Uematsu was twice reported claiming without hesitation that Final Fantasy IX has his favorite score.[56][57] The original soundtrack for the game has 110 tracks; an additional soundtrack, Final Fantasy IX Original Soundtrack PLUS, was released with 42 more new tracks. Like Final Fantasy VIII and Final Fantasy X, Final Fantasy IX features a J-pop ballad, Melodies of Life. The song was composed by Uematsu, written by Hiroyuki Ito (as Shiomi) in Japanese and Alexander O. Smith in English, and performed by Emiko Shiratori. The song itself was sung in Japanese for the Japanese release of the game, and in English for the North American and European releases. In film formats, the soundtrack is the physical area of the film which records the synchronized sound. ... J-pop (or Jpop) is an abbreviation of Japanese pop. ... Illustration by Arthur Rackham of the ballad The Twa Corbies A ballad is a story, usually a narrative or poem, in a song. ... Hiroyuki Itō (JP:伊藤 裕之) is a game director and designer for Square Enix, and is most known for his work in the role-playing game series, Final Fantasy. ... This article or section does not cite its references or sources. ... Emiko Shiratori (白鳥 英美子 Shiratori Emiko, born March 16, 1950) is a Japanese singer. ...


Reception and criticism

Reviews and awards
Publication Score Comment
IGN
9.2 of 10
Editor's Choice
GameSpot
8.5 of 10
RPGFan
92 of 100
Game Informer
9.75 of 10
Edge
8 out of 10
Compilations of multiple reviews
Game Rankings
92 of 100 (51 reviews)[58]
Metacritic
94 of 100 (22 reviews)[59]
Awards
4th Annual Interactive
Achievement Awards
Console RPG of the Year[60]
Outstanding Achievement in Art Direction
Outstanding Achievement in Animation
6th Annual Golden Satellite Awards
Best Interactive Product/Videogame[61]

Final Fantasy IX, though a top seller at the time,[62] did not sell as well as Final Fantasy VII or Final Fantasy VIII in either Japan[63] or the United States.[64] Reviews for the game were generally positive, with praise to the graphics and nostalgic elements. The game was voted the 24th-best game of all time by readers of the Japanese magazine Famitsu[65] and 42nd by the users of the website GameFAQs.[66] Final Fantasy IX also achieved an average review score of 94% on Metacritic, the highest score a Final Fantasy game has received on the site.[59] For other uses, see IGN (disambiguation). ... GameSpot is a video gaming website that provides news, reviews, previews, downloads, and other information. ... RPGFan is a website devoted to electronic role-playing games, including console games and PC games, both domestic and imported. ... Game Informer (often abbreviated to GI) is an American-based monthly magazine featuring articles, news, strategy and reviews of popular video games and associated consoles. ... Edge is a multi-format computer and video game magazine published by Future Publishing in the United Kingdom. ... Game Rankings is a website which keeps track of video game reviews from other sites, and combines them to present an average rating for each game. ... Metacritic is a website that collates reviews of music albums, games, movies, TV shows, DVDs and books. ... The Academy of Interactive Arts & Sciences (AIAS) has been hosting the Interactive Achievement Awards for video game publication anually since 1998. ... The Academy of Interactive Arts & Sciences (AIAS) has been hosting the Interactive Achievement Awards for video game publication anually since 1998. ... The Satellite Awards are an annual award given by the International Press Academy. ... Final Fantasy VII ) is a console role-playing game developed and published by Square (now Square Enix), and the seventh installment in the Final Fantasy video game series. ... Final Fantasy VIII ) is a console and computer role-playing game developed and published by Square Co. ... Cover art for Issue 1 of Famitsū magazine, June 1986, then known as Famicom Tsūshin Famitsū abbreviated ファミ Fami) is a Japanese video game magazine published by Enterbrain, Inc. ... GameFAQs is a website that hosts FAQs and walkthroughs for video games. ...


Reviewers pointed out that the strength of the game lies on the gameplay, character development, and visual representation. GameSpot noted that the learning curve is easily grasped, and the ability system is not as complex as in Final Fantasy VII or Final Fantasy VIII.[5] Each player character possesses unique abilities, which hinders the development of an over-powered character. GameSpot describes the battle system as having a tactical nature and the expanded party allowing for more interaction between players and between enemies.[5] Nevertheless, IGN disliked the lengthy combat pace and the repeated battles, describing it as aggravating, and RPGFan feels the Trance system to be ineffective as the meter buildup is slow and unpredictable, with characters Trancing just before the enemy is killed.[6][67] For other uses, see IGN (disambiguation). ...


