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Lilarcor is the name of a fictional sword in the Baldur's Gate II: Shadows of Amn computer role-playing game in the Dungeons & Dragons setting, created by Bioware. As an enchanted talking sword, it serves as a comic relief, with its various wisecracking comments, as well as its insatible thirst for blood, battle, and glory. The Three Graces, here in a painting by Sandro Botticelli, were the goddesses of charm, beauty, nature, human creativity and fertility in Greek mythology. ...
Swiss longsword, 15th or 16th century Sword (from Old English sweord, cognate to Old High German Schwert, literally wounding tool from a Proto-Indo-European root *swer- to wound, to hurt) is a term for a long edged weapon, fundamentally consisting of a blade, usually with two edges for striking...
Computer role-playing games (CRPGs), often shortened to simply (RPGs), are a type of computer and video games that use traditional gameplay elements found in pen-and-paper role-playing games. ...
For other uses, see Dungeons & Dragons (disambiguation). ...
BioWare Corp. ...
Swiss longsword, 15th or 16th century Sword (from Old English sweord, cognate to Old High German Schwert, literally wounding tool from a Proto-Indo-European root *swer- to wound, to hurt) is a term for a long edged weapon, fundamentally consisting of a blade, usually with two edges for striking...
Comic relief is the inclusion of a humorous character or scene or witty dialogue in an otherwise serious work, often to relieve tension. ...
Quotes
Wikiquote has a collection of quotations related to: Lilarcor will only talk if he is wielded by a character, or alternately if a character asks him for advice. The quotes from Lilarcor are: Image File history File links Wikiquote-logo-en. ...
Wikiquote logo Wikiquote is a sister project of Wikipedia, using the same MediaWiki software. ...
- Okay, listen, beefy: I may be an intelligent sword, but I've had no formal edumication.
- Can we go kill something now, huh?
- Come on, what about now? No? C'mon, c'mon! I'm getting itchy, let's GO!
- Come on let's kill something NOW!
- Wanna go and kill now? Hmm mm mmm hm mm hmmm. Now?
- C'mon, what about now? Let's KILL!
- Now? Please, come on. Pretty please!
- I don't know what you were expecting, but as a sword I'm pretty one-dimensional in what I want.
- Can we go whack something now?
- C'mon c'mon, let's go whack something evil.
- Why don't we kill, er... that over there?
- Y'know what? Long time ago, yeah, I was like er, a Moonblade. Heheheheh.
- You really need to clean me. I like to shine!
- Are we gonna kill something now? C'mon, maybe? Something small... anything!
- You know, my last owner always said I was sharp and edgy. Heheh. He was such an ass.
- I don't chop wood, OK? I am not an axe.
- Now! Now! C'mon, kill something now!! Yeah!
- Boring. Boring. BorIIING!
- Ohhhhh, C'MON!
- Russ'em, friggin', shaw'em, rab'em. C'mon, c'mon, c'mon, c'mon!
- You deal, I'll cut! Hahaah!
- Let's see what's inside this one! Yeah!
- Come get some! Boo-yah!
- Choke up, dolt, your grip is all wrong!
- Hands up, kiddies, who wants to die?!
- Mmm, mm! Tastes like chicken!
- Sissy fighter! You grab, I'll scratch!
- Muhuhuhuhehehehahahahaha!
- Hrmpff! You can't be serious! Hahaha.
- Ooo, that'll leave a mark!
- Murder, death, kill! Murder death kill! Mwuhuhahahaha!
- Who's your daddy!
- Oooh, throw a coin in that fountain! Hahaha!
- Are YOU talking to ME?!!
- Some of my finest work!
- I'm the best at what I do, and what I do ain't pretty!
- Yeah! Hit it! Hit it again!
- I am invincible! Invincible, I say!
- Hey, wouldn't it be cool if you could dual-wield me?
- YOINK! Got yer nose!
- My brother is a +12 Hackmaster! Mhmheh.
- I love the smell of daisies in the morning!
- Swing harder, swing harder! Swing harder!!
- Bring 'em on! I ain't done!
- Oh yeah!
- Let's dance!
- Kill it! Kill it quick before they're all gone!
- Kill kill kill! Yeah! Cool!!
- ...and this one's for grandma, who said I'd never amount to anything more than a butterknife!!
