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Encyclopedia > Kingdom Hearts II
Kingdom Hearts II

The North American cover pictures the main characters of the game, including Sora, Donald Duck, and Goofy.
Developer(s) Square Enix
Publisher(s) Square Enix
Buena Vista Games
Designer(s) Shinji Hashimoto (game producer)
Tetsuya Nomura (game director, concept designer)
Kazushige Nojima (scenario writer)
Yoko Shimomura (composer)[1]
Series Kingdom Hearts
Aspect ratio 480i (SDTV)
Platform(s) PlayStation 2
Release date JP December 22, 2005

NA March 28, 2006
PAL September 29, 2006[1]
INT March 29, 2007 — as Kingdom Hearts II Final Mix Image File history File links Metadata No higher resolution available. ... North American redirects here. ... A piece of promotional artwork for Kingdom Hearts II Final Mix+ that showcases the main characters of the series; Sora appears twice in the center in two different outfits. ... Donald Duck is an animated cartoon and comic-book character from Walt Disney Productions. ... This article is about the Disney character. ... A video game developer is a software developer (a business or an individual) that creates video games. ... SQUARE ENIX (Japanese: スクウェア・エニックス) is a Japanese producer of popular video games and manga. ... SQUARE ENIX (Japanese: スクウェア・エニックス) is a Japanese producer of popular video games and manga. ... Disney Interactive Studios is the video game publishing division of The Walt Disney Company. ... A game designer is a person who designs games. ... A game producer is the person in charge of overseeing development of a video game. ... Tetsuya Nomura ) (born October 8, 1970) is a Japanese video game director and character designer working for Square Enix (formerly Square). ... A game director is a person who is in-charge of significant creative aspects of a video game. ... Scenarist Kazushige Nojima is the founder of Stellavista Ltd. ... A scenario (from the Italian, that which is pinned to the scenery) is a brief description of an event or a series of events. ... Yōko Shimomura (下村陽子 Shimomura Yōko, b. ... A composer is a person who writes music. ... The logo of Kingdom Hearts, the first game in the series. ... The aspect ratio of a two-dimensional shape is the ratio of its longer dimension to its shorter dimension. ... 480i is the shorthand name for a video mode. ... In computing, a platform describes some sort of framework, either in hardware or software, which allows software to run. ... PS2 redirects here. ... This article is about the country in East Asia. ... is the 356th day of the year (357th in leap years) in the Gregorian calendar. ... Year 2005 (MMV) was a common year starting on Saturday (link displays full calendar) of the Gregorian calendar. ... North American redirects here. ... is the 87th day of the year (88th in leap years) in the Gregorian calendar. ... Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ... Television system by country The PAL region is a video game publication territory which covers Australia, New Zealand, and varying European countries. ... is the 272nd day of the year (273rd in leap years) in the Gregorian calendar. ... Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ... In video games, an international version is a relocalized version of a previously released title in its native territory that has gained additional features and contents in foreign releases. ... is the 88th day of the year (89th in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ...

Genre(s) Action role-playing game
Mode(s) Single player
Rating(s) CERO: A (All Ages)
ESRB: Everyone 10+
PEGI: 12+
OFLC: PG
Media 1 DVD-ROM
Input methods DualShock 2

Kingdom Hearts II (キングダムハーツII Kingudamu Hātsu Tsū?) is an action role-playing game developed by Square Enix and published by Square Enix and Buena Vista Games (now Disney Interactive Studios) in 2005 for the Sony PlayStation 2 video game console. Kingdom Hearts II is the sequel to the 2002 Disney Interactive and Square collaboration, Kingdom Hearts, which combined Disney and Square elements into an action role-playing game. The game's popularity has resulted in a novel and manga series based upon it and an international version called Kingdom Hearts II Final Mix, released in March 2007.[2] Further information: Game classification Video games are categorized into genres based on their gameplay interaction. ... An Action-RPG, or action role-playing game is a type of computer and console role-playing game which requires quick action or reflexes from the player. ... In computer games and video games, single-player refers to the variant of a particular game where input from only one player is expected throughout the course of the gaming session. ... A video game content rating system is a system used for the classification of video games into suitability-related groups. ... This article or section is incomplete and may require expansion and/or cleanup. ... The ESRBs logo. ... PEGIs logo Pan European Game Information (PEGI) is a European video game content rating system. ... The Office of Film and Literature Classification is a statutory censorship and classification body which provides day to day administrative support for the Classification Board which classified films, video games and publications in Australia, and the Classification Review Board which reviews films, computer games and publications when a valid application... DVD (also known as Digital Versatile Disc or Digital Video Disc - see Etymology) is a popular optical disc storage media format. ... The DualShock (officially DUALSHOCK and occasionally referred to as Dual Shock) is the standard game controller available for the PlayStation and PlayStation 2 video game consoles. ... An Action-RPG, or action role-playing game is a type of computer and console role-playing game which requires quick action or reflexes from the player. ... A video game developer is a software developer (a business or an individual) that creates video games. ... SQUARE ENIX (Japanese: スクウェア・エニックス) is a Japanese producer of popular video games and manga. ... This article or section does not cite its references or sources. ... Disney Interactive Studios is the video game publishing division of The Walt Disney Company. ... 2005 2005 in games 2004 in video gaming 2006 in video gaming Notable events of 2005 in video gaming. ... Sony Computer Entertainment, Inc. ... PS2 redirects here. ... Game console redirects here. ... For other uses, see Sequel (disambiguation). ... 2002 2002 in games 2001 in video gaming 2003 in video gaming Notable events of 2002 in video gaming. ... Square Company, Limited ) was a Japanese video game company founded in September of 1983 by Masafumi Miyamoto and Hironobu Sakaguchi. ... This article contains information on the first Kingdom Hearts video game. ... Disney redirects here. ... For other uses, see Novel (disambiguation). ... This article is about the comics created in Japan. ... In video games, an international version is a relocalized version of a previously released title in its native territory that has gained additional features and contents in foreign releases. ...


Kingdom Hearts II is the third game in the Kingdom Hearts series. It picks up one year after the events of Kingdom Hearts: Chain of Memories.[3] Sora, the protagonist of the first two games, returns to search for his lost friends.[4] Like the previous installments, this game features a large cast of characters from Disney films and Final Fantasy games. Organization XIII, a group introduced in Chain of Memories, also reappears to impede Sora's progress. The logo of Kingdom Hearts, the first game in the series. ... Kingdom Hearts: Chain of Memories is a video game for the Game Boy Advance and the second installment in the Kingdom Hearts series, bridging the gap between Kingdom Hearts and Kingdom Hearts II. This game was released in the United States on December 7, 2004. ... A piece of promotional artwork for Kingdom Hearts II Final Mix+ that showcases the main characters of the series; Sora appears twice in the center in two different outfits. ... This article is about the Final Fantasy franchise. ... The members of Organization XIII in the image are, from left to right, Xigbar, Demyx, Luxord, Saïx, Xaldin, Xemnas, Axel, Marluxia, Larxene, Lexaeus, Zexion, and Vexen. ...


The game was well-received, earning year-end awards from numerous video gaming websites. In Japan, it shipped more than one million copies within a week of its release.[5] One month after its North American release, it had sold over one million copies and was the second best-selling game of 2006.[6] As of December 2006, Kingdom Hearts II had shipped more than 3.5 million copies worldwide.[7][8] Video game journalism is a branch of journalism concerned with the reporting and discussion of video games. ...

Contents

Gameplay

See also: Gameplay of Kingdom Hearts
Sora in Valor Form, one of the Drive Forms introduced in Kingdom Hearts II
Sora in Valor Form, one of the Drive Forms introduced in Kingdom Hearts II

The gameplay of Kingdom Hearts II is similar to that of Kingdom Hearts,[9] though developers made an effort to address complaints with the previous game.[10] The player directly controls Sora from a third person camera angle,[11] though first person perspective is available. Most gameplay occurs on interconnected field maps where battles take place. The game is driven by a linear progression from one story event to the next, usually told in the form of a cut scene, though there are numerous side quests available that provide bonuses to the characters. This article contains information on the first Kingdom Hearts video game. ... Image File history File links No higher resolution available. ... Image File history File links No higher resolution available. ... For other uses, see Point of view (literature). ... A cut scene or cutscene (sometimes also referred to as a cinematic) is a sequence in a video game over which the player has no control. ... A quest in a gaming context, especially in MMORPGs, is generally a task or series of tasks, which a player or group of players may complete in order to gain a reward. ...


