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Please help improve the article or discuss these issues on the talk page. | "Hylia" redirects here. For the bird species with "Hylia" in their names, see Tit-hylia and Green Hylia. Hyrule (ハイラル, Hairaru?) is a fictional land portrayed in The Legend of Zelda video game series created by Nintendo and Shigeru Miyamoto. It is often used to refer to the Kingdom of Hyrule where the Royal Family of Hyrule resides. Less commonly, it may refer to the surrounding lands and world not governed by the Kingdom. Binomial name (Cassin, 1855) The Tit-hylia (Pholidornis rushiae) is a species of bird in the Remizidae family. ...
Binomial name Cassin, 1855 The Green Hylia (Hylia prasina) is a species of Old World warbler in the Sylviidae (or Cettiidae) family. ...
A map of Hyrules geography during Ocarina of Time http://www. ...
A map of Hyrules geography during Ocarina of Time http://www. ...
This article is about the first game in the series. ...
Zelda II: The Adventure of Link is a video game for the Nintendo Entertainment System, and the second in the Legend of Zelda series of games. ...
Map of the Land of Oz, the fictional country in the book The Wonderful Wizard of Oz Map of the fictional island of Sodor used in the Thomas the Tank Engine stories Fictitious countries used in the novel Nineteen Eighty-Four A guidebook produced about the fictional country Molvanîa...
A Legend of Zelda series logo The Legend of Zelda series (often shortened to Zelda, TLoZ, or LoZ), by Nintendo, is a series of video games created by celebrated game designer Shigeru Miyamoto. ...
Computer and video games redirects here. ...
Nintendo Company, Limited (任天å or ãã³ãã³ãã¼ NintendÅ; NASDAQ: NTDOY, TYO: 7974 usually referred to as simply Nintendo, or Big N ) is a multinational corporation founded on September 23, 1889[1] in Kyoto, Japan by Fusajiro Yamauchi to produce handmade hanafuda cards. ...
Shigeru Miyamoto , born November 16, 1952) is a Japanese video game designer. ...
For the documentary series, see Monarchy (TV series). ...
Princess Zelda ) is a fictional character in The Legend of Zelda series of video games. ...
The Kingdom of Hyrule is the setting in which most Zelda games take place. The landscape changes dramatically between games. Hyrule in the series
The land of Hyrule, first depicted in The Legend of Zelda, released in February 1986 for the Famicom Disk System, is the mythical backdrop for the adventures of a boy-to-hero character, Link. Hyrule's diverse and wide terrain proved to be very appealing to gamers of that era. During the events of the game, Link battles his way through the different areas and terrains of Hyrule, and through nine dungeons. Link's quest in Hyrule was to reassemble the Triforce of Wisdom and rescue Princess Zelda, who was being held captive by the evil Ganon. This article is about the first game in the series. ...
Year 1986 (MCMLXXXVI) was a common year starting on Wednesday (link displays 1986 Gregorian calendar). ...
Legend of Zelda Famicom Disk The Family Computer Disk System , FDS) was released on February 21, 1986 by Nintendo as a peripheral to their overwhelmingly popular Family Computer (Famicom) console in Japan. ...
A Bildungsroman (IPA: /, German: novel of self-cultivation) is a novelistic form which concentrates on the spiritual, moral, psychological, or social development and growth of the protagonist usually from childhood to maturity. ...
Link ) is the protagonist of Nintendos The Legend of Zelda video game series, created by Shigeru Miyamoto. ...
This article refers to the type of location in a video game series. ...
For the arcade system board, see Triforce (arcade system board). ...
Princess Zelda ) is a fictional character in The Legend of Zelda series of video games. ...
Ganon ), also known as Ganondorf ) in his human form, the King of Evil, is a fictional character and primary antagonist of several games in Nintendos The Legend of Zelda series. ...
In later Zelda installments (for all Nintendo consoles to date, minus the Virtual Boy), more characters and mysteries of the land of Hyrule are unveiled and explained. Nintendos Virtual Boy ) (also known as the VR-32 during development) was the first portable game console capable of displaying true 3D graphics. ...
The name Hyrule may be based upon the Japanese word "hairu", or "enter". It is thought that the name is a pun, welcoming people to the land. It may also be a portmanteau of the two English words "high" and "rule", suggesting that the rulers of the kingdom are powerful. A portmanteau (IPA: ) is a word or morpheme that fuses two or more words or word parts to give a combined or loaded meaning. ...
Many of the designated areas of Hyrule appear throughout the series, notably the Lost Woods, Death Mountain, and Lake Hylia. Several games in the series take place in lands other than Hyrule, including Link's Awakening, which is set on Koholint Island, Majora's Mask, in which Link explores the land of Termina, Oracle of Seasons and Oracle of Ages, which are set in Holodrum and Labrynna, respectively, and The Wind Waker and Phantom Hourglass, both of which are set on the Great Sea, a post-apocalyptic Hyrule. Hylia redirects here. ...
Hylia redirects here. ...
Hylia redirects here. ...
A map presenting the land of Termina. ...
The Legend of Zelda: The Wind Waker (or Zeruda no Densetsu: Kaze no Takuto in Japan) is the ninth game in the well-known The Legend of Zelda series of video games. ...
The Great Sea is the fictional setting of the Nintendo Gamecube video game The Legend of Zelda: The Wind Waker of the long-running Zelda series, and its Nintendo DS sequel, The Legend of Zelda: Phantom Hourglass. ...
Formation of Hyrule Hyrule was formed by the three goddesses Din, Farore, and Nayru. According to Hylian legend as depicted in Ocarina of Time, Din organized the physical geography of the realm, Nayru set forth the laws that would govern the land, and Farore created the many races who would uphold the law, as well as the flora, and fauna that inhabit the world. Once the goddesses had completed their tasks, they departed for the heavens, and left behind them three golden triangles. Into these they put their power to govern all things; this relic became known as the Triforce. Prior to the events of Ocarina of Time, the Triforce resided safely in the Sacred Realm, away from Hyrule. Look up deity in Wiktionary, the free dictionary. ...
This article does not cite any references or sources. ...
This article does not cite any references or sources. ...
This article does not cite any references or sources. ...
The Legend of Zelda: Ocarina of Time was a video game released in 1998, and the first Zelda game for the Nintendo 64. ...
For other uses, see Law (disambiguation). ...
The Legend of Zelda series has a diverse range of races living in the games universe. ...
In Botany a Flora (or Floræ) is a collective term for plant life and can also refer to a descriptive catalogue of the plants of any geographical area, geological period, etc. ...
Fauna is a collective term for animal life. ...
For the arcade system board, see Triforce (arcade system board). ...
The Legend of Zelda: Ocarina of Time was a video game released in 1998, and the first Zelda game for the Nintendo 64. ...
Spoiler warning: The Golden Land (A Link to the Past) or, by later translations, the Sacred Realm (Ocarina of Time, The Wind Waker and Twilight Princess) is one of the more fantastical locations in the fictional Zelda world. ...
Currency The currency of the Zelda series is called the Rupee (which shares its name with the real world currency in India), and is used in the lands of Hyrule, Koholint Island, Termina, Labrynna, and Holodrum. Rupees resemble hexagonal crystals or gems, and come in various colors which determine value. Rupees are acquired primarily by defeating enemies, cutting tall grass or bushes, or by opening treasure chests, and they are used primarily to purchase items in shops. It is revealed in The Minish Cap that the reason why Rupees are usually hidden in grass is because the tiny Minish race hide them in bushes as gifts for humans to find; however, this race has never appeared in any other game to date, and so may not be applicable to other games in the series. Link cannot hold more Rupees than his current wallet size (each wallet holding only a certain number of Rupees), and Rupees collected after the wallet reaches capacity are not accumulated. Availability and sizes of Link's wallets vary from game to game, and Link's Rupee-carrying capacity generally starts off small with upgrades to larger wallet sizes available throughout the game. (With the exception of Phantom Hourglass, in which there is no wallet system to limit to the amount of Rupees Link can carry) Image File history File links Merge-arrow. ...
Link with most of the items and equipment he acquires in The Legend of Zelda. ...
It has been suggested that History of the rupee be merged into this article or section. ...
A map presenting the land of Termina. ...
For other uses, see Hexagon (disambiguation). ...
For other uses, see Crystal (disambiguation). ...
Look up gem in Wiktionary, the free dictionary. ...
The Legend of Zelda series has a diverse range of races living in the games universe. ...
Link with most of the items and equipment he acquires in The Legend of Zelda. ...
The Legend of Zelda: Phantom Hourglass is an upcoming video game in Nintendoâs Legend of Zelda series, for the Nintendo DS. It will feature 3D cel-shaded graphics with an overhead camera perspective primarily, but incorporating different views based on context. ...
Although Rupees are used most often to buy items in shops, occasionally they have other uses. In the original The Legend of Zelda, Link's quiver capacity is limited to the number of Rupees he carries; therefore, when his Rupee stash is depleted, he can no longer use arrows until he collects more. In A Link to the Past, if Link throws 100 Rupees into a certain fairy fountain, a Great Fairy appears to increase his carrying capacity for bombs or arrows, at the player's choice. In Ocarina of Time, collecting five Silver Rupees in a particular room in certain dungeons is a type of puzzle. Rupees are also central to the gameplay in the multiplayer stages of Four Swords. This game contains Black Rupees — which cause the player to drop Rupees all over the ground — and Rupee Shards, which, when eight are collected, become a Rupee of great value. In Twilight Princess, the Magic Armor is magically powered by Rupees, and when Link is hit while wearing it, he loses Rupees instead of hearts. If Link runs out of Rupees while wearing the armor, his mobility is greatly reduced, and he starts taking life damage again when hit. The only titles so far that feature monetary systems other than Rupees are Oracle of Seasons, where, in addition to Rupees, the Subrosian race accepts Ore Chunks as currency, and Four Swords Adventures, where the lead characters collect Force Gems rather than Rupees. Rupees are also technically absent in The Adventure of Link, which has no visible currency system, but it is assumed that the Rupee currency standard used in the 1987 The Legend of Zelda is still in effect throughout the kingdom. A monetary system secures the proper functioning of money by regulating economic agents, transaction types, and money supply. ...
Iron ore (Banded iron formation) Manganese ore Lead ore Gold ore An ore is a volume of rock containing components or minerals in a mode of occurrence which renders it valuable for mining. ...
