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Encyclopedia > Forsaken (game)
Forsaken
Developer Probe Entertainment
Iguana UK
Publisher Acclaim
Released April 30, 1998
June 03, 1998
September 02, 1999
Genre First Person Shooter
Mode(s) Single player, multiplayer
Ratings ESRB: Mature (M)
Platform(s) Windows, PlayStation, Nintendo 64
Media music by The Swarm
System requirements P166 (P133 with 3D Card), 16mb RAM, 4x CD-ROM, Windows 95 or higher, includes all vista packages and xp

Forsaken is a 3D first person shooter video game. The PC version was developed by Probe Entertainment (UK) and distributed by Acclaim Entertainment (USA). The PC version was released on April 30th, 1998. Forsaken was also released on the Playstation and Nintendo 64. Image File history File links Babe_forsaken. ... A video game developer is a software developer (a business or an individual) that creates video games. ... Probe Entertainment was British videogame developer owned by Acclaim Entertainment. ... Iguana UK was the UK branch of Austin, Texas based video games developer Iguana Entertainment. ... This article does not cite any references or sources. ... Image File history File links This is a lossless scalable vector image. ... is the 120th day of the year (121st in leap years) in the Gregorian calendar. ... Year 1998 (MCMXCVIII) was a common year starting on Thursday (link will display full 1998 Gregorian calendar). ... Image File history File links This is a lossless scalable vector image. ... June 3 is the 154th day of the year in the Gregorian calendar (155th in leap years), with 211 days remaining. ... Year 1998 (MCMXCVIII) was a common year starting on Thursday (link will display full 1998 Gregorian calendar). ... Image File history File links Flag_of_Japan. ... September 2 is the 245th day of the year (246th in leap years). ... This article is about the year. ... Video games are categorized into genres based on their gameplay. ... A first-person shooter (FPS) is a computer or video game where the players on-screen view of the game world simulates that of the character, and there is some element of shooting involved. ... In computer games and video games, single-player refers to the variant of a particular game where input from only one player is expected throughout the course of the gaming session. ... Online gaming redirects here. ... The ESRBs logo. ... In computing, a platform describes some sort of framework, either in hardware or software, which allows software to run. ... Windows redirects here. ... The Sony PlayStation ) is a video game console of the 32/64-bit era, first produced by Sony Computer Entertainment in the mid-1990s. ... The Nintendo 64 ), often abbreviated as N64, is Nintendos third home video game console for the international market. ... This article is about process of creating 3D computer graphics. ... This article is about video games. ... Namcos Pac-Man is one of the most popular video games ever made. ... Probe Entertainment was British videogame developer owned by Acclaim Entertainment. ... This article does not cite any references or sources. ... The Sony PlayStation ) is a video game console of the 32/64-bit era, first produced by Sony Computer Entertainment in the mid-1990s. ... An N64 (with Super Smash Bros. ...


Similar to Descent, Forsaken had a strong following due to its "six degrees of freedom" game-play, but suffered in popularity to the conventional ground-based 3D first-person shooter games because of its challenging nature. Descent is a 3D first-person shooter video game which spawned two direct sequels (Descent II and Descent³). The Descent name was also used for an unrelated space simulator released by Volition, Inc. ...

Contents

Story

In a world where science had stepped beyond the realms of humanity and the search for higher learning had broken all known limits, a subatomic experiment gone wrong caused an uncontrollable fusion reaction to rip through planet Earth.


Now, one year later, the fragmented planet has been classified condemned by the ruling imperial theocracy, meaning that every freeloading scum in the universe has the rights to raid the dead system and take anything left behind.


Amidst the blasted remains of the forlorn Earth the worst mercenaries this side of the sun do battle not only against each other, but also the robot sentinels that the government has left behind. Our future has become forsaken.


Screaming through tunnels and roaring over the blackened plains, they seek the thrill of a post-apocalyptic head rush that only comes with such a deadly game.


You must compete against the likes of Mephistofun, a veteran of a dozen droid-combat wars and the epitome of pure pumped metal devastation. Beard, a head-banging, bear-swilling hard mother who never blows out his bones. Nubia, the meanest bitch this side of hell with a kill a minute attitude and trigger-happy mentality to match.


When the Earth is left to die and the galaxies' violet prodigy roams free, the future of our planet has become … forsaken.


Development history

The game was developed by Probe Entertainment during the period 1996 - 1998 as the company became amalgamated into its parent company (Acclaim.) At that time, Microsoft's newly bought and re-branded rendering engine (DirectX) had just started to dominate PC development. Probe Entertainment was British videogame developer owned by Acclaim Entertainment. ... Microsoft Corporation, (NASDAQ: MSFT, HKSE: 4338) is a multinational computer technology corporation with global annual revenue of US$44. ... Microsoft Direct eXtension (almost always called DirectX) is a collection of application programming interfaces for handling tasks related to multimedia, especially game programming and video, on Microsoft platforms. ...


The game was heavily technology driven at the beginning and was titled "ProjectX." This was changed to "Condemned" when the story elements were added although it was later changed to "Forsaken" due to a potential naming conflict.


Due to the heavy technology focus of the game it was often bundled with hardware to show off the cards and was used as a benchmark for many years after the initial release of the game.


