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Mappy VM SDK - The Joypad (377 words) |
 | The joypad status register is the easiest way to add user input to your project, and it quite simple to use. |
 | Bit 14 is the local enable for the joypad IRQ, it must be set for an IRQ to be produced in addition to the corresponding bit in IE. |
 | The joypad interrupt is the only way to return from the low-power Stop mode, which is used in some games to provide a method of preserving power while paused or disabled for a long period. |
| Halfbakery: Joypad Loader (871 words) |
 | But surely the joypad is the part of the console that's most at risk from being dropped/spillages/getting stood on etc. And won't the inevitable shoogling of the joypad muck with the disc reader? |
 | Re shoogling: What I was trying to say was that when people play videogames, they tend not to hold the joypad on a constant horizontal plane; there's usually a fair amount of leaning and waving brought about by the subconcious brain trying to control the game character as if the scenario was real. |
 | In conjuction with the fundamentals of Joypad Loader it would be good to include, but 'tis an idealogical thought at present. |