FACTOID # 158: 84% of people in Finland feel that they are at a low risk of experiencing a burglary - but just look at how many burglaries they have!
 
 Home   Encyclopedia   Statistics   Countries A-Z   Flags   Maps   Education   Forum   FAQ   About 
 
WHAT'S NEW
RECENT ARTICLES
More Recent Articles »
 

SEARCH ALL

FACTS & STATISTICS    Advanced view

Search encyclopedia, statistics and forums:

 

 

(* = Graphable)

 

 


Encyclopedia > Interactive computation

Interactive computation involves communication with the external world during the computation. This is in contrast to the traditional understanding of computation which assumes a simple interface between a computing agent and its environment, consisting in asking a question (input) and generating an answer (output).


The famous Church-Turing thesis attempts to define computation and computability in terms of Turing machines. However the Turing machine model only provides an answer to the question what computability of functions means and, with interactive tasks not always being reducible to functions, it fails to capture our broader intuition of computation and computability. While this fact has been admitted by Alan Turing himself, it was not until recently that the theoretical computer science community realized the necessity to define adequate mathematical models of interactive computation. Among the currently studied mathematical models of computation that attempt to capture interaction are Japaridze (http://www.csc.villanova.edu/~japaridz/)'s hard- and easy-play machines elaborated within the framework of computability logic, Goldin (http://www.cse.uconn.edu/~dqg)'s persistent Turing machines, Gurevich (http://research.microsoft.com/~gurevich)'s abstract state machines.


See also

References and external web sources

  • Computability Logic Homepage (http://www.cis.upenn.edu/~giorgi/cl.html)
  • Abstract State Machines (http://www.eecs.umich.edu/gasm)
  • G.Japaridze (http://www.csc.villanova.edu/~japaridz/), Introduction to computability logic. Annals of Pure and Applied Logic 123 (2003), pp. 1-99.
  • D.Q.Goldin (http://www.cse.uconn.edu/~dqg/), Persistent Turing Machines as a model of interactive computation. Lecture Notes in Computer Science 1762, pp.116-135.
  • P.Wegner (http://www.cs.brown.edu/people/pw/home.html), Interactive foundations of computing. Theoretical Computer Science 192 (1998), pp.315-351.

  Results from FactBites:
 
Interactive computation - definition of Interactive computation in Encyclopedia (223 words)
Interactive computation involves communication with the external world during the computation.
This is in contrast to the traditional understanding of computation which assumes a simple interface between a computing agent and its environment, consisting in asking a question (input) and generating an answer (output).
Among the currently studied mathematical models of computation that attempt to capture interaction are Japaridze (http://www.csc.villanova.edu/~japaridz/)'s hard- and easy-play machines elaborated within the framework of computability logic, Goldin (http://www.cse.uconn.edu/~dqg)'s persistent Turing machines, Gurevich (http://research.microsoft.com/~gurevich)'s abstract state machines.
  More results at FactBites »


 

COMMENTARY     


Share your thoughts, questions and commentary here
Your name
Your comments
Please enter the 5-letter protection code

Want to know more?
Search encyclopedia, statistics and forums:

 


Lesson Plans | Student Area | Student FAQ | Reviews | Press Releases |  Feeds | Contact
The Wikipedia article included on this page is licensed under the GFDL.
Images may be subject to relevant owners' copyright.
All other elements are (c) copyright NationMaster.com 2003-5. All Rights Reserved.
Usage implies agreement with terms.