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Humans are one of two races which appear as playable in every game of the fictional Warcraft franchise, the other being the Orcs. They are roughly identical to the humans of the real world, particularly northern Europeans, but at a technological and cultural equivalent of the medieval period, with some Renaissance influences. This image is a candidate for speedy deletion. ...
Male and Female Orcs as seen in the World of Warcraft. ...
The Middle Ages formed the middle period in a traditional schematic division of European history into three ages: the classical civilization of Antiquity, the Middle Ages, and modern times. ...
The Renaissance (French for rebirth, or Rinascimento in Italian), was a cultural movement in Italy (and in Europe in general) that began in the late Middle Ages, and spanned roughly the 14th through the 17th century. ...
- In Warcraft: Orcs & Humans, the humans were one of two playable races. The human side comprised only human beings, and represented the good side in the game.
- Similarly, Warcraft II: Tides of Darkness (and its expansion, Warcraft II: Beyond the Dark Portal), the humans were the good side. However, the "human" side of the game was composed of humans, elves, dwarves and gnomes.
- In Warcraft III: Reign of Chaos (and its expansion, Warcraft III: The Frozen Throne), the side is formally known as the Alliance of Lordaeron, and consists of humans, high elves, and dwarves.
- In World of Warcraft (and its expansion, World of Warcraft: The Burning Crusade), "human" represents just the race of human beings, on the side of the Alliance.
The original box art for Warcraft: Orcs & Humans. ...
Warcraft II: Tides of Darkness (usually simply called Warcraft II; sometimes abbreviated to WCII or WC2) is a sequel to the popular real-time strategy game Warcraft, published by Blizzard Entertainment in December 1995. ...
Warcraft II: Tides of Darkness (usually simply called Warcraft II; sometimes abbreviated to WCII or WC2) is a sequel to the popular real-time strategy game Warcraft, published by Blizzard Entertainment in December 1995. ...
Warcraft III: Reign of Chaos, released by Blizzard Entertainment in 2002, is a real-time strategy computer game and the second sequel to Warcraft. ...
Warcraft III: Reign of Chaos, released by Blizzard Entertainment in 2002, is a real-time strategy computer game and the second sequel to Warcraft. ...
World of Warcraft (commonly abbreviated as WoW) is a massive multiplayer online role-playing game (MMORPG) developed by Blizzard Entertainment and is the fourth game in the Warcraft series, excluding expansion packs and the cancelled Warcraft Adventures: Lord of the Clans. ...
Overview
The humans of the Warcraft universe are a strong, industrious race with a dedication to order and unity. They prize hard work and discipline, value intelligence and perseverance, and are loathe to concede defeat no matter how overwhelming the odds. They are fairly technologically advanced when compared with many of the other races on Azeroth, but less so than the Gnomes and the Dwarves. Likewise, magic has become a vital part of their society with many mages and wizards coming from human families. They are a sensitive religious race, devoted to the Holy Light, with priests, monks, and paladins forming a large part of their society and charitable organizations that have footholds in many of the Alliance's largest settlements. They were apparently the first race on Azeroth to champion the cause of the Light, and were the only race with paladins for most of the Warcraft saga, until the Dwarves were inducted into their ranks in World of Warcraft. This article does not cite any references or sources. ...
This article does not cite any references or sources. ...
Dwarves are a fictional race in World of Warcraft. ...
Their cities are well-planned and spacious, their homes are comfortable and tidy, and their buildings are precisely and expertly constructed. They are also a social and a happy people, seeking to enjoy life's simplest pleasures whenever possible. This natural sociality, combined with their penchant for order, has prompted them to establish societies, guilds, governments and militias wherever they have settled. Their most important and elaborate buildings are invariably meant to house social institutions, with monasteries, castles, cathedrals and townhalls serving as the central features of their various settlements. The Humans were also the founders of the Warcraft universe's Alliance, which would eventually include such disparate races as the Night Elves and the Draenei. This article or section does not adequately cite its references or sources. ...