The characters and graphics received positive reviews. Although IGN feels the in-depth character traits in Final Fantasy IX could be generally found in other Final Fantasy games, they are nevertheless engaging and sympathetic.[6] GameSpot finds the characters, up to their dialog and traits, amusing and full of humor.[5] IGN also noted that the Active Time Event system helps to expand the player's understanding of the characters' personalities as they question many ideas and emotions.[6] Their super-deformed appearance, which also covers monsters of every size, contain detailed animation and design. Praise is given to the pre-rendered backgrounds as careful attention is given to the artwork, movement and animations as well as character interactivity. The movies are seen as emotive and compelling, and the seamless transition and incorporation to the in-game graphics helped to move the plot well.[67]


On the other hand, critics acknowledged that the overall story is recycled from previous Final Fantasy installments and other role-playing games. However, the repeated elements such as evil kingdoms and enigmatic villains are believed by RPGFan as an attempt to emulate the elements of previous Final Fantasy plot and storyline.[67] The main villain, though considered by GameSpot to be the least threatening in the series,[5] is seen by IGN as a mixture of past villains through behavior and appearance.[6] Nevertheless, critics agreed that the audio of the game is of low-quality, being synthesized and recycled from past series. RPGFan feels the in-game sound effects "uninspired, dull and annoying"; the same is said of the music,[67] which IGN and GameSpot acknowledge as forgettable and lacking in substance.[5][6] Criticism is thrown upon the composer who seemed to have only reused and simplified the scores of past series. Nevertheless, reviewers have come to agree that this and many other elements are part of the overall effort to create a nostalgic title for fans of the older Final Fantasy series.[5][6][67]


The strategy guide also gained criticism; the book's given links are no longer accessible on the PlayOnline website, but Square-Enix backed up all the files for the guide and placed them in a new site.[68] Tetra Master was seen by GameSpot as inferior and confusing compared to Final Fantasy VIII's mini-game Triple Triad, as the rules for it were only vaguely explained in the game and there were very few rewards earned from playing it despite its extensiveness.[5] Final Fantasy ) is a video game franchise by Square Enix that began in 1987 as an eponymous console role-playing game developed by Square. ... Final Fantasy ) is a video game franchise by Square Enix that began in 1987 as an eponymous console role-playing game developed by Square. ...


