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Encyclopedia > History of video games (Seventh generation era)
History of…
Computer and video games
Console games

First generation era
Second generation era
Video game crash of 1983
8-bit era
16-bit era
32-bit / 64-bit era
Sixth generation era
Seventh generation era
Although the history of computer and video games spans almost five decades, computer and video games themselves did not become part of the popular culture until the late 1970s. ... A console game is a form of interactive multimedia used for entertainment. ... This article deals with the history of the first generation video game consoles. ... This article deals with the history of the second generation video game consoles. ... E.T. for the Atari 2600. ... In the history of video games, the 8-bit era was the third generation of video game consoles, but the first after the video game crash of 1983 and considered by some to be the first modern era of console gaming. ... In the history of video games, the 16-bit era was the fourth generation of video game consoles. ... In the history of computer and video games, the 32-bit / 64-bit era was the fifth generation of video game consoles. ... The sixth-generation era (sometimes inaccurately referred to as the 128-bit era; see section below) refers to the computer and video games, video game consoles, and video game handhelds available at the turn of the 21st century. ...

Arcade games

Golden Age of Arcade Games
This article contains a timeline of notable events in the history of arcade gaming: // 1971 Computer Space, the first ever coin-operated arcade video game, is released by Nutting Associates. ... In Space Invaders, the player controls the firing and horizontal position of the green cannon at the bottom, fending off constant attack by echelons of eponymous enemies. ...

Adventure games

The seventh generation era (sometimes referred to as the HD era or the Touch! Generation) is a video game era in the history of computer and video games that began towards the end of 2004, but is not set to really take off until late 2005/early 2006 with the release of new video game consoles from Microsoft, Nintendo, and Sony, the three current major console manufacturers. Adventure is a genre of video game typified by exploration, puzzle-solving, interaction with game characters, and a focus on narrative rather than reflex-based challenges. ... A computer game is a game composed of a computer-controlled virtual universe that players interact with in order to achieve a defined goal or set of goals. ... Although the history of computer and video games spans almost five decades, computer and video games themselves did not become part of the popular culture until the late 1970s. ... 2004 2004 in games 2003 in video gaming 2005 in video gaming Notable events of 2004 in computer and video games. ... 2005 2005 in games 2004 in video gaming 2006 in video gaming Notable events of 2005 in computer and video games. ... 2006 2006 in games 2005 in video gaming 2007 in video gaming Notable events of 2006 in computer and video games. ... A video game console is a dedicated electronic machine designed to play video games. ... Microsoft Corporation (NASDAQ: MSFT, HKEx: 4338) is the worlds largest software corporation, with 2005 global annual sales of close to $40 billion USD and about 64,000 employees in 85 countries and regions. ... Nintendo (Japanese: 任天堂, ニンテンドー Nintendō; NASDAQ: NTDOY, TYO: 7974 ) is an international company originally founded in Japan on November 6, 1889 by Fusajiro Yamauchi to produce handmade hanafuda cards, for use in a Japanese playing card game of the same name. ... Sony Computer Entertainment Inc. ...


For video game handhelds, the seventh generation began roughly with the release of Nintendo's Nintendo DS, a system based on a design fundamentally different from the Game Boy and other video game systems where the user is able to control the game through the use of a touch screen, dual screens, and voice through the built-in microphone. It was released in late 2004. In late 2004 Sony released their first handheld in Japan, the PlayStation Portable, trying to challenge Nintendo's long time dominance in the handheld market, but unable to overtake it. Also in 2005 was the release of the Gizmondo from Tiger Telematics and the GP2X from Gamepark Holdings. A handheld game console is a lightweight, portable, electronic machine for playing video games. ... Nintendo (Japanese: 任天堂, ニンテンドー Nintendō; NASDAQ: NTDOY, TYO: 7974 ) is an international company originally founded in Japan on November 6, 1889 by Fusajiro Yamauchi to produce handmade hanafuda cards, for use in a Japanese playing card game of the same name. ... The Nintendo DS, (sometimes abbreviated NDS or DS), is a dual-screen handheld game console developed and manufactured by Nintendo. ... Nintendo DS Touch screen A touch screen is an input/output device that allows the user to interact with the computer by touching the display screen. ... 2004 (MMIV) was a leap year starting on Thursday of the Gregorian calendar. ... The PlayStation Portable (officially PSP), a handheld game console, is a product of Sony Computer Entertainment. ... The Gizmondo is a handheld gaming console with GPRS and GPS technology, manufactured by Tiger Telematics. ... The Gizmondo logo. ... The GP2X is a 2×AA battery-powered handheld game console, media player, and video game device, created and sold by GamePark Holdings of Korea. ... Game Park Korean company responsible for the GP32 and XGP. GP32 Hardware and Design // History Foundation Founded in 1996 in Korea, Game Park entered the industry with the idea of creating a portable video game console. ...