Story of the humans A proud and versatile race in Azeroth, the Humans once lived peacefully throughout the Eastern Kingdoms of the world of Azeroth, with major settlements in the nations of Azeroth and Lordaeron. This all changed the day the Orcish Horde was led by the Burning Legion through the Dark Portal in the Blasted Lands, into Azeroth. From that day, the humans have been locked in a bloody conflict with the orcs. Image File history File links Information. ...
Image File history File links Download high resolution version (607x796, 95 KB)Image of a Human in battle from Blizzard Entertainments video game seris, Warcraft II. {{Fairuse}] File history Legend: (cur) = this is the current file, (del) = delete this old version, (rev) = revert to this old version. ...
Image File history File links Download high resolution version (607x796, 95 KB)Image of a Human in battle from Blizzard Entertainments video game seris, Warcraft II. {{Fairuse}] File history Legend: (cur) = this is the current file, (del) = delete this old version, (rev) = revert to this old version. ...
Warcraft II: Tides of Darkness (usually simply called Warcraft II; sometimes abbreviated to WCII or WC2) is a sequel to the popular real-time strategy game Warcraft, published by Blizzard Entertainment in December 1995. ...
It has been suggested that this article or section be merged with Locations in the Warcraft Universe. ...
Azeroth is a demon in Syrian mythology Azeroth is a fictional place in the Warcraft Universe; it has been the name given to a kingdom, a continent, and lately an entire world. ...
The Lordaeron insignia. ...
The Dark Portal is an artifact in the fictional Warcraft universe. ...
The First War The First Great War (Warcraft: Orcs & Humans) ended tragically for mankind, with the assassination of King Llane and the razing of Stormwind Keep. At the end of the war, the humans of Azeroth were forced to retreat to the Great Sea and sail to the northern land of Lordaeron. This is an alphabetical list with the major and minor characters in the Warcraft universe â a fictional universe in which a series of games and books are set. ...
Stormwind as seen in the World of Warcraft. ...
There, they formed the Alliance, which involved the seven human nations and the elves, dwarves and gnomes. However, they were pursued by the still corrupted and fierce Horde, and thus began the Second War (Warcraft II: Tides of Darkness).
The Second War This war raged across the Eastern Kingdoms, from Lordaeron through Khaz Modan and finally back to Azeroth, where, despite betrayal by the human nation of Alterac, the humans were able to close the Dark Portal and kill or capture most of the remaining orcs. Ironforge / Khaz Modan Dwarven insignia. ...
This is an alphabetical list of the major and minor groups and organizations in the Warcraft universe â a fictional universe in which a series of video games and books are set. ...
In Warcraft II: Beyond the Dark Portal, a small band of humans led by Turalyon and Khadgar travelled through the portal (which was reopened by the orcs) and shut it down forever from the inside. This is an alphabetical list with the major and minor characters in the Warcraft universe â a fictional universe in which a series of games and books are set. ...
In the fictional Warcraft universe, Archmage Khadgar was one of the most powerful wizards to have ever lived, and one of the greatest heroes of the Alliance. ...
In the next fifteen years (between the second and third wars), with the orcs in captivity and no common enemies, the Alliance splintered into disarray, with several of the nations and races breaking off completely. Thus, by the time of the Reign of Chaos (Warcraft III), the humans had descended into a bickering race ill-prepared for the coming conflict.
The Third War Problems began to arise in the kingdom. A scourge of undead soon swept across Lordaeron, while the Orcish leader Thrall escaped from an internment camp with a band of Orcs. Swearing revenge against the undead Dreadlord Mal'ganis, Prince Arthas Menethil travelled to the far-northern continent of Northrend, where he was corrupted into an agent of the Scourge. Thus, he returned to Lordaeron, slew his father, King Terenas, and proceeded to destroy Lordaeron and the home of the High elves, Quel'thalas. Picture of the Dreadlord Varimathras as seen in World of Warcraft. ...
