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The Flood is a fictional parasitic alien life form in the Halo video game series. They are introduced in Halo: Combat Evolved as a secondary enemy to the game's protagonist, Master Chief, and return in Halo 2 and Halo 3 to fill the same role. The Flood are driven by a desire to infest sentient life they encounter, and are depicted as such a threat that the ancient Forerunner were forced to kill most of themselves and all other sentient life nearly 100,000 years before the beginning of Halo in an effort to starve the Flood to death.[1][2] Image File history File links Floodforms_library. ...
Master Chief Petty Officer John-117, commonly called Master Chief, is the fictional protagonist of the Halo universe, created by Bungie Studios, and is a player character in the trilogy of science fiction first-person shooter video games Halo: Combat Evolved, Halo 2, and Halo 3. ...
In Amber Clad approaches Installation 05, otherwise known as Delta Halo. ...
Halo is video game series created by Bungie Studios. ...
Halo: Combat Evolved, or simply Halo, is a video game in the first-person shooter (FPS) genre, created by the Microsoft-owned Bungie Studios. ...
A parasite is an organism that spends a significant portion of its life in or on the living tissue of a host organism and which causes harm to the host without immediately killing it. ...
âGreen peopleâ redirects here. ...
It has been suggested that Covenant Vehicles in Halo be merged into this article or section. ...
Halo: Combat Evolved, or simply Halo, is a video game in the first-person shooter (FPS) genre, created by the Microsoft-owned Bungie Studios. ...
Master Chief Petty Officer John-117, commonly called Master Chief, is the fictional protagonist of the Halo universe, created by Bungie Studios, and is a player character in the trilogy of science fiction first-person shooter video games Halo: Combat Evolved, Halo 2, and Halo 3. ...
This article is about the video game. ...
For the Nine Inch Nails release, see Head Like a Hole. ...
One of the Forerunners ringworlds, in orbit over gas giant Threshold. ...
The player's discovery of the Flood is kept suspenseful and tense, and was one of the surprises reviewers noted positively upon release,[3] although others found the Flood too derivative and a clichéd element of science fiction. Wizard Magazine rated them the 77th greatest villains of all time.[4] Wizard or Wizard: The Magazine of Comics, Entertainment and Pop Culture (originally titled Wizard: The Guide to Comics and Wizard: The Comics Magazine) is a magazine about comic books, published monthly in the United States by Wizard Entertainment. ...
Game development
The Flood were added early in the game development stage of Halo: Combat Evolved, before the game had made its jump from the Macintosh platform and Bungie was bought by Microsoft; a design for one Flood form appeared as early as 1997.[5] At one point, the ringworld Halo featured dinosaur-like terrestrial creatures, but due to gameplay constraints, these were dropped. An additional consideration was that Bungie felt the presence of other native species would dilute the impact and surprise of the Flood.[6] The first Macintosh computer, introduced in 1984, upgraded to a 512K Fat Mac. The Macintosh or Mac, is a line of personal computers designed, developed, manufactured, and marketed by Apple Computer. ...
Microsoft Corporation, (NASDAQ: MSFT, HKSE: 4338) is a multinational computer technology corporation with global annual revenue of US$44. ...
Commenting upon the inception of the Flood, Bungie staff member Chris Butcher noted that "the idea behind the Flood as the forgotten peril that ended a galaxy-spanning empire is a pretty fundamental tenet of good sci-fi."[7]
Physiology
The "Infection" stage of the Flood. The Flood are depicted as having a complicated lifecycle; smaller base forms of Flood infect and mutate hosts into other forms, which ultimately repeat the cycle by spawning the smaller forms. The largest self-contained form the Flood can produce itself, without using other biomasses,[8] is an "Infection form". As its name suggests, the Infection form homes in on hosts (living or dead), attempting to drive sharp spines into the host and tap into the nervous system. This tap causes the host to be incapacitated, while the Infection form burrows into the host's body and begins the mutation process, bringing the host under Flood control. Hosts that have been recently converted are noted to be weaker than those who have been under Flood control for long periods.[9] Image File history File links Flood3. ...