The Legend of Zelda: Four Swords Adventures, previously known as The Legend of Zelda: Four Swords Plus, is a game in The Legend of Zelda series for the Nintendo GameCube, released in Japan on March 18, 2004, North America on June 7, 2004 and Europe on January 7, 2005. ...
Zelda II: The Adventure of Link is a video game for the Nintendo Entertainment System, and the second in the Legend of Zelda series of games. ...
Colors and value The original The Legend of Zelda only has flashing Rupees, worth one, and blue Rupees, worth five. Subsequent games introduced more colors and values for Rupees. This article is about the first game in the series. ...
- Green Rupee — 1
- Blue Rupee — 5
- Yellow Rupee — 10 (The Wind Waker and Twilight Princess)
- Red Rupee — 20
- Purple Rupee — 50 (Ocarina of Time, Majora's Mask, The Wind Waker, and Twilight Princess)
- Orange Rupee — 100 (The Wind Waker and Twilight Princess)
- Silver Rupee — 100 (Majora's Mask)
- Big Green Rupee — 100 (Phantom Hourglass)
- Huge Rupee (red) — 100 (Oracle of Ages, Oracle of Seasons)
- Silver Rupee — 200 (The Wind Waker and Twilight Princess. Silver Rupees are also part of puzzles in Ocarina of Time, but are only worth 5.)
- Huge Rupee (orange/gold) — 200 (Ocarina of Time, Majora's Mask and The Wind Waker)
- Big Red Rupee — 200 (Phantom Hourglass)
- Big Gold Rupee — 300 (Phantom Hourglass)
- Rupoor (Black) - Loses between 10-50 Rupees. (Phantom Hourglass)
The Legend of Zelda: The Wind Waker (or Zeruda no Densetsu: Kaze no Takuto in Japan) is the ninth game in the well-known The Legend of Zelda series of video games. ...
The Legend of Zelda: Ocarina of Time was a video game released in 1998, and the first Zelda game for the Nintendo 64. ...
Demographics and government -
This article or section is not written in the formal tone expected of an encyclopedia article. ...
Hylian geography Recurring locations Hyrule Field Otherwise known generally as the overworld or Hyrule overworld, Hyrule Field is the term for the land of Hyrule as a whole, or, more accurately, as the area that connects all of the various locations around Hyrule. Hyrule Field is essential to all of the Zelda games set in the land of Hyrule, as it is where much of the non-dungeon-based gameplay takes place. Valuable items can often be found in holes and under rocks, as well as in bushes and grass scattered throughout Hyrule Field, and all of these things will further Link's various quests. In addition, many enemies can be found in Hyrule Field, many of which yield rewards when defeated. In computer and video games, the overworld generally refers to an out-door or world map section of the game, as opposed to a dungeon or level. In a typical RPGs, the player can usually save their game whenever they like, and will usually have a different appearance (to reflect...
The official sword and shield logo of The Legend of Zelda introduced during the release of The Legend of Zelda: Ocarina of Time. ...
This article refers to the type of location in a video game series. ...
This article describes several types of fictional enemy creatures encountered in The Legend of Zelda series of video games. ...
Death Mountain
Spectacle Rock at the summit of Death Mountain, as seen in A Link to the Past. Death Mountain (デスマウンテン, Desu-Maunten?) is a large mountain (occasionally a volcano, as well) that first appeared in the original The Legend of Zelda for the Famicom Disk System and NES, and has subsequently appeared in several games since in the series. Image File history File links No higher resolution available. ...
Image File history File links No higher resolution available. ...
For other uses, see Mountain (disambiguation). ...
Cleveland Volcano in the Aleutian Islands of Alaska photographed from the International Space Station For other uses, see Volcano (disambiguation). ...
This article is about the first game in the series. ...
Legend of Zelda Famicom Disk The Family Computer Disk System , FDS) was released on February 21, 1986 by Nintendo as a peripheral to their overwhelmingly popular Family Computer (Famicom) console in Japan. ...
âNESâ redirects here. ...
Death Mountain, in all of its appearances, is riddled with caves and dungeons, including Ganon's lair in The Legend of Zelda and Goron City, the Fire Temple and Dodongo's Cavern in Ocarina of Time. When viewed from afar (as in Ocarina of Time), Death Mountain appears as an ominous volcano, with a ring of smoke surrounding its peak. It is said in Ocarina of Time that the ring of smoke reflects the state of affairs at the mount: when all is peaceful, the ring is white and calm, but when things go awry, it turns violently ashen, and seemingly aflame. A large number of Tektites and Lynels exist on the outside of the mountain. Boulders also constantly fall from above in certain places. A notable part of Death Mountain is Spectacle Rock, two large rock formations next to each other that appear in most games along with the mountain itself. This article describes several types of fictional enemy creatures encountered in The Legend of Zelda series of video games. ...
In The Legend of Zelda, Spectacle Rock is the entrance to Ganon's lair, and is heavily guarded. In A Link to the Past, it blocks the way to the Tower of Hera. Two rocks resembling Spectacle Rock appear in Ocarina of Time, inside Death Mountain Crater. One of the rocks has a Piece of Heart on top, but other than that, they hold little importance in the game. In quadrant B-3 of The Wind Waker's Great Sea, there is Spectacle Island, that bears some similar geography to the recurring Spectacle Rock. The island is composed of two circular regions placed closely enough together to form one island. The Great Sea is the fictional setting of the Nintendo Gamecube video game The Legend of Zelda: The Wind Waker of the long-running Zelda series, and its Nintendo DS sequel, The Legend of Zelda: Phantom Hourglass. ...
Spectacle Rock in The Legend of Zelda. In The Legend of Zelda, Death Mountain is an area occupying much of the northwestern part of the map. It contains some of the most difficult enemies in the game, and is also where Link enters Levels 6 and 9. Level 9 — Ganon's lair, and the final level in the game — is discovered by bombing a portion of Spectacle Rock, and even then is only accessible after completing all other levels and assembling the Triforce. Death Mountain is inhabited by Tektites, Lynels, and falling rocks. There is a lake on the east end which flows into a waterfall, which in turn flows into a river flowing into Lake Hylia. The Lost Hills are located directly east of the Death Mountain area. Image File history File links Zelda1_Spectacle_Rock. ...
Image File history File links Zelda1_Spectacle_Rock. ...
This article is about the first game in the series. ...
For the arcade system board, see Triforce (arcade system board). ...
In The Adventure of Link, Death Mountain is in the southwest portion of the map. This area consists of a maze of caves. The proper exit of the maze leads Link to an area which is revealed to be the overworld of The Legend of Zelda. Here, Spectacle Rock makes its second appearance in the series. Zelda II: The Adventure of Link is a video game for the Nintendo Entertainment System, and the second in the Legend of Zelda series of games. ...
This article is about the first game in the series. ...
In A Link to the Past, Death Mountain is the area which occupies much of the upper area of the map. It is location of the Tower of Hera in the Light World, and Ganon's Tower and Turtle Rock in the Dark World. It is again inhabited by Tektites, Lynels, and falling rocks. When first visiting the mountain, Link encounters a lost old man in the cave-system leading to the area. After guiding him through the paths, the old man will heal Link when he visits. Spectacle Rock only exists in the Light World, where it blocks the route to the Tower of Hera, forcing Link to temporarily enter the Dark World to bypass it. Between the rocks is a cave route that leads down and out of the mountain. The Japanese game refers only to the Dark World mountain as Death Mountain, calling the ones in the Light World "Hebra Mountain" instead. This has never happened in any later Zelda games, so it is assumed the change during translation was deliberate and intended by the creators. The Legend of Zelda: A Link to the Past, released in Japan on November 21, 1991, as ゼルダの伝説 神々のトライフォース (Zeruda no Densetsu: Kamigami no Toraifōsu, literally The Legend of Zelda: Triforce of the Gods...
In Ocarina of Time, Death Mountain is a volcano located in the far northeast reaches of Hyrule, and is only accessible through Kakariko Village and the Lost Woods (via warp). The Fire Temple is located inside Death Mountain Crater, and houses Volvagia, an ancient dragon. Two rocks resembling Spectacle Rock appear inside Death Mountain Crater, in front of the entrance to the Fire Temple. Their appearance is more conic and heaped, and a Piece of Heart rests on top of one of them. Volcanic smoke billows out of the tips of each rock, though there are no natural chimney stacks visible at the peaks. It is evident from its structure and that of the Fire Temple that the upper floors of the Fire Temple may extend into the interior of these two mounds. The Legend of Zelda: Ocarina of Time was a video game released in 1998, and the first Zelda game for the Nintendo 64. ...
Craters on Mount Cameroon Perhaps the most conspicuous part of a volcano is the crater, a basin of a roughly circular form within which occurs a vent (or vents) from which magma erupts as gases, lava, and ejecta. ...
This article lists more than 150 types of fictional enemy creatures encountered as bosses or sub-bosses in The Legend of Zelda series of video games, where the player battles them as the main protagonist Link. ...
A chimney is a system for venting hot gases and smoke from a boiler, stove, furnace or fireplace to the outside atmosphere. ...
Ocarina of Time also introduces Death Mountain as the place where Gorons live. The Gorons live inside a cave network with four levels called Goron City. Their stable supply of rock (for nourishment) comes from Dodongo's Cavern, which, in the time just before Ganondorf's invasion, had been overrun by the extinct race of Dodongos and the mighty King Dodongo. Beyond Goron City, Death Mountain can be climbed, although Tektites and falling rocks will impede Link's path. Along with an entrance to Death Mountain Crater, a Great Fairy's Fountain is hidden at the summit; the Great Fairy there grants Link her magic power. Inside the crater is a second Great Fairy's Fountain, where Link's magic meter can be doubled. The Legend of Zelda series has a diverse range of races living in the games universe. ...
This article describes several types of fictional enemy creatures encountered in The Legend of Zelda series of video games. ...
In The Wind Waker, a location similar to Death Mountain, Dragon Roost Island, exists in the north-east area of the map, and contains a cavern similar to Ocarina of Time's Death Mountain Crater. The Legend of Zelda: The Wind Waker (or Zeruda no Densetsu: Kaze no Takuto in Japan) is the ninth game in the well-known The Legend of Zelda series of video games. ...
