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Encyclopedia > IMUSE

iMUSE (stands for Interactive MUsic Streaming Engine) is a game engine specifically designed to synchronize music with visual action in a videogame. The point of iMUSE is to make the music fit to the scenes, characters and moods of the game. It is patented under US Patent No. 5,315,057 by LucasArts. It was added to the SCUMM engine in 1991. The first game to use the iMUSE system was Monkey Island 2: LeChuck's Revenge and it has been used in all LucasArts adventure games since. It has also been used for some non adventure LucasArts titles such as TIE Fighter or X-Wing Alliance. In computing, a game engine is the core software component of a video game. ... A computer game is a game composed of a computer-controlled virtual universe that players interact with in order to achieve a defined goal or set of goals. ... LucasArts Entertainment Company (sometimes shortened to LEC), is a video game developer and publisher. ... SCUMM stands for Script Creation Utility for Maniac Mansion and is a scripting language developed at LucasArts (known at the time as Lucasfilm Games) to ease development of the graphical adventure game Maniac Mansion. ... 1991 is a common year starting on Tuesday of the Gregorian calendar. ... LucasArts Entertainment Company (sometimes shortened to LEC), is a video game developer and publisher. ... TIE Fighter, see X-wing computer game series. ... The X-wing computer game series is a series of computer games set in the Star Wars universe that attempts to realistically simulate the experience of combat in the starfighters of both the Rebel Alliance, and, in later games, the Galactic Empire. ...


A typical example is the cemetery of Monkey Island 2: When outside the cemetery, a creepy music is heard. When the player enters it, a remix of the same melody fades in, from the same point the transition happened. Same when the player zooms in a coffin. The system is made likewise, so that the transition between the remixes is smooth, as being a solid music piece.


See also

SCUMM, INSANE, Monkey Island SCUMM stands for Script Creation Utility for Maniac Mansion and is a scripting language developed at LucasArts (known at the time as Lucasfilm Games) to ease development of the graphical adventure game Maniac Mansion. ... The Secret of Monkey Island, CD version. ...


External links

  • iMuse Island (http://imuse.mixnmojo.com/)
  • LucasHacks (http://scumm.mixnmojo.com/)

  Results from FactBites:
 
IMUSE - Wikipedia, the free encyclopedia (216 words)
iMUSE (stands for Interactive MUsic Streaming Engine) is a game engine specifically designed to synchronize music with visual action in a video game.
The point of iMUSE is to make the music fit to the scenes, characters and moods of the game.
The first game to use the iMUSE system was Monkey Island 2: LeChuck's Revenge and it has been used in all LucasArts adventure games since.
ALWAYS ON TIME WINS SERVICETEC EXTENSION AT JFK TOGA by ServiceTec Airport Services International from ServiceTec ... (587 words)
The smooth upgrade to iMUSE and the close relationship between the two companies were additional factors in helping ServiceTec to secure the contract.
MUSE is core to the successful operation of the terminal as it allows many airlines to share the same gates and desks through a common workstation, maximizing airport operations efficiency.
iMUSE offers airports greater flexibility, it allows MUSE to be viewed in a browser-based version that supports both IP and legacy systems, using either desktop or handheld terminals.
  More results at FactBites »


 

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