The magazine was noted for the zany, wacky humor that pervaded almost every videogame review and image caption. Readers' letters came at the beginning of the magazine and were often one of the highlights of the magazine.
In 1996, the magazine changed its name to Ultra Game Players and introduced a radically different format. The introduction of Ultra Game Players was intended to coincide with the release of the Nintendo 64 and Super Mario 64.
Ultra Game Players featured a more modern design with a redesigned layout that placed readers' letters at the end of the magazine. One of the interesting features of Ultra Game Players was a "prize store" in which readers answered trivia questions for chances to win prizes. However, many readers complained that the humor that had made Game Players such an enjoyable magazine was missing from the Ultra version. Ultra Game Players continued until June 1998, at which point it was was replaced by Game Buyer. Game Buyer ran for four more months before being cancelled by Imagine Publishing.
External links
Game Players tribute site (http://ugp.trenchman.com/)
The Player of Games is a science fiction novel by Scottish writer Iain M. Banks, first published in 1988.
A brilliant, though decadent, gameplayer (Gurgeh) from the Culture is entrapped and flmailed to work as a Special Circumstances agent in the brutal Empire of Azad.
The Player of Games is considered by some the most immediately accessible of the Culture books, and therefore perhaps an easier introduction to the sequence than the earlier Consider Phlebas.
But other players are not always available if you need them, which led to the invention of single-player games.
The goal of a single-player game is usually to make ``moves'' until one reaches a final state of the game, which results in a win or loss, or a score assigned to that final state.
After all, these games are mostly used to waste time, and playing randomly achieves this goal as well as any other strategy.