In Twilight Princess, Death Mountain is a volcano once again, located close to Kakariko Village. The Goron race live mostly on the outside of the mountain, but also have a volcanic mine area known as the Goron Mines. Lava flows inside the mines, and there is a hot spring located outside behind its entrance. Link is not able to enter the mine at first, but as the story progresses, Gor Coron, a Goron elder temporarily ruling in the patriarch's stead, will allow Link to enter after defeating him at sumo wrestling, to search for their possessed leader Darbus. The entrance to a cavern resembling Ocarina of Time's Dodongo's Cavern can be seen in the distance, near the peak of Death Mountain. Green Dragon Spring at Norris Geyser A hot spring is a place where warm or hot groundwater issues from the ground on a regular basis for at least a predictable part of the year, and is significantly above the ambient ground temperature (which is usually around 55~57 F or...
A sumo match Sumo (相撲 Sumō), or sumo wrestling, is today a competition contact sport wherein two wrestlers or rikishi face off in a circular area. ...
Ganon's Castle The Legend of Zelda Ganon's lair in The Legend of Zelda (officially known as Level 9, Death Mountain) is more of an underground dungeon than a castle, and is accessible through Spectacle Rock on Death Mountain. Hylia redirects here. ...
A Link to the Past Ganon's Tower is on top of Death Mountain in the Dark World, and stands in the same place that Hera's Tower does in the Light World. Link's final battle with Ganon begins here; he first fights his alter-ego/pawn Agahnim, but, after Agahnim's demise, Ganon rises as a bat from Agahnim's crumpled figure and flies to the Pyramid of Power, where Link finally faces and defeats him. Hylia redirects here. ...
Spoiler warning: The Golden Land (A Link to the Past) or, by later translations, the Sacred Realm (Ocarina of Time, The Wind Waker and Twilight Princess) is one of the more fantastical locations in the fictional Zelda world. ...
Ganon ), also known as Ganondorf ) in his human form, the King of Evil, is a fictional character and primary antagonist of several games in Nintendos The Legend of Zelda series. ...
Ocarina of Time Ganon's Castle replaces Hyrule Castle in the future, after Ganondorf has taken hold of the kingdom. It floats over what appears to be a lake of lava. Link cannot access it without the aid of the six sages, who create a shining rainbow bridge to allow access. Inside, he must deal with tests (or "barriers") pertaining to each sage before entering the central tower itself. During his climb up the tower, Link deals with some of the strongest enemies in the game before reaching Ganondorf, whom he then battles and defeats. After the battle, Ganondorf uses the last of his strength to collapse the castle, prompting Link to escape with Zelda. The castle collapses, but Ganondorf survives and transforms into Ganon upon the ruins, but is then defeated again by Link and Zelda.
The Wind Waker Known in this game as Ganon's Tower, Ganon's lair is located in underwater Hyrule. It cannot be accessed until the Master Sword has finally been restored to its original power, thus allowing Link to remove the barrier blocking the path. The path to Ganon's Tower begins at a bridge behind Hyrule Castle and winds through a canyon, ending at the castle entrance. Ganon's Tower in The Wind Waker shares some characteristics from the previous versions of Ganon's lairs, such as mini-dungeons based on previous dungeons in the game. There are four of these areas, and at the end of each, a black-and-white version of the dungeon's boss must be fought. After passing these areas, Link must enter a maze and survive multiple battles with Phantom Ganon, ending Phantom Ganon's life permanently with a Light Arrow. After this section is complete, Link then fights Puppet Ganon on the floor of the tower, who appears in several monstrous forms. After defeating Puppet Ganon, Link scales the tower and engages Ganondorf in a final showdown at the top of the tower, aided by Zelda. Ganondorf is finally pierced with the Master Sword in the head, turning him into stone. The Master Sword in its pedestal, as seen in A Link to the Past. ...
The Master Sword in its pedestal, as seen in A Link to the Past. ...
Twilight Princess Instead of his own lair, Ganondorf resides in Hyrule Castle at the end of the game, which has suffered considerable structural damage in certain areas. Bulblins have set up a base camp in the eastern wing of the castle, and Link fights their leader in the western wing. The stairwells are decrepit and increasingly absent, and appear to have either eroded or fallen away completely, despite the fact that they must have been intact recently, when the Royal Family was in control. The graveyard of the castle is haunted with multiple Stalfos and other skeletal enemies, and the spirits of several dead soldiers are seen in a room, as well as outside. When Link is outside the castle on lower levels, it is always clouded over and raining, but when he is on the highest external level, the world appears to have gained high winds, black clouds and thunderstorms covering the horizon and sky. The statues at the very highest room have also been destroyed, as Link notes the head of a large statue while approaching the throne. Ganondorf has not been in possession of the castle for very long, but the influence is already very apparent. Notable is also the music of the castle — while it begins as the usual "Hyrule Castle" music, it becomes a mixture of both it and the "Ganon's Castle" theme as the player progresses, and in the final stages, becomes solely Ganon's music. Hyrule Castle (ãã¤ã©ã«å, Hairaru-jÅ) is the home of the royal family of Hyrule, a mythical land in the popular Nintendo video game series The Legend of Zelda. ...
Gerudo Valley Gerudo Valley is a desert that appears in Ocarina of Time and Twilight Princess. In the first game, it is the location of the Gerudo Fortress, and the land of the Gerudo, a race of Amazon-like female thieves. This article is about arid terrain. ...
The Legend of Zelda: Ocarina of Time was a video game released in 1998, and the first Zelda game for the Nintendo 64. ...
This article or section is not written in the formal tone expected of an encyclopedia article. ...
In Ocarina of Time, Gerudo Valley separates the arid lands of the desert from the rest of Hyrule. It is located to the west of Hyrule Field. A single wooden bridge crosses the abyssal ravine, at the base of which Zora's River flows from Hyrule Castle to Lake Hylia in a series of cataracts. Beyond Gerudo Valley exists a large expanse of desert, known as the Haunted Wasteland. The Desert Colossus, a huge rock formation, lies far out into this desert, and contains the Spirit Temple. This temple is built into the rock, and bears a large carving of a female Gerudo figure. This article does not cite any references or sources. ...
The Gerudo Fortress is the main feature of the region. Within the adobe buildings piled on the face of the cliff is the housing for the tribe, prison cells, and a training center. Atop the hill behind the fortress is a horseback archery training center. At the western end of the fortress is a gate, which leads to the desert. Link must infiltrate the fortress and defeat several guards before he is able to access any of these features freely with a Gerudo Membership Card. If caught before this, Link is thrown into a special prison hole beneath an observation balcony in the adjacent cliffside. Though not near the valley in proximity, the Desert Colossus is often associated with it. It refers to an immense idol statue of a nage-like female carved into a butte, or the area around the idol, including an oasis and a hidden Great Fairy's Fountain. The idol is about ten or more stories high, featuring the woman in an Indian-style seated position with both palms open and raised upwards, as if offering gifts. A cobra has wrapped itself around her body and cloaked her head with its hood, its own head resting atop hers, as if to shade her from the sun. Within the rock structure is the Spirit Temple, which contains its own replica of the Gerudo heroine in the same pose in the main chamber. The structure of the temple suggests that one progresses through the idol, from her feet to her head, as they traverse it from the entrance. Flores Island is shown highlighted in yellow near the bottom The Nage people are a little-known primitive tribe living on the remote eastern Indonesian island of Flores. ...
For the English rock band, see Oasis (band). ...
Egyptian Cobra, Naga haje This article is about snakes. ...
In the game, it is necessary to explore roughly one-half of the temple as a child, and the second half as an adult. The two treasures of the temple, the Silver Gauntlets and the Mirror Shield, are each found in an outstretched hand of the larger, rock-hewn idol, and where one must be accessed only as a child, the other can be only as an adult. The temple is home to a pair of evil witches, Koume and Kotake, who are said to be Ganondorf's surrogate mothers. As a child, the Spirit Temple is used as a base for Ganon's evil operations, but as an adult, he has moved on to destroy Hyrule Castle, and build a castle of his own there. This article does not cite any references or sources. ...
In Four Swords Adventures, the Gerudo Valley, also known as the Desert of Doubt, is a location in the game. The Four Links pass through a small village of Gerudo, then enter what appears to be the Haunted Wasteland, which has a constant wind blowing which the Links must move against to progress. Also of note is that a different race, the Zuna, have a village in the Haunted Wasteland also. They seem to have no troubles navigating through it. The Legend of Zelda: Four Swords Adventures, previously known as The Legend of Zelda: Four Swords Plus, is a game in The Legend of Zelda series for the Nintendo GameCube, released in Japan on March 18, 2004, North America on June 7, 2004 and Europe on January 7, 2005. ...
In Twilight Princess, which takes place quite some time after Ocarina of Time, only the Gerudo Desert remains. It is mainly a barren wasteland, with practically nothing in it except for the Cave of Ordeals, a chunk of the Eldin Bridge (which has been teleported there), a Bulblin encampment, and the Arbiter's Grounds dungeon, which is a prison built by the goddesses, and is home to the Sages and the Mirror of Twilight. The race that became the Twili was sent here to be transported to the Twilight Realm, and the entrance to the desert became impassable. Due to the Gerudos' earlier endangerment (Ganondorf being the only Gerudo left), the passage was never reopened. Ganondorf was transported to the Twilight Realm after a botched execution in the prison a few years after the events of Ocarina, but his Triforce of Power allowed him to return to life and kill one of the Sages. The other Sages quickly overpowered him, however, and banished him to the Twilight Realm. The only notable geographical feature in the Twilight Princess version of the Gerudo Valley is the Gerudo Mesa, a small mesa in which lies both the Cave of Ordeals and the broken piece of the Bridge of Eldin. The Legend of Zelda: Ocarina of Time was a video game released in 1998, and the first Zelda game for the Nintendo 64. ...
Teleportation is the movement of objects or elementary particles from one place to another, more or less instantaneously, without traveling through space. ...
The Twili are a race of people, mentioned in the Legend of Zelda series debuting in The Legend of Zelda: Twilight Princess. ...
Mathematics Engineering and Science Achievement (MESA) is a current program that is building in schools around the United States. ...