This is alphabetical list with the major and minor characters in the Warcraft universe â a fictional universe in which a series of games and books are set. ...
Map of south-eastern Northrend from Warcraft III: The Frozen Throne. ...
In the fictional Warcraft Universe, QuelThalas is the homeland of the High Elves. ...
At the same time, while mankind was slowly being destroyed, Arthas' former lover Jaina Proudmoore took a band of humans, elves and dwarves across the sea to Kalimdor, at the request of a mysterious prophet. There, she led the survivors of Lordaeron into a historic alliance with the Orcish Horde and Night Elf Sentinels, and to victory against the Undead Scourge and Burning Legion. It has been suggested that this article or section be merged with Locations in the Warcraft Universe. ...
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The Aftermath In World of Warcraft, mankind has nearly ceased to exist in the kingdom of Lordaeron; but Jaina's colony on Theramore Isle is home to many of the survivors of Lordaeron, and some minor towns are still intact (though in constant peril). The southern kingdom of Stormwind remained largely untouched during the Third War and has rebuilt its strength. The Kirin Tor of Dalaran, after suffering grievously at the hands of the Burning Legion and the Scourge, have retreated behind the magical shield they erected around the ruined city of Dalaran as they work to rebuild. The zealous, independent fighters of the Scarlet Crusade relentlessly combat the Undead in the Plaguelands from the strongholds of Hearthglen and Tyr's Hand. Kul Tiras remains loyal to the Alliance, but its strength has waned following the death of Admiral Daelin Proudmoore, Jaina's father. The people of Stromgarde, again part of the Alliance, have seen their capital lost and currently fight against Ogres and the Syndicate to regain it. And Gilneas has sealed itself off from the rest of the world, closing the gates of the Greymane Wall and refusing entry or exit to anyone and anything. World of Warcraft (commonly abbreviated as WoW) is a massive multiplayer online role-playing game (MMORPG) developed by Blizzard Entertainment and is the fourth game in the Warcraft series, excluding expansion packs and the cancelled Warcraft Adventures: Lord of the Clans. ...
Lady Jaina Proudmoore is a fictional character in the Warcraft universe â a fictional universe in which a series of games and books are set. ...
The Theramore Isles are a group of islands off the coast of southern Kalimdor in the fantasy Warcraft Universe. ...
Stormwind is the Human capital city in the fantasy Warcraft universe. ...
The city of Dalaran. ...
The symbol of Light, Scarlet Crusades variation. ...
Undead is a collective name for mythological beings that are deceased yet behave as if alive. ...
This is a list of the major and minor Locations ordered by region (after the events of Third Great War) in the Warcraft universe â a fictional universe in which a series of video games and books are set. ...
Human nations Throughout the history of the Humans many nations have risen and fallen, however during the Second Great War the human kingdoms consisted of seven nations, and in the game, each had a different color. In Warcraft III, the nations are more loosely defined, but are mostly the same. Image File history File links Download high resolution version (505x638, 47 KB)The modern emblem of Lordaeron from Blizzard Entertainments video game series Warcraft III. File history Legend: (cur) = this is the current file, (del) = delete this old version, (rev) = revert to this old version. ...
Image File history File links Download high resolution version (505x638, 47 KB)The modern emblem of Lordaeron from Blizzard Entertainments video game series Warcraft III. File history Legend: (cur) = this is the current file, (del) = delete this old version, (rev) = revert to this old version. ...
The Lordaeron insignia. ...
One of the most influential doctrines in history is that all humans are divided into groups called nations. ...
- Azeroth - (blue) One of the key members of the Alliance, and the original combatants of the First War. Their capital city, Stormwind City is nestled in the verdant Elwynn Forest. At the end of the Third War, it was one of the last real bastions of human strength in the world. Retroactively, the kingdom of Azeroth has been identified by its capital city (Thus "Kingdom of Stormwind), to differentiate it from the planet and continent, both also named Azeroth.
