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Encyclopedia > Lindenmayer system

An L-system or Lindenmayer system is a formal grammar (a set of rules and symbols) most famously used to model the growth processes of plant development, though able to model the morphology of a variety of organisms. L-systems were introduced and developed in 1968 by the Hungarian theoretical biologist and botanist from the University of Utrecht, Aristid Lindenmayer (1925-1989).

Contents

Origins

As a biologist, Lindenmayer worked with yeast and filamentous fungi and studied the growth patterns of various types of algae, such as the blue-green bacteria Anabaena catenula. Originally the L-systems were devised to provide a formal description of the development of such simple multicellular organisms, and to illustrate the neighbourhood relationships between plant cells. Later on, this system was extended to describe higher plants and complex branching structures.


L-system structure

The recursive nature of the L-system rules leads to self-similarity and thereby fractal-like forms are easy to describe with an L-system. Plant models and naturally-looking organic forms are similarly easy to define, as by increasing the recursion level the form slowly 'grows' and becomes more complex. Lindenmayer systems are also popular in the generation of artificial life.


L-system grammars are very similar to the semi-Thue grammar (see Chomsky hierarchy). L-systems are now commonly known as parametric L systems, defined as a set

G = {V, S, ω, P},

where

  • V (the alphabet) is a set of symbols containing elements that can be replaced (variables)
  • S is a set of symbols containing elements that remain fixed (constants)
  • ω (start, axiom or initiator) is a string of symbols from V defining the initial state of the system
  • P is a set of rules or productions defining the way variables can be replaced with combinations of constants and other variables. A production consists of two strings - the predecessor and the successor.

The rules of the L-system grammar are applied iteratively starting from the initial state.


An L-systems is context-free if each production rule refers only to an individual symbol and not to its neighbours. If a rule depends not only on a single symbol but also on its neighbours, it is termed a context-sensitive L-system.


If there is exactly one production for each symbol, then the L-system is said to be deterministic (a deterministic context-free L-system is popularly called a D0L-system). If there are several, and each is chosen with a certain probability during each iteration, then it is a stochastic L-system.


Using L-systems for generating graphical images requires that the symbols in the model refer to elements of a drawing on the computer screen. For example, the program FractInt (see external links below) uses turtle graphics (similar to those in the Logo programming language) to produce screen images. It interprets each constant in an L-system model as a turtle command (see turtle graphics).


Examples of L-systems

Example 1: Algae

Lindenmayer's original L-system for modelling the growth of algae.

variables : A B
constants : none
start  : A
rules  : (A → AB), (B → A)

which produces:

n=0 : A → AB
n=1 : AB → ABA
n=2 : ABA → ABAAB
n=3 : ABAAB → ABAABABA

Example 2: Fibonacci numbers

If we define the following simple grammar:

variables : A B
constants : none
start  : A
rules  : (A → B), (B → AB)

then this L-system produces the following sequence of strings:

n=0 : A
n=1 : B
n=2 : AB
n=3 : BAB
n=4 : ABBAB
n=5 : BABABBAB
n=6 : ABBABBABABBAB
n=7 : BABABBABABBABBABABBAB

and if we count the length of each string, we obtain the famous Fibonacci sequence of numbers:

1 1 2 3 5 8 13 21 34 55 89 ...

This example yields the same result (in terms of the length of each string, not the sequence of A's and B's) if the rule (B → AB) is replaced with (B → BA).


Example 3: Cantor dust

variables : A B
constants : none
start  : A {starting character string}
rules  : (A → ABA), (B → BBB)

Let A mean "draw forward" and B mean "move forward".


This produces the famous Cantor's fractal set on a real straight line R.


Example 4: Koch curve

A variant of the Koch curve which uses only right-angles.

variables : F
constants : none
start  : F
rules  : (F → F+F-F-F+F)

Here, F means "draw forward", + means "turn left 90°", and - means "turn right 90°" (see turtle graphics).

n=0: Koch Square - 0 iterations
 F 
n=1: Koch Square - 1 iterations
 F+F-F-F+F 
n=2: Koch Square - 2 iterations
 F+F-F-F+F+F+F-F-F+F-F+F-F-F+F-F+F-F-F+F+F+F-F-F+F 
n=3: Koch Square - 3 iterations
 F+F-F-F+F+F+F-F-F+F-F+F-F-F+F-F+F-F-F+F+F+F-F-F+F+ F+F-F-F+F+F+F-F-F+F-F+F-F-F+F-F+F-F-F+F+F+F-F-F+F- F+F-F-F+F+F+F-F-F+F-F+F-F-F+F-F+F-F-F+F+F+F-F-F+F- F+F-F-F+F+F+F-F-F+F-F+F-F-F+F-F+F-F-F+F+F+F-F-F+F+ F+F-F-F+F+F+F-F-F+F-F+F-F-F+F-F+F-F-F+F+F+F-F-F+F 

Example 5: Penrose tilings

The following images were generated by an L-system. They are related and very similar to Penrose tilings, invented by Roger Penrose.

 image:penam01c.gif image:penam02c.gif 

As an L-system these tilings are called Penrose's rhombuses and Penrose's tiles. The above pictures were generated for n=6 as an L-system. If we properly superimpose Penrose tiles as an L-system we get next tiling:

 image:pend05c.gif 

otherwise we get patterns which do not cover an infinite surface completely:

 image:pendx05c.gif 

Open problems

There are many open problems involving studies of L-systems. For example:

  • Characterisation of all the deterministic context-free L-systems which are locally catenative. (A complete solution is known only in the case where there are only two variables).

Types of L-systems

L-systems on a real straight line R:

  • Prouhet-Thue-Morse system

Well-known L-systems on a plane R2 are:

  • spacefilling curves (Hilbert's curve, Peano's curves, Dekking's church, kolams),
  • median spacefilling curves (Lévy C curve, Harter-Heighway dragon curve, Davis-Knuth terdragon),
  • tilings (Sphinx tiling, Penrose tiling),
  • trees, plants and similar.

External links

  • Good Wright's article on L-systems (http://www.math.okstate.edu/mathdept/dynamics/lecnotes/node12.html#SECTION00040000000000000000)
  • Fractint L-System True Fractals (http://spanky.triumf.ca/www/fractint/lsys/truefractal.html)
  • Fractint home page (http://spanky.triumf.ca/www/fractint/fractint.html)
  • A simple L-systems generator (Windows) (http://www.generation5.org/content/2002/lse.asp)

  Results from FactBites:
 
L-system (795 words)
An L-system or Lindenmayer system is a set of rules and symbols (a formal grammar) very similar to a semi-Thue grammar[?] (see Chomsky hierarchy).
Lindenmayer systems are also popular in the generation of artificial life.
Lindenmayer Systems are very often self-similar and thereby fractals.
lsystem (609 words)
In basic form, a Lindenmayer system consists of a starting string of symbols from an alphabet, and has repeated transitions applied to it, specified by a list of transition search-and-replace rules.
Lindenmayer systems are found in artificial intelligence and artificial life and can be used to generate fractal patterns (usually via mapping symbols from the alphabet to turtle commands), organic looking patterns that can simulate plants or other living things, or even music.
Lindenmayer systems consist of strings of symbols from an "alphabet"; in this case, the alphabet is all 8-bit characters.
  More results at FactBites »


 

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