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GURPS Cabal (ISBN 1-55634-429-5) is a soft-bound book written by Kenneth Hite and published in 2001 by Steve Jackson Games as a customizable campaign setting for the GURPS role-playing game system. It depicts a modern-day secret society composed of vampires, lycanthropes and sorcerers who study the underlying principles of magic and visit other planes of existence and was integrated into Iinfinite Worlds the "Default"(Core) setting for GURPS's 4th Edition. Image File history File links GURPSCabal. ...
Kenneth Hite is a writer and role-playing game designer. ...
Steve Jackson Games (SJG) is a game company that creates and publishes role-playing, board, and card games. ...
The Generic Universal RolePlaying System, commonly known as GURPS, is a role-playing game system designed to adapt to any imaginary gaming environment. ...
Kenneth Hite is a writer and role-playing game designer. ...
Year 2001 (MMI) was a common year starting on Monday (link displays the 2001 Gregorian calendar). ...
Steve Jackson Games (SJG) is a game company that creates and publishes role-playing, board, and card games. ...
A campaign setting is usually a fictional world which serves as a setting for a role-playing game or wargame campaign. ...
The Generic Universal RolePlaying System, commonly known as GURPS, is a role-playing game system designed to adapt to any imaginary gaming environment. ...
This article is about games in which one plays the role of a character. ...
A secret society is an organization that conceals its activities and membership from outsiders. ...
Philip Burne-Jones, The Vampire, 1897 Vampires are mythological or folkloric beings that subsist on human and/or animal lifeforce. ...
In folklore, Lycanthropy is the ability or power of a human being to undergo transformation into a wolf. ...
Magic or sorcery are terms referring to the alleged influencing of events and physical phenomena by supernatural, mystical, or paranormal means. ...
GURPS Infinite Worlds is a supplement for the Fourth Edition of the GURPS role-playing game, published by Steve Jackson Games in 2005. ...
Overview
The Cabal, unsurprisingly, has roots in the Jewish study of Kabbalah, though it has appropriated concepts from Egyptian occultism and elsewhere to create a syncretic system of Hermetic magic. This article is about traditional Jewish Kabbalah. ...
The Cabal is strictly regimented. From lowest to highest, the ranks are: (Outer Circle) Initiate, Novice, Adept; (Middle Circle) Theorist, Practitioner, Philosopher; (Inner Circle) Master and Grand Master. There are thirteen Grand Masters, listed below. - Erzsébet Báthory, the Hungarian countess and vampire;
- Cagliostro, the Italian alchemist;
- John Dee, possibly history's greatest sorcerer;
- The Insidious Doctor Fang, the Oriental psionicist;
- Garravin, a legendary faerie warrior;
- Lord Kaas'sth'raa, a Seprent-Lord illusionist;
- Albert Garner Kavanagh III, owner of the technomagic Aeon Laboratories;
- Khaibitu-na-Khonsu, an ancient and completely insane Egyptian pharaoh;
- Koschei the Deathless, a fallen Slavic god;
- Marie Laveau, the Voodoo Queen of New Orleans;
- Oleupata Horsekiller, an ancient Scythian priestess;
- Erasmus Rooke, an eccentric magical engineer; and
- Athéne du Sarrazin, a beautiful German werewolf.
Many Cabalists speculate that there should be one more rank above that of Grand Master. The identity of the person with this rank is subject to many rumors. To meet Wikipedias quality standards, this article or section may require cleanup. ...
Count Alessandro di Cagliostro, born Giuseppe Balsamo became a roving adventurer, freemason and alchemist in the late 18th century. ...
For the American college basketball coach, see John Dee (basketball coach). ...
Ivan Bilibin: Koshchey the Deathless In Russian mythology, Koschei (Russian: , Koshchey, also Kashchei or Kashchey or KoÅciej (Polish)) is an evil person of ugly senile appearance, menacing principally young women. ...
Alleged portrait of Marie Laveau, which hangs in the Louisiana State Library in the Cabildo. ...
Cosmology In this setting, there are Four Realms of existence, based on the Jewish Sephiroth, or Tree of Life: Sephirah, also Sefirah (סְפִ××¨Ö¸× enumeration in Hebrew); plural: Sephiroth or Sefirot סְפִ×ר×ֹת. The Sephirot // In Judaism: Sefirot (or Enumerations), in the Kabbalah of Judaism, are the ten attributes that God (who is referred to as the Or Ein Sof, light [that is] without end) created through which he can project himself to...
- Assiah, the Material: the ordinary world;
- Yetzirah, the Astral: the dreamworlds;
- Briah, the Iconic: home to various pagan deities and the thirty-six decans, or philosophical building blocks of the universe;
- Atziluth, the Spiritual: Heaven.
Only the thirteen Grand Masters have ever visited Atziluth and been face to face with the creator of the universe. Suspiciously, none of them act particularly devout. In astrology, a decan is the subdivision of a sign. ...
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