Like many traditional role-playing games, Kingdom Hearts II features an experience point system which determines character development.[12] As enemies are defeated, the player gains experience which culminates in a "level up," where the player characters grows stronger and gains access to new abilities.[13] As in Kingdom Hearts, Kingdom Hearts II allows a certain degree of character customization through a short tutorial found at the beginning of the game. This article does not cite any references or sources. ... This article does not cite any references or sources. ... A statistic or stat, in role-playing games, is a piece of data which represents a particular aspect of a fictional character. ...


Combat in Kingdom Hearts II is in real time and involves button presses which initiate attacks by the on-screen character. Also, a role-playing game menu, similar to those found in Final Fantasy games, found at the bottom left of the screen provides other combat options such as using magic, summoning beings to assist in battle or executing combination attacks with other party members.[13] A new feature is the Reaction Command, special enemy-specific attacks that are triggered when the player presses the triangle button at the correct time during battle.[14] Reaction Commands can be used to defeat regular enemies or avoid damage and are sometimes necessary to complete a boss battle.[12] In addition to the main character, two party members are usually present who also participate in combat.[9] Though these characters are computer-controlled, the player is allowed to customize their behavior to a certain extent through the menu screen, such as attacking the same enemy Sora targets.


In response to criticism, the "Gummi Ship" feature of the first game was re-imagined to be "more enjoyable".[10] Although retaining its basic purpose of travel, the previous system was completely redone to resemble a combination of rail shooter and "Disney theme park ride".[10] In the world map, the player must now control the Gummi Ship from a top-down view and fly to the world the player wishes to enter. Worlds are no longer open from the beginning—the player must unlock the routes to them by entering a new level, controlling the ship from a third-person point of view, and battling enemy ships.[13] After the route is unlocked, travel to the world is unimpeded, unless it is blocked through a plot event. Rail Shooter is a genre of shoot em up video games, deriving from the on-rails movement featured in such games. ...


Drive Gauge

One of the new features is a meter known as the Drive Gauge. Unlike Hit Points and Magic, the Drive Gauge is not recharged at a Save Point.[13] The Drive Gauge serves two functions: to transform into a "Drive Form" or to summon a special character. While in Drive Form, Sora bonds with party members to become more powerful and acquire different attributes;[15] some Forms also allow the use of two Keyblades. While in a Drive Form, Sora's combat statistics are heightened, though one Form reduces certain statistics. Drive Forms also give Sora new abilities that can be used outside of battle. At first, his Drive Forms only combine power with one party member; as he gains new ones, he can bond with both party members. When allies are used in a Drive Form, they are temporarily removed from battle for its duration.


Like the first game, Sora can summon a Disney character to aid him in battle.[14] A summoned character will replace the two computer-controlled characters and fight alongside Sora for as long as the Drive Gauge allows. Also, instead of being limited to only one action, summoned characters now have a menu of their own and are capable of performing solo actions or cooperative actions with Sora. The summon ability and each Drive Form are leveled up separately and by different criteria. Obtaining higher levels allows for extended use and in the case of Drive Forms, access to new abilities.[12]


Plot

Setting

Further information: Universe of Kingdom Hearts

The setting of Kingdom Hearts II is a collection of various levels that the player progresses through. Each level in Kingdom Hearts is referred to as a "world". As in the first Kingdom Hearts game, Kingdom Hearts II allows the player to travel to locales from various Disney fictions, along with original worlds specifically created for the series. In the first game, Disney based worlds were primarily derived from the Disney animated features canon. Kingdom Hearts II introduces worlds that are based on Disney live-action films as well.[16][17] As in the first game, each world varies in appearance and setting, depending on the Disney film on which it is based. The graphics of the world and characters are meant to resemble the artwork style of the environments and characters from their respective Disney films. Each world is disconnected from the others and exists separately; with few exceptions, players travel from one world to another via a Gummi ship. Square Enixs and Disneys Kingdom Hearts series of video games takes place in an unnamed outer space-like fictional universe with numerous self-contained worlds to explore over the course of play. ... In computer and video games, a level (sometimes called a stage, course, episode, round, world, map, wave, board, phase, or landscape) is a separate area in a games virtual world, in modern games typically representing a specific location such as a building or a city. ... This is a list of theatrical animated feature films produced and/or released by Walt Disney Productions/The Walt Disney Company: // Official canon (Walt Disney Animated Classics) The following is a list of the forty-eight feature films part of the Walt Disney Feature Animation (WDFA) canon, also known as... This is a list of live-action films produced by Walt Disney Productions and its successor label, Walt Disney Pictures. ...


Some of the worlds featured in the previous games reappear, but with new and expanded areas. There are also new worlds that are introduced and include the Land of Dragons, a fictionalized account of ancient China from the film Mulan; Beast's Castle, a 1800s-style castle based on French architecture from Beauty and the Beast; Timeless River, a past version of Disney Castle that features Steamboat Willie-style animation; Port Royal, from Pirates of the Caribbean: The Curse of the Black Pearl; Pride Land, a great savanna from The Lion King; and Space Paranoids, a digital world within Hollow Bastion's computer network based on Tron. Twilight Town, an original world first seen in Chain of Memories, has a greater role as the introductory world. The World That Never Was is a new world that serves as the headquarters of Organization XIII.[12] China is the worlds oldest continuous major civilization, with written records dating back about 3,500 years and with 5,000 years being commonly used by Chinese as the age of their civilization. ... This article is about the film Mulan. For the legendary person, see Hua Mulan. ... Beauty and the Beast is an American animated film, the 30th animated feature produced by Walt Disney Feature Animation . ... Steamboat Willie (1928) is an animated cartoon featuring Mickey Mouse released on November 18, 1928. ... Port-Royal was a Cistercian convent in Magny-les-Hameaux, in the Vallée de Chevreuse southwest of Paris that launched a number of culturally important institutions. ... Pirates of the Caribbean: The Curse of the Black Pearl is a movie of adventure and romance set in the Caribbean during the seventeenth century. ... This article is about Disneys 1994 film. ... Tron is a 1982 science fiction film starring Jeff Bridges as Kevin Flynn (and his counterpart inside the electronic world, Clu), Bruce Boxleitner as Alan Bradley (and Tron), Cindy Morgan as Lora Baines (and Yori) and Dan Shor as Ram. ...


Characters

Further information: Characters of Kingdom Hearts
Leon and Cloud in Hollow Bastion

The three main characters in the game are Sora, a fifteen year old boy who was chosen as master of the Keyblade, a mystical key-shaped weapon with the power to combat darkness; Donald, the court magician of Disney Castle; and Goofy, the captain of the Disney Castle guard.[12] Both Donald and Goofy were ordered to find and stay with the "key",[18] which was revealed to be the Keyblade. They befriended Sora during their journey in Kingdom Hearts and they draw strength from this friendship. Other original characters include Riku and Kairi, Sora's friends from his home world, Destiny Islands; Roxas, a mysterious boy who can wield the Keyblade; and DiZ, a man in red robes with a vendetta against Organization XIII. A piece of promotional artwork for Kingdom Hearts II Final Mix+ that showcases the main characters of the series; Sora appears twice in the center in two different outfits. ... Image File history File links KH2SquallCloud. ... Image File history File links KH2SquallCloud. ... Squall Leonhart ) is the main protagonist of Squaresofts (now Square Enix) role-playing game Final Fantasy VIII. He was designed by Tetsuya Nomura with heavy influences coming from game director Yoshinori Kitase. ... Cloud Strife ) is the main protagonist in Squares (now Square Enix) role-playing game Final Fantasy VII and several of its sequels and spin-offs. ... Donald Duck is an animated cartoon and comic-book character from Walt Disney Productions. ... This article is about the Disney character. ...


