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Encyclopedia > Graphical Kernel System

The Graphical Kernel System (GKS) was the first ISO standard for low level computer graphics, introduced in 1977. GKS provides a set of low-level drawing features for two-dimensional line and vector graphics. The calls are designed to be portable across different programming languages, graphics devices and uses, so that applications written to use GKS will be readily portable to many platforms and devices.


External links

  • Unofficial source of current implementation information (http://members.aol.com/pde2d/gks.htm)
  • ANSI for official standards (http://web.ansi.org/default.asp). Look for ANSI X3.124-1-1985 (R1991), FIPS PUB 120-1, ANSI X3.124.1-1985 (R1991), ANSI X3.124.2-1988 (R1994), ANSI X3.124.3-1989, ISO/IEC 8651-4:1995

  Results from FactBites:
 
Graphical Kernel System - Wikipedia, the free encyclopedia (97 words)
The Graphical Kernel System (GKS) was the first ISO standard for low level computer graphics, introduced in 1977.
GKS provides a set of low-level drawing features for two-dimensional line and vector graphics.
The calls are designed to be portable across different programming languages, graphics devices and uses, so that applications written to use GKS will be readily portable to many platforms and devices.
CGRM_IS (8991 words)
Graphical output is generated by traversal, and display of graphics on a workstation is initiated by posting structures to a workstation.
In each of these cases, the graphical operations that produce the content of these windows are conceptually requested by the associated application which usually delegates some or all of the work to the relevant graphics system.
In the manipulation process of the windowing sub-environment, the window system identifies the client associated with the input data and creates input tokens which are sent to the logical environment of the computer graphics system which requests the input.
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