Interstellar Concordium ISC | | Insignia seen on the ISC Dreadnought Concordium. | | Founded: | Y49 | | Government: | Democracy | | Capital: | Veltrassa | | Known Species: | Veltressai, Q'Naabians, Pronhoulites, Rovillians, Korlivilar, (Meskeen in SFC only) | | Neighboring Powers: | Gorns, Romulans | | Affiliation: | Unaligned (Pre-Andromedan War) | | Major Enemies: | Seltorians (Y186), Andromedans (Y188-Y202) | In the fictional Star Fleet Universe as represented in the range of games from Amarillo Design Bureau Inc., as well as in the PC video games Star Trek Starfleet Command II: Empires at War and Star Trek Starfleet Command: Orion Pirates from Taldren, the Interstellar Concordium (ISC) is a union of several sentient races, similar to the Federation, beyond the Gorn Confederation and Romulan Star Empire. Image File history File links No higher resolution available. ...
The Star Fleet Universe is the variant of the Star Trek fictional universe as detailed in the series of tactical and strategic interstellar wargames from Amarillo Design Bureau Inc. ...
The Amarillo Design Bureau, based in Amarillo, Texas, is a company specialising in tactical and strategic board wargames. ...
This is an article about the United Federation of Planets as it exists in the Star Fleet Universe and not in various canon Star Trek sources. ...
In the fictional Star Fleet Universe as represented in the range of games from Amarillo Design Bureau Inc. ...
This is an article about the Romulans as they exist in the Star Fleet Universe and not as they appear in various canon Star Trek sources. ...
Star Fleet Battles Module C2, where the rules for the Interstellar Concordium fleet in SFB may be found.
Booster Zero, where experimental rules for the ISC for Federation Commander may be found.
An echelon of ISC starships, with two Frigates flanking a Destroyer in the front rank, a Light Cruiser and a Star Cruiser in the second rank, and a Dreadnought anchoring the formation. Image File history File links Download high-resolution version (700x919, 496 KB) Summary Final cover art for Star Fleet Battles Module C2: New Worlds II. Image posted with permission of the publisher, ADB Inc. ...
Image File history File links Download high-resolution version (700x919, 496 KB) Summary Final cover art for Star Fleet Battles Module C2: New Worlds II. Image posted with permission of the publisher, ADB Inc. ...
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Image File history File links Metadata No higher resolution available. ...
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Image File history File links Metadata No higher resolution available. ...
ISC Culture and Society
The ISC is avowed to the principle of nonviolence, in the sense that they have no compunction about intervening in even the smallest conflicts between factions, races or empires. They are governed by an ISC Parliament in which several major member races are represented, such as: - The Veltressai - The most prominent member race of the Interstellar Concordium, holding a position akin to that of humans within the Federation. 1 in 20 Veltressai births result in a quadriplicate of psionically-linked individuals.
- the Pronhoulites - a reptilian race, renowned as master engineers, and are adept at military matters.
- the Rovillians - resembling a cross between a turtle and a dolphin, this aquatic race is ungainly on land, but almost preternaturally graceful in an oceanic environment. In addition, Rovillians are powerful psionics, which allows them to more than compensate for their cumbersome 'hands'.
- the Q'naabians - methane-breathing humanoids, this race possess a deep curiosity in alien cultures and societies.
- the Korlivilar - a felinoid race (without the less savoury culinary habits of Lyrans or Kzintis), the Korlivilar are masters of speed and reaction time, if a bit sleepy...
and (only in Star Fleet Command) In the fictional Star Fleet Universe as represented in the range of games from Amarillo Design Bureau Inc. ...
In the fictional Star Fleet Universe, the Kzinti Hegemony is a powerful stellar empire violently opposed to the Lyran Star Empire and allied with the Hydran Kingdoms and eventually with the United Federation of Planets and the Gorn Confederation in the General War. ...