As in the previous installments, there are numerous appearances of characters from both Disney and Square Enix works. While some make a return from Kingdom Hearts, new characters from Disney fiction are also introduced, such as Scar from The Lion King and Scrooge McDuck. Pete appears as a persistent enemy who works with the resurrected Maleficent. Seventeen characters from Final Fantasy games appear, notably, Auron of Final Fantasy X and the return of Squall Leonhart, Cloud Strife, and Sephiroth. It was stated that although the first game strictly stuck to characters Nomura designed, this time around they were going to "take some risks"; implying characters not directly designed by Nomura might make an appearance.[19] This led to Vivi of Final Fantasy IX and Setzer of Final Fantasy VI appearing in Twilight Town. Scar is a fictional character in Walt Disney Pictures popular 1994 animated movie The Lion King. ... This article is about Disneys 1994 film. ... Scrooge McDuck or Uncle Scrooge is a fictional Scottish Glaswegian[1] anthropomorphic duck created by Carl Barks that first appeared in Four Color Comics #178, Christmas on Bear Mountain, published by Dell Comics in December, 1947. ... Black Pete (also known by countless other names, including Peg-Leg Pete and, simply, Pete) is a fictional character from the Walt Disney Company stables. ... Maleficent is the wicked dark fairy and main antagonist in Walt Disneys 1959 adaptation of Sleeping Beauty. ... This article is about the Final Fantasy franchise. ... Auron ) is a playable character in the Squaresoft role-playing game Final Fantasy X. He is known in the world of Spira as a legendary guardian due to the belief that he was the only guardian known to have survived the process of defeating the creature named Sin. ... Final Fantasy X ) is a console role-playing game developed and published by Square (now Square Enix), and the tenth installment in the Final Fantasy video game series; it was released in 2001, and is the first numbered Final Fantasy game for the Sony PlayStation 2 video game console. ... Squall Leonhart ) is the main protagonist of Squaresofts (now Square Enix) role-playing game Final Fantasy VIII. He was designed by Tetsuya Nomura with heavy influences coming from game director Yoshinori Kitase. ... Cloud Strife ) is the main protagonist in Squares (now Square Enix) role-playing game Final Fantasy VII and several of its sequels and spin-offs. ... Sephiroth ) is a fictional character and recurring villain in Squares (now Square Enix) role-playing game, Final Fantasy VII. He was designed by character designer Tetsuya Nomura and is characterized as a tall man with long silver hair. ... Tetsuya Nomura ) (born October 8, 1970) is a Japanese video game director and character designer working for Square Enix (formerly Square). ... This article or section may contain excessive or improper use of copyrighted images and/or audio files. ... Final Fantasy IX ) is a console role-playing game developed and published by Square (now Square Enix), and the ninth installment in the Final Fantasy video game series. ... This article does not cite any references or sources. ... Final Fantasy VI ) is a console role-playing game developed and published by Square (now Square Enix) in 1994 as a part of the Final Fantasy series. ...


The various worlds that Sora explores often have an optional party character from the fiction on which the world is based. Such party members include Fa Mulan, the woman who passes as a man in order to take her ailing father's place in the army; Jack Sparrow, a pirate who seeks to reclaim his ship, the Black Pearl; Simba, the self-exiled lion who is the rightful king of the Pride Land; and Tron, a security program in Hollow Bastion's computer network who seeks to end the dictatorship of the Master Control Program.[12] This article is about the Disney character. ... Captain Jack Sparrow is a fictional character from the Pirates of the Caribbean universe who is portrayed by Johnny Depp. ... The Black Pearl, originally HEIC Wicked Wench, is a fictional ship in Pirates of the Caribbean: The Curse of the Black Pearl, Pirates of the Caribbean: Dead Mans Chest, and Pirates of the Caribbean: At Worlds End. ... For other uses, see Simba (disambiguation). ... Tron, played by Bruce Boxleitner, is the titular character of the Disney movie Tron. ... The Master Control Program (MCP), voiced by David Warner, is the main villain of the Disney movie Tron. ...


Unlike Kingdom Hearts where Xehanort's Heartless was revealed in the final stages of the game to be the true antagonist, Organization XIII, a group of beings without hearts, was established as the main threat early on. Organization XIII controls both the Heartless, corrupted hearts that have become monsters, and Nobodies, the bodies left over when Heartless are created. Villains unique to the worlds are still prevalent and are often presented as challenges that Sora must overcome. The members of Organization XIII in the image are, from left to right, Xigbar, Demyx, Luxord, Saïx, Xaldin, Xemnas, Axel, Marluxia, Larxene, Lexaeus, Zexion, and Vexen. ...


Story

Kingdom Hearts II begins one year after Kingdom Hearts: Chain of Memories. Sora, Donald and Goofy have been asleep for the past year to regain their lost memories. Meanwhile, Roxas is trapped in a virtual simulation of Twilight Town created by DiZ so that Roxas, the Nobody of Sora,[20] may merge with his original self to restore Sora's power.[21] This is done as part of DiZ's revenge on Organization XIII.[22][23] DiZ's plans are threatened when Organization XIII's Nobodies infiltrate the virtual town, but Roxas finally merges with Sora. Sora, Donald and Goofy wake up in the real Twilight Town and King Mickey Mouse and Yen Sid send them on another journey. Their goal is to find Riku and stop the plans of Organization XIII, who control the Nobodies—the body left over when a heart is turned into a Heartless. Sora also receives a new set of clothes that allow him to fuse with party members to gain special abilities, known as Drive Form. Afterwards, Maleficent is resurrected and joins with Pete to continue her quest for power. Yen Sid was animated by Fred Moore. ...


Sora travels to many Disney-themed worlds, both old and new, and resolves the troubles caused by Organization XIII, the Heartless, Maleficent and Pete, and local villains. Meanwhile, Kairi is kidnapped by Organization XIII. During a visit to Hollow Bastion, they again meet King Mickey, who reveals the true nature of Ansem, the antagonist of Kingdom Hearts. The Ansem who Sora defeated was actually the Heartless of Xehanort, a student of Ansem the Wise. Xemnas, the leader of Organization XIII, reveals himself to be the Nobody of Xehanort.[24][25] Organization XIII's plan is revealed: they seek the power of Kingdom Hearts, which is the sum of all the hearts that Sora released by destroying the Heartless with his Keyblade.[26] Sora then revisits the worlds to solve lingering problems and new complications, while seeking a path to Organization XIII's base of operations. The symbol of the Heartless The Heartless ) are creatures of darkness who serve as the antagonists in the fictional universe of the Kingdom Hearts video game series. ... Square Enixs Kingdom Hearts series features an outer space-like world map with numerous self-contained worlds to explore over the course of play. ...


Through a passageway in the virtual Twilight Town, Sora, Donald, and Goofy arrive at the World That Never Was, the headquarters of Organization XIII, with Kingdom Hearts looming overhead. There, Sora finds Kairi and Riku, who reveals the nature of Sora's and Roxas' relationship. Mickey meets DiZ, who reveals himself to be Ansem the Wise.[27] Ansem the Wise uses a device that dissipates some of Kingdom Hearts' power, but a system overload causes the machine to explode and kill Ansem.[28] At the top of Organization XIII's castle, Sora and his friends battle Xemnas, who uses the remnants of Kingdom Hearts to power his multiple forms.[29] After Xemnas' death, Sora and Riku are reunited with their friends at Destiny Islands, their home.[30] The game concludes as Sora, Kairi and Riku read a mysterious letter stamped with King Mickey's seal, the contents of which are hidden from the player. Riku ) is a fictional character from the Kingdom Hearts series. ... Square Enixs Kingdom Hearts series features an outer space-like world map with numerous self-contained worlds to explore over the course of play. ...


Audio

Kingdom Hearts II incorporated Sony's "S-FORCE" ATRAC3 decoding middleware. The game is capable of monaural, stereo, and Dolby Pro Logic II audio profiles which allow it use either one, two, four, or five channel sound.[13] Like the first installment, the game features music by Yoko Shimomura and Utada Hikaru, and an all-star voice cast. Adaptive Transform Acoustic Coding (ATRAC) is a family of proprietary audio compression algorithms developed by Sony. ... Label for 1. ... Label for 2. ... Dolby Pro Logic is a surround sound processing technology designed to decode soundtracks encoded with Dolby Surround. ... Yōko Shimomura (下村陽子 Shimomura Yōko, b. ... Utada redirects here. ... All-star (also, Allstar or All Star) is a term with meanings in both the worlds of sports and entertainment. ...