Contents


The HD era

Microsoft has dubbed this era, at least for their video game console, as the high-definition (HD) era. Both consoles by Sony and Microsoft will support HD output in 720p and 1080i optimized for 16:9 aspect ratio. In addition, Sony has announced that the PlayStation 3 will have support for 1080p, a higher-level HD resolution that has not yet been fully realised, however, unlike Microsoft's Xbox 360 - not every game will support HD. Every Xbox 360 game is to include a minimum standard of 720p HD. Nintendo on the other hand has said they will not support HD, with the Revolution announced as only outputing in the 480p format (and possibly widescreen). A video game console is a dedicated electronic machine designed to play video games. ... It has been suggested that High Definition Video be merged into this article or section. ... 720p is the shorthand name for a category of video modes. ... 1080i is the shorthand name for a category of video modes. ... The 16:9 aspect ratio (also known as widescreen) is an aspect ratio that is 16/9 or 1. ... 1080p is the shorthand name for a category of video modes. ... Xbox 360 is the successor to Microsofts original Xbox. ... 480p is the shorthand name for a video mode. ... The inner box (green) is the format used in pre-1952 movies and pre-HDTV television. ...


Video game systems

Video game consoles

It has been suggested that Comparison of next-generation game consoles be merged into this article or section. (Discuss)

The seventh generation of video game consoles began with the Xbox 360, which was released November 22, 2005. The next Nintendo unit (codenamed Nintendo Revolution) and the PlayStation 3 are due out in 2006. No specific release dates have been announced for the PS3 or the Nintendo Revolution, although it is commonly speculated that the PS3 may be released as early as spring in Japan. It is also said that the Nintendo Revolution may be coming out before Thanksgiving in the United States. Image File history File links Please see the file description page for further information. ... References ^  “Gamespot: PS3 vs. ... Xbox 360 is the successor to Microsofts original Xbox. ... November 22 is the 326th day (327th on leap years) of the year in the Gregorian calendar. ... 2005 (MMV) was a common year starting on Saturday of the Gregorian calendar. ... Nintendo (Japanese: 任天堂, ニンテンドー Nintendō; NASDAQ: NTDOY, TYO: 7974 ) is an international company originally founded in Japan on November 6, 1889 by Fusajiro Yamauchi to produce handmade hanafuda cards, for use in a Japanese playing card game of the same name. ... The Nintendo Revolution is the current codename for Nintendos fifth home video game console and the successor to the Nintendo GameCube. ... The PlayStation 3 (PS3) (Japanese: プレイステーション3) is Sonys seventh generation era video game console in the market-leading PlayStation series. ... 2006 (MMVI) is a common year starting on Sunday of the Gregorian calendar. ... Thanksgiving is an annual holiday observed in the United States and Canada to celebrate being thankful for the things one has. ...

Major Handheld Systems

Video game handhelds released during the seventh generation era include: A handheld game console is a lightweight, portable, electronic machine for playing video games. ...

External links

  • Waiting on a Revolution: a look ahead at the next-generation console wars - In-depth analysis and comparison of all next-generation hardware.

  Results from FactBites:
 
History of computer and video games - Wikipedia, the free encyclopedia (7543 words)
The game is loosely based around table tennis: ball is "served" from the center of the court and as the ball moves towards their side of the court each player must maneuver their bat to hit the ball back to their opponent.
Other milestone games of the era include Rare's Nintendo 64 title GoldenEye 007 (1997), which was critically acclaimed for actually being a good movie-licensed game as well as the first good FPS on a console, and The Legend of Zelda: Ocarina of Time (1998), Nintendo's 3D debut for the Legend of Zelda adventure game series.
The Video Game Revolution is a documentary from PBS that examines the evolution and history of the video game industry, from the 1950s through today, the impact of video games on society and culture, and the future of electronic gaming.
Around The Horn (5893 words)
Then again they stole a run because the field that looks like it was made up from a video game has a vertical line in the middle of the wall in center field, instead of a horizontal line to determine home runs.
For the good of the game you need to step up to the plate and rule that Doug Eddings made a mistake, and the game will be called a tie, and before the start of game 6, game 2 will be completed, starting in the tenth inning.
The player they called “Rajah” was shut out in the first two games by Boston pitchers determined not to be the one to be linked with him in the record books.
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