- Past rulers: King Wrynn, King Llane, Lord Anduin Lothar, King Varien Wrynn, King Anduin Wrynn.
- Past rulers: King Terenas, King Arthas Menethil, Balnazzar, Lady Sylvanas Windrunner.
- Stromgarde - (red) A small but strong military nation, once the heart of the ancient Human Empire of Arathor. Most of its citizens left with Jaina Proudmoore. Now members of the Syndicate and Ogres have seized parts of the capital city, situated in the Arathi Highlands foothills.
- Past rulers: Thoras Trollbane, Galen Trollbane.
- Kul Tiras (green) - A seafaring nation that contributed to the naval forces of the Alliance during the Second War. During the aftermath of the Third War, Kul Tiras led an unsuccessful attack against the new Horde in Durotar, which saw the death of Admiral Proudmoore. Kul Tiras still maintains a weak presence in Tiragarde Keep in eastern Durotar. Other members of the Kul Tiras Navy went to live with Jaina Proudmoore on Theramore Isle.
- Past rulers: Admiral Proudmoore, Tandred Proudmoore.
- Gilneas (black) - A distant nation which has never fully supported the Alliance. It is on a peninsula located to the south of Silverpine Forest of Lordaeron. The reclusive people are separated from the forest by the Greymane Wall for reasons that are still being debated.
- Past rulers: Genn Greymane.
- Dalaran (purple) - A city-state of mages, led from the Violet Citadel in the center of the city. Dalaran was the first nation to be attacked and completely destroyed when the Burning Legion arrived during the Third War, due to the mageocracy being the only group that could initially pose a threat to the Burning Legion. In World of Warcraft, the ruins of the city are encased in an impenetrable magical shell as its people work to rebuild. Dalaran magi have been active in Silverpine Forest.
- Past rulers: The Kirin Tor.
- Alterac (orange) - The weakest of the human nations, Alterac made a pact with the orcs during the Second War, and betrayed the Alliance. As a result of this, it was wiped out by Lordaeron forces. Today, the Ruins of Alterac are all that remain of this ancient kingdom.
- Past rulers: Lord Aliden Perenolde.
- Theramore (white) - This island city and its surrounding territory are the center of the only major human presence in Kalimdor and the new home of the Alliance. Theramore is home to the humans, elves, and dwarves who fled the invasions of Lordaeron by the Undead Scourge and the Burning Legion. It was founded soon after the end of the Third War and is the youngest of the human kingdoms.
- Past rulers: Jaina Proudmoore.
Azeroth as seen from Warcraft: Orcs and Humans. ...
Stormwind is the Human capital city in the fantasy Warcraft universe. ...
This is a list of the major and minor Locations ordered by region (after the events of Third Great War) in the Warcraft universe â a fictional universe in which a series of video games and books are set. ...
This is an alphabetical list with the major and minor characters in the Warcraft universe â a fictional universe in which a series of games and books are set. ...
This is an alphabetical list with the major and minor characters in the Warcraft universe â a fictional universe in which a series of games and books are set. ...
Lord Anduin Lothar was a knight in the fictional universe of Warcraft in the Kingdom of Azeroth. ...
This is an alphabetical list with the major and minor characters in the Warcraft universe â a fictional universe in which a series of games and books are set. ...
This is an alphabetical list with the major and minor characters in the Warcraft universe â a fictional universe in which a series of games and books are set. ...
The Lordaeron insignia. ...
The Lordaeron insignia. ...
Forsaken crest, Icon of Torment. ...
Region in the Eastern Kingdoms, part of the fictional world of Azeroth. ...
This is a list of the major and minor Locations ordered by region (after the events of Third Great War) in the Warcraft universe â a fictional universe in which a series of video games and books are set. ...
This is a list of the major and minor Locations ordered by region (after the events of the Third Great War) in the Warcraft universe â a fictional universe in which a series of video games and books are set. ...
King Terenas Menethil is a fictional character in the Warcraft universe â a fictional universe in which a series of games and books are set. ...
