Founded in 1997, Gamasutra is a web site for those interested in video games including video game developers. It is a sister publication to the print magazine Game Developer. It includes regularly updated video game news and features, other online resources for game developers, and a job posting board for employment in the computer and video game industry. Gamasutra and its team of editos won a Webby Award in 2006 and their 5 word acceptance speech was -- Art plus Science equals Games. Image File history File links Gamasutra_logo. ... Uniform Resource Locator (URL) is a technical, Web-related term used in two distinct meanings: in popular usage, it is a widespread synonym for Uniform Resource Identifier (URI)âmany popular and technical texts will use the term URL when referring to URI; in strict technical usage, it is a subset... A video game developer is a software developer (a business or an individual) that creates computer or video games. ... Game Developer magazine is a monthly periodical for the video game industry. ... 1997 (MCMXCVII) was a common year starting on Wednesday of the Gregorian calendar. ... A website, Web site or WWW site (often shortened to just site) is a collection of webpages, that is, HTML/XHTML documents accessible via HTTP on the Internet; all publicly accessible websites in existence comprise the World Wide Web. ... A video game developer is a software developer (a business or an individual) that creates computer or video games. ... Game Developer magazine is a monthly periodical for the video game industry. ... Pac-Man is one of the most recognizable video games ever created. ...
Gamasutra is proud to present the latest Gamasutra Podcast, part of our weekly podcasts, which include both the Tom Kim-presented Gamasutra Podcast show, alongside the best lectures, tutorials, and roundtables from this and previous years' Game Developers Conferences.
Gamasutra is proud to present the fourteenth Gamasutra Podcast, part of our weekly podcasts, which include both the Tom Kim-presented Gamasutra Podcast show, alongside the best lectures, tutorials, and roundtables from this and previous years' Game Developers Conferences.
Gamasutra is proud to present the thirteenth Gamasutra Podcast, part of our weekly podcasts, which include both the Tom Kim-presented Gamasutra Podcast show, alongside the best lectures, tutorials, and roundtables from this and previous years' Game Developers Conferences.
Gamasutra's Quantum Leap Awards: Most Important Games, 2006 by Frank Cifaldi [12.20.06] You voted, we listened, and with the combined effort of Gamasutra's staff and its esteemed readership of games industry professionals, scholars and educators, we're proud to present our Quantum Leap Awards for the most important games of 2006.
The Miller's Tale: 3D Realms' Scott Miller by Jason McMaster [11.29.06] In this exclusive Gamasutra interview, we talk with 3D Realms (Duke Nukem, Prey) founder and CEO Scott Miller on the dangers of original IP, why episodic content doesn't work, and the future of the company's troubled flagship mascot.
Converging: An Interview With Henry Jenkins by Jim Rossignol [11.23.06] In this extensive Gamasutra interview, we talk with MIT professor and author Henry Jenkins on the 'games as art' debate, Second Life's contribution to participatory culture, and how games are like bits of fur and silk in our desk drawers.