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Encyclopedia > Game club

A game club is an organization devoted to bringing game players together. Schools and universities are common venues for game clubs. Other game clubs meet in members' homes. Many game clubs are often organized around a gaming store; a hobby store-type of business which sell non-computer games. These can be role-playing games, board games, German-style board games, card games and collectible card games. Those relatively small stores are usually privately owned and run by people who are gamers themselves. Tug of war is an easily organized, impromptu game that requires little equipment. ... A player of a game is a participant therein. ... A hobby store is a place dedicated to the selling of things that people usually employ for their personal satisfaction. ... Wall Street, Manhattan is the location of the New York Stock Exchange and is often used as a symbol for the world of business. ... A role-playing game (RPG, often roleplaying game) is a type of game in which the participants assume the roles of characters and collaboratively create stories. ... A board game is a game played with counters or pieces that are placed on, removed from, or moved across a board (a premarked surface, usually specific to that game). ... German-style board games, also known as Euro games, designer games, family strategy games or hobby games, are games designed to appeal to both older children and adults. ... Wikipedia does not yet have an article with this exact name. ... Collectible card games (CCGs), also called customizable card games or trading card games, are played using specially designed sets of cards. ...


A gaming club will provide space (rooms, tables, some gaming equipment) and thus create a place where gamers can interact, learn and play games, meet, and relax. This article needs cleanup. ...


The motivations for joining such clubs vary. Some games (e.g. Axis and Allies) are, by their nature, so complex and time-consuming that finding an optimal number of opponents may be difficult in some areas, without an organization to bring players together. Some games, such as chess, have such a disparity of skill between beginners and experts that a ranking system may be helpful in matching up players of comparable skill. In addition, members may share books and other paraphernalia related to their games. Game clubs may also organize tournaments. These events typically involve complex rules and procedures for ensuring fairness. Box art for the Milton Bradley edition Axis & Allies is a popular series of World War II strategy board games, with nearly two million copies printed [1]. The first game was originally designed by Larry Harris and published by Nova Games[2], before being republished and popularized by the Milton... Chess (from Sanskrit Chaturanga[1]) is an abstract strategy board game and mental sport for two players. ... A tournament is an organized competition in which many participants play each other in individual games. ...


Some game stores even become centers of community. People into gaming sometimes have trouble finding people to associate with, and game stores and clubs provide a place for them to find such people.


There are about 5,000 non-chain game hobby stores in US[1].


See also

Look up geek in Wiktionary, the free dictionary. ...

External links


  Results from FactBites:
 
Game club - Wikipedia, the free encyclopedia (268 words)
Schools and universities are common venues for game clubs.
Many game clubs are often organized around a gaming store; a hobby store-type of business which sell non-computer games.
Some games, such as chess, have such a disparity of skill between beginners and experts that a ranking system may be helpful in matching up players of comparable skill.
Game Club Central (GCC) - The Voice Of Gaming - The E3 Showstoppers: Action Games (1777 words)
Because this game is being designed for the US troops to play in their downtime, they will be receiving it this year.
Like the RTS game that Ghost was inspired from, Nova will also have use of psi powers, which give her abilities like cloaking, multi-kill, and the ability to dodge projectiles at an amazing speed.
While there were certainly more action games on the showroom floor, these were the ones that had industry professionals leaving the convention center with a smile on their face.
  More results at FactBites »


 
 

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