This article does not cite any references or sources. ...
Balnazzar is a fictional character in the Warcraft universe â a fictional universe in which a series of computer games and books are set. ...
This article or section does not cite its references or sources. ...
Wikipedia does not have an article with this exact name. ...
This is an alphabetical list of the major and minor groups and organizations in the Warcraft universe â a fictional universe in which a series of video games and books are set. ...
Two Ogres as seen in the World of Warcraft. ...
This is an alphabetical list with the major and minor characters in the Warcraft universe â a fictional universe in which a series of games and books are set. ...
This is a list of the major and minor Locations ordered by region (after the events of Third Great War) in the Warcraft universe â a fictional universe in which a series of video games and books are set. ...
In the fictional Warcraft Universe, Durotar is a nation founded by the Horde, to serve as a new homeland for the orcs, and is named after Thralls father Durotan. ...
This is a list of the major and minor Locations ordered by region (after the events of Third Great War) in the Warcraft universe â a fictional universe in which a series of video games and books are set. ...
Lady Jaina Proudmoore is a fictional character in the Warcraft universe â a fictional universe in which a series of games and books are set. ...
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In the fictional Warcraft Universe, Admiral Daelin Proudmoore was the ruler of the nation of Kul Tiras. ...
This is an alphabetical list with the major and minor characters in the Warcraft universe â a fictional universe in which a series of games and books are set. ...
This is a list of the major and minor Locations ordered by region (after the events of the Third Great War) in the Warcraft universe â a fictional universe in which a series of video games and books are set. ...
This is a list of the major and minor Locations ordered by region (after the events of Third Great War) in the Warcraft universe â a fictional universe in which a series of video games and books are set. ...
This is a list of the major and minor Locations ordered by region (after the events of Third Great War) in the Warcraft universe â a fictional universe in which a series of video games and books are set. ...
This is an alphabetical list with the major and minor characters in the Warcraft universe â a fictional universe in which a series of games and books are set. ...
The city of Dalaran. ...
In the fictional Warcraft Universe, the Kirin Tor were the ruling body of the magocratic societies of Dalaran, based in the Violet Citadel, before the downfall of the Kingdom of Lordaeron. ...
This is an alphabetical list of the major and minor groups and organizations in the Warcraft universe â a fictional universe in which a series of video games and books are set. ...
This is a list of the major and minor Locations ordered by region (after the events of Third Great War) in the Warcraft universe â a fictional universe in which a series of video games and books are set. ...
This is an alphabetical list with the major and minor characters in the Warcraft universe â a fictional universe in which a series of games and books are set. ...
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Lady Jaina Proudmoore is a fictional character in the Warcraft universe â a fictional universe in which a series of games and books are set. ...
Human Morality in the Warcraft Universe Humans began as the "good guys" of the Warcraft saga, thrown into battle time and time again with the savage orcs in the first two games. They were portrayed as the more moral, more sympathetic, and more civilized of the two factions, trying their best to defend their world and their people from an invading force bent on their total destruction. Male and Female Orcs as seen in the World of Warcraft. ...
Moral Ambiguity However, in Warcraft III the race's distinction as the "noble humans" blurred. Two new races, with their own philosophies, religions and agendas, were introduced: the Night Elves and the Undead. The game began with a practice campaign in which the player was introduced to the game's mechanics and premise by taking on the role of the now-sympathetic Orcs, carrying out raids on human settlements to free enslaved Trolls, Ogres and Orcs. The first full campaign in the game involved commanding the Human forces, but required the player to commit increasingly questionable acts and a protagonist whose true motivations and loyalties grew increasingly suspect. Indeed, the transition from the Human campaign to the Undead campaign involved little change in the dramatis personae on stage, and the Humans would later serve as opponents for player-controlled Undead, Night Elf and Orc forces. ÃNight Elves are a fictional race of elves in Blizzard Entertainments Warcraft series of computer games. ...