Supported platforms

Forsaken was released for PC, PSX, and N64 in 1998. The PC and PSX versions were developed in-house by Probe staff, but the N64 was outsourced to Iguana UK (also known as Acclaim Studios Teesside), another company recently purchased by Acclaim. The Sony PlayStation ) is a video game console of the 32/64-bit era, first produced by Sony Computer Entertainment in the mid-1990s. ... An N64 (with Super Smash Bros. ... Iguana UK was the UK branch of Austin, Texas based video games developer Iguana Entertainment. ... Acclaim Studios Teesside (AST) was formerly known as Iguana UK (the British half of Iguana Entertainment) and was acquired by Acclaim Entertainment in 1995. ...


The PC version supported most of the popular 3D cards available at the time. At this point in DirectX development, it was still common to include special configuration options depending on the card.


Gameplay

Forsaken is primarily a multiplayer first-person shooter. The game is based on a 3D-engine that allows unlimited 360-degree movements. This concept is similar to the Descent series. According to a GameSpot review, "Forsaken is, at its core, a Descent clone. But stunning graphics, a dazzling array of weapons, and above-average level design make the whole thing seem fresh."[1] GameSpot is a video gaming website that provides news, reviews, previews, downloads, and other information. ...


The game may be played in singleplayer or multiplayer modes.


Singleplayer

In singleplayer-mode there are 15 levels which have to be completed by the player - sometimes within a certain time - and not too seldom include a huge end-boss who can endure quite some shots. In order to complete a mission, different efforts must be made by the player such as finding the exit or activating triggers to open locked doors. The primary objective - as you might have guessed - is to destroy the enemies within a level. The enemies are static (turrets launching homing missiles etc.), move on a solid surface - but are still affected by gravity - (tanks, mechs etc.) and fly freely around the environment (helicopter-like vehicles).


Each level includes a hidden crystal. Collecting the crystals provides access to a secret map.


There are four difficulty modes: easy, normal, hard and total mayhem. While quite a few have completed the game on hard, only few ever succeeded in total mayhem without cheating. Higher difficulty basically means stronger enemies, less ammo and more pain. Some time after the game was released, Acclaim provided the patch 1.00 that (among other things) decreased the difficulty of the game dramatically.


Multiplayer

Multiplayer feels similar to Quake and Unreal Tournament, anti-gravity notwithstanding. There are six different types of multiplayer games: Free For All (deathmatch), Team Game, Capture The Flag, Flag Chase, Bounty Hunt, and Team Bounty Hunt. There are various sub-options for each. Zombies attacking the player at the starting of Episode 1, Mission 3: The Necropolis. ... Unreal Tournament, abbreviated UT, (sometimes referred to as UT99, UT Classic, UT1, or UT:GOTY to differentiate from Unreal Tournament 2003, Unreal Tournament 2004, and Unreal Tournament 3) is a popular first-person shooter video game. ...


Weapons and mines

Primary Weapons
  • Pulsar - Default well-balanced weapon causing medium damage.
  • Trojax - Slow(ish) firing weapon causing medium to maximum damage. A single hit can cripple its target.
  • Laser - Instant hit weapon causing medium damage. Overheats and stops firing if used continuously for long periods of time.
  • Transpulse - Semi-homing weapon causing low to medium damage. Projectiles bounce off of walls and home in on their target.
  • Suss-gun - Short range weapon causing low damage over a wide area with a 'pepper spray' effect. Uses its own specialised ammunition.
  • Pyrolite - Short range weapon causing strong damage via a 'flame thrower' effect. Flames bounce off of walls around corners. Uses its own specialised ammunition.
Secondary Weapons
  • Mug - Default missile causing minimal damage. Slow without any homing capability.
  • Solaris - Heat-seeking missile causing medium damage. Comes in packs of three.
  • Gravgon - Tactical missile causing a gravity "force field" trapping its target for a short period of time.
  • Scatter - Homing missile which causes its target to drop its weapons upon impact.
  • MFRL - Very fast moving un-guided rockets. Comes in packs of 50.
  • Titan - Slow moving missile which acts as a 'giant cluster bomb'. Upon impact, smaller missiles emerge and fly towards any enemy targets, inflicting huge damage.
Mines
  • Purge Mines - Small mines causing minimal damage. Comes in packs of three.
  • Pine Mines - Mines which fire mug missiles at enemy targets. Comes in packs of three.
  • Quantum Mine - Single mine which causes medium to strong damage upon impact.

Where to play online

Forsaken players now socialize on the Freenode irc network...


server: irc.freenode.net channel: #forsaken


Sound track

The Swarm performed and produced the Forsaken sound track which features dynamic drum & bass and electronica tracks.


Notes

  1. ^ Jeff Gerstmann (May 25, 1998). Forsaken 64. GameSpot. Retrieved on 2007-10-05.

GameSpot is a video gaming website that provides news, reviews, previews, downloads, and other information. ... Year 2007 (MMVII) is the current year, a common year starting on Monday of the Gregorian calendar and the AD/CE era in the 21st century. ... For other uses, see 5th October (Serbia). ...

External links

  • http://www.forsakenplanet.tk


 
 

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