Cover of the Kingdom Hearts II soundtrack
Cover of the Kingdom Hearts II soundtrack

Image File history File links KH2OST(Cover). ... Image File history File links KH2OST(Cover). ...

Musical score

Further information: Music of Kingdom Hearts

The original soundtrack CD for Kingdom Hearts II, composed by Shimomura,[31] was released on January 25, 2006. The opening orchestration and ending credits theme were arranged and orchestrated by Kaoru Wada and performed by the Tokyo Philharmonic Orchestra.[31] The main vocal theme for the original Japanese release was "Passion", written and performed by Utada. The English version of "Passion", "Sanctuary", was used in the Western releases. Utada's involvement was announced on July 29, 2005.[32] According to Nomura, the vocal theme ties in even more closely with the game's story than "Hikari" ("Simple And Clean") did with Kingdom Hearts and Kingdom Hearts: Chain of Memories.[33] The CD single for "Passion" was released on December 14, 2005[34] and Sanctuary was first previewed on MTV.com early in 2006.[35] The music of the video game series Kingdom Hearts was composed by Yoko Shimomura. ... is the 25th day of the year in the Gregorian calendar. ... Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ... Kaoru Wada , born 5 May 1962) is a Japanese music composer, and atteded the Tokyo College of Music. ... The Tokyo Philharmonic Orchestra (東京フィルハーモニー交響楽団) claims to be the oldest classical orchestra in Japan, having been founded in Nagoya in 1911. ... Passion is a single by Utada Hikaru. ... Sanctuary is the theme song for the video game Kingdom Hearts IIs international release. ... is the 210th day of the year (211th in leap years) in the Gregorian calendar. ... Year 2005 (MMV) was a common year starting on Saturday (link displays full calendar) of the Gregorian calendar. ... Simple And Clean is a song by J-pop artist Utada Hikaru. ... is the 348th day of the year (349th in leap years) in the Gregorian calendar. ... Year 2005 (MMV) was a common year starting on Saturday (link displays full calendar) of the Gregorian calendar. ... This article is about the original U.S. music television channel. ...


Voice cast

See also: Characters of Kingdom Hearts

Kingdom Hearts II features well-known voice actors for both the Japanese and English versions. Many of the original voice actors from the first Kingdom Hearts reprised their roles; Miyu Irino and Haley Joel Osment as Sora, Mamoru Miyano and David Gallagher as Riku, and Risa Uchida and Hayden Panettiere as Kairi. New voice actors included Kōki Uchiyama and Jesse McCartney as Roxas, Iku Nakahara and Brittany Snow as Naminé, and Genzō Wakayama and Christopher Lee as DiZ.[36][15] A special effort was made to preserve the original voice actors from the Disney movies used in Kingdom Hearts II. Many actors reprised their animated Disney roles for the game, including American actors, Ming-Na, James Woods, and Zach Braff,[15] and Japanese actors, Takashi Aoyagi, Kōichi Yamadera, Yū Shimaka, and Hiroshi Fujioka. Some voice actors from the related television series or direct-to-video sequels were chosen over original voice actors, where applicable (e.g. Robert Costanzo as Philoctetes rather than Danny DeVito). Some characters were given new voice actors in the English version; Aerith, Leon, and Hercules, who were originally voiced by Mandy Moore, David Boreanaz, and Sean Astin in the first game,[37] are now voiced by Mena Suvari, Doug Erholtz, and Tate Donovan (Hercules' original voice actor).[36] A piece of promotional artwork for Kingdom Hearts II Final Mix+ that showcases the main characters of the series; Sora appears twice in the center in two different outfits. ... Miyu Irino ) (February 19, 1988 - ) is a Japanese voice actor born in Tokyo. ... Haley Joel Osment (born April 10, 1988) is an Academy Award-nominated American actor. ... Mamoru Miyano , born June 8, 1983 in Saitama, Japan) is a male seiyÅ« and actor. ... David Lee Gallagher (born February 9, 1985) is an American actor. ... Risa Uchida supplied the voice for Kairi in the Japanese version of a popular Playstation 2 game called Kingdom Hearts. ... Hayden Leslie Panettiere (born August 21, 1989)[1] is an American actress, singer, and Grammy Award nominee. ... Kōki Uchiyama (内山 昂輝 Uchiyama Kōki, born in August 16, 1990) is a seiyÅ« (voice actor) and actor born in the Saitama prefecture of Japan who admires Kōichi Yamadera. ... Jesse McCartney (born April 9, 1987) is an American pop/R&B singer songwriter and Daytime Emmy-nominated actor. ... Iku Nakahara is a Japanese voice actress best known for her role as Namine in the video game Kingdom Hearts II. Namine is the other side of Kairi Category: ... Brittany Anne Snow (born March 9, 1986) is an American television and film actress most known for The Pacifier, John Tucker Must Die, Hairspray (2007 film) and Prom Night (2008 film). ... Genzō Wakayama (若山弦蔵 Wakayama Genzō) is a Japanese actor, voice actor, and disc jockey. ... For other persons named Christopher Lee, see Christopher Lee (disambiguation). ... Ming-Na (born November 20, 1963) is a Chinese-American actress. ... For other persons named James Woods, see James Woods (disambiguation). ... Zachary Israel Braff (born April 6, 1975) is an American television and film actor, director, screenwriter, and producer. ... Takashi Aoyagi is an Japanese actor, best known as the Japanese voice of Mickey Mouse in Kingdom Hearts. ... Koichi Yamadera ), born June 17, 1961 in Tagajo, Miyagi, is a Japanese seiyu and singer who also hosts Oha Star, a childrens TV show in Japan. ... YÅ« Shimaka ) (May 6, 1946 - ) is a male seiyÅ« from Nagano Prefecture. ... Hiroshi Fujioka is a famous japanese actor best know for his work as playing Kamen Rider 1. ... Robert Costanzo is an American actor born in Brooklyn, New York, USA. The son of actor Carmine Costanzo, Robert has an acting career spanning 30 years. ... Daniel Michael DeVito Jr. ... Amanda Leigh Mandy Moore (born April 10, 1984) is an American pop singer, songwriter, model, and actress. ... David Paul Boreanaz (born May 16, 1969) is an American film and television actor. ... Sean Astin (born Sean Patrick Duke[1] on February 25, 1971 in Santa Monica, California) is a film actor, director, and Oscar-nominated producer best known for his film roles as Mikey Walsh in The Goonies, the title character of Rudy, Samwise Gamgee in the Lord of the Rings trilogy... Mena Adrienne Suvari (born February 13, 1979) is an American actress, model, fashion designer and spokeswoman. ... The tone or style of this article or section may not be appropriate for Wikipedia. ... Tate Buckley Donovan (born September 25, 1963) is an American film and television actor and director. ...


Development

The Gummi Ship was redesigned for Kingdom Hearts II.

Development plans for Kingdom Hearts II began around the completion of Kingdom Hearts Final Mix, but specific details were undecided until July 2003.[38] Nomura has stated there were several obstacles to clear before development could begin on a sequel. One such obstacle was the development team's desire to showcase Mickey Mouse more, which required Disney's approval.[39] The development team consisted of most of the original staff from the first game.[40] To explain the loss of all the abilities from the first Kingdom Hearts at the beginning of this game, Tetsuya Nomura had Sora's memories scrambled in Kingdom Hearts: Chain of Memories.[41] Image File history File links No higher resolution available. ... Image File history File links No higher resolution available. ... This article contains information on the first Kingdom Hearts video game. ...


Many aspects of the gameplay were reworked for this installment. Some changes were made due to user feedback and others were meant to be included in previous games but were omitted either because of time or technological constraints.[10] The camera was switched to the right analog stick of the DualShock controller instead of the shoulder buttons and the Gummi Ship travel was reworked. The combat system was completely redone and did not use any animations from the first game. Nomura stated that because Sora had matured, he wanted his fighting style to reflect that.[17] Other changes included more integration between exploration and battles.[42] The variations in combat styles associated with each Drive Form and the addition of the Reaction Command were added to give players more choices in battles.[10] The inclusion of worlds based on live-action Disney films was aided by technology that generated the character models from live-action pictures.[42] The DualShock (officially DUALSHOCK and occasionally referred to as Dual Shock) is the standard game controller available for the PlayStation and PlayStation 2 video game consoles. ...