References

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  3. ^ Games By Year 2005-2001. Square Enix Europe (English). Retrieved on 2006-09-09.
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  6. ^ a b c d e f g h i j Smith, David (2000). Final Fantasy IX Review. IGN. Retrieved on 2007-06-13.
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  8. ^ Square Nation (Unknown). INFORMATION & REVIEWS. Square Nation. Archived from the original on 2006-12-12. Retrieved on 2006-08-19.
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  10. ^ (1997) in Square Electronic Arts: Final Fantasy VII North American instruction manual (in English). Square Electronic Arts, 20–25. SCUS-94163. 
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  12. ^ a b c Final Fantasy IX. North American Square Enix. Retrieved on 2007-06-09.
  13. ^ Man: I'll be joining a team of engineers who are developing a new engine that runs without Mist. The world outside the Mist Continent is uncharted territory, but there's no need to worry about our safety if we can explore it on an airship. Regent Cid is an advocate of technological advancement. Oh, sorry. I talked your ear off." Square. Final Fantasy IX. Square. PlayStation. (in English). 2000-11-14.
  14. ^ a b c d e f g h i j The Final Fantasy IX Team Spills All. IGN (September 20, 2000). Retrieved on 2007-06-16.
  15. ^ Garnet: I am actually... Princess Garnet Til Alexandros, heir to the throne of Alexandria. I have a favor I wish to ask of you... I wish to be kidnapped...right away. Square. Final Fantasy IX. Square. PlayStation. (in English). 2000-11-14.
  16. ^ Baku: So, you're leaving, eh? / Zidane: Yeah... I promised Garnet I'd kidnap her. Square. Final Fantasy IX. Square. PlayStation. (in English). 2000-11-14.
  17. ^ Garnet: I will be called Dagger from now on. Square. Final Fantasy IX. Square. PlayStation. (in English). 2000-11-14.
  18. ^ Regent Cid: "When Hilda found out about my little affair, she used her magic and turned me into an oglop. Square. Final Fantasy IX. Square. PlayStation. (in English). 2000-11-14.
  19. ^ Dagger: Uncle Cid hired Tantalus out of concern for my safety. Square. Final Fantasy IX. Square. PlayStation. (in English). 2000-11-14.
  20. ^ Dagger: I have to help Mother... I don't want to see anything happen to her... / Steiner: Very well. Princess, I will follow you wherever you choose. Square. Final Fantasy IX. Square. PlayStation. (in English). 2000-11-14.
  21. ^ Queen Brahne: Zorn, Thorn! Prepare to extract the eidolons from Garnet. Square. Final Fantasy IX. Square. PlayStation. (in English). 2000-11-14.
  22. ^ Minister Artania: Yes, Princess. The castle was spared. Regent Cid is alive. Square. Final Fantasy IX. Square. PlayStation. (in English). 2000-11-14.
  23. ^ Regent Cid: I believe Kuja is the only one supplying <gwok> Brahne with weapons. Square. Final Fantasy IX. Square. PlayStation. (in English). 2000-11-14.
  24. ^ Minister Artania: That he came from the north suggests he's from the Outer Continent. Square. Final Fantasy IX. Square. PlayStation. (in English). 2000-11-14.
  25. ^ Soulcage: I contaminate the other continents with Mist to stimulate the fighting instinct. Square. Final Fantasy IX. Square. PlayStation. (in English). 2000-11-14.
  26. ^ Zidane: What kind of weapons did Kuja make? / Soulcage: Kuja called them black mages, dark spawn of the Mist. Square. Final Fantasy IX. Square. PlayStation. (in English). 2000-11-14.
  27. ^ Queen Brahne: Kuja! So you finally decided to show your girly face here! You're all that stands between me and total domination! Square. Final Fantasy IX. Square. PlayStation. (in English). 2000-11-14.
  28. ^ Kuja: Excellent, Bahamut! Power, mobility... You truly are the best! You even hurt me...a little. And you, Brahne... Your tragic role in this drama now comes to an end! Square. Final Fantasy IX. Square. PlayStation. (in English). 2000-11-14.
  29. ^ Garland: You have gone too far, Kuja. I granted you the freedom to do as you wish in Gaia for one purpose alone. Now that you have lost sight of your mission, I will no longer tolerate your actions. Square. Final Fantasy IX. Square. PlayStation. (in English). 2000-11-14.
  30. ^ Kuja: I sense power from within her. Continue the extraction!" Square. Final Fantasy IX. Square. PlayStation. (in English). 2000-11-14.
  31. ^ Eiko: Mog saved me... I never knew that Mog was an eidolon. She always looked after me...disguised as a moogle. Square. Final Fantasy IX. Square. PlayStation. (in English). 2000-11-14.
  32. ^ Kuja: How can that--That moogle went into a Trance!? So...an eruption of anger against one's surroundings induces a complete Trance! It's not the will to live, nor is it the desire to protect another! Square. Final Fantasy IX. Square. PlayStation. (in English). 2000-11-14.
  33. ^ Kuja: I need an eidolon more powerful than Alexander! An eidolon with the power to bury Garland! His powers are so incredible; I cannot even come close. I must destroy him before Terra's plan is activated, or my soul will no longer be my own! Square. Final Fantasy IX. Square. PlayStation. (in English). 2000-11-14.
  34. ^ Hilda: Alright. I'll turn you back. But it's going to be much worse if you ever cheat on me again! / Regent Cid: I...I understand. Now turn me back! Square. Final Fantasy IX. Square. PlayStation. (in English). 2000-11-14.
  35. ^ Hilda: You may find a clue if you go to Ipsen's Castle. / Eiko: Did you ask Kuja about all of this? / Hilda: These are things he discussed voluntarily. Square. Final Fantasy IX. Square. PlayStation. (in English). 2000-11-14.
  36. ^ Garland: I constructed the Genomes to be vessels for the souls of the people of Terra when they awaken. Square. Final Fantasy IX. Square. PlayStation. (in English). 2000-11-14.
  37. ^ Garland: the Iifa Tree blocks the flow of Gaia's souls, while it lets those of Terra flow freely. Square. Final Fantasy IX. Square. PlayStation. (in English). 2000-11-14.
  38. ^ Garland: The role of the Iifa Tree is that of Soul Divider. The Mist you see comprises the stagnant souls of Gaia... Square. Final Fantasy IX. Square. PlayStation. (in English). 2000-11-14.
  39. ^ Garland: I feared Gaia's eidolons more than anything... However, I decided to deal with them before they became a major problem. Square. Final Fantasy IX. Square. PlayStation. (in English). 2000-11-14.
  40. ^ Zidane: So...Kuja is just an angel of death who sends souls to the Tree of Iifa. / Garland: Yes, my angel of death. But only until you came of age. Square. Final Fantasy IX. Square. PlayStation. (in English). 2000-11-14.
  41. ^ Kuja': The Invincible is mine! Now, I have the power to control all souls! Garland gave me everything without a fight. The old fool was too busy dealing with him. Square. Final Fantasy IX. Square. PlayStation. (in English). 2000-11-14.
  42. ^ Garland's voice: Do you think a defect like you could last forever...? / Kuja: ...What? What do you mean!?" / Garland's voice: I built you to last only until the worthy Genome, Zidane, grew. It was too dangerous to let you last any longer than that. Square. Final Fantasy IX. Square. PlayStation. (in English). 2000-11-14.
  43. ^ Kuja: It's the original crystal... This is where it all began... The birthplace of all things... Once I destroy it, everything will be gone. Gaia, Terra, the universe, everything... Square. Final Fantasy IX. Square. PlayStation. (in English). 2000-11-14.
  44. ^ Necron: I exist for one purpose... To return everything back to the zero world, where there is no life and no crystal to give life. Square. Final Fantasy IX. Square. PlayStation. (in English). 2000-11-14.
  45. ^ Zidane: ...Kuja's still alive. I can't just leave him. Square. Final Fantasy IX. Square. PlayStation. (in English). 2000-11-14.
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  67. ^ a b c d e Sensei Phoenix (2000). Final Fantasy IX Review. RPGFan. Retrieved on 2007-06-16.
  68. ^ Square-Enix (April 3, 2007). Final Fantasy IX PlayOnline.com Strategy Guide. Square-Enix. Retrieved on 2007-04-03.

Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ... is the 252nd day of the year (253rd in leap years) in the Gregorian calendar. ... Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ... is the 252nd day of the year (253rd in leap years) in the Gregorian calendar. ... Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ... is the 252nd day of the year (253rd in leap years) in the Gregorian calendar. ... is the 30th day of the year in the Gregorian calendar. ... Year 2000 (MM) was a leap year starting on Saturday (link will display full 2000 Gregorian calendar). ... Formed in late 1999 and registered as a company in 2002, Gameplanet is one of New Zealands premier gaming and internet communities. ... Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ... is the 252nd day of the year (253rd in leap years) in the Gregorian calendar. ... is the 200th day of the year (201st in leap years) in the Gregorian calendar. ... Year 2000 (MM) was a leap year starting on Saturday (link will display full 2000 Gregorian calendar). ... GameSpot is a video gaming website that provides news, reviews, previews, downloads, and other information. ... Year 2007 (MMVII) is the current year, a common year starting on Monday of the Gregorian calendar and the AD/CE era in the 21st century. ... is the 164th day of the year (165th in leap years) in the Gregorian calendar. ... For other uses, see IGN (disambiguation). ... Year 2007 (MMVII) is the current year, a common year starting on Monday of the Gregorian calendar and the AD/CE era in the 21st century. ... is the 164th day of the year (165th in leap years) in the Gregorian calendar. ... Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ... is the 346th day of the year (347th in leap years) in the Gregorian calendar. ... Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ... is the 231st day of the year (232nd in leap years) in the Gregorian calendar. ... is the 38th day of the year in the Gregorian calendar. ... Year 2001 (MMI) was a common year starting on Monday (link displays the 2001 Gregorian calendar). ... Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ... is the 231st day of the year (232nd in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) is the current year, a common year starting on Monday of the Gregorian calendar and the AD/CE era in the 21st century. ... June 9 is the 160th day of the year in the Gregorian calendar (161st in leap years), with 205 days remaining. ... Year 2000 (MM) was a leap year starting on Saturday (link will display full 2000 Gregorian calendar). ... is the 318th day of the year (319th in leap years) in the Gregorian calendar. ... For other uses, see IGN (disambiguation). ... Year 2007 (MMVII) is the current year, a common year starting on Monday of the Gregorian calendar and the AD/CE era in the 21st century. ... is the 167th day of the year (168th in leap years) in the Gregorian calendar. ... Year 2000 (MM) was a leap year starting on Saturday (link will display full 2000 Gregorian calendar). ... is the 318th day of the year (319th in leap years) in the Gregorian calendar. ... Year 2000 (MM) was a leap year starting on Saturday (link will display full 2000 Gregorian calendar). ... is the 318th day of the year (319th in leap years) in the Gregorian calendar. ... Year 2000 (MM) was a leap year starting on Saturday (link will display full 2000 Gregorian calendar). ... is the 318th day of the year (319th in leap years) in the Gregorian calendar. ... Year 2000 (MM) was a leap year starting on Saturday (link will display full 2000 Gregorian calendar). ... is the 318th day of the year (319th in leap years) in the Gregorian calendar. ... Year 2000 (MM) was a leap year starting on Saturday (link will display full 2000 Gregorian calendar). ... is the 318th day of the year (319th in leap years) in the Gregorian calendar. ... Year 2000 (MM) was a leap year starting on Saturday (link will display full 2000 Gregorian calendar). ... is the 318th day of the year (319th in leap years) in the Gregorian calendar. ... Year 2000 (MM) was a leap year starting on Saturday (link will display full 2000 Gregorian calendar). ... is the 318th day of the year (319th in leap years) in the Gregorian calendar. ... Year 2000 (MM) was a leap year starting on Saturday (link will display full 2000 Gregorian calendar). ... is the 318th day of the year (319th in leap years) in the Gregorian calendar. ... Year 2000 (MM) was a leap year starting on Saturday (link will display full 2000 Gregorian calendar). ... is the 318th day of the year (319th in leap years) in the Gregorian calendar. ... Year 2000 (MM) was a leap year starting on Saturday (link will display full 2000 Gregorian calendar). ... is the 318th day of the year (319th in leap years) in the Gregorian calendar. ... Year 2000 (MM) was a leap year starting on Saturday (link will display full 2000 Gregorian calendar). ... is the 318th day of the year (319th in leap years) in the Gregorian calendar. ... Year 2000 (MM) was a leap year starting on Saturday (link will display full 2000 Gregorian calendar). ... is the 318th day of the year (319th in leap years) in the Gregorian calendar. ... Year 2000 (MM) was a leap year starting on Saturday (link will display full 2000 Gregorian calendar). ... is