- the Meskeen, resembling Terran frogs, the Meskeen do not die of old age, and continue to grow in size throughout their lifetime - the oldest being over five metres tall and thousands of years old. in Star Fleet Command, it is the Meskeen, not the Vestressai, who are the most prominent ISC member race.
ISC Technology and Tactics The vessels of the ISC are advanced, due to the level of the ISC's technology base, as well as their covert observations of the other races' fleets. Concordium starships possess phasers and plasma torpedoes, akin to those used by the Gorns and Romulans, as well as the unique long-ranged Plasmatic Pulsar Device. In the Star Trek fictional universe, a phaser is a beam (or directed-energy) weapon most commonly used by the Federation Starfleet. ...
The weapons of the Star Fleet Universe are slightly different from what is generally considered standard Star Trek canon. ...
In the fictional Star Trek universe, the Gorn are intelligent reptilian humanoids from the Gorn Hegemony. ...
This is an article about the Romulans as they exist in the Star Fleet Universe and not as they appear in various canon Star Trek sources. ...
The PPD is a cheesiest weapon in the Starfleet Universe, usually chosen by pilots who lack the skill to use anything else. ...
This combination of technology and equipment allows ISC vessels to form an Echelon formation in order to maximize their combat potential. This would place their PPD-armed heavy warships at the core of the formation, with a gunline of plasma-armed frigates and destroyers as a vanguard. While this resulted in higher-than-average losses of these smaller ship classes, it allowed a greater number of cruisers and dreadnoughts to survive engagements with the enemy. Only the Tholians (whose ability to generate energy webs enabled them to effectively disrupt echelon formations) and, to a far greater extent, the Andromedans (who were able to use their displacement devices to either forcibly move an ISC ship out of formation, or place a fearsome Andromedan warship into close range of the heavier ISC vessels) were able to effectively counter it. This is an article about the Tholians as they exist in the Star Fleet Universe and not as they appear in various canon Star Trek sources. ...
It has been suggested that Andromedan invasion be merged into this article or section. ...
ISC History Early Contact and the Founding of the ISC The worlds located in what is now the home sector of the Concordium, Veltrassa, Pronhoula, Rovilla and Korlivala, gave rise to a range of sentient races which eventually discovered each other and set a course of peace and common cause by founding the Interstellar Concordium on a Declaration of Ideals of 'peace, order and good government', with Veltrassa established as the capital world and location of the main fleet shipyards. The ISC spread throughout the neighbouring sectors of space, incorporating several additional alien races, colonising worlds and protecting several worlds populated by pre-warp races, to allow their natural development to interstellar travel - and the eventual prospect of Concordium membership. In Star Fleet Command, the Meskeen are presumably either founders or later members of the ISC, but the location of their homeworld and their date of membership is unknown. Since all of the current capital ISC worlds are established as belonging to another race, it could be postulated that the major planet in the ISC Distant Zone could have been intended to become the Meskeen homeworld, but this is merely conjecture and has no evidence in either the background of the SFU or provided in SFC. The ISC expected that any race capable of warp drive would be similarly inclined to peaceful - and profitable - means of conduct, yet this illusion would not soon last once the Concordium began to venture towards the borders of the Gorn Confederation and the Romulan Star Empire. In the fictional Star Fleet Universe as represented in the range of games from Amarillo Design Bureau Inc. ...
Introduction The Romulans, a fictional race in the Star Trek universe, are descended from Vulcans and are characterized as being deceitful, cunning, and treacherous. ...
The ISC first came into contact with the Gorn and Romulans, and were disturbed to find the two races at war with each other (the ISC found it hard to believe any sane race of advanced spacefarers would resort to warfare or pursue it with such viciousness), and were even more shocked upon learning that all of the other major powers of the region, from the far distant Hydran Kingdoms to the Klingons and Federation were in a state of war which had devastated known space. In the fictional Star Fleet Universe as represented in the range of games from Amarillo Design Bureau as well as the first two Star Fleet Command games (and the Orion Pirates stand-alone addon for Starfleet Command II) from Taldren, the General War was an 18-year conflict waged between...