Xigbar's telescopic sight view and his weapons have been altered from the Japanese version (top) to the English version (bottom).

Image File history File links Size of this preview: 786 × 600 pixelsFull resolution (924 × 705 pixel, file size: 73 KB, MIME type: image/jpeg) Screenshots from Japanese and English versions of Kingdom Hearts II showing changes between the versions. ... Image File history File links Size of this preview: 786 × 600 pixelsFull resolution (924 × 705 pixel, file size: 73 KB, MIME type: image/jpeg) Screenshots from Japanese and English versions of Kingdom Hearts II showing changes between the versions. ... View through a 4x rifle scope A telescopic sight, commonly referred to as a scope, is a device used to give an accurate point of aim for a firearm. ...

Content editing

Besides typical English translation and localization, the English version of Kingdom Hearts II differs from the original Japanese version in the content of gameplay and several scenes. The Hydra boss in Olympus Coliseum had its green blood from the original Japanese version (which was taken from the film) changed into black and purple smoke in the English version. An earlier cut scene retains the green blood. The 16th-century German illustrator has been influenced by the Beast of Revelation in his depiction of the Hydra. ... Flag Ship from the video game Gorf In video games, a boss (sometimes called a guardian) is a particularly large or difficult computer-controlled character that must be defeated at the end of a segment of a game, whether it be for a level, an episode, or the very end...


Xigbar's telescopic sight was changed from view with a crosshair and black shading around the sides to three glowing circles.[11] An attack animation was also altered; in the Japanese version, Xigbar combined his two hand-held guns to create a sniper rifle, which was used to shoot the player's party during the telescoping sight sequence. In the English version, Xigbar does not combine his guns, but twirls them around and shoots at Sora with a single gun. The death of Organization XIII member Axel was slightly edited; in the original, he caught fire during his suicide attack. The members of Organization XIII in the image are, from left to right, Xigbar, Demyx, Luxord, Saïx, Xaldin, Xemnas, Axel, Marluxia, Larxene, Lexaeus, Zexion, and Vexen. ... View through a 4x rifle scope A telescopic sight, commonly referred to as a scope, is a device used to give an accurate point of aim for a firearm. ... A drawing of different reticles used in telescopic sights. ... The members of Organization XIII in the image are, from left to right, Xigbar, Demyx, Luxord, Saïx, Xaldin, Xemnas, Axel, Marluxia, Larxene, Lexaeus, Zexion, and Vexen. ...


Port Royal contains the most content edits. Cut scenes were edited to remove some of the violence, such as William Turner threatening to commit suicide while aiming a gun at his head.[11] Unlike the Japanese version, Undead Pirates do not catch fire when affected by Fire magic and their muskets were modified to resemble crossbows.[43]


Promotion

An unlockable trailer in the first Kingdom Hearts and Kingdom Hearts Final Mix hinted at the possibility of a sequel. Rumors for a sequel on the PlayStation 2 were spurred in Japan when the Japanese videogame site, Quiter, stated that "an internal (and anonymous source) at Square Japan" confirmed that development of Kingdom Hearts II had begun.[44] It was not until Kingdom Hearts II was announced, along with Kingdom Hearts: Chain of Memories, at the Tokyo Game Show in September 2003[45] that rumors were confirmed. Initial details were that it would take place some time after Kingdom Hearts: Chain of Memories, which takes place directly after the first game. Other details included the return of Sora, Donald, and Goofy, as well as new costumes. Information about Mickey Mouse's involvement was kept to a minimum.[38][46] Aside from the game trailer and various screen shots, information regarding the game was kept secret for an extended period of time. Gamers play Sonys PS3 in TGS 2006 Booths at the Tokyo Game Show in 2004 The Tokyo Game Show , or simply TGS) is a video game expo / convention held in Tokyo, Japan. ... Mickey Mouse is an Academy Award-winning comic animal cartoon character who has become an icon for The Walt Disney Company. ...


At the 2004 Square Enix E3 Press conference, the producer, Shinji Hashimoto, stated many mysteries of the first game would be answered.[47] Square Enix launched the official Japanese website in May 2005,[48] followed by the English website in December 2005.[49] The websites featured videos and information regarding characters and worlds. Commercials were aired in Japan which highlighted the numerous Disney characters in the game.[50] Though the game was announced in September 2003, a release date for the game was not set until September 2005.[51] Nomura stated the game was announced too early and that information regarding the game was not released until a debut period was in sight.[52]


Reception

Reviews
Publication Score
1UP.com A+[53]
Eurogamer 8 out of 10[54]
Famitsu 39 out of 40[55]
Game Informer 9 out of 10[4]
GameSpot 8.7 out of 10[56]
GameSpy 9 out of 10[57]
IGN 7.6 out of 10[58]
X-Play 4 out of 5[14]
Compilations of multiple reviews
Compiler Score
Metacritic 87 out of 100[59]
Game Rankings 87%[60]

Kingdom Hearts II was generally well-received, garnering positive reviews and sales figures. Within a week of its Japanese release, Kingdom Hearts II shipped 1 million copies,[5] selling almost 730,000 copies.[61] The NPD Group reported Kingdom Hearts II was the highest-selling console game in North America during March 2006, with 614,000 copies.[62] In the month after its release in North America, Kingdom Hearts II sold an estimated 1 million copies.[63] GameStop listed the game as their best-selling title for the first quarter of 2006.[64] The game was also in IGN's "Top 10 Sellers in 2006".[65] As of December 2006, Kingdom Hearts II had shipped over 3.5 million worldwide with .7 million in PAL regions, 1.1 million in Japan, and 1.7 million in North America.[7][8] ... Eurogamer homepage Eurogamer is a Brighton-based website focused on video games news and reviews. ... Cover art for Issue 1 of FamitsÅ« magazine, June 1986, then known as Famicom TsÅ«shin FamitsÅ« abbreviated ファミ Fami) is a Japanese video game magazine published by Enterbrain, Inc. ... Game Informer (often abbreviated to GI) is an American-based monthly magazine featuring articles, news, strategy, and reviews of popular video games and associated consoles. ... GameSpot is a video gaming website that provides news, reviews, previews, downloads, and other information. ... GameSpy, also known as GameSpy Industries, is a division of IGN Entertainment, which operates a network of game Web sites and provides online video game-related services and software. ... IGN - Wikipedia, the free encyclopedia /**/ @import /skins-1. ... X-Play logo X-Play (previously Gamespot TV and Extended Play) is a video game review television show hosted by Adam Sessler and Morgan Webb. ... Metacritic is a website that collates reviews of music albums, games, movies, TV shows, DVDs and books. ... Game Rankings is a website which keeps track of video game reviews from other sites, and combines them to present an average rating for each game. ... The NPD Group, Inc. ... GameStop Corporation (NYSE: GME), whose headquarters are in Grapevine, Texas (a suburb of Dallas), is the worlds largest video game and entertainment software retailer. ... IGN - Wikipedia, the free encyclopedia /**/ @import /skins-1. ... Television system by country The PAL region is a video game publication territory which covers Australia, New Zealand, and varying European countries. ...


Critical response

The game has received numerous awards and high ratings among reviews. It tied with Resident Evil 4 as Famitsu's Game of the Year 2005.[66] Famitsu 's readers ranked the game 29th on Famitsu 's All Time Top 100,[67] ten places below the first game of the series. It was ranked number one for IGN's Reader's Choice for PS2 games.[65] Eurogamer ranked it 34th on their "Top 50 Games of 2006".[68] Electronic Gaming Monthly awarded it "Best Sequel" of 2006.[69] Game Informer listed it among the "Top 50 games of 2006".[70] Kingdom Hearts II also received a near-perfect score, 39/40, from the Japanese game magazine Famitsu, known for its extremely harsh grading.[55] Resident Evil 4, known in Japan as Biohazard 4 ), is a third-person shooter, published and developed by Capcom. ... Cover art for Issue 1 of Famitsū magazine, June 1986, then known as Famicom Tsūshin Famitsū abbreviated ファミ Fami) is a Japanese video game magazine published by Enterbrain, Inc. ... IGN - Wikipedia, the free encyclopedia /**/ @import /skins-1. ... Eurogamer homepage Eurogamer is a Brighton-based website focused on video games news and reviews. ... Electronic Gaming Monthly (often abbreviated to EGM) is an American video game magazine. ... Game Informer (often abbreviated to GI) is an American-based monthly magazine featuring articles, news, strategy, and reviews of popular video games and associated consoles. ...