The same desert exists into the time period of A Link to the Past, known geographically by that point in time as the Desert of Mystery. The desert is located to the west of Lake Hylia, as it is in all of its other series appearances to date (to the east, in the mirrored Wii version of Twilight Princess), with a narrow valley canyon connecting it to the rest of the kingdom. In A Link to the Past, the Desert Palace is one location into which Link must journey in order to ultimately release the Master Sword in that game. Its location in the northern portion of the desert, and its very similar internal physical characteristics have led many to speculate that the palace might, in fact, be the ruined remnant of the Arbiter's Ground prison from Twilight Princess, which was set a few centuries earlier. This is not yet officially confirmed by Nintendo, however. The Link to the Past was created by Shigeru Miyamoto it was called the best Zelda Game of time ...
The Wii (pronounced as the pronoun we, IPA: ) is the fifth home video game console released by Nintendo. ...
The Link to the Past was created by Shigeru Miyamoto it was called the best Zelda Game of time ...
The Master Sword in its pedestal, as seen in A Link to the Past. ...
Hyrule Castle Hyrule Castle (ハイラル城, Hairaru-jō?) is the home and seat of the royal family of Hyrule. The castle's first appearance was in A Link to the Past, the third game in the series. Each game that contains a Hyrule Castle either features a different layout, or denies the player access to parts that are available in other games. There are grounds for speculation that the castle is actually a different castle in each game, or that it is the same castle, but was changed in each game for aesthetic or gameplay purposes. For other uses, see Castle (disambiguation). ...
The Legend of Zelda: A Link to the Past, released in Japan on November 21, 1991, as ゼルダの伝説 神々のトライフォース (Zeruda no Densetsu: Kamigami no Toraifōsu, literally The Legend of Zelda: Triforce of the Gods...
Aesthetics (or esthetics) (from the Greek word αισθητική) is a branch of philosophy dealing with the nature of beauty. ...
Though the appearance and architecture of Hyrule Castle vary somewhat, several aspects are consistent throughout multiple Zelda titles. It generally appears as a cross between a motte-and-bailey and concentric castle, with an outer wall surrounding the inner residence, and is usually surrounded by a moat. Especially in the more recent The Legend of Zelda titles, it is a primarily white castle with tall, angular spires covered in bluish rooftops. A motte-and-bailey is a form of castle. ...
Krak des Chevaliers: a concentric castle A concentric castle (or multiple castle) is a castle within a castle, with two or more concentric rings of curtain walls and, in cases, no central keep. ...
Hyrule Castle first appears in A Link to the Past, where it is situated in the middle of Hyrule, and appears to be the seat of power of the government, as well as the home of Princess Zelda. During the course of the game, Link must break into the castle. He manages to gain entrance via a secret passage on the eastern side of the castle. It has a total of six floors, and features a courtyard and moat. There is also a secret passage within that leads to a sanctuary north of the castle. The castle's counterpart in the Dark World, is the "Pyramid of Power," where Ganon received the Triforce. Image File history File links No higher resolution available. ...
Image File history File links No higher resolution available. ...
The Legend of Zelda: A Link to the Past, released in Japan on November 21, 1991, as ゼルダの伝説 神々のトライフォース (Zeruda no Densetsu: Kamigami no Toraifōsu, literally The Legend of Zelda: Triforce of the Gods...
The Legend of Zelda: A Link to the Past, released in Japan on November 21, 1991, as ゼルダの伝説 神々のトライフォース (Zeruda no Densetsu: Kamigami no Toraifōsu, literally The Legend of Zelda: Triforce of the Gods...
Link ) is the protagonist of Nintendos The Legend of Zelda video game series, created by Shigeru Miyamoto. ...
Secret passages are sometimes concealed using large items of furniture, such as this reconstruction of the bookcase that covered the entrance to Anne Franks secret room. ...
Spoiler warning: The Golden Land (A Link to the Past) or, by later translations, the Sacred Realm (Ocarina of Time, The Wind Waker and Twilight Princess) is one of the more fantastical locations in the fictional Zelda world. ...
In Ocarina of Time, the castle is first seen during the opening credits. The castle is situated west of Death Mountain and just directly north of Hyrule Castle Town (which also contains the Market area). The entrance to Hyrule Castle Town alone is protected by a moat and a drawbridge, which lowers only during the day. Beyond Hyrule Castle Town is a path which leads eventually to Hyrule Castle, but features a gate, and several guards along the way. In order to infiltrate the castle, Link must sneak past each guard until he gets to the castle itself, which is surrounded by a moat. Link never directly enters any "important" parts of the castle, but he does manage to enter the courtyard (where he meets Zelda) using a secret entrance on the east side (similar to his infiltration in A Link to the Past). Sometime during the seven years that pass after Link's disappearance, Ganon destroys Hyrule Castle, and replaces it with Ganon's Castle. The Legend of Zelda: Ocarina of Time was a video game released in 1998, and the first Zelda game for the Nintendo 64. ...
The castle itself, as it appears in Ocarina of Time, stands on a hilltop and has a small moat (not visible from the angle this image was taken). The castle is a monarchical castle lying north of Hyrule Field, and is the center of most of the game's events. It appears as a cross between a motte-and-bailey and concentric castle, with the moat and outer walls surrounding Hyrule Castle Town, the Temple of Time, and the royalty's inner castle, which stands on a meadowed plateau. The inner castle itself is surrounded by a small moat, and contains extensive gardens. Both the outer and inner castles use drawbridges at their gates. Image File history File links OoT_Hyrule_Castle. ...
Image File history File links OoT_Hyrule_Castle. ...
For the documentary series, see Monarchy (TV series). ...
A motte-and-bailey is a form of castle. ...
Krak des Chevaliers: a concentric castle A concentric castle (or multiple castle) is a castle within a castle, with two or more concentric rings of curtain walls and, in cases, no central keep. ...
In The Wind Waker, Hyrule Castle is at first frozen in time, under the Great Sea, and is accessible at the site of the Tower of the Gods. Only the large main hall and a small courtyard may be visited. The main hall contains a statue of the Hero of Time, Link, from Ocarina of Time, that hides the entrance to a basement room housing the Master Sword. Nine stained-glass windows depict the Triforce, Ganon, and the six sages from Ocarina of Time. When Link takes the Master Sword, the castle and the land around it unfreeze. Enemies who were assaulting the castle at the time it was frozen reawaken, and attempt to stop Link from escaping. Additionally, this particular Hyrule Castle does not have the Castle Town from Ocarina of Time and Twilight Princess in its immediate vicinity, and stands alone in the midst of the surrounding countryside. Image File history File links Screenshot of the facade of Hyrule Castle in The Legend of Zelda: The Wind Waker. ...
Image File history File links Screenshot of the facade of Hyrule Castle in The Legend of Zelda: The Wind Waker. ...
The Legend of Zelda: The Wind Waker (or Zeruda no Densetsu: Kaze no Takuto in Japan) is the ninth game in the well-known The Legend of Zelda series of video games. ...
The Legend of Zelda: The Wind Waker (or Zeruda no Densetsu: Kaze no Takuto in Japan) is the ninth game in the well-known The Legend of Zelda series of video games. ...
The Great Sea is the fictional setting of the Nintendo Gamecube video game The Legend of Zelda: The Wind Waker of the long-running Zelda series, and its Nintendo DS sequel, The Legend of Zelda: Phantom Hourglass. ...
A court or courtyard is an enclosed area, often a space enclosed by a building that is open to the sky. ...
The Master Sword in its pedestal, as seen in A Link to the Past. ...
For the arcade system board, see Triforce (arcade system board). ...
In Four Swords Adventures, Hyrule Castle lies south of Death Mountain, and near the center of Hyrule. The interior is very similar to its A Link to the Past incarnation, while the exterior, as shown on the world map, is based on that in The Wind Waker. The Legend of Zelda: Four Swords Adventures, known in Japan as The Legend of Zelda: Four Swords +, is a game in The Legend of Zelda series for the GameCube, released in Japan on March 18, 2004, North America on June 7, 2004 and Europe on January 7, 2005. ...
The Legend of Zelda: The Wind Waker (or Zeruda no Densetsu: Kaze no Takuto in Japan) is the ninth game in the well-known The Legend of Zelda series of video games. ...
Hyrule Castle also has a significant presence in The Minish Cap. To restore power in the magic sword broken by Vaati, Link must find four elemental artifacts, and imbue the blade with their essence at an Elemental Sanctuary, which can be found in the courtyard of Hyrule Castle. As the story progresses, Vaati disguises himself as the King of Hyrule, possessing control of its guards, and making it harder for Link to enter the castle. Toward the game's end, Vaati transforms the entire castle into Dark Hyrule Castle, which is much larger than normal Hyrule Castle, and filled with many traps and enemies. The Legend of Zelda: The Minish Cap is a game for the Nintendo Game Boy Advance. ...
Vaati ), the Wind Mage, is a fictional character and antagonist from The Legend of Zelda series of video games. ...
Hyrule Castle as seen in Twilight Princess. Hyrule Castle plays a central role in Twilight Princess, both geographically and within the storyline. Many of the game's more dramatic moments and plot twists take place within its walls. The structure itself is visible from almost any point in Hyrule, and its grounds and interior are far larger than in any previous Zelda game. The castle also serves as the game's final dungeon, and is possibly the largest dungeon of the game, in terms of sheer floor-space. Link first explores the outer sections, jumping from roof to roof as a wolf, then in his normal form, as the final dungeon. The castle appears to have been besieged by Ganondorf, Zant, or both in succession; there are large amounts of structural damage to the walls. Image File history File links No higher resolution available. ...
Image File history File links No higher resolution available. ...
The castle appears largely concentric, with an outer wall with towers at six points, and a large, strong keep. The castle has four main wings on its ground level; the eastern wing is used by the Bublins in Ganondorf's army as a base camp, with many poorly-constructed towers and walls, which can be torn down by using a large boar to smash them. The western wing and southern wings appear largely intact, the player entering through the southern wing adorned with three towers of the Triforce. The western wing is the place where the player has a final duel with the Bublin leader, who reveals that he can speak, and gives Link the key to the keep after recognizing him as "the strongest," and riding out of the castle. The castle also has a throne room with chandeliers, and a platform for the throne, which has been moved for the purposes of gameplay. The upper levels have modest hallways accessible by balcony. The causeway to two of the major six towers can be walked upon, but the towers cannot be explored. Finally, the keep is a long, winding tower, with a second, massive throne room at the top of the tower. The castle also has a hidden graveyard. For other uses, see Keep (disambiguation). ...