Image File history File links Flood3. ...
Depending on the size or condition of the host, the Infection form is seen to turn the host into several other forms to serve the Flood's purpose. Suitable hosts are turned into "Combat forms", which are described as extremely powerful and resilient warriors. Combat forms are able to resist extreme punishment while utilizing either the weapons of their hosts or the long, whip-like tentacles developed during their mutation to kill any non-Flood in sight.[10] In the first two games, Combat forms are always mutated Marines or Covenant Elites, recognizable by their respectively thin or bulky appearance, but Brutes can be seen amongst the Combat forms in Halo 3. If a host is unsuitable for combat (too small, missing limbs, etc.), it will mutate into a "Carrier form", which as the name suggests is designed to transport and spread more Infection forms. The upper-body of Carrier form swells into a bulbous sac while the legs remain intact. When it moves close enough to a potential host (or is shot repeatedly), the Carrier form explodes like a grenade, both releasing its contents and killing anything within range. For the Nine Inch Nails release, see Head Like a Hole. ...
The Flood also create forms for tasks other than finding more food. In Halo, the Flood are seen to create "Brain forms"; these spongy creatures, resembling a large bag of flesh with tentacles, can be used to interrogate victims, stripping information from the mind of the host before eventually assimilating them into itself.[11][12] Once the Flood acquires enough biomass, they will begin developing a Gravemind, which serves as a central intelligence for the infection, creating a hive mind scenario. Graveminds are extremely intelligent and resourceful, often playing their enemies against each other. As a Gravemind develops, it is able to exact more control over the lesser flood forms and is eventually able to develop entirely new forms referred to as Pure Forms. Pure forms do not require a host body to create and are instead formed from degraded biomatter built around a calcium frame. Pure forms are capable of shape-shifting to a limited degree, allowing them to adapt to different combat situations. Gravemind is a fictional character featured in the video game Halo 2. ...
During the Iris ARG, the Fourth Server postulates that the Flood is of extragalactic origin — that is, not of the Milky Way. Iris is a notable alternate reality game (ARG) and viral marketing campaign for the upcoming Halo 3 video game being produced by Bungie Studios. ...
Iris is a notable alternate reality game (ARG) and viral marketing campaign for the upcoming Halo 3 video game being produced by Bungie Studios. ...
Extragalactic astronomy is the branch of astronomy concerned with objects outside our own Milky Way Galaxy (the study of all astronomical objects which are not covered by galactic astronomy). ...
For other uses, see Milky Way (disambiguation). ...
Appearances Halo: Combat Evolved - See also: Halo: Combat Evolved
The Flood make their surprise appearance more than halfway through Halo: Combat Evolved's campaign, during the mission "343 Guilty Spark". The Master Chief is sent on an extraction mission by Cortana to try and find Captain Jacob Keyes, who disappeared in a swamp while looking for a weapons cache.[13] Halo: Combat Evolved, or simply Halo, is a video game in the first-person shooter (FPS) genre, created by the Microsoft-owned Bungie Studios. ...
Master Chief Petty Officer John-117, commonly called Master Chief, is the fictional protagonist of the Halo universe, created by Bungie Studios, and is a player character in the trilogy of science fiction first-person shooter video games Halo: Combat Evolved, Halo 2, and Halo 3. ...
This is a list of major fictional characters from the Halo franchise. ...
The Master Chief finds that the Covenant have released the Flood accidentally, and the sheer numbers of the parasite overwhelmed Keyes and his squad. While most of the UNSC Marines were converted to Combat forms, Keyes is interrogated by the Flood in an attempt to learn the location of Earth. Keyes successfully resists,[14] but is assimilated by the Flood before the Master Chief can rescue him. The emergence of the Flood prompts Halo's "Monitor", 343 Guilty Spark, to enlist the help of the Master Chief in activating Halo's defenses and preventing a Flood outbreak.[15] Much of the Flood on Halo are destroyed when the Master Chief, learning of the devastation that Halo would cause if activated, detonates the Pillar of Autumn's engines, destabilizing the ring and preventing the Flood from escaping. United Nations Space Corps Defense Force Emblem. ...