Critics commended many aspects of the game. GameSpy praised the quality of the voice acting and cited the graphics as "on par with the best of Square's productions to date."[57] They also commented on the realistic and accurate character models for the characters based on the Pirates of the Caribbean. IGN rated the graphics a 9/10 and stated the "worlds look very much like their filmed counterparts."[58] Japanese gaming site, Gpara.com also praised the look of the worlds.[71] G4TV awarded Kingdom Hearts II "Best Voice Over" and "Best Soundtrack" in their 2006 G-phoria Awards.[72] GameSpy, also known as GameSpy Industries, is a division of IGN Entertainment, which operates a network of game Web sites and provides online video game-related services and software. ... G4 is an American cable and satellite television channel originally geared toward male viewers aged 12–34, devoted to the world of video games and the video game lifestyle. ...


Like its predecessors, the gameplay received mixed reviews. Many compliments were directed at the new camera controls and combat interactions between party members. GamePro stated the beginning is "sluggishly slow", but praised the action-oriented combat.[73] GameSpot agreed that the fixed camera system and new gameplay dynamics improved the experience, but stated the game was far too easy and there was too much button mashing.[56] IGN also commented on the button mashing aspect of the gameplay and criticized the party member AI, citing it as "absolutely terrible", but praised the story, presentation, and new battle features.[58] Gpara.com had positive comments about the ease of combo attacks and complimented on the steady pacing of the story and gameplay.[71] Game artificial intelligence refers to techniques used in computer and video games to produce the illusion of intelligence in the behavior of non-player characters (NPCs). ...


Versions and merchandise

Further information: List of Kingdom Hearts media

Kingdom Hearts II has been released in four different versions. The first three are the normal regional releases in Japan, North America, and PAL, which only differ nominally in content editing and localization. The European PAL release was reformatted to run at 50 Hz to fit the definition size of PAL.[74] The fourth version has additional content and was released under the title Kingdom Hearts II Final Mix. Like the previous titles, both Square and Disney released numerous types of merchandise before and after the release of the game. Merchandise ranged from toys and figurines to clothing items and books. The game has also been adapted into both manga and novel series. Prior to the release of the game, an Ultimania book titled Kingdom Hearts Series Ultimania α ~Introduction of Kingdom Hearts II~ was released that provides extended information on the first two Kingdom Hearts games, as well as information on the unreleased Kingdom Hearts II.[75] After the release of the game, Kingdom Hearts II Ultimania was released and focuses on the game itself. Another book, titled Kingdom Hearts II Final Mix+ Ultimania, was released after the Final Mix version was released. Released along with Final Mix, Kingdom Hearts -Another Report- was a hardback book which includes game information, visuals by Shiro Amano, and a director interview.[76] In North America, Brady Games released two strategy guides—one a standard guide and the other a limited edition version. The limited edition was available in four different covers and included a copy of Jiminy's Journal along with 400 stickers.[77] This is a list of media related to the Kingdom Hearts video game series. ... For other uses, see PAL (disambiguation). ... Ultimania (Japanese: アルティマニア Arutimania) is a series of comprehensive video game guides published by Square-Enix (formerly under the title of their now disbanded publishing subsidiary, DigiCube) in Japan. ... To meet Wikipedias quality standards, this article or section may require cleanup. ...


Final Mix+

Cover of Kingdom Hearts II Final Mix+

Because the first game was re-released, there was speculation whether Tetsuya Nomura would do the same with Kingdom Hearts II.[78] In a Weekly Shonen Jump interview with Nomura, he expressed interest in a possible international version of Kingdom Hearts II, although there were no definite plans. He said that should a "Final Mix" version arise, he had a "trump card" in mind, with such features as the Mushroom Heartless found in the first Kingdom Hearts.[33] In September 2006, Square Enix announced they would develop Kingdom Hearts II Final Mix, featuring new scenes and gameplay elements. Image File history File links Download high-resolution version (530x739, 96 KB)http://www. ... Image File history File links Download high-resolution version (530x739, 96 KB)http://www. ... Tetsuya Nomura ) (born October 8, 1970) is a Japanese video game director and character designer working for Square Enix (formerly Square). ... Weekly Shonen Jump, issue 17 2007 (Japanese version), featuring Luffy of One Piece on the cover JUMP SHOP Osaka Shop. ... In video games, an international version is a relocalized version of a previously released title in its native territory that has gained additional features and contents in foreign releases. ...


Kingdom Hearts II was re-released in Japan on March 29, 2007[2] as a 2-disc set titled Kingdom Hearts II Final Mix+. The first disc contains Kingdom Hearts II Final Mix, with a new secret movie and additional battles and items.[79] The second disc contains Kingdom Hearts Re:Chain of Memories, a 3D PS2 version remake of Kingdom Hearts: Chain of Memories with extra scenes and voice acting. The battle system maintains the card gameplay, with the addition of Reaction Commands from Kingdom Hearts II.[80] The two games also serves as a canonical update to the series. The book, Kingdom Hearts -Another Report-, was included along with the game for those who reserved a copy.[76] Based on Amazon.com figures, Final Mix+ was the number one PlayStation 2 game in sales during the week of its release in Japan.[81] is the 88th day of the year (89th in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... Kingdom Hearts: Chain of Memories is a video game for the Game Boy Advance and the second installment in the Kingdom Hearts series, bridging the gap between Kingdom Hearts and Kingdom Hearts II. This game was released in the United States on December 7, 2004. ... Canon, in the context of a fictional universe, comprises those novels, stories, films, etc. ... Amazon. ...

Cover of the first volume of the Kingdom Hearts II manga
Cover of the first volume of the Kingdom Hearts II manga

Image File history File links No higher resolution available. ... Image File history File links No higher resolution available. ...

Printed adaptations

A manga series started its serialization in the June 2006 issue (released on May 12) of the magazine Monthly Shonen Gangan, published by Square Enix. The artist is Shiro Amano, who also did the Kingdom Hearts and Kingdom Hearts: Chain of Memories manga series. The first volume was released in Japan in December 2006.[82] Tokyopop licensed the manga and released volume one in North America on July 3, 2007.[83] The game has also been novelized by Tomoco Kanemaki and illustrated by Shiro Amano. The first volume, titled "Roxas—Seven Days", was released on April 22, 2006[84] and covers Roxas' story to when Sora wakes up and leaves Twilight Town. The novel depicts extra scenes that were added in the Final Mix version, such as interaction between Organization XIII members and between Axel, Naminé and Riku. The second book, "The Destruction of Hollow Bastion," was released on July 16, 2006.[85] The third book, "Tears of Nobody," revolving around Roxas' past, was released on September 29, 2006,[86] and the fourth, "Anthem-Meet Again/Axel Last Stand," came out in February 2007.[87]
This article is about the comics created in Japan. ... is the 132nd day of the year (133rd in leap years) in the Gregorian calendar. ... Monthly Shōnen Gangan (12/2004 issue) Monthly Shonen Gangan (月刊少年ガンガン Gekkan Shōnen Gangan) is one of the thickest weekly manga compilations in Japan, regularly having over 600 pages. ... SQUARE ENIX (Japanese: スクウェア・エニックス) is a Japanese producer of popular video games and manga. ... Shiro Amano (天野 シロ Amano Shiro) is a Japanese illustrator and author who has worked on several projects. ... This article contains information on the first Kingdom Hearts video game. ... Kingdom Hearts: Chain of Memories is a video game for the Game Boy Advance and the second installment in the Kingdom Hearts series, bridging the gap between Kingdom Hearts and Kingdom Hearts II. This game was released in the United States on December 7, 2004. ... For the music movie, see Tokyo Pop. ... is the 184th day of the year (185th in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... Shiro Amano (天野 シロ Amano Shiro) is a Japanese illustrator and author who has worked on several projects. ... is the 112th day of the year (113th in leap years) in the Gregorian calendar. ... Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ... is the 197th day of the year (198th in leap years) in the Gregorian calendar. ... Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ... is the 272nd day of the year (273rd in leap years) in the Gregorian calendar. ... Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ...