Kakariko Village Kakariko Village (カカリコ村, Kakariko-mura?) is a small peaceful village that first appeared in A Link to the Past, but it has since reappeared in Ocarina of Time, Four Swords Adventures, and Twilight Princess. Kakariko Village's geographical and historical situation seems to change in each game, but it retains some signature characteristics throughout all of its appearances. Its background music shares a basic motif (A Link to the Past and Ocarina of Time feature similar arrangements, while Twilight Princess only employs brief quotes of the opening melody, the rest being a remix of the Dark World music), all the roofs of the houses are familiarly colored red, the town features a characteristic graveyard, and Cuccos roam the town. The Legend of Zelda: A Link to the Past, released in Japan on November 21, 1991, as ゼルダの伝説 神々のトライフォース (Zeruda no Densetsu: Kamigami no Toraifōsu, literally The Legend of Zelda: Triforce of the Gods...
The Legend of Zelda: Ocarina of Time was a video game released in 1998, and the first Zelda game for the Nintendo 64. ...
The Legend of Zelda: Four Swords Adventures, previously known as The Legend of Zelda: Four Swords Plus, is a game in The Legend of Zelda series for the Nintendo GameCube, released in Japan on March 18, 2004, North America on June 7, 2004 and Europe on January 7, 2005. ...
Spoiler warning: The Golden Land (A Link to the Past) or, by later translations, the Sacred Realm (Ocarina of Time, The Wind Waker and Twilight Princess) is one of the more fantastical locations in the fictional Zelda world. ...
This article describes several types of fictional enemy creatures encountered in The Legend of Zelda series of video games. ...
In A Link to the Past, the protagonist Link first visits Kakariko Village, which is west of Hyrule Castle, north of the Desert of Mystery, south of the Lost Woods, and southwest of Death Mountain Foothills, on the advice of the monk working at the Sanctuary. Hoping to meet with reputed sage Sahasrahla, Link can inquire about the local celebrity throughout the village, though guards are stationed all around (or in the vicinity) to capture Link, accused of abducting Princess Zelda. Sahasrahla's presumed wife, however, informs Link that the wise elder has left for the region around Eastern Palace. Exploring the village anyway is still profitable; many side quests are tied into the village. Later in the game, Link takes the Book of Mudora from the library to the south, though Link is not required to return to the village after clearing the Desert Palace until much later in the game, namely before Misery Mire. This is because Link must awaken the bird trapped within the weather vane in the village by playing the Flute (which is given to him by the son of a villager in the Haunted Grove section of the Dark World). Once this bird is awakened, Link can use the Flute to warp about the Light World. Kakariko Village is the third of the eight warp sites. A protagonist is the main figure of a piece of literature or drama and has the main part or role. ...
Link ) is the protagonist of Nintendos The Legend of Zelda video game series, created by Shigeru Miyamoto. ...
Hyrule Castle (ãã¤ã©ã«å, Hairaru-jÅ) is the home of the royal family of Hyrule, a mythical land in the popular Nintendo video game series The Legend of Zelda. ...
Silhouette of Link in the Lost Woods The Lost Woods is a fictional forest that appears in several games of the Legend of Zelda video game series. ...
Death Mountain (Japanese: ãã¹ãã¦ã³ãã³, Desu-Maunten) is a fictional mountain (occasionally a volcano as well), located in the fictional land of Hyrule in The Legend of Zelda series of video games. ...
Princess Zelda ) is a fictional character in The Legend of Zelda series of video games. ...
A side-quest is an optional section of a computer or video game, usually a role-playing game. ...
â This article is about the family of musical instruments. ...
A thief named Blind used to have a permanent residence in the village, but by the time Link sees it, it has been abandoned, though treasures can still be found within. Blind turns out to be boss of the fourth Dark World dungeon, Blind's Hideout. Blind's Hideout is called "Thieves' Town" in the GBA remake. The Dark World equivalent of Kakariko Village is the "Village of Outcasts", overrun with thieves, gambling establishments, and Moblins. The weather vane has been replaced by a demon statue, and several trees now talk. One shop begins selling Good Bees (called Golden Bees in the remake) if Link shows the merchant there one from the ice cave in northeastern Lake Hylia (Light World). The Good/Golden Bee could be unleashed to attack enemies on the screen. Spoiler warning: The Golden Land (A Link to the Past) or, by later translations, the Sacred Realm (Ocarina of Time, The Wind Waker and Twilight Princess) is one of the more fantastical locations in the fictional Zelda world. ...
âGBAâ redirects here. ...
Moblin from Ocarina of Time Moblins pronounced m-AH-blins (also called Molblins in some versions) are fictional pig or bulldog-like monsters that often reside in forests in The Legend of Zelda series (their names probably are a portmanteau of the words mob and goblin). Few games break away...
âFiendâ redirects here. ...
The Kakariko Village of Ocarina of Time is radically different from the village of A Link to the Past. Now located directly at the foot of the Death Mountain, quite distant from the Lost Woods and the Haunted Wasteland (the Ocarina of Time equivalent of the Desert of Mystery), this Kakariko Village seems to have been founded recently. Villagers there recall that Impa, Zelda's nursemaid, opened the formerly Sheikah-exclusive village to the poor commoners of Hyrule (presumably not rich enough to live in the Market outside Hyrule Castle). The villagers also claim that long ago, Impa drove out the Gerudos from the Kakariko area. Dominating the landscape is a windmill, which is used to draw water up from the village's well, the source of water for the villagers. Sheikah legend tells that Impa sealed a great evil in the bottom of the well. Later, when Link learns the Song of Storms as an adult, playing it can overwork the windmill, making it draw up all the water, and, in effect, dry up the well. Another legend tells that a wise man with an eye that could see the truth lived where the well is located now; thus, playing the Song of Storms opens up the well for exploration as a child to find this Lens of Truth. Impa, Sage of Shadow and last of the Sheikah (Ocarina of Time) Impa ) is a fictional character in the Legend of Zelda series of video games. ...
The Sheikah were an ancient race from the Legend of Zelda video game series that swore to protect the Hylian Royal Family. ...
A Dutch tower windmill, sporting sails, surrounded by tulips A windmill is an engine powered by the wind to produce energy, often contained in a large building as in traditional post mills, smock mills and tower mills. ...
The Legend of Zelda series is a classic series of video games from Nintendo. ...
In The Legend of Zelda series of video games, the protagonist Link uses a variety of weapons and items during his quests. ...
In Link's adulthood, the great evil imprisoned in Kakariko's well escapes, setting fire to the village, and beating Link and Sheik considerably before retreating into the Shadow Temple, the entrance to which is found in the graveyard adjacent to the village. Impa then goes off to imprison the great evil again by going into the Shadow Temple (also known as the "House of the Dead"), but seemingly fails. Link must rescue her by defeating this great evil, which turns out to be an invisible "Phantom Shadow Beast," Bongo Bongo. Link uses the Lens of Truth to see the monster and slash its vulnerable eye. In defeating the monster, Link rescues and awakens Impa as the Sage of the Shadow Temple. This is a list of fictional locations in the video game The Legend of Zelda: Ocarina of Time. ...
Graves at Green-Wood Cemetery, Brooklyn, New York A cemetery is a place (usually an enclosed area of land) in which dead bodies are buried. ...
During the seven-year period of turmoil in Hyrule between Link's drawing of the Master Sword and his awakening, many residents of the capital fled to the village to escape persecution. Although not in the game itself, the ReDead trophy in Super Smash Bros. Melee states that no residents of Hyrule Castle Town died. Talon, the previous proprietor of Lon Lon Ranch, also runs off to Kakariko Village when Ingo kicks him out. Before Link pulls the Master Sword, it is revealed that Impa wanted the village to be constructed into a "true city," and hired carpenters to do so — however, when Link returns seven long years later, the carpenters are gone, and only one building has been made, which becomes the new Hyrule Shooting Gallery. The Master Sword in its pedestal, as seen in A Link to the Past. ...
It has been suggested that this article or section be merged with Enemies in The Legend of Zelda series. ...
[[Image: ]]{{Infobox CVG |title=Super Smash Brothers. ...
Lon Lon Ranch is a fictional location in the Legend of Zelda series. ...
This article is about fictional characters from the video game The Legend of Zelda: Ocarina of Time. ...
The Carpenters were a vocal and instrumental duo, consisting of siblings Karen and Richard Carpenter. ...
Kakariko Village is the setting of a level in Four Swords Adventures. The village is overrun by thieves, and covered in fire. The four Links are required to capture them in order to advance north of the city, to a place where they can summon rain, and thus quell the fire started by the antagonist Shadow Link. Here Kakariko Village has no prominent features, and is simply a collection of houses with a few residents. A stream outside the city leads the Links to fight a Stalfos, and in so doing, recover the Green Royal Jewel. The numerous thieves present could relate to the Village of Outcasts in A Link to the Past, and the vast Cucco population may also relate to the amount of Cuccos present in Kakariko Village in Ocarina of Time. The fact that Kakariko Village is nearer to the Lost Woods may also account for the presence of thieves in the village. The Legend of Zelda: Four Swords Adventures, previously known as The Legend of Zelda: Four Swords Plus, is a game in The Legend of Zelda series for the Nintendo GameCube, released in Japan on March 18, 2004, North America on June 7, 2004 and Europe on January 7, 2005. ...
Link ) is the protagonist of Nintendos The Legend of Zelda video game series, created by Shigeru Miyamoto. ...
Shadow Link Shadow Link is seen in the NES Zelda game, Zelda II: The Adventure of Link. ...
Stalfos are classic fictional enemies from The Legend of Zelda series of video games. ...
This article describes several types of fictional enemy creatures encountered in The Legend of Zelda series of video games. ...