The Hydrans are a race that feature in the Star Fleet Universe of Amarillo Design Bureaus Starfleet Battles board game. ...
This is an article about the Klingons as they exist in the Star Fleet Universe and not in various canon Star Trek sources. ...
The ISC were in a fortunate position, in which their expansion into their outer provinces bordering Gorn and Romulan space was unchecked as the rest of the region was involved in the brutal General War, and drew plans to forcibly pacify the rest of known space, as clearly the other races - even the supposedly-altruistic Federation - could not be trusted to themselves after the armistice which ended the War, as in their eyes both the Coalition and the Alliance were merely buying time to jump at each other's throats again in another ten years - a not entirely unfounded accusation! A coalition is an alliance among entities, during which they cooperate in joint action, each in their own self-interest. ...
In the fictional Star Fleet Universe as represented in the range of games from Amarillo Design Bureau Inc. ...
By the time of the Pacification, the ISC armed forces were a match for any three of those of the belligerents of the General War combined and unlike those races had not had their considerable economy - the only one in known space which could rival the Federation's - exhausted by nearly 2 decades of war. The Star Fleet Universe is the variant of the Star Trek fictional universe as detailed in the series of tactical and strategic interstellar wargames from Amarillo Design Bureau Inc. ...
The Amarillo Design Bureau, based in Amarillo, Texas, is a company specialising in tactical and strategic board wargames. ...
Star Fleet Battles is a tactical strategy board game set in the Star Fleet Universe originally created in 1979 by Stephen V. Cole; it has since been updated many times. ...
Sample 1/2 counters. ...
Federation and Empire is a strategic-level wargame set in the Star Fleet Universe, published by Amarillo Design Bureau Inc. ...
Prime Directive is a role-playing game set in the Star Trek-derived Star Fleet Universe. ...
Star Fleet Battle Force main box cover. ...
A Selection of New Series Romulan starship models from Starline 2400. ...
The front cover of Captains Log issue 27. ...
The Star Fleet Universe is the variant of the Star Trek fictional universe as detailed in the series of tactical and strategic interstellar wargames from Amarillo Design Bureau Inc. ...
The Alpha Octant is a large area of the inhabitable Milky Way Galaxy in the fictional Star Fleet Universe, as well as its primary setting. ...
In the fictional Star Fleet Universe as represented in the range of games from Amarillo Design Bureau Inc. ...
This is an article about the United Federation of Planets as it exists in the Star Fleet Universe and not in various canon Star Trek sources. ...
In the fictional Star Fleet Universe, the Kzinti Hegemony is a powerful stellar empire violently opposed to the Lyran Star Empire and allied with the Hydran Kingdoms and eventually with the United Federation of Planets and the Gorn Confederation in the General War. ...
In the fictional Star Fleet Universe the Hydrans are an original race developed specifically for the game universe. ...
In the fictional Star Fleet Universe as represented in the range of games from Amarillo Design Bureau Inc. ...
This is an article about the Tholians as they exist in the Star Fleet Universe and not as they appear in various canon Star Trek sources. ...
In the fictional Star Fleet Universe as represented in the range of games from Amarillo Design Bureau Inc. ...
This is an article about the Klingons as they exist in the Star Fleet Universe and not in various canon Star Trek sources. ...
In the fictional Star Fleet Universe as represented in the range of games from Amarillo Design Bureau Inc. ...
This is an article about the Romulans as they exist in the Star Fleet Universe and not as they appear in various canon Star Trek sources. ...
Star Fleet Battles Module C3, where the rules for the Seltorian Tribunal fleet in SFB may be found. ...
This is an article about the Orions as they exist in the Star Fleet Universe and not in various canon Star Trek sources. ...
In the fictional Star Fleet Universe variant of Star Trek, the Alpha Octant is home to a number of interstellar governments. ...
The Lyran Democratic Republic is a semi-independent nation which split from the larger Lyran Star Empire in the Star Fleet Universe. ...