References

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  2. ^ a b 『キングダム ハーツII ファイナル ミックス+』が3月29日に発売!. Dengekionline. Retrieved on December 29, 2006.
  3. ^ Feature: Kingdom Hearts II (E3 2004). GamePro (2004-05-12). Retrieved on 2007-07-31.
  4. ^ a b Andrew Reiner. Kingdom Hearts 2. GameInformer. Retrieved on December 15, 2006.
  5. ^ a b Anoop Gantayat (2005-12-27). Kingdom Hearts 2 Goes Platinum. IGN. Retrieved on June 14, 2007.
  6. ^ News—IGN Best of 06. IGN. Retrieved on December 15, 2006.
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  8. ^ a b スクウェア・エニックス、イベントなど追加「Kingdom Hearts II Final Mix+」「キングダム ハーツ」 シリーズ累計出荷本数1,000万本達成 (Japanese). Game Watch. Retrieved on March 11, 2007.
  9. ^ a b Rob Fahey (2006-10-10). Kingdom Hearts II Review. Eurogamer. Retrieved on 2007-07-31.
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  13. ^ a b c d e Square Enix (2006). Kingdom Hearts II Instruction Booklet (in English). Square Enix. 
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  16. ^ Tetsuya Nomura Dengeki Interview #3. Dengeki (2005-06-08). Retrieved on 2007-08-02.
  17. ^ a b Playstation.com Europe—E3 Interview. Kingdom Hearts Ultimania. Retrieved on June 15, 2007.
  18. ^ King Mickey's Note: Donald, Sorry to rush off without sayin’ goodbye, but there’s big trouble brewin’. Not sure why, but the stars have been blinkin’ out, one by one. And that means disaster can’t be far behind. I hate to leave you all but I’ve gotta go check into it. There’s someone with a “key”—the key to our survival. So I need you and Goofy to find him, and stick with him. Got it? We need that key or we’re doomed! So go to Traverse Town and find Leon. He’ll point you in the right direction. P.S. Would ya apologize to Minnie for me? Thanks, pal. Square. Kingdom Hearts. Square Electronic Arts. PlayStation 2. (in English). (2002-11-15)
  19. ^ Bryan Boulette (2005-11-27). Nomura Divulges Kingdom Hearts II Details. RPGamer. Retrieved on May 29, 2007.
  20. ^ Riku: Because, Sora. Roxas is your Nobody. Square Enix. Kingdom Hearts II. Square Enix U.S.A., Buena Vista Games. PlayStation 2. (in English). (2006-03-28)
  21. ^ Riku: Will it work? / DiZ: If we can maintain the simulated town until Naminé finishes chaining together Sora's memories. / Riku: What will happen to Roxas? / DiZ: He holds half of Sora's power within him. In the end, he'll have to give it back. Until then, he'll need another personality to throw off his pursuers. Square Enix. Kingdom Hearts II. Square Enix U.S.A., Buena Vista Games. PlayStation 2. (in English). (2006-03-28)
  22. ^ DiZ: What I need is someone who can move about the realm of light and destroy Organization XIII. Square Enix. Kingdom Hearts II. Square Enix U.S.A., Buena Vista Games. PlayStation 2. (in English). (2006-03-28)
  23. ^ Ansem the Wise: I won't deny there was more. I was...obsessed with thoughts of revenge. My apprentices stole everything precious to me---my research, and my pride. Square Enix. Kingdom Hearts II. Square Enix U.S.A., Buena Vista Games. PlayStation 2. (in English). (2006-03-28)
  24. ^ Mickey: But, what you actually fought was his Heartless. Ya see, he wasn't really Ansem. He just went around telling everybody that he was. Square Enix. Kingdom Hearts II. Square Enix U.S.A., Buena Vista Games. PlayStation 2. (in English). (2006-03-28)
  25. ^ Mickey: Now I remember! Xehanort! Ansem's apprentice! The leader of Organization XIII is Xehanort's Nobody! Square Enix. Kingdom Hearts II. Square Enix U.S.A., Buena Vista Games. PlayStation 2. (in English). (2006-03-28)
  26. ^ Saïx: Pitiful Heartless, mindlessly collecting hearts. And yet they know not the true power of what they hold. The rage of the Keyblade releases those hearts. They gather in darkness, masterless and free...until they weave together to make Kingdom Hearts. And when that time comes, we can truly, finally exist. Square Enix. Kingdom Hearts II. Square Enix U.S.A., Buena Vista Games. PlayStation 2. (in English). (2006-03-28)
  27. ^ DiZ: It's been too long, my friend. / Mickey: Ansem the Wise. Why didn't you come to me before things got so bad? Square Enix. Kingdom Hearts II. Square Enix U.S.A., Buena Vista Games. PlayStation 2. (in English). (2006-03-28)
  28. ^ Ansem the Wise: It's a device to reclaim Kingdom Hearts and encode it as data. / Mickey: Not sure I get it. / Ansem the Wise: I do not claim to know the outcome of this venture, either. After all...Hearts are unpredictable. Square Enix. Kingdom Hearts II. Square Enix U.S.A., Buena Vista Games. PlayStation 2. (in English). (2006-03-28)
  29. ^ Xemnas: Hear me, Kingdom Hearts! It seems we must begin anew. Ah, but know this: I will give to you as many hearts as it takes. Mark my words! You can no more be complete without me than I without you. Heed me, Kingdom Hearts! Lend me your power, so that we may be complete! The power to erase the fools that hinder us. Square Enix. Kingdom Hearts II. Square Enix U.S.A., Buena Vista Games. PlayStation 2. (in English). (2006-03-28)
  30. ^ Sora: W-We're back. / Kairi: You're home. Square Enix. Kingdom Hearts II. Square Enix U.S.A., Buena Vista Games. PlayStation 2. (in English). (2006-03-28)
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Year 2005 (MMV) was a common year starting on Saturday (link displays full calendar) of the Gregorian calendar. ... December 27 is the 361st day of the year in the Gregorian calendar (362nd in leap years). ... IGN - Wikipedia, the free encyclopedia /**/ @import /skins-1. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... IGN - Wikipedia, the free encyclopedia /**/ @import /skins-1. ... Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ... Square Co. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 36th day of the year in the Gregorian calendar. ... GameSpot is a video gaming website that provides news, reviews, previews, downloads, and other information. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 133rd day of the year (134th in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ... is the 283rd day of the year (284th in leap years) in the Gregorian calendar. ... Eurogamer homepage Eurogamer is a Brighton-based website focused on video games news and reviews. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 212th day of the year (213th in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... MobyGames is a website devoted to cataloging computer and video games, both past and present. ... 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Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... Year 2005 (MMV) was a common year starting on Saturday (link displays full calendar) of the Gregorian calendar. ... is the 159th day of the year (160th in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 214th day of the year (215th in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... Also see: 2002 (number). ... is the 319th day of the year (320th in leap years) in the Gregorian calendar. ... Year 2005 (MMV) was a common year starting on Saturday (link displays full calendar) of the Gregorian calendar. ... is the 331st day of the year (332nd in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ... is the 87th day of the year (88th in leap years) in the Gregorian calendar. ... Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ... is the 87th day of the year (88th in leap years) in the Gregorian calendar. ... Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ... is the 87th day of the year (88th in leap years) in the Gregorian calendar. ... Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ... is the 87th day of the year (88th in leap years) in the Gregorian calendar. ... Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ... is the 87th day of the year (88th in leap years) in the Gregorian calendar. ... Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ... is the 87th day of the year (88th in leap years) in the Gregorian calendar. ... Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ... is the 87th day of the year (88th in leap years) in the Gregorian calendar. ... Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ... is the 87th day of the year (88th in leap years) in the Gregorian calendar. ... Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ... is the 87th day of the year (88th in leap years) in the Gregorian calendar. ... Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ... is the 87th day of the year (88th in leap years) in the Gregorian calendar. ... Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ... is the 87th day of the year (88th in leap years) in the Gregorian calendar. ... The music of the video game series Kingdom Hearts was composed by Yoko Shimomura. ... Year 2005 (MMV) was a common year starting on Saturday (link displays full calendar) of the Gregorian calendar. ... is the 210th day of the year (211th in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ... is the 55th day of the year in the Gregorian calendar. ... Game Informer (often abbreviated to GI) is an American-based monthly magazine featuring articles, news, strategy, and reviews of popular video games and associated consoles. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... 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Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... Year 2003 (MMIII) was a common year starting on Wednesday of the Gregorian calendar. ... is the 269th day of the year (270th in leap years) in the Gregorian calendar. ... GameSpot is a video gaming website that provides news, reviews, previews, downloads, and other information. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... Year 2003 (MMIII) was a common year starting on Wednesday of the Gregorian calendar. ... is the 269th day of the year (270th in leap years) in the Gregorian calendar. ... IGN - Wikipedia, the free encyclopedia /**/ @import /skins-1. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... 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Game Informer (often abbreviated to GI) is an American-based monthly magazine featuring articles, news, strategy, and reviews of popular video games and associated consoles. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... Year 2005 (MMV) was a common year starting on Saturday (link displays full calendar) of the Gregorian calendar. ... is the 336th day of the year (337th in leap years) in the Gregorian calendar. ... Game Informer (often abbreviated to GI) is an American-based monthly magazine featuring articles, news, strategy, and reviews of popular video games and associated consoles. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 346th day of the year (347th in leap years) in the Gregorian calendar. ... Year 2005 (MMV) was a common year starting on Saturday (link displays full calendar) of the Gregorian calendar. ... is the 362nd day of the year (363rd in leap years) in the Gregorian calendar. ... IGN - Wikipedia, the free encyclopedia /**/ @import /skins-1. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... Year 2005 (MMV) was a common year starting on Saturday (link displays full calendar) of the Gregorian calendar. ... is the 124th day of the year (125th in leap years) in the Gregorian calendar. ... IGN - Wikipedia, the free encyclopedia /**/ @import /skins-1. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... ... Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ... Eurogamer homepage Eurogamer is a Brighton-based website focused on video games news and reviews. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... Year 2005 (MMV) was a common year starting on Saturday (link displays full calendar) of the Gregorian calendar. ... is the 354th day of the year (355th in leap years) in the Gregorian calendar. ... Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ... Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ... is the 87th day of the year (88th in leap years) in the Gregorian calendar. ... GameSpot is a video gaming website that provides news, reviews, previews, downloads, and other information. ... Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ... Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ... is the 87th day of the year (88th in leap years) in the Gregorian calendar. ... GameSpy, also known as GameSpy Industries, is a division of IGN Entertainment, which operates a network of game Web sites and provides online video game-related services and software. ... Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ... Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ... is the 87th day of the year (88th in leap years) in the Gregorian calendar. ... IGN - Wikipedia, the free encyclopedia /**/ @import /skins-1. ... Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ... Metacritic is a website that collates reviews of music albums, games, movies, TV shows, DVDs and books. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... Game Rankings is a website which keeps track of video game reviews from other sites, and combines them to present an average rating for each game. ... 2008 (MMVIII) is the current year, a leap year that started on Tuesday of the Anno Domini (or common era), in accordance to the Gregorian calendar. ... Year 2005 (MMV) was a common year starting on Saturday (link displays full calendar) of the Gregorian calendar. ... is the 362nd day of the year (363rd in leap years) in the Gregorian calendar. ... Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ... GameSpot is a video gaming website that provides news, reviews, previews, downloads, and other information. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ... Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ... is the 138th day of the year (139th in leap years) in the Gregorian calendar. ... Founded in 1997, Gamasutra is a web site for those interested in video games including video game developers. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 186th day of the year (187th in leap years) in the Gregorian calendar. ... IGN - Wikipedia, the free encyclopedia /**/ @import /skins-1. ... Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ... Cover art for Issue 1 of FamitsÅ« magazine, June 1986, then known as Famicom TsÅ«shin FamitsÅ« abbreviated ファミ Fami) is a Japanese video game magazine published by Enterbrain, Inc. ... Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ... The cover of the January 95 issue of Next Generation. ... Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ... Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ... is the 360th day of the year (361st in leap years) in the Gregorian calendar. ... Eurogamer homepage Eurogamer is a Brighton-based website focused on video games news and reviews. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 219th day of the year (220th in leap years) in the Gregorian calendar. ... Electronic Gaming Monthly (often abbreviated to EGM) is an American video game magazine. ... Game Informer (often abbreviated to GI) is an American-based monthly magazine featuring articles, news, strategy, and reviews of popular video games and associated consoles. ... Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ... is the 24th day of the year in the Gregorian calendar. ... 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Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... SQUARE ENIX (Japanese: スクウェア・エニックス) is a Japanese producer of popular video games and manga. ... Cover art for Issue 1 of FamitsÅ« magazine, June 1986, then known as Famicom TsÅ«shin FamitsÅ« abbreviated ファミ Fami) is a Japanese video game magazine published by Enterbrain, Inc. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 25th day of the year in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 187th day of the year (188th in leap years) in the Gregorian calendar. ... To meet Wikipedias quality standards, this article or section may require cleanup. ... Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ... is the 96th day of the year (97th in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 187th day of the year (188th in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... Cover art for Issue 1 of FamitsÅ« magazine, June 1986, then known as Famicom TsÅ«shin FamitsÅ« abbreviated ファミ Fami) is a Japanese video game magazine published by Enterbrain, Inc. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 83rd day of the year (84th in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 187th day of the year (188th in leap years) in the Gregorian calendar. ... Game Informer (often abbreviated to GI) is an American-based monthly magazine featuring articles, news, strategy, and reviews of popular video games and associated consoles. ... Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 89th day of the year (90th in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... Amazon. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 162nd day of the year (163rd in leap years) in the Gregorian calendar. ... Amazon. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 210th day of the year (211th in leap years) in the Gregorian calendar. ... Amazon. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 169th day of the year (170th in leap years) in the Gregorian calendar. ... Amazon. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 169th day of the year (170th in leap years) in the Gregorian calendar. ... Amazon. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 169th day of the year (170th in leap years) in the Gregorian calendar. ... Amazon. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 169th day of the year (170th in leap years) in the Gregorian calendar. ...