In Twilight Princess, Kakariko Village has greatly changed since its last appearance. Instead of having green grass and a surplus of people, it has changed to a barren wasteland inside a canyon, though in the original GameCube version, still in the exact location found in Ocarina of Time. By the time Link reaches the village, its inhabitants have all been killed, or turned into Twilight-creatures, with the exceptions of Renado, the village shaman, his daughter Luda, and Barnes, the owner of a bomb shop. The houses that line the path to Death Mountain are uninhabited and in severe disrepair, perhaps due to the attack of the Twilight monsters. After Link saves the possessed leader of the Goron tribe, Darbus, Gorons will come down to the village and help Link reach higher areas of the valley by launching him into the air from their backs. It is also revealed through the Zora queen, Rutela, that the graveyard of the village is sacred to the Zora, because it is a place of peace for them. The graveyard is also where most Zoras of royal blood go to be buried, and in the GCN version, is identical to the Ocarina of Time cemetery in location and shape. It is worth noting that the Hidden Village may actually be the Kakariko Village from Ocarina of Time; the signpost, when translated into English, reads "Old Kakariko," and Impaz, the only resident there, was named after Impa, and is from the same tribe as her, the Sheikah. Kakariko Village was originally founded by the Sheikah, lending credence to this theory. The Nintendo GameCube (Japanese: ゲームキューブ; originally code-named Dolphin during development; abbreviated as GCN) is Nintendos fourth home video game console, belonging to the 128-bit era; the same generation as Segas Dreamcast, Sonys PlayStation 2, and Microsofts Xbox. ...
This article or section is not written in the formal tone expected of an encyclopedia article. ...
Impa, Sage of Shadow and last of the Sheikah (Ocarina of Time) Impa ) is a fictional character in the Legend of Zelda series of video games. ...
It is entirely possible that the Kakariko Village as seen in A Link to the Past is a distinctly different one from the one visited in Ocarina of Time and later games, due to its location within Hyrule. The precedent exists in the Zelda series for such a re-establishment — most notably, the abandonment of Old Kasuto Town in Zelda II: The Adventure of Link and the later establishment of New Kasuto elsewhere in the kingdom, due to constant monster attacks. Given the vast physical differences between the various towns — the decaying Kakariko Village seen in Twilight Princess, and the lush and sylvan Kakariko in the chronologically-later A Link to the Past on the opposite side of Hyrule — such an occurrence is not without antecedent, though the series game designers have yet to officially address this situation. Zelda II: The Adventure of Link is a video game for the Nintendo Entertainment System, and the second in the Legend of Zelda series of games. ...
Lake Hylia Lake Hylia is a large lake located in Hyrule. In most games, the lake is fed by a river which flows from a waterfall which flows from a mountain (usually Death Mountain). For other uses, see Lake (disambiguation). ...
In A Link to the Past, Lake Hylia is located in southeast Hyrule, and has a network of small caves coming off it. In the center of the lake is an island featuring a fairy pond, that is inhabited by Venus, Queen of the Fairies. She will upgrade the player's ability to carry bombs or arrows if given enough money. Outside the pond is a warp tile that grants access to the Ice Palace in the Dark World. In addition, the Ice Rod item is found in a cave in the northeast, as is the Good/Golden Bee, a bottled insect that can be unleashed to attack foes. The lake itself is fed from Zora's River, which in turn flows from Death Mountain. The Legend of Zelda: A Link to the Past, released in Japan on November 21, 1991, as ゼルダの伝説 神々のトライフォース (Zeruda no Densetsu: Kamigami no Toraifōsu, literally The Legend of Zelda: Triforce of the Gods...
Spoiler warning: The Golden Land (A Link to the Past) or, by later translations, the Sacred Realm (Ocarina of Time, The Wind Waker and Twilight Princess) is one of the more fantastical locations in the fictional Zelda world. ...
Hylia redirects here. ...
In Ocarina of Time, Lake Hylia is a lake in the south of Hyrule, towards the west. It is closed off by a gate, but can be entered by jumping over the gate with Epona, or by climbing a ladder next to the gate. There is also portal from Zora's Domain that leads to the lake, and it is possible to float downriver from Gerudo Valley. Lake Hylia is fed by water from Zora's River. There are numerous small islands in the lake linked by bridges. The largest island is the warp-point for the Serenade of Water, and below it lies the Water Temple. During the seven years of Link's sleep, Lake Hylia loses most of its water, due to the presence of the boss of the Water Temple, Morpha. As an adult, when Link slays Morpha and awakens Ruto as the Sage of Water, the water in the lake returns. On the coast of the lake, there is a laboratory and a fishing pond. The Legend of Zelda: Ocarina of Time was a video game released in 1998, and the first Zelda game for the Nintendo 64. ...
Lake Hylia is the first level in Four Swords Adventures. It is located in the east of Hyrule. Unlike in the previous games, where Lake Hylia is one massive lake, Lake Hylia in Four Swords Adventures is a series of small lakes connected by rivers. The Legend of Zelda: Four Swords Adventures, previously known as The Legend of Zelda: Four Swords Plus, is a game in The Legend of Zelda series for the Nintendo GameCube, released in Japan on March 18, 2004, North America on June 7, 2004 and Europe on January 7, 2005. ...
In The Minish Cap, Lake Hylia is located in the east of Hyrule. The water enters the Lake by river from Veil Falls to the north. To the south is the Minish Woods, and to the west Lon Lon Ranch. Stockwell, a shop-owner from Hyrule Town, owns property here, and his dog Fifi lives there. Librari, the Minish elder of the library, The Lake's most important feature is the Temple of Droplets, the fourth dungeon (a Minish-sized one). The Legend of Zelda: The Minish Cap is a game for the Nintendo Game Boy Advance. ...
In Twilight Princess, Lake Hylia is one of the three major focal points of Lanayru Province. It is fed by Zora's River, flowing out of the waterfalls in Zora's Domain. Beneath the surface of the lake lies Lakebed Temple. When Link first enters Lake Hylia in the Twilight Realm, it is almost completely drained of water, due to Zora's Domain being frozen over. On the edge of the lake lies the spring of the Light Spirit Lanayru, which was once the entrance to Ocarina of Time's Water Temple. The Great Bridge of Hylia is the only way to cross Lake Hylia from Hyrule Field. The bridge connects with a rock islet, which has remained from Ocarina of Time. The tree is still visible atop, where it has grown over the years. The lake itself, however, is noticeably deeper and larger than Ocarina of Time's, almost as large as Ocarina of Time's Hyrule Field.
Lon Lon Ranch Lon Lon Ranch is a ranch that appears in several games of the series. This article is about a type of land use and method of raising livestock. ...
In Ocarina of Time, Lon Lon Ranch is located in the center of Hyrule Field. The four main buildings are the house, the stables, the Cucco coop, and the storage shed. The ranch raises Cuccos, dairy cattle, and horses, including Epona. The interior of the ranch, which is the largest space, boasts a corral for training and raising the horses, where they also graze. The entire ranch is situated on a rocky plateau, and is protected by a high, wooden fence crowned by metal spires. The fence keeps out trespassers and intruders, while maintaining and protecting the livestock within. The Legend of Zelda: Ocarina of Time was a video game released in 1998, and the first Zelda game for the Nintendo 64. ...
Hylia redirects here. ...
A Holstein dairy cow. ...
When Link is a child, the ranch is owned by Talon and operated by him, his daughter Malon, and their hard-working ranch hand, Ingo. Seven years later, Link learns that Ganondorf has kicked Talon out, then transferred ownership of the ranch to Ingo. "The Fabulous Ingo's 'Ingo Ranch'" has actually prospered, but Malon is forced to work under Ingo, or else he will "treat the horses very badly." During Ganon's reign, Talon is forced to live elsewhere. Taking up residence in Kakariko Village, Talon hides his depression over losing his daughter and ranch to Ingo by constantly sleeping. Link ) is the protagonist of Nintendos The Legend of Zelda video game series, created by Shigeru Miyamoto. ...
When Link frees Epona and Malon from Ingo's holding, Talon returns home and promises to turn over a new leaf, and to "work hard from now on." Within days, Ingo mysteriously transforms into a nice person, and returns to work as a ranch hand. He and Talon befriend each other, and Malon's relationship with her father is restored and improved. In Majora's Mask, Link finds Epona in a place called Romani Ranch, which is owned by two young women. One, Romani, looks like the child Malon in Ocarina of Time, and the other, Cremia, looks like the adult Malon. The music in the ranch is the same as the music in Lon Lon Ranch in Ocarina of Time, but without Malon's singing. In The Minish Cap, Lon Lon Ranch remains much the same, but it is much smaller and only farms dairy cows. It is located to the east of Hyrule Town, instead of the center of Hyrule Field. The Legend of Zelda: The Minish Cap is a game for the Nintendo Game Boy Advance. ...
Lost Woods
Silhouette of Link in the Lost Woods The Lost Woods is a large, maze-like forest. Image File history File linksMetadata LinkLostWoods. ...
In The Legend of Zelda, the Lost Woods is a single-screen, repeating area filled with trees. The path forms a cross. It requires a certain pattern of directions (north, west, south, west) in order for the player to pass through successfully. If the player does not know the correct pattern, they are unable to reach western Hyrule without crossing the river north of the large lake. This article is about the first game in the series. ...
In A Link to the Past, the Lost Woods is located in the northwestern section of Hyrule, directly north of Kakariko Village. The Master Sword is placed in a large hidden shrine, though numerous fakes are also present. The dark shadows of the trees are also good growing conditions for the Sleepy Mushroom, which can be turned into Magic Powder. The Lost Woods is also inhabited by several thieves, who won't hesitate to rob passersby of their rupees, should they come too close. The Legend of Zelda: A Link to the Past, released in Japan on November 21, 1991, as ゼルダの伝説 神々のトライフォース (Zeruda no Densetsu: Kamigami no Toraifōsu, literally The Legend of Zelda: Triforce of the Gods...
The Master Sword in its pedestal, as seen in A Link to the Past. ...
In Link's Awakening, the "Mysterious Forest" is found just north of the village of Mabe. Link's Awakening is set on Koholint Island rather than Hyrule, so these are not the same Lost Woods as are seen in other Zelda games, hence the name change. However, it is likely the forest was inspired by, and intended to remind players of, the Lost Woods. Map of Koholint Island Koholint Island ) is a fictional dream-isle, the setting for the video game The Legend of Zelda: Links Awakening. ...
In Ocarina of Time, the Lost Woods lies directly to the west and north of Kokiri Forest, and is inhabited by Skull Kids. It is a maze of trees that can be navigated by following the sound of Saria's Song. Taking a wrong path leads the player back to the entrance in Kokiri Forest. Portals to Goron City and Zora's River are hidden within the Lost Woods. Within the woods, there is a shooting challenge, where players can upgrade the amount of Deku Seeds (ammunition for the Fairy Slingshot) they can carry. Adjacent to this challenge, there are two friendly Skull Kids who play flutes. There are a few Business Scrubs located in three major places in the woods. Located in the northern portion of the woods is the Sacred Forest Meadow. This is the favorite haunt of Saria, Link's friend and the Forest Sage. It is also where the Forest Temple is hidden. According to local lore, whoever enters the forest will turn into a Stalfos (if Hylian) or a Skull Kid (if Kokiri). A Gossip Stone reveals that only Kokiri who have fairy partners may enter the forest and not become lost. The Legend of Zelda: Ocarina of Time was a video game released in 1998, and the first Zelda game for the Nintendo 64. ...