Undead box art for the release of Warcraft III: Reign of Chaos. ...
In the military sciences, a military campaign encompasses related military operations, usually conducted by a defense or fighting force, directed at gaining a particular desired state of affairs, usually within geographical and temporal limitations. ...
Likewise, Human forces not under the player's control were often shown to be engaged in arguably ignoble acts. Prior to the events depicted in Warcraft III, for instance, some human nations were shown enslaving the orcs, rounding them up in internment camps, and forcing them to engage in gladitorial combat for human entertainment. It should be noted however that the Orcs had just launched attacks against the entire human race in an attempt to destroy it. In the expansion to Warcraft III, The Frozen Throne, human forces were shown attempting genocide against the Blood elves, though, again, that this was the action of an individual, and not the human race as a whole. Warcraft III: Reign of Chaos, released by Blizzard Entertainment in 2002, is a real-time strategy computer game // Overview An in-game screenshot of humans (blue) fighting orcs (red). ...
The word internment is generally used to refer to the imprisonment or confinement of people, generally in prison camps or prisons, without due process of law and a trial. ...
Warcraft III: Reign of Chaos, released by Blizzard Entertainment in 2002, is a real-time strategy computer game // Overview An in-game screenshot of humans (blue) fighting orcs (red). ...
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Debate in World of Warcraft With the release of the MMORPG World of Warcraft, some fans (particularly those who played as Horde races) gradually came to think of the Humans as the "bad guys," citing the aforementioned acts and their continued fighting with the Orcs (who were now free from demonic corruption) and their allies in the Horde. They argue that while a great part of the orcs' misdeeds ostensibly came from being under demonic corruption, the humans actively and knowingly broke the truce that was formed after the different factions banded together to defeat the demons during the opening of the Dark Portal. World of Warcraft (commonly abbreviated as WoW) is a massive multiplayer online role-playing game (MMORPG) developed by Blizzard Entertainment and is the fourth game in the Warcraft series, excluding expansion packs and the cancelled Warcraft Adventures: Lord of the Clans. ...
This article does not cite any references or sources. ...
Other players defend the actions of the Humans, arguing that the Horde brought much of the conflict on themselves, with many quests in the game involving attacks on otherwise inoffensive Humans, Night Elves, etc - many of whom were civilians or simply healing the lands in which they lived. Likewise, defenders of the Humans' moral stance point to the generations of conflict between the races in which the Humans were repeatedly attacked without provocation; to the atrocities committed by the Orcs in previous games; and to the fact that many of the Human leaders were unwittingly manipulated by demonic or Undead forces (much like the Orcs once had been) or were simply led by immoral individuals.
Introduction of the Draenei The issue of the Humans' moral superiority was further muddied with the introduction of the Draenei as a playable race in the World of Warcraft expansion, The Burning Crusade. The Draenei themselves seemed to embody the virtues which the Human race had previously championed in earlier games. They too had Paladins and Priests and served the Naaru; likewise, they had been nearly wiped out by the Horde at once point. Unlike the humans however, Draenei may not play as Warlocks; the evil which the Draenei might have been capable of was attributed to the Eredar, the parent race from which they had split off. Thus the humans were left as both good and evil, while very little moral ambiguity or ambivalence was given to the Draenei. Draenei as seen in World of Warcraft: The Burning Crusade. ...
World of Warcraft: The Burning Crusade is the first game expansion for World of Warcraft. ...
The Naaru are a race of energy beings from the Warcraft Universe of which little is known. ...
Fictional races of the Warcraft Universe: Draenei The Draenei are one of the three primary creatures on Draenor (besides the Orc, and Ogres) They are generally cloaked and once populated the planet heavily, but were slaughtered by the Orcs once they sealed a pact with a demon. ...
How Blizzard will continue to develop the Warcraft universe's Humans remains to be seen.
- The male humans' dance is based on a shorter version of the Hustle dance performed by John Travolta in Saturday Night Fever.
