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Encyclopedia > Game engine recreations

Game Engine Recreations are engine interpreters for video games that replace the original engine binary that came with the original game. Game engine recreations are primarily made to allow support for the game on other operating systems. Computer and video games A screenshot of Tetris for the Nintendo Game Boy A console game (better known as a video game) is a form of interactive multimedia used for entertainment, which consists of a moveable image displayed on a screen that is usually controlled and manipulated using a handheld... In computing, an operating system (OS) is the system software responsible for the direct control and management of hardware and basic system operations. ...


Known Game Engine Recreations

Yorp redirects here. ... Exult is a Free Software reimplementation of the Ultima VII game engine. ... Ultima VII is the seventh part of the computer role-playing game series Ultima. ... This article is about the specific game. ... The most recent logo (Sierra Entertainment) Sierra Entertainment was a computer game developer and publisher active from 1980 to 2004. ... Sierras Creative Interpreter (SCI) refers to the scripting language created by Jeff Stephenson of Sierra On-Line for its adventure games after the older AGI. While AGI was a procedural language, SCI is completely object-oriented. ... Descent: Freespace Screenshot Freespace 2 Screenshot FS2_Open Screenshot Descent: FreeSpace is a space simulation computer game series developed by Volition Inc. ... Wargus is a Warcraft II port that allows you to play Warcraft II with the Stratagus engine, as opposed to play it with the original Warcraft II one. ... Stratagus (created in 1998) is a free cross-platform real time strategy game engine used to build other games. ... Warcraft II: Tides of Darkness (usually simply called Warcraft II; sometimes abbreviated to WCII, WC2 or War2) is a sequel to the popular real-time strategy game Warcraft, published by Blizzard Entertainment in December 1995. ... Baldurs Gate in GemRB 0. ... BioWare Corp. ... The Infinity Engine is a computer game engine, which allows the creation of isometric computer role-playing games. ... Computer role-playing games (CRPGs), often shortened to simply (RPGs), are a type of video or computer game that uses traditional gameplay elements found in pen-and-paper role-playing games. ... First Encounters is a video game released in 1995. ... Jazz Jackrabbit title screen Jazz Jackrabbit is a platform game produced by Epic MegaGames, now known as Epic Games. ... Screenshot OpenTTD with the DeutscheBahn trainset. ... Transport Tycoon and Transport Tycoon Deluxe are computer games where the player is in control of a transport company, and must compete with rival companies to make as much profit as possible, by transporting passengers and various goods by road, rail, sea or by air. ... Pentagram is a Free software project to create a game engine that is capable of running Origin Systems computer role-playing game Ultima VIII: Pagan. ... Ultima VIII: Pagan (1994) is the eighth part of the computer role-playing game series Ultima. ... Another World (published in the USA as Out of this World) is an action-adventure video game, developed by Delphine Software, released in 1991. ... Screenshot Flashback (Sega Genesis) Flashback: The Quest for Identity, often just called Flashback, is a computer platform game produced by Delphine Software, which has since went bankrupt and no longer exists. ... Grim Fandango is a graphical adventure computer game released by LucasArts in 1998, the title derived from a line of a mournful poem read by one of the characters in the game. ... ScummVM is a multi-platform stack-based virtual machine which allows one to play LucasArts adventure games which use the SCUMM system on platforms other than those where versions were originally released. ... The most recent logo (Sierra Entertainment) Sierra Entertainment was a computer game developer and publisher active from 1980 to 2004. ... AGI (Adventure Game Interpreter) was the development tool used by Sierra Online to create their early adventure games. ... ScummVM is a multi-platform stack-based virtual machine which allows one to play LucasArts adventure games which use the SCUMM system on platforms other than those where versions were originally released. ... Maniac Mansion on the Commodore 64. ... Eye of the Beholder was a computer RPG developed by Westwood Studios and published by Strategic Simulations, Inc. ... TA: Spring, or Total Annihilation Spring (a rename to SpringRTS or just Spring is under consideration), is a program originally created as a 3D Total Annihilation demo viewer by the Swedish Yankspankers, but that has since progressed into a full 3D open source RTS engine. ... Total Annihilation, known internally as Really Cool Wargame during production, is a futuristic real-time strategy (RTS) videogame, created in 1997 by Chris Taylor and Cavedog Entertainment. ... Key is a Japanese renai game studio, known for making dramatic and plot-oriented games. ... Ultima IV: Quest of the Avatar, first released in 1985, is the fourth in the series of Ultima computer role-playing games. ... Nitfol, along with frotz, is one of the most popular z-machine interpreters and debuggers for infocom and inform interactive fiction games. ... Windows Frotz, playing Zork This article discusses the adventure game engine named Frotz. ... Zork universe Zork games Zork Anthology Zork trilogy Zork I   Zork II   Zork III Beyond Zork   Zork Zero   Planetfall Enchanter trilogy Enchanter   Sorcerer   Spellbreaker Other games Wishbringer   Return to Zork Zork: Nemesis   Zork Grand Inquisitor Zork: The Undiscovered Underground Topics in Zork Encyclopedia Frobozzica Characters   Kings   Creatures Timeline   Magic   Calendar... The Z machine at Sandia National Laboratory. ...

See also



 

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