FACTOID # 45: American adults have spent more time than anyone in education .
 
 Home   Encyclopedia   Statistics   Countries A-Z   Flags   Maps   Education   Forum   FAQ   About 
 
WHAT'S NEW
RECENT ARTICLES
More Recent Articles »
 

FACTS & STATISTICS    Simple view

  1. Select countries to view: (hold down Control key and click to select several)

     

     

    Compare:

     

     

  1. Select fact or statistic: (* = graphable)

     

     

     

  2. (OPTIONAL) Compare to statistic: (both need to be graphable)

     

     

     

  3. View result as:

     

       
(OR) SEARCH ALL encyclopedia, stats & forums:   

Encyclopedia > Hirokazu Yasuhara

Hirokazu Yasuhara is the stage designer of several of the early Sonic the Hedgehog videogames. He has since joined Naughty Dog, working on the Jak and Daxter series. This article is about the character. ... A computer game is a game composed of a computer-controlled virtual universe that players interact with in order to achieve a defined goal or set of goals. ... Naughty Dog is a video game company that developed the first four Crash Bandicoot video games as well as the Jak and Daxter series for the PlayStation and PlayStation 2 consoles. ... Jak and Daxter is a video game franchise made by Naughty Dog for the PlayStation 2 that is named after its protagonists. ...


  Results from FactBites:
 
The Essential 50 Part 28 -- Sonic the Hedgehog from 1UP.com (2078 words)
Second was Hirokazu Yasuhara, the original game and level designer, essentially responsible for how the entire game felt and played.
Yasuhara worked on a majority of subsequent Sonic titles and was later hired on at Naughty Dog to work on the Jak & Daxter series.
By pure coincidence, Yasuhara had separately also decided to work at SOA in a program Cerny had established whereby experienced Japanese designers would come over and teach tricks of the trade to newer employees.
Sonic Team (1402 words)
Among the most influential of these were Shinobu Toyoda, head of the group; Hirokazu Yasuhara, the game planner; Yuji Naka, the lead programmer; and Naoto Ohshima, the character designer.
Hirokazu Yasuhara was also in the US as part of an internal Sega talent exchange and the newly formed Sega Technical Institue thus began work on a couple of Sonic sequels.
In 2002, Yasuhara left Sega where, according to Naka, he had become "useless," and joined friends from the former Sega Technical Institute at Naughty Dog.
  More results at FactBites »


 

COMMENTARY     


Share your thoughts, questions and commentary here
Your name
Your comments
Please enter the 5-letter protection code

Want to know more?
Search encyclopedia, statistics and forums:

 


Lesson Plans | Student Area | Student FAQ | Reviews | Press Releases |  Feeds | Contact
The Wikipedia article included on this page is licensed under the GFDL.
Images may be subject to relevant owners' copyright.
All other elements are (c) copyright NationMaster.com 2003-5. All Rights Reserved.
Usage implies agreement with terms.