- Female humans perform the "Macarena" when the dance command is activated.
- Despite Jaina's peace with the Orcs, Theremore is fully part of the Alliance and hostile to the Orcs, even though in previous continuity Jaina had fought against a Human armada to protect the orcs.
- Several of the humans within the "Champions' Hall" in the Stormwind city barracks are named after the major characters from the Stargate science-fiction franchise.
- Humans in World of Warcraft generally speak with North American accents.
- One of the male humans jokes gives a story line identical to the one of The Lord of the Rings trilogy, with changes such as gnomes being the hobbits, a murloc being Gollum, and parodic versions of the books' titles.
- According to a survey made by the Warcraft Census at 08-15-07, Humans are currently the most popular race in World of Warcraft with Night Elves coming in a close 2nd place in terms of popularity.
- The most played class in humans society is paladins, the least played is priest.
World of Warcraft (commonly abbreviated as WoW) is a massive multiplayer online role-playing game (MMORPG) developed by Blizzard Entertainment and is the fourth game in the Warcraft series, excluding expansion packs and the cancelled Warcraft Adventures: Lord of the Clans. ...
John Joseph Travolta (born February 18, 1954) is a two-time Academy Award-nominated, Golden Globe Award-winning American actor and singer. ...
Saturday Night Fever is a 1977 movie starring John Travolta as Tony Manero, a troubled Brooklyn youth whose weekend activities are dominated by visits to a Brooklyn discotheque. ...
Macarena is a song by Los del RÃo about a woman of the same name. ...
An activated Stargate, the central object of the fictional Stargate universe, here depicted in the SG-1 television series. ...
World of Warcraft (commonly abbreviated as WoW) is a massive multiplayer online role-playing game (MMORPG) developed by Blizzard Entertainment and is the fourth game in the Warcraft series, excluding expansion packs and the cancelled Warcraft Adventures: Lord of the Clans. ...
North America North America is a continent[1] in the Earths northern hemisphere and (chiefly) western hemisphere. ...
The Lord of the Rings is an epic high fantasy novel written by the English academic J. R. R. Tolkien. ...
This is one fans idea of a typical Hobbit. ...
Gollum is a fictional character from J. R. R. Tolkiens legendarium. ...
External links | | | Humans • Dwarves • Gnomes • Night Elves • Draenei • Orcs • Tauren • Trolls • The Forsaken • Blood Elves • Undead • Goblins • Pandaren • High Elves • Ogres • Murlocs • Naga World of Warcraft (commonly abbreviated as WoW) is a massive multiplayer online role-playing game (MMORPG) developed by Blizzard Entertainment and is the fourth game in the Warcraft series, excluding expansion packs and the cancelled Warcraft Adventures: Lord of the Clans. ...
Look up Wiki in Wiktionary, the free dictionary. ...
This image is a candidate for speedy deletion. ...
A Dwarf as seen in the World of Warcraft. ...
Gnomes as seen in World of Warcraft (without Armor). ...
The Night elves are a fictional race in Blizzard Entertainments Warcraft series of computer games and novels. ...
Draenei as seen in World of Warcraft: The Burning Crusade. ...
Male and Female Orcs as seen in the World of Warcraft. ...
Tauren crest, Icon of the Earth Mother. ...
In the fictional Warcraft Universe, Trolls are a race of tall although often crouching, lanky humanoids. ...
Forsaken crest, Icon of Torment. ...
An example of a male and female Blood Elf. ...
Undead box art for the release of Warcraft III: Reign of Chaos. ...
Goblin male and female from the World of Warcraft. ...
Pandaren from Warcraft III: TFT. Pandaren are one of many fictional races in Warcraft Universe. ...
High Elves as seen in World of Warcraft. ...
Two Ogres as seen in the World of Warcraft. ...
Murloc as seen in the World of Warcraft. ...
The Naga (the name is both singular and plural) are a fictional race of creatures from the world of the Warcraft computer games by Blizzard Entertainment. ...
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