- So, are we gonna... kill something now!?
- Oh, sure, get me all excited for nothing. So, we going to kill something soon? How about now? No? How about... now? No? Ummm... now?
- Advice, eh? Hmmm. Well, besides working on your swordsmanship. Ya know, besides that, er... I'd have to think.
- I got it. Oh, I knew I'd come up with something... I'm so sharp. Kill everything! Carnage! Slaughter! Carve your way outta here and I'm gonna sing your praises! Yeahaaah!!
- I'm sharp, I can come up with something... OK... find someone who knows what you want to know and threaten to kill them! Yeah! Then kill them! Yeah! Woo-hoo!!
- Hmmm... find someone rich, and kill them. Then find someone richer, and kill them, too! Hack and slash your way to fortune! Woo-hoo!!
- Hmmm... I think you should sharpen me a bit. I've got more nicks than a Rashemaar ranger's head.
- I know! Start swinging! Well, eventually you'll lop off the head of someone important, and then the good fights will REALLY start!
- Oh, there's GOT to be LOTS to kill down here! Just pick a direction and start swinging! Hahahaaah!!
- I refuse to answer any more questions until I am cleaned and polished thoroughly. C'mon, grab a rag already...
- Err... umm... find that wizard guy. Yeah, sure! Find him, and kill him. Kill kill kill kill KILL!! Whoo-hoo!!
- What's my status? Well since when do you care about me unless I'm impaled in something's guts? Oh, well, fine, let me think for a minute...
- Hmph, uh. I suppose I'm okay. Why? Are we gonna go kill something now? How about now? No? Now... maybe? Grrrrrrrr...
- I think you need to take better care of me. I've got more chips than a blind beaver... I look like a second-rate pig-poker.
- I'd appreciate some quality time in my scabbard. Take a break.... Ahhhh, who am I kidding? Attack! Battle! Kill!! Hahahahaaa! This is...
- Well, er, since you asked, I would like to register a complaint. I want to kill a dragon. Right now. No, don't look; go kill one now. Go find one, and kill it. That's right; kill, now. That would be SO cool.
- Ooh, I agree with the Rashemaar. Give me to him, willya? C'mon, what a pair we'd make! Oh, me the brains with the edge, him the brawn with the hamster! A legend in the making...
- You feel lucky, punk?
- Wanna go kill that over there? C'mon, let's kill somthin'!
- Swish. Hot butta!
- Oooh, I'm shaking! HaHaHa!
A moonblade is an elven hereditary magical sword in the Forgotten Realms fictional universe, notably the books by Elaine Cunningham involving the half-elven assassin, Arilyn Moonblade. ...
Morrowind The sword reappeared in a mod for the PC game The Elder Scrolls III: Morrowind. Again, it would either insult the player or tell stories as you carried it, or would insult enemies as you beat them to death with it. The Lilarcor Mod was created by Craig Critchfield and is currently hosted at Morrowind Summit. 2004 Banshee car modification for Grand Theft Auto: Vice City - replacement of original Banshee by Suction Testicle Man Mod or modification is a term generally applied to computer games, especially first-person shooters and real-time strategy games. ...
The Elder Scrolls III: Morrowind, also known simply as Morrowind, is a first-person (also playable in third person) computer role-playing game in Bethesda Softworks The Elder Scrolls series. ...
Lilarcor initially resembles a steel claymore and is sitting in Arrille's Tradehouse in Seyda Neen, although it will not appear if the player has not downloaded and run the Lilarcor Mod. As you use the sword, it would change to other sword styles and become more powerful. The old steel cable of a colliery winding tower Steel is a metal alloy whose major component is iron, with carbon being the primary alloying material. ...
Claymore is a term used to describe two distinct types of swords used by Scottish soldiers. ...
These are several notable, but minor non-player characters in the video game The Elder Scrolls III: Morrowind. ...
A shot of Seyda Neen from the northwest. ...
The Lilarcor Mod in Morrowind is not an official mod, it was created by a fan or player, thusly it should not be assumed that there is an actual Lilarcor in the actual game. Lilarcor has also been modded to the next in the Elder Scrolls series (Oblivion), by Max Bodaly. The Elder Scrolls IV: Oblivion is a game currently under development by Bethesda Softworks for the PC, Xbox 2, and Playstation 3. ...
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