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Image File history File links This is a lossless scalable vector image. ... Wikiquote is one of a family of wiki-based projects run by the Wikimedia Foundation, running on MediaWiki software. ... The logo of Kingdom Hearts, the first game in the series. ... This article contains information on the first Kingdom Hearts video game. ... Kingdom Hearts: Chain of Memories is a video game for the Game Boy Advance and the second installment in the Kingdom Hearts series, bridging the gap between Kingdom Hearts and Kingdom Hearts II. This game was released in the United States on December 7, 2004. ... Kingdom Hearts 358/2 Days , pronounced Kingdom Hearts Three-Five-Eight Days over Two) is an upcoming action role-playing game developed and published by Square Enix for the Nintendo DS with assistance from h. ... Kingdom Hearts Birth by Sleep ) is an upcoming action role-playing game developed and published by Square Enix for the PlayStation Portable. ... Kingdom Hearts coded ) is a console role-playing game developed and published by Square Enix, in collaboration with the Walt Disney Internet Group,[2] for mobile phones. ... The members of Organization XIII in the image are, from left to right, Xigbar, Demyx, Luxord, Saïx, Xaldin, Xemnas, Axel, Marluxia, Larxene, Lexaeus, Zexion, and Vexen. ... The music of the video game series Kingdom Hearts was composed by Yoko Shimomura. ... Square Enixs and Disneys Kingdom Hearts series of video games takes place in an unnamed outer space-like fictional universe with numerous self-contained worlds to explore over the course of play. ...

  Results from FactBites:
 
Kingdom Hearts II - Wikipedia, the free encyclopedia (5359 words)
Kingdom Hearts II was first released in 2005 in Japan for the PlayStation 2.
Kingdom Hearts II is the followup to the 2002 PlayStation 2's Disney Interactive/Squaresoft RPG Kingdom Hearts, and its 2004 Game Boy Advance sequel, Kingdom Hearts: Chain of Memories.
Kingdom Hearts OST - Kingdom Hearts II OST
Kingdom Hearts II for PlayStation 2 Review - PlayStation 2 Kingdom Hearts II Review (1251 words)
Kingdom Hearts II is a long, cameo-infused joyride that improves upon the original and manages to be quite entertaining despite some minor problems with the gameplay mechanics.
Kingdom Hearts II is the long-awaited sequel to the 2002 Disney/Square collaboration Kingdom Hearts.
Kingdom Hearts is great, largely because it successfully captures the spirit both of Square and Disney in a single game.
  More results at FactBites »


 

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