the 318th day of the year (319th in leap years) in the Gregorian calendar. ... Year 2000 (MM) was a leap year starting on Saturday (link will display full 2000 Gregorian calendar). ... is the 318th day of the year (319th in leap years) in the Gregorian calendar. ... Year 2000 (MM) was a leap year starting on Saturday (link will display full 2000 Gregorian calendar). ... is the 318th day of the year (319th in leap years) in the Gregorian calendar. ... Year 2000 (MM) was a leap year starting on Saturday (link will display full 2000 Gregorian calendar). ... is the 318th day of the year (319th in leap years) in the Gregorian calendar. ... Year 2000 (MM) was a leap year starting on Saturday (link will display full 2000 Gregorian calendar). ... is the 318th day of the year (319th in leap years) in the Gregorian calendar. ... Year 2000 (MM) was a leap year starting on Saturday (link will display full 2000 Gregorian calendar). ... is the 318th day of the year (319th in leap years) in the Gregorian calendar. ... Year 2000 (MM) was a leap year starting on Saturday (link will display full 2000 Gregorian calendar). ... is the 318th day of the year (319th in leap years) in the Gregorian calendar. ... Year 2000 (MM) was a leap year starting on Saturday (link will display full 2000 Gregorian calendar). ... is the 318th day of the year (319th in leap years) in the Gregorian calendar. ... Year 2000 (MM) was a leap year starting on Saturday (link will display full 2000 Gregorian calendar). ... is the 318th day of the year (319th in leap years) in the Gregorian calendar. ... Year 2000 (MM) was a leap year starting on Saturday (link will display full 2000 Gregorian calendar). ... is the 318th day of the year (319th in leap years) in the Gregorian calendar. ... Year 2000 (MM) was a leap year starting on Saturday (link will display full 2000 Gregorian calendar). ... is the 318th day of the year (319th in leap years) in the Gregorian calendar. ... Year 2000 (MM) was a leap year starting on Saturday (link will display full 2000 Gregorian calendar). ... is the 318th day of the year (319th in leap years) in the Gregorian calendar. ... Year 2000 (MM) was a leap year starting on Saturday (link will display full 2000 Gregorian calendar). ... is the 318th day of the year (319th in leap years) in the Gregorian calendar. ... Year 2000 (MM) was a leap year starting on Saturday (link will display full 2000 Gregorian calendar). ... is the 318th day of the year (319th in leap years) in the Gregorian calendar. ... Year 2000 (MM) was a leap year starting on Saturday (link will display full 2000 Gregorian calendar). ... is the 318th day of the year (319th in leap years) in the Gregorian calendar. ... Year 2000 (MM) was a leap year starting on Saturday (link will display full 2000 Gregorian calendar). ... is the 318th day of the year (319th in leap years) in the Gregorian calendar. ... Year 2000 (MM) was a leap year starting on Saturday (link will display full 2000 Gregorian calendar). ... is the 318th day of the year (319th in leap years) in the Gregorian calendar. ... Year 2000 (MM) was a leap year starting on Saturday (link will display full 2000 Gregorian calendar). ... is the 318th day of the year (319th in leap years) in the Gregorian calendar. ... Year 2000 (MM) was a leap year starting on Saturday (link will display full 2000 Gregorian calendar). ... is the 318th day of the year (319th in leap years) in the Gregorian calendar. ... For other uses, see IGN (disambiguation). ... Year 2007 (MMVII) is the current year, a common year starting on Monday of the Gregorian calendar and the AD/CE era in the 21st century. ... is the 167th day of the year (168th in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) is the current year, a common year starting on Monday of the Gregorian calendar and the AD/CE era in the 21st century. ... is the 167th day of the year (168th in leap years) in the Gregorian calendar. ... For other uses, see IGN (disambiguation). ... Year 2007 (MMVII) is the current year, a common year starting on Monday of the Gregorian calendar and the AD/CE era in the 21st century. ... is the 166th day of the year (167th in leap years) in the Gregorian calendar. ... For other uses, see IGN (disambiguation). ... Year 2007 (MMVII) is the current year, a common year starting on Monday of the Gregorian calendar and the AD/CE era in the 21st century. ... is the 166th day of the year (167th in leap years) in the Gregorian calendar. ... For other uses, see IGN (disambiguation). ... Year 2007 (MMVII) is the current year, a common year starting on Monday of the Gregorian calendar and the AD/CE era in the 21st century. ... is the 166th day of the year (167th in leap years) in the Gregorian calendar. ... For other uses, see IGN (disambiguation). ... Year 2007 (MMVII) is the current year, a common year starting on Monday of the Gregorian calendar and the AD/CE era in the 21st century. ... is the 166th day of the year (167th in leap years) in the Gregorian calendar. ... For other uses, see IGN (disambiguation). ... Year 2007 (MMVII) is the current year, a common year starting on Monday of the Gregorian calendar and the AD/CE era in the 21st century. ... is the 166th day of the year (167th in leap years) in the Gregorian calendar. ... is the 165th day of the year (166th in leap years) in the Gregorian calendar. ... Year 2003 (MMIII) was a common year starting on Wednesday of the Gregorian calendar. ... GameSpy, also known as GameSpy Industries, is a division of IGN Entertainment, which operates a network of game Web sites and provides online video game-related services and software. ... Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ... is the 327th day of the year (328th in leap years) in the Gregorian calendar. ... Cover of Famitsu Wave DVD, April 2005, featureing 2 characters from Rumble Roses. ... Year 2007 (MMVII) is the current year, a common year starting on Monday of the Gregorian calendar and the AD/CE era in the 21st century. ... is the 168th day of the year (169th in leap years) in the Gregorian calendar. ... is the 264th day of the year (265th in leap years) in the Gregorian calendar. ... Year 2000 (MM) was a leap year starting on Saturday (link will display full 2000 Gregorian calendar). ... For other uses, see IGN (disambiguation). ... Year 2007 (MMVII) is the current year, a common year starting on Monday of the Gregorian calendar and the AD/CE era in the 21st century. ... is the 168th day of the year (169th in leap years) in the Gregorian calendar. ... NEO is a 100-page monthly magazine that is published in the UK and Ireland that reviews and contains articles about different forms of asian entertainment, including anime and manga, live action films originating from Hong Kong, Korea, Japan and other asian countries; and J-pop/J-rock etc. ... Year 2007 (MMVII) is the current year, a common year starting on Monday of the Gregorian calendar and the AD/CE era in the 21st century. ... is the 168th day of the year (169th in leap years) in the Gregorian calendar. ... is the 33rd day of the year in the Gregorian calendar. ... Year 2005 (MMV) was a common year starting on Saturday (link displays full calendar) of the Gregorian calendar. ... GamesIndustry. ... Year 2007 (MMVII) is the current year, a common year starting on Monday of the Gregorian calendar and the AD/CE era in the 21st century. ... is the 169th day of the year (170th in leap years) in the Gregorian calendar. ... Game Rankings is a website which keeps track of video game reviews from other sites, and combines them to present an average rating for each game. ... Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ... is the 70th day of the year (71st in leap years) in the Gregorian calendar. ... Metacritic is a website that collates reviews of music albums, games, movies, TV shows, DVDs and books. ... Year 2007 (MMVII) is the current year, a common year starting on Monday of the Gregorian calendar and the AD/CE era in the 21st century. ... is the 118th day of the year (119th in leap years) in the Gregorian calendar. ... Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ... is the 70th day of the year (71st in leap years) in the Gregorian calendar. ... is the 23rd day of the year in the Gregorian calendar. ... Also see: 2002 (number). ... RPGamer is a website which reviews, previews, and reports on various games in the Role Playing Game genre. ... Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ... is the 239th day of the year (240th in leap years) in the Gregorian calendar. ... is the 353rd day of the year (354th in leap years) in the Gregorian calendar. ... Year 2000 (MM) was a leap year starting on Saturday (link will display full 2000 Gregorian calendar). ... For other uses, see IGN (disambiguation). ... Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ... is the 66th day of the year (67th in leap years) in the Gregorian calendar. ... Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ... is the 66th day of the year (67th in leap years) in the Gregorian calendar. ... Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ... is the 66th day of the year (67th in leap years) in the Gregorian calendar. ... is the 62nd day of the year (63rd in leap years) in the Gregorian calendar. ... Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ... Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ... is the 238th day of the year (239th in leap years) in the Gregorian calendar. ... GameFAQs is a website that hosts FAQs and walkthroughs for video games. ... Year 2007 (MMVII) is the current year, a common year starting on Monday of the Gregorian calendar and the AD/CE era in the 21st century. ... is the 172nd day of the year (173rd in leap years) in the Gregorian calendar. ... RPGFan is a website devoted to electronic role-playing games, including console games and PC games, both domestic and imported. ... Year 2007 (MMVII) is the current year, a common year starting on Monday of the Gregorian calendar and the AD/CE era in the 21st century. ... is the 167th day of the year (168th in leap years) in the Gregorian calendar. ... is the 93rd day of the year (94th in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) is the current year, a common year starting on Monday of the Gregorian calendar and the AD/CE era in the 21st century. ... Year 2007 (MMVII) is the current year, a common year starting on Monday of the Gregorian calendar and the AD/CE era in the 21st century. ... is the 93rd day of the year (94th in leap years) in the Gregorian calendar. ...