343 Guilty Spark (pronounced three-four-three) is a fictional character featured in the video games Halo: Combat Evolved (and its novelisation, Halo: The Flood) Halo 2 and Halo 3. ...
United Nations Space Corps Defense Force Emblem. ...
Halo Graphic Novel The 2006 one-shot Halo Graphic Novel expands upon the Flood's release on Halo in two stories. The first, Last Voyage of the Infinite Succor, takes place early on in the level "343 Guilty Spark" during Halo: Combat Evolved. The Flood manage to pilot a Covenant dropship off Halo, and crash-land the vessel on a Covenant agricultural ship, Infinite Succor. Successfully assimilating most of the Covenant and wildlife aboard the ship, the Flood are stopped by a Covenant strike team led by Rtas 'Vadumee, who sets the ship on a course into the nearby sun.[16] Halo Graphic Novel Front Cover On March 17, 2006 Bungie Studios announced that it would partner with Marvel Comics to release the Halo Graphic Novel. ...
The Covenant is a fictional militaristic and theocratic alliance of alien races who serve as the main antagonist body of the Halo science-fiction video game series. ...
This is a list of major fictional characters from the Halo franchise. ...
The second story details the escape of Sergeant Avery Johnson from the clutches of the Flood, immediately after Keyes' squad is overrun during Halo. Due to a pre-existing medical condition called Boren's Syndrome, the Flood parasites cannot infect Johnson and attempt to kill him instead.[17] This is a list of major fictional characters from the Halo franchise. ...
Halo 2 - See also: Halo 2 and Halo: Ghosts of Onyx
The Flood returned in Halo 2, first being released by the Heretic Elites in a Forerunner gas-complex above Threshold, and later released accidentally on Delta Halo.[18] The Flood in this game feature several differences from those in Halo: Combat Evolved: Combat forms are able to hijack and drive vehicles, Infection forms can reanimate disabled Combat forms if they are not too badly damaged, and the Carrier forms are far less numerous (in Halo: Combat Evolved, the player could often dispatch hordes of Flood simply by destroying the numerous Carrier forms). This article is about the video game. ...
This article is about the video game. ...
In the video game Halo 2, Installation 05, also known as Delta Halo (see footnotes), is one of the Halo Fortress World Installations built by the Forerunners to contain the Flood. ...
The Flood on Delta Halo are led by the Gravemind, a massive creature that dwells in the bowels of the ring. Gravemind rescues both the Master Chief and the Arbiter when they are nearly killed in separate engagements, and sends each in different places in an effort to stop the Covenant from activating the ring.[19] In the meantime, Gravemind infests the human ship In Amber Clad and crashes it into the Covenant space station of High Charity.[20] Once there, the Flood sweep through the city, before Gravemind himself appears and begins questioning the A.I. Cortana, left behind on High Charity[21] Gravemind is a fictional character featured in the video game Halo 2. ...
The Arbiter is a fictional ceremonial and political rank bestowed upon special Covenant Elites in the Halo universe. ...
United Nations Space Corps Defense Force Emblem. ...
In the video game Halo 2, High Charity is the name of the mobile capital city of the Covenant. ...
This article describes the Halo series character. ...
Halo 3 - See also: Halo 3
A group of infected Covenant Brutes. New Flood forms are encountered in Halo 3, and the previously existing forms now show new abilities. Infection forms are able to convert corpses or even live hosts into new Combat forms in a matter of seconds. Brutes are now able to be infected, and are strewn among the Flood troops. However, Combat forms are now more prone to melee damage than in the first two games. While Combat forms retain the inarticulate screams that they possessed in Halo 2, the Gravemind taunts the player through the various Flood forms during gameplay. Finally, the Carrier forms release more Infection forms than in previous games. For the Nine Inch Nails release, see Head Like a Hole. ...