Skull-Kid or Stalkids are fictional characters from The Legend of Zelda game seires. ...
This article is about fictional characters from the video game The Legend of Zelda: Ocarina of Time. ...
Link ) is the protagonist of Nintendos The Legend of Zelda video game series, created by Shigeru Miyamoto. ...
Gossip Stones, or Sheikah Stones, from The Legend of Zelda series, are gray, stone-like objects that can be struck with various weapons in order to reveal the current in-game time. ...
The Kokiri are a fictional race of fairy folk in the Nintendo 64 game, The Legend of Zelda: Ocarina of Time who inhabit the Kokiri Forest. ...
In Majora's Mask, the game begins in the Lost Woods, where Link is ambushed by the Skull Kid. The Terminan equivalent of the Lost Woods is the "Woods of Mystery", located in the Southern Swamp. As with Ocarina of Time, the player must take the correct path through the woods. If they go the wrong way, they are returned to the entrance of the woods. The Woods of Mystery featured a different path on each of the three days in the game's cycle. However, it was possible for a monkey to guide Link through the woods, should he ever need to reach the end. Unlike the Lost Woods from Ocarina of Time, the Woods of Mystery had a minor role in the story, as Link only had to explore the Woods of Mystery to help Koume and, optionally, look for mushrooms with the Mask of Scents. A map presenting the land of Termina. ...
A map presenting the land of Termina. ...
In Oracle of Seasons, an area called the Lost Woods is the location of the Noble Sword, though it is obviously a different Lost Woods, seeing as the game is set in the land of Holodrum, not Hyrule. The Noble Sword is a fictional blade from Legend of Zelda series. ...
The Lost Woods do not appear in The Wind Waker, as the forest was submerged when the gods flooded Hyrule. Instead, the "Forbidden Woods" appear — however, it is a dungeon, rather than a labyrinth-like overworld area. Early in the game, a Korok also mentions that his race had lived there in the past, until it became overrun by monsters, and they were forced to leave. The boss creature of the dungeon is a plant-monster named Kalle Demos. Also, as mentioned in the Death Mountain section, the map loosely resembles that of Ocarina of Time; the Forbidden Woods are in the southeastern area, much like the map in Ocarina of Time. The Legend of Zelda: The Wind Waker (or Zeruda no Densetsu: Kaze no Takuto in Japan) is the ninth game in the well-known The Legend of Zelda series of video games. ...
Hylians In the Legend of Zelda series of video games, Hylian generally refers to the Hylian race, a race of humans with certain magical abilities. ...
The Lost Woods do not appear in The Minish Cap, since this is, apparently, the first game of the timeline. Instead, a place called "Minish Woods" exists adjacent to Lake Hylia. The Legend of Zelda: The Minish Cap is a game for the Nintendo Game Boy Advance. ...
The Lost Woods do not appear in Twilight Princess either, but the "Sacred Grove" shares its convoluted design and lack of a mini-map, making it easy to confuse players, and the music is similar to Ocarina of Time's Lost Woods. It is also the residence of a Skull Kid, along with the ruins of a Temple of Time. Link also finds the Master Sword in a forest clearing within the ruins of the temple, which resembles the area in the Lost Woods where the Master Sword was found in A Link to the Past. Skull-Kid or Stalkids are fictional characters from The Legend of Zelda game seires. ...
The Master Sword in its pedestal, as seen in A Link to the Past. ...
Temple of Time The Temple of Time first appears in Ocarina of Time, acting as a portal to the Sacred Realm. It is located inside the grounds of Hyrule Castle, and protects the Master Sword, the Door of Time blocking access to it only opening when the three Spiritual Stones are united inside the temple. It is said to be built directly on the point where and enables Link to travel back and forth in time. The Legend of Zelda: Ocarina of Time was a video game released in 1998, and the first Zelda game for the Nintendo 64. ...
Spoiler warning: The Golden Land (A Link to the Past) or, by later translations, the Sacred Realm (Ocarina of Time, The Wind Waker and Twilight Princess) is one of the more fantastical locations in the fictional Zelda world. ...
The Master Sword in its pedestal, as seen in A Link to the Past. ...
The Temple of Time reappears in Twilight Princess, and also acts as the game's sixth dungeon. The actual temple, located near Faron Woods in the south of Hyrule, is already in ruins by the start of the game's events, but still houses the fully-intact Master Sword, and the Door of Time, enabling Link to magically enter the fully-built temple in its former glory, inside what appears to be an unexplained form of alternate universe. Inside this area, Link gains access to the dungeon, which is a lot larger than the rest of the intact form of the temple, and seemingly built much taller, as well.
The Legend of Zelda
A map of the overworld during The Legend of Zelda. Death Mountain's Spectacle Rock is the pair of large boulders in the northwest area of the map. Image File history File links Download high-resolution version (4096x1408, 223 KB) From: http://www. ...
Image File history File links Download high-resolution version (4096x1408, 223 KB) From: http://www. ...
Physical geography By the time of The Legend of Zelda, the features of Hyrule have been significantly rearranged. Death Mountain is located in the north, as before, but the major body of water is now in the center of the land, the Lost Woods are in the southwest, a graveyard is in the far west, and some desert regions are in the northeast. A large portion of the map in the southeast is forested, and there are no obvious plains. The reason there are no towns is because Ganon's creatures have swept the land, ravaging the southern region of the kingdom, with the approximate site of the graveyard roughly geographically corresponding to the location of Kakariko Village in A Link to the Past. In Hyrulean legends, it is said that once Ganon's army invaded, all the settlements and people moved north, beyond Death Mountain, as seen in The Adventure of Link. Many towns exist in the north of Hyrule in that game, with the North Castle being where the royalty resides. This article is about the first game in the series. ...
Hylia redirects here. ...
The Legend of Zelda: A Link to the Past, released in Japan on November 21, 1991, as ゼルダの伝説 神々のトライフォース (Zeruda no Densetsu: Kamigami no Toraifōsu, literally The Legend of Zelda: Triforce of the Gods...
Zelda II: The Adventure of Link is a video game for the Nintendo Entertainment System, and the second in the Legend of Zelda series of games. ...
Human geography The reason for the little sign of human habitation in the Southern Hyrule of this age is due to Ganon winning the war, and thus the citizens have moved north. There is no Hyrule Castle, and all the people Link encounters are elderly, and live in caves or dungeons. In The Adventure of Link, which occurs immediately afterward chronologically, towns were introduced to the series for the first time. Zelda II: The Adventure of Link is a video game for the Nintendo Entertainment System, and the second in the Legend of Zelda series of games. ...
Races and governments The only friendly creatures encountered in The Legend of Zelda are humans, in the form of old men, old women, and shopkeepers. There is a race known as the Zola, which was a mistranslation of the "Zora" race in many other Zelda games, but in this game they are only portrayed as enemies.
The Adventure of Link
A map of the Western Continent of Hyrule during The Adventure of Link. In The Adventure of Link, the geographic features of the first game (and most subsequent games) are found in a relatively small area in the southwest corner of a far more expansive Hyrule. Notably, Death Mountain, Spectacle Rock, the western graveyard, and Lake Hylia are apparent, and do not seem to be inhabited. The expanded Hyrule is divided by sea into two main continents (called the Eastern and Western Continents), and supports at least eight towns. Five of the towns bear the same names of sages from Ocarina of Time (Rauru, Ruto, Saria, Nabooru, and Darunia). Another town, Mido, shares the name of a bossy character in Ocarina of Time's Kokiri Forest. Image File history File links 180px-Zelda2_west_continent. ...
Image File history File links 180px-Zelda2_west_continent. ...
Zelda II: The Adventure of Link is a video game for the Nintendo Entertainment System, and the second in the Legend of Zelda series of games. ...
Kokiri Forest is a fictional location in the Nintendo 64 game The Legend of Zelda: Ocarina of Time. ...
A Link to the Past
A map of Hyrule in A Link to the Past In A Link to the Past, Hyrule's geography has changed once again. Death Mountain is still in the north, but the Lost Woods have moved to the northwest corner of the map. This was the first Zelda game to feature Hyrule Castle in its entirety, and it is the central point of Southern Hyrule. Lake Hylia is located in the southeast of the kingdom, and there is a large desert in the southwest. Kakariko Village is located to the west, between the Lost Woods and the desert. Zora's River is located in the northeast of Hyrule. Finally, the ruins of another palace lie in the east of the land. Image File history File links LttPMap. ...
Image File history File links LttPMap. ...
The Legend of Zelda: A Link to the Past, released in Japan on November 21, 1991, as ゼルダの伝説 神々のトライフォース (Zeruda no Densetsu: Kamigami no Toraifōsu, literally The Legend of Zelda: Triforce of the Gods...
Ocarina of Time Physical geography The land of Hyrule in the time of Ocarina of Time is very diverse. The landscape is dominated by a large volcanic mountain range and its principal volcano, Death Mountain, in the northeast of the country. For exotic financial options, see Mountain range (options). ...
Cleveland Volcano in the Aleutian Islands of Alaska photographed from the International Space Station For other uses, see Volcano (disambiguation). ...
To the far west is a large area of desert, known as the Haunted Wasteland, bordered by a canyon, named Gerudo Valley that is a feeder river for a large lake, Lake Hylia in the southwest. This article is about arid terrain. ...
Grand Canyon, Arizona Noravank Monastery complex and canyon in Armenia. ...
Immediately east of Lake Hylia is a large woodland area, known as the Lost Woods. The major water source in Hyrule is the Zora's River, which flows in almost a circle, starting at at Zora's Fountain, forking into Hyrule Castle Town, and into the Lost Woods, where part of the river can be seen in Kokiri Forest. It then flows from Hyrule Castle Town, through Gerudo Valley and into Lake Hylia, seemingly ending at the Fishing Pond. The center region of the country is occupied by Hyrule Field, with a large hill at its center, on which Lon Lon Ranch is located.
