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Fizzbin is a fictional playing-card game created by Captain James T. Kirk in the Star Trek episode "A Piece of the Action". James Tiberius Kirk (William Shatner) was captain of two Starships Enterprise (NCC-1701 and NCC-1701-A) in the fictional Star Trek universe. ...
The starship Enterprise as it appeared on Star Trek Star Trek is a culturally significant science fiction television series created by Gene Roddenberry in the 1960s. ...
A Piece of the Action is a second season episode of Star Trek: The Original Series first broadcast on January 12, 1968. ...
The game was "invented" while Kirk and Spock were being held hostage on Sigma Iotia II. Kirk spontaneously created a confusing card game to distract the henchmen guarding them. When he claimed that the game is played by inhabitants of the planet Beta Antares IV, Spock replied that he is familiar with the inhabitants; Kirk quickly cut him off to prevent his science officer from professing ignorance of the game. Spock, commonly called Mr. ...
A planet is generally considered to be a relatively large mass of accreted matter in orbit around a star that is not a star itself. ...
Beta Antares IV uses slightly different cards, but a standard Earth deck of cards will do. The rules are intentionally very complex. Each player gets six cards, except for the player on the dealer's right, who gets seven. The second card is turned up, except on Tuesdays. Kirk dealt the henchman two jacks, which are a "half-fizzbin." When the henchman said he needs another jack, Kirk warned that a third jack is a "shralk" and is disqualification. With two jacks, one wants a king and a deuce, except at night, when one wants a queen and a four. Category: Possible copyright violations ...
At this point, Kirk dealt a third jack, but to keep the ruse going, he ignored the disqualification rule he just made up. He continued that had a king been dealt instead of a jack, the player would get another card, except when it's dark, in which case he'd have to give it back. The top hand is a "royal fizzbin," but the odds of getting one are "astronomical": when Kirk asked Spock what the odds are, Spock truthfully replied that he had never computed them. Kirk called the last card a "kronk" and then purposely dealt a card such that it fell on the floor. As the henchman being taught reached down, Kirk delivered a blow to his neck, and Spock nerve-pinched the other guard, allowing the two to escape. In the fictional Star Trek universe, the Vulcan nerve pinch is a technique used by Vulcans to render other humanoids unconscious by pinching the base of their neck. ...
Quark mentioned the game in the Star Trek: Deep Space Nine episode "The Ascent". Quark, son of Keldar and Ishka, is a fictional character in the television series Star Trek: Deep Space Nine, played by Armin Shimerman. ...
Space station Star Trek: Deep Space Nine (ST:DS9 or STDS9 or DS9 for short) is a science fiction television series produced by Paramount and set in the Star Trek universe. ...
Odo is dispatched to escort Quark to a Federation Grand Jury hearing, an eight-day journey away. ...
The game was also played in the episode "Nantucket Sleighride" of the animated series Starcom. Starcom was a series based on the not very popular toy line from Coleco. ...
An even more bizarre card game, "Spat", is present in an episode of The Goodies, and the equally fictional game of Mornington Crescent is also often seen as being similar to (if not inspired at least slightly by) fizzbin. The Goodies - Bill Oddie, Tim Brooke-Taylor, and Graeme Garden The Goodies was a surreal British television comedy series of the 1970s combining sketches and situation comedy and starring Graeme Garden, Tim Brooke-Taylor and Bill Oddie. ...
The Mornington Crescent tube station, the games namesake Mornington Crescent is a game of strategy created and popularized by the BBC Radio 4 programme Im Sorry I Havent a Clue. ...
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