Image File history File links No higher resolution available. ...
Image File history File links No higher resolution available. ...
A new, mutable Flood combat form appears in Halo 3, called the "Pure Form." It resembles a Covenant Drone at first, called a Stalker form, being weak in close combat but able to climb up walls. However, it can suddenly transform into a Tank Form; a huge brute like creature, capable of withstanding immense punishment, reminiscent of the scrapped "Drinol" character. It can further mutate into another insect-like form called the Ranged form, which can fire large numbers of spikes. These creatures are formed when the Flood gain access to large enough stocks of calcium, which it uses to form a framework for biomass collected from other species. The Covenant is a fictional militaristic and theocratic alliance of alien races who serve as the main antagonist body of the Halo science-fiction video game series. ...
In Halo 3, a Flood-infected starship crashes on Earth, and begins to infect the human populace. In order to stop the threat, the former Covenant Elites glass the infected areas(presumably half the African continent). Later on, the Flood-infested High Charity, along with Gravemind, arrive at the The Ark and temporarily ally with the Arbiter and Master Chief in order to stop the Prophet of Truth from activating all the ringworlds. With the greatest threat to the Flood's existence now eliminated, Gravemind turns on his allies. Though High Charity is destroyed by the Master Chief, Gravemind survives on a new Halo under construction in the middle of the Ark. Despite the Flood's best efforts, the ring is activated by the Master Chief, neutralizing the Flood far from the Milky Way galaxy. An Elite wields a plasma sword. ...
A vitrification experiment for the study of nuclear waste disposal at Pacific Northwest National Labs Vitrification is a process of converting a material into a glass-like amorphous solid which is free of any crystalline structure, either by the quick removal or addition of heat, or by mixing with an...
In the video game Halo 2, High Charity is the name of the mobile capital city of the Covenant. ...
In Amber Clad approaches Installation 05, otherwise known as Delta Halo. ...
The Prophet Hierarchs are fictional characters featured in the video game Halo 2. ...
Reception The surprise appearance of the Flood during Halo: Combat Evolved was seen as an important plot twist. Actress Aisha Tyler said that "[every time the Flood appear], even though I've played it a million times, is a totally terrifying moment."[22] Despite this, the response to the presence of the Flood in Halo 2 and Halo 3 was mixed. A panel of online reviewers noted that the Flood appeared in Halo 2 for no obvious reasons, and were simply described as "aggravating" to play against.[23] Similarly, reviewers including Victor Godinez of Dallas News felt that the Flood were too derivative of other sci-fi stereotypes, and functioned as "space zombies".[23][24] Gamecritics.com noted in their review of Halo 3 that even though the Flood looked better than ever, their single strategy of rushing the player proved tedious.[25] Aisha Tyler (born September 18, 1970 in San Francisco, California) is an American actress, stand-up comedian and occasional writer. ...
Science fiction is a form of speculative fiction principally dealing with the impact of imagined science and technology, or both, upon society and persons as individuals. ...
This article is about the undead. ...
Lee Hammock, writer of the Halo Graphic Novel story The Last Voyage of the Infinite Succor, described the basis of the story as a way to showcase the true danger of the Flood as an intelligent menace, rather than something the player happens upon and shoots. Hammock also stated that the story would prove the intelligent nature of the Flood, and "hopefully euthanize the idea that they are just space zombies";[26] this treatment was received positively by critics.[27] Halo Graphic Novel Front Cover On March 17, 2006 Bungie Studios announced that it would partner with Marvel Comics to release the Halo Graphic Novel. ...
For mercy killings not performed on humans, see animal euthanasia. ...
References - ^ HBO staff (2006-08-01). HBO interview with Staten. halo.bungie.org. Retrieved on Jan 1, 2007.