A map of Hyrule in Ocarina of Time Image File history File links Size of this preview: 800 Ã 452 pixelsFull resolution (825 Ã 466 pixel, file size: 295 KB, MIME type: image/gif) Map of Hyrule in The Legend of Zelda: Ocarina of Time This is a screenshot of a copyrighted video or computer game, and the copyright for...
Image File history File links Size of this preview: 800 Ã 452 pixelsFull resolution (825 Ã 466 pixel, file size: 295 KB, MIME type: image/gif) Map of Hyrule in The Legend of Zelda: Ocarina of Time This is a screenshot of a copyrighted video or computer game, and the copyright for...
Political geography Human activity in Hyrule has been somewhat limited. There is evidence of farming, by the Magic Beans of Ocarina of Time, though the bean salesman says they aren't selling very well. The Hyrulian economy, judging from the state of Hyrule Castle, seems fairly strong, but dependent on fisheries and trade. Hylia redirects here. ...
A fishery (plural: fisheries) is an organized effort by humans to catch fish or other aquatic species, an activity known as fishing. ...
It has been suggested that Commerce be merged into this article or section. ...
Several settlements have sprung up around Hyrule, the capital generally being based around Hyrule Castle, with other major settlements such as Kakariko Village and various settlements created by races such as the Gorons, Zoras, Gerudo, Kokiri, and others. The Gorons are known to be secluded, and separated from the rest of Hyrule, being high atop Death Mountain, and unreachable by many citizens; the Gerudo people of Ocarina of Time also bar access to their settlement, the only entrance to them being a single rope bridge spanning a deep valley. Some major buildings in Hyrule include Hyrule Castle and the Temple of Time. Not to be confused with capitol. ...
Hyrule Castle (ãã¤ã©ã«å, Hairaru-jÅ) is the home of the royal family of Hyrule, a mythical land in the popular Nintendo video game series The Legend of Zelda. ...
The Wind Waker -
In the time of The Wind Waker (centuries after Ocarina of Time[1]), Hyrule has long since been flooded, and now lies beneath the ocean, with only a collection of mountaintops remaining above the water. These form an archipelago that later became known as the Great Sea, in a manner similar to Atlantis. The Great Sea is the fictional setting of the Nintendo Gamecube video game The Legend of Zelda: The Wind Waker of the long-running Zelda series, and its Nintendo DS sequel, The Legend of Zelda: Phantom Hourglass. ...
The Mergui Archipelago The Archipelago Sea, situated between the Gulf of Bothnia and the Gulf of Finland, the largest archipelago in the world by the number of islands. ...
The Great Sea is the fictional setting of the Nintendo Gamecube video game The Legend of Zelda: The Wind Waker of the long-running Zelda series, and its Nintendo DS sequel, The Legend of Zelda: Phantom Hourglass. ...
For other uses, see Atlantis (disambiguation). ...
Twilight Princess In Twilight Princess, many locations are carried over from Ocarina of Time and other games, although they have been completely redone. Hyrule Castle and Hyrule Castle Town now sit in the middle of the map, surrounded by Hyrule Field, which has been broken up into multiple locations. In addition, the kingdom has now been divided into six political provinces, four of which have been named after their respective light spirits (these provinces having names that bear a striking resemblance to those of the goddesses of Ocarina of Time). Other locations include Kakariko Village and Death Mountain, in the Eldin Province, to the east, Ordon Village and Faron Woods, in the Ordona and Faron Provinces respectively, to the south, Zora's Domain to the north, and Lake Hylia, Gerudo Desert and Snowpeak to the west (all locations are mirrored on the Wii version). The Legend of Zelda: Ocarina of Time was a video game released in 1998, and the first Zelda game for the Nintendo 64. ...
Zora's River (which is only accessible during minigames) runs from Zora's Domain to Lake Hylia through a very deep gorge that partially surrounds the eastern section of Hyrule Field. Lake Hylia itself lies far below the western section of Hyrule Field. Notably, Lon Lon Ranch is absent from this game, and the Temple of Time, which, in Ocarina of Time, was located in Hyrule Castle Town to the north, is now found in ruins in the Faron Woods to the south of the map. It should be noted that for control reasons, the east and west directions in the GameCube and Wii versions of the game were inverted, as the Wii version of the game was mirrored from the original GameCube version, since Link was originally left-handed. It has yet to be officially established which version of the game is the "canonical" one, though the GameCube build matches the design of Hyrule from the Ocarina of Time (this game of which itself inverted the position of a number of locations, such as Kakariko Village moving from west to east and Lake Hylia from south east to south west) far more accurately. The Nintendo GameCube (Japanese: ゲームキューブ; originally code-named Dolphin during development; abbreviated as GCN) is Nintendos fourth home video game console, belonging to the 128-bit era; the same generation as Segas Dreamcast, Sonys PlayStation 2, and Microsofts Xbox. ...
The Wii (pronounced as the pronoun we, IPA: ) is the fifth home video game console released by Nintendo. ...
Hylian language Hylian is also the name of the constructed language created by Nintendo to be used by the Hylians. The characters are composed mostly of squarelike symbols and dots with a small amount of curved or diagonal lines, and changes slightly from game to game. The written form of Hylian is derived from Japanese hiragana, katakana, and romaji in its first appearances, though is based on English in Twilight Princess. A constructed or artificial language â known colloquially as a conlang â is a language whose phonology, grammar, and/or vocabulary have been devised by an individual or group, instead of having naturally evolved as part of a culture. ...
Hiragana ) is a Japanese syllabary, one component of the Japanese writing system, along with katakana and kanji; the Latin alphabet is also used in some cases. ...
Katakana ) is a Japanese syllabary, one component of the Japanese writing system along with hiragana, kanji, and in some cases the Latin alphabet. ...
Japanese writing Kanji 漢字 Kana 仮名 Hiragana 平仮名 Katakana 片仮名 Uses Furigana 振り仮名 Okurigana 送り仮名 Romaji ローマ字 The title given to this article lacks diacritics because of certain technical limitations. ...
The English language is a West Germanic language that originates in England. ...
Hylian first appeared in A Link to the Past, though just identified as "the ancient language of the Hylians". Its written form was made up of nonsensical symbols that had to be translated by Link using the mysterious "Book of Mudora" to progress in the game. The Legend of Zelda: A Link to the Past, released in Japan on November 21, 1991, as ゼルダの伝説 神々のトライフォース (Zeruda no Densetsu: Kamigami no Toraifōsu, literally The Legend of Zelda: Triforce of the Gods...
Link ) is the protagonist of Nintendos The Legend of Zelda video game series, created by Shigeru Miyamoto. ...
In Ocarina of Time and Majora's Mask, the scripting appeared on signs, gravestones and more. While no official translations or character sets have been released by Nintendo, some fans have created versions themselves[2] by observing and translating the inscriptions in the game and on the game's box art. The script used in The Wind Waker (see below) is also used on the headbands of Kotake and Koume. The Legend of Zelda: Ocarina of Time was a video game released in 1998, and the first Zelda game for the Nintendo 64. ...
Nintendo Company, Limited (任天å or ãã³ãã³ãã¼ NintendÅ; NASDAQ: NTDOY, TYO: 7974 usually referred to as simply Nintendo, or Big N ) is a multinational corporation founded on September 23, 1889[1] in Kyoto, Japan by Fusajiro Yamauchi to produce handmade hanafuda cards. ...
The Legend of Zelda: The Wind Waker (or Zeruda no Densetsu: Kaze no Takuto in Japan) is the ninth game in the well-known The Legend of Zelda series of video games. ...
Kotake ) and Koume ), collectively referred to as the Twinrova Sisters , lit. ...
In The Wind Waker, the intro sequence had paintings with the language below it, and later in the game the whalelike creature Jabun spoke it to the King of Red Lions. Once the game is finished there is an option for a second quest, in this version of the game all Hylian speech is translated. In Japan, an explanation on the Hylian alphabet was printed on the back of the instruction manual, proving that the language is actually written like Japanese, but using different symbols.[3][4] This article is about fictional characters from the video game The Legend of Zelda: The Wind Waker. ...
This article is about fictional characters from the video game The Legend of Zelda: The Wind Waker. ...
In Twilight Princess, the language is represented by an alphabet based directly upon the Latin one, and the Hylian language in the game is in English[5]. The script used in The Wind Waker is also used on tombstones in Kakariko Village Graveyard. The Latin alphabet, also called the Roman alphabet, is the most widely used alphabetic writing system in the world today. ...
The English language is a West Germanic language that originates in England. ...
References - ^ http://www.zeldauniverse.net/content/view/786/2/
- ^ Omniglot.com Ocarina of Time Hylian. Obtained May 28, 2007.
- ^ IGN.com Article on Hylian. Obtained May 28, 2007.</
- ^ Omniglot.com The Wind Waker Hylian. Obtained May 28, 2007.
- ^ Omniglot.com Twilight Princess Hylian. Obtained May 28, 2007.
| | | Dungeons · Hyrule · Sacred Realm May 28 is the 148th day of the year (149th in leap years) in the Gregorian calendar. ...
Year 2007 (MMVII) is the current year, a common year starting on Monday of the Gregorian calendar and the AD/CE era in the 21st century. ...
For other uses, see IGN (disambiguation). ...
May 28 is the 148th day of the year (149th in leap years) in the Gregorian calendar. ...
Year 2007 (MMVII) is the current year, a common year starting on Monday of the Gregorian calendar and the AD/CE era in the 21st century. ...
May 28 is the 148th day of the year (149th in leap years) in the Gregorian calendar. ...
Year 2007 (MMVII) is the current year, a common year starting on Monday of the Gregorian calendar and the AD/CE era in the 21st century. ...
May 28 is the 148th day of the year (149th in leap years) in the Gregorian calendar. ...
Year 2007 (MMVII) is the current year, a common year starting on Monday of the Gregorian calendar and the AD/CE era in the 21st century. ...
The official sword and shield logo of The Legend of Zelda introduced during the release of The Legend of Zelda: Ocarina of Time. ...
This article refers to the type of location in a video game series. ...
Spoiler warning: The Golden Land (A Link to the Past) or, by later translations, the Sacred Realm (Ocarina of Time, The Wind Waker and Twilight Princess) is one of the more fantastical locations in the fictional Zelda world. ...
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