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Wikiquote has a collection of quotations related to:
Final Fantasy IX

  Results from FactBites:
 
Final Fantasy IX - Final Fantasy Wiki (3587 words)
Final Fantasy IX (ファイナルファンタジーIX Fainaru Fantajī IX) is the ninth installment in the Final Fantasy series, released in 2000.
Final Fantasy IX was intended, in many ways, to be a salute to the history of the series, and as such, it is filled with allusions and references to previous games.
Final Fantasy IX, though a top seller at the time, is the lowest selling original game in the main Final Fantasy series since the move to Sony with Final Fantasy VII—Final Fantasy XI notwithstanding.
IGN: Final Fantasy IX Review (3001 words)
In terms of its gameplay and structure, Final Fantasy may be showing its age, or perhaps more precisely a lack of evolution to suit that age, but the series' trademark formula has hooked fans on three generations of consoles now, and it looks prepped and ready to conquer a fourth in short order.
Final Fantasy could go on forever re-creating its particular spin on the traditional heroic quest, and it would be a success every single time, but I can't help feeling as if something that features this kind of majestic visual craftsmanship ought to host a story built with equal care.
This is the last Final Fantasy on the PlayStation, and a brave new world of next-generation consoles awaits, in which the destination of Square's flagship series remains uncertain.
  More results at FactBites »


 
 

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