- ^ 343 Guilty Spark: After exhausting every other strategic option, my creators activated the rings. They, and all additional sentient life in three radii of the galactic center, died ...as planned. - Bungie Studios. Halo 2. Microsoft. Xbox. Level/area: The Great Journey (in English). 2004.
- ^ Fielder, Joe (2001-11-09). Halo: Combat Evolved for Xbox Review. gamespot.com. Retrieved on 2007-09-04.
- ^ (2006) "Top 100 Greatest Villains". Wizard Magazine (177). Retrieved on 2007-09-06. )
- ^ Trautmann, Eric (2004). The Art of Halo. New York: Del Ray Publishing, 67. ISBN 0-345-47586-0.
- ^ Bungie (2006-02-10). One Million Years B.X.. bungie.net. Archived from the original on 2006-02-10.
- ^ Halo Chat with Developer Chris Butcher. halo.bungie.org (2002-01-09). Retrieved on 2007-09-03.
- ^ Trautmann, Eric (2004). The Art of Halo. New York: Del Ray Publishing, 64. ISBN 0-345-47586-0.
- ^ Dietz, William (2003). Halo: The Flood. New York: Ballantine Books, 140. ISBN 0-345-45921-0.
- ^ Piggyback (2004). Halo 2: The Official Strategy Guide: The Flood]. United States: Piggyback Interactive Ltd., 95. ISBN 0-7615-4473-9.
- ^ Dietz, William (2003). Halo: The Flood. New York: Ballantine Books, 200. ISBN 0-345-45921-0.
- ^ Dietz, William (2003). Halo: The Flood. New York: Ballantine Books, 225. ISBN 0-345-45921-0.
- ^ Nylund, Eric (2003). Halo: First Strike. New York: Ballantine Books, 200. ISBN 0-345-46781-7.
- ^ Nylund, Eric (2003). Halo: First Strike. New York: Ballantine Books, 199. ISBN 0-345-46781-7.
- ^ 343 Guilty Spark: Greetings. I am the Monitor of installation 04. I am 343 Guilty Spark. Someone has released the Flood. My function is to prevent it from leaving this installation. But I require your assistance. Come. This way. - Bungie Studios. Halo: Combat Evolved. Microsoft. Xbox. Level/area: 343 Guilty Spark (in English). 2001.
- ^ Hammock, Lee (2006). The Last Voyage of the Infinite Succor. Marvel Comics. ISBN 0785123725.
- ^ Nihei, Tsutomu (2006). Breaking Quarantine. Marvel Comics. ISBN 0785123725.
- ^ Truth: We are, all of us, gravely concerned. The release of the parasite was unexpected, unfortunate, but there is no need to panic. - Bungie Studios. Halo 2. Microsoft. Xbox. Level/area: Gravemind (in English). 2004.
- ^ Gravemind: If you will not hear the truth, then I will show it to you. There is still time to stop the key from turning, but first it must be found. You will search one likely spot... / ...and you will search another. Fate had us meet as foes, but this ring will make us brothers. - Bungie Studios. Halo 2. Microsoft. Xbox. Level/area: Gravemind (in English). 2004.
- ^ Cortana: Flood-controlled dropships are touching down all over the city. That creature beneath the Library, that "Gravemind", used us. We were just a diversion; In Amber Clad was always its intended vector. - Bungie Studios. Halo 2. Microsoft. Xbox. Level/area: High Charity (in English). 2004.
- ^ Gravemind: Silence fills the empty grave, now that I have gone. But my mind is not at rest, for questions linger on. Now I will ask, and you will answer. - Bungie Studios. Halo 2. Microsoft. Xbox. Level/area: The Great Journey (in English). 2004.
- ^ Sci vs. Fi - Halo 3 Documentary. mlgpro.com (2007-10-02). Retrieved on 2007-10-05.
- ^ a b Team Freemont (2004). Team Freemont: Halo 2 review. teamfremont.com. Retrieved on 2007-09-05.
- ^ Godinez, Victor (2006-07-16). Review: The Halo Graphic Novel. dallasnews.com. Retrieved on 2007-09-06.
