In software engineering, a freeze represents a point in time in the development process after which the rules for making changes to the source code or related resources become more strict. A freeze helps move the project forward towards a release or the end of an iteration. The stricter rules may include only allowing changes which fix bugs, or allowing changes only after thorough review by other members of the development team. Software engineering (SE) is a profession whose members create and maintain software applications by applying technologies and practices from computer science, project management, engineering, application domains and other fields. ... Source code (commonly just source or code) is any series of statements written in some human-readable computer programming language. ... A software release is to create a new version of the system or program and release it to the user community. ... Iterative and Incremental development is a software development process, as opposed to more traditional waterfall model. ... A computer bug is an error, flaw, mistake, failure, or fault in a computer program that prevents it from working as intended, or produces an incorrect result. ...
Software development techniques, and the environment of software itself, are changing at an extremely rapid pace that does not allow for progressively consolidating a body of knowledge.
Softwareengineers speak about design, but by this they mean only a high-level description of their intent, and then they think of program construction as akin to manufacturing.
that softwareengineering should be treated on an equal footing with other engineering disciplines and not solely as computer science or some kind of enlightened craftsmanship, then I also have to acknowledge fundamental differences that make some of the more traditional approaches to engineering and engineering management inapplicable to software.
Software is not defined as a pattern of any particular material; it is defined as pattern that may be represented in many different materials.
The pattern of a key is used as software when the key opens a lock; it is used as data when it is used as the model for cutting a duplicate or when it is visually compared to another for identity.
Patterns that could function as software but that are currently functioning as data cannot escape their "data position" and assume the "software position" by virtue of any information they contain, unless the pattern in the "software position" permits it.