FACTOID # 12: Americans and Icelanders go to the cinema 5 times a year, on average. The average Japanese person goes only once.
 
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Encyclopedia > Golf (Atari 2600)
Golf
Developer: Atari Games
Publisher: Atari Games
Game designer:
Release date: 1978
Genre: Platform
Game modes: Up to 2 players, alternating turns
Controls: Joystick
Monitor
Orientation: Vertical
Type: Raster, standard resolution
Size: 23 inch
Notes
Play nine holes in this aptly-named game.

Golf is a 1978 video game for the Atari 2600. The game was published by Atari. In this game, one or two players could play nine holes of golf. A video game developer is a software developer (a business or an individual) that creates video or computer games. ... Atari Games was an American producer of arcade games, originally part of Atari. ... Video game publishers are companies that publish video games that they have either developed internally or have had developed by a video game developer. ... Atari Games was an American producer of arcade games, originally part of Atari. ... A game designer is a person who designs [[game]]s. ... 1978 was a common year starting on Sunday (the link is to a full 1978 calendar). ... This is listing of computer and video game genres with a brief description and examples from each genre. ... This is listing of computer and video game genres with a brief description and examples from each genre. ... Joystick elements: 1. ... Suppose the smiley face in the top left corner is an RGB bitmap image. ... 1978 was a common year starting on Sunday (the link is to a full 1978 calendar). ... A computer game is a game composed of a computer-controlled virtual universe that players interact with in order to achieve a defined goal or set of goals. ... Atari 2600 (four-switch version). ... For the concept Atari (当たり) in the board game of Go, see Atari (go term). ...


Gameplay

This game features a simplified type of golf. The area of the hole is rendered in light green, all areas outside the hole are rendered in a medium blue. On the larger holes the green is rendered as a dark green hole circle with the hole near the center. There are several obstacles that can appear, including trees, sand traps, and water features.


There is no out of bounds in this game, shots made towards the border of the hole will stick to the border. There is also no water traps. Balls hit towards the water will simply bounce off the water features. Balls hit into sand traps will stick to the sides of the traps, and would take a more powerful swing to free the ball.


The player only uses one club - the amount of time the fire button is held down determines how much power the ball will be hit with, and how far it will go. The player will move around the ball - the player position will determine which direction the ball is hit, as well as the distance it travels.


On the larger hole the goal is to hit the ball on to the green. Once the player reaches the green, the game will zoom in on the green. The green is rendered as a light green circle, with a black dot as the actual hole. Once the ball reaches a hole, the ball goes on to the next hole.


  Results from FactBites:
 
The Video Game Critic's Atari 2600 Reviews M-O (5617 words)
Screen shots courtesy of Atari Age, Atari 2600 Landfill.
Miniature Golf's horrid graphics are complimented by practically non-existent sound effects.
Missile Command for the 2600 is a respectable, scaled-down version of the arcade game, but a few basic elements were compromised to squeeze it onto the system.
The Atari Times - 7800 - The Atari 7800: Doomed Twice? (1837 words)
Atari was pushing games that were impressive translations, but they were older games that no longer captured the imagination of the gaming public.The Atari 2600 beat Mattel because, by comparison, Intellivision games were boring - conversely, most of the 5200's games were dull when compared to the Colecovision.
Atari, in many ways, was doing to the 7800 what they did to the 5200:the machine could have very likely rung the death bell for the company.
Had Atari in 1986 and 1987 put a majority of their promotion resources into the 7800 instead of the 2600, and phased out the 2600 hardware sometime in 1987, perhaps the 7800 would have seen more success both then and towards the end of the decade.
  More results at FactBites »


 

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