- ^ Weissenberger, Daniel (2007-10-01). Halo 3 Review. gamecritics.com. Retrieved on 2007-10-02.
- ^ Hammock, Lee (2006). The Last Voyage of the Infinite Succor. Marvel Comics. ISBN 0785123725.
- ^ Scrofani (2006-07-16). Game Zone Pro: Halo Graphic Novel. gzpro.org. Retrieved on 2007-09-06.
January 1 is the first day of the calendar year in both the Julian and Gregorian calendars. ...
Year 2007 (MMVII) is the current year, a common year starting on Monday of the Gregorian calendar and the AD/CE era in the 21st century. ...
This article is about the video game. ...
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is the 247th day of the year (248th in leap years) in the Gregorian calendar. ...
Year 2007 (MMVII) is the current year, a common year starting on Monday of the Gregorian calendar and the AD/CE era in the 21st century. ...
is the 249th day of the year (250th in leap years) in the Gregorian calendar. ...
Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ...
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Year 2007 (MMVII) is the current year, a common year starting on Monday of the Gregorian calendar and the AD/CE era in the 21st century. ...
is the 246th day of the year (247th in leap years) in the Gregorian calendar. ...
Halo: The Flood is a 2003 novel based on the video game Halo: Combat Evolved (2001). ...
Halo: The Flood is a 2003 novel based on the video game Halo: Combat Evolved (2001). ...
Halo: The Flood is a 2003 novel based on the video game Halo: Combat Evolved (2001). ...
Spoiler warning: Halo: First Strike is a 2003 novel based off the video game Halo: Combat Evolved (2001). ...
Spoiler warning: Halo: First Strike is a 2003 novel based off the video game Halo: Combat Evolved (2001). ...
Halo: Combat Evolved, or simply Halo, is a video game in the first-person shooter (FPS) genre, created by the Microsoft-owned Bungie Studios. ...
The Xbox is a sixth generation era video game console produced by Microsoft Corporation. ...
Year 2001 (MMI) was a common year starting on Monday (link displays the 2001 Gregorian calendar). ...
This article is about the video game. ...
The Xbox is a sixth generation era video game console produced by Microsoft Corporation. ...
Year 2004 (MMIV) was a leap year starting on Thursday of the Gregorian calendar. ...
This article is about the video game. ...
The Xbox is a sixth generation era video game console produced by Microsoft Corporation. ...
Year 2004 (MMIV) was a leap year starting on Thursday of the Gregorian calendar. ...
This article is about the video game. ...
The Xbox is a sixth generation era video game console produced by Microsoft Corporation. ...
Year 2004 (MMIV) was a leap year starting on Thursday of the Gregorian calendar. ...
This article is about the video game. ...
The Xbox is a sixth generation era video game console produced by Microsoft Corporation. ...
Year 2004 (MMIV) was a leap year starting on Thursday of the Gregorian calendar. ...
Year 2007 (MMVII) is the current year, a common year starting on Monday of the Gregorian calendar and the AD/CE era in the 21st century. ...
For other uses, see 5th October (Serbia). ...
Year 2007 (MMVII) is the current year, a common year starting on Monday of the Gregorian calendar and the AD/CE era in the 21st century. ...
is the 248th day of the year (249th in leap years) in the Gregorian calendar. ...
Year 2007 (MMVII) is the current year, a common year starting on Monday of the Gregorian calendar and the AD/CE era in the 21st century. ...
is the 249th day of the year (250th in leap years) in the Gregorian calendar. ...
Year 2007 (MMVII) is the current year, a common year starting on Monday of the Gregorian calendar and the AD/CE era in the 21st century. ...
is the 275th day of the year (276th in leap years) in the Gregorian calendar. ...
Year 2007 (MMVII) is the current year, a common year starting on Monday of the Gregorian calendar and the AD/CE era in the 21st century. ...
is the 249th day of the year (250th in leap years) in the Gregorian calendar. ...
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