In the fictional Star Fleet Universe variant of Star Trek, the Alpha Octant is home to a number of interstellar governments. ...
In the fictional Star Fleet Universe variant of Star Trek, the Alpha Octant is home to a number of interstellar governments. ...
In the fictional Star Fleet Universe variant of Star Trek, the Alpha Octant is home to a number of interstellar governments. ...
In the fictional Star Fleet Universe variant of Star Trek, the Alpha Octant is home to a number of interstellar governments. ...
Insignia seen on Andromedan ships. ...
The Omega Octant is a large area of the inhabitable Milky Way Galaxy in the fictional Star Fleet Universe. ...
Cover art for SFB Module C5, showing an Andromedan Intruder (bottom left) alongside a Baduvai Strike Cruiser (top left), an Eneen Heavy Cruiser (top right) and a Maghadim Battlecruiser (bottom right). ...
In the fictional Star Fleet Universe as represented in the range of games from Amarillo Design Bureau Inc. ...
While there are vast number of different kinds of starship in the Star Fleet Battles Universe, most fall within a general set of categories. ...
The weapons of the Star Fleet Universe are slightly different from what is generally considered standard Star Trek canon. ...
This is a timeline of the Star Fleet Universe variant of Star Trek, broken down by the various regions that do not normally contact one another (Alpha Octant, Omega Octant and the Small Magellanic Cloud). ...
Cover art for SFB Module Y1, showing a Klingon vessel engaged with a Hydran warship, in the Alpha Octants Early Years era. ...
In the fictional Star Fleet Universe as represented in the range of games from Amarillo Design Bureau as well as the first two Star Fleet Command games (and the Orion Pirates stand-alone addon for Starfleet Command II) from Taldren, the General War was an 18-year conflict waged between...
The ISC launched their campaign of enforcing peace between the belligerents, known as the ISC War of Pacification, on the 14th of February of Y186, placing a string of battle stations in the neutral zones dividing the various empires and driving any belligerent naval assets from any provinces bordering the respective Neutral Zones. The other races did exactly what the ISC predicted they would do if left to themselves and worked feverishly to rebuild their armed forces. In the fictional Star Fleet Universe, the Andromedan invasion of the Milky Way galaxy was launched in Y188, having built up their logistical network and carried out several raids up to this point. ...
The good fortune of this for the indigenous races of the galaxy was only apparent in Y188, when the Andromedans struck with their invasion of the Milky Way Galaxy. The ISC fleets were scattered across known space, their unique formation tactics mercilessly countered by the highly advanced technology of the Andromedan armada, and 80% of the Concordium's armed forces were annihilated. Even the capital world of Veltrassa was in mortal danger, as the Invaders sent two Dominator dreadnoughts to attack it - but fortunately the Echelon of Judgement (a powerful squadron of ISC X-ships) rushed all the way from Klingon space to intervene in time to save Veltrassa. Scattered ISC fleet assets tried to consolidate their strength, and modified some of their remaining light cruisers into a more heavily-armed System Cruiser type, to more effectively defend their tenuous supply points from Andromedan assault. The buildup by the other races' armed forces from Y186-Y188 proved just enough to hold out against the invaders until Y195, when the discovery of the Andromedan Rapid Transport Network led to the eventual turning of the tide. The Concordium re-built its armed forces, and took part in the Operation Unity of Y201-202, joining the expedition to the Lesser Magellanic Cloud to destroy the Andromedan holdings there. It has been suggested that Andromedan invasion be merged into this article or section. ...
Cover art for SFB Module C5, showing an Andromedan Intruder (bottom left) alongside a Baduvai Strike Cruiser (top left), an Eneen Heavy Cruiser (top right) and a Maghadim Battlecruiser (bottom right). ...
Afterwards, the ISC abandoned any attempts to forcibly pacify the other races, and normalised relations with the other powers in the Alpha Octant.
References - Star Fleet Battles Module C2
- GURPS Prime Directive, 4th Edition
- Captain's Log 35
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