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Motion JPEG (M-JPEG) is an informal name for multimedia formats where each video frame or interlaced field of a digital video sequence is separately compressed as a JPEG image. Unlike the video formats specified in international standards such as MPEG-2 and the format specified in the JPEG still-picture coding standard, there is no document that defines a single exact format that is universally recognized as a complete specification of "Motion JPEG" for use in all contexts. Interlace is a technique of improving the picture quality of a video transmission without consuming any extra bandwidth. ...
Digital video is a type of video recording system that works by using a digital, rather than analog, representation of the video signal. ...
Categories: Disambiguation | Software stubs | Data compression software ...
In computing, JPEG(pronounced JAY-peg; IPA: ) is a commonly used standard method of compression for photographic images and not for movie files for which MPEG compression is used. ...
For images in Wikipedia, see Wikipedia:Images. ...
Standards are produced by many organizations, some for internal usage only, others for use by a groups of people, groups of companies, or a subsection of an industry. ...
MPEG-2 is the designation for a group of coding and compression standards for Audio and Video (AV), agreed upon by MPEG (Moving Picture Experts Group), and published as the ISO/IEC 13818 international standard. ...
Motion JPEG uses intraframe coding technology that is very similar in technology to the I-frame part of video coding standards such as MPEG-1 and MPEG-2, but does not use interframe prediction. The lack of use of interframe prediction results in a loss of compression capability, but eases video editing, since simple edits can be performed at any frame when all frames are I-frames. Video coding formats such as MPEG-2 can also be used in such an I-frame only fashion to provide similar compression capability and similar ease of editing features. B pictures (often called B frames) are one of the three major picture types found in typical video compression designs. ...
MPEG-1 defines a group of Audio and Video (AV) coding and compression standards agreed upon by MPEG (Moving Picture Experts Group). ...
MPEG-2 is the designation for a group of coding and compression standards for Audio and Video (AV), agreed upon by MPEG (Moving Picture Experts Group), and published as the ISO/IEC 13818 international standard. ...
The introduction to this article provides insufficient context for those unfamiliar with the subject matter. ...
MPEG-2 is the designation for a group of coding and compression standards for Audio and Video (AV), agreed upon by MPEG (Moving Picture Experts Group), and published as the ISO/IEC 13818 international standard. ...
Using only intraframe coding technology also makes the degree of compression capability independent of the amount of motion in the scene, since temporal prediction is not being used. (Using temporal prediction can ordinarily substantially improve video compression capability, but makes the compression performance dependent on how well the motion compensation performs for the scene content.) The introduction to this article provides insufficient context for those unfamiliar with the subject matter. ...
M-JPEG is frequently used in non-linear video editing systems. Reproduction of this format at full speed requires fast JPEG decoding capability. Note: Please see National Latin Examination for the standardized test that is also abbreviated NLE. A non-linear editing system (abbreviated NLE) is a video editing or audio editing system that can perform random access on the source material. ...
M-JPEG is also commonly used by IP based video cameras via HTTP streams by using the multipart/x-mixed-replace content type. This separates each image into individual HTTP replies on an agreed[citation needed] marker. Mozilla based browsers like Netscape and Firefox have native support for viewing these streams whereas Internet Explorer does not. The Internet Protocol (IP) is a data-oriented protocol used for communicating data across a packet-switched internetwork. ...
Eric Harris and Dylan Klebold, in the Columbine High School Massacre. ...
HTTP (for HyperText Transfer Protocol) is the primary method used to convey information on the World Wide Web. ...
Streaming media is media that is consumed (heard or viewed) (mostly in the form of clips) while it is being delivered. ...
Multipurpose Internet Mail Extensions (MIME) is an Internet Standard for the format of e-mail. ...
Mozilla logo Mozilla Firefox is a computer term that has had many different uses, though all of them have been related to Netscape Communications Corporation and its related application software. ...
Netscape Navigator, also known as Netscape, was a proprietary web browser that was popular during the 1990s. ...
Mozilla Firefox is a free, open source, cross-platform, graphical web browser developed by the Mozilla Corporation and hundreds of volunteers. ...
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The PlayStation game console has integrated M-JPEG decompression hardware in order to play in-game FMV sequences. The SanDisk Sansa digital audio player plays short M-JPEG videos. For other versions of PlayStation, please see PlayStation (disambiguation) The PlayStation (Japanese: ãã¬ã¤ã¹ãã¼ã·ã§ã³) is a rubbish game console of the 32/64-bit era, first produced by Sony Computer Entertainment in the mid-1990s. ...
Screenshot of an FMV from Final Fantasy VIII. Full motion video, usually abbreviated as FMV, is a popular term for TV-quality movie or animation in a video game. ...
The SanDisk Sansa is a line of flash memory based digital audio players produced by SanDisk. ...
The bitrate falls between uncompressed formats (like RGB, compression 1:1, and YCbCr, compression 1:1.5 to 1:2.5) and MPEG (1:100) Data rates in the range of 29 Mbit/s are very high quality, but also result in comparatively large file sizes. In telecommunications and computing, bit rate (sometimes written bitrate) is the frequency at which bits are passing a given (physical or metaphorical) point. It is quantified using the bit per second (bit/s) unit. ...
The RGB color model utilizes the additive model in which red, green, and blue light are combined in various ways to create other colors. ...
YCbCr is a family of colour spaces used in video systems. ...
Prior to the recent rise in MPEG-4 encoding in consumer devices, a progressive scan form of MJPEG also saw widespread use in e.g. the "movie" modes of Digital Still Cameras, allowing video encoding and playback through the integrated JPEG compression hardware with only a software modification. Again, the resultant quality is markedly reduced compared to MPEG compression at a similar bitrate, particularly as sound (when included) was often uncompressed PCM or low-compression (and low processor-demand) ADPCM. To compensate and keep file sizes / transfer rates under control, frame sizes and rates, along with sound sampling rates, were kept relatively low, with very high levels of compression for each individual frame; e.g. 160x120 or 320x240 common sizes, typically at 10, 12 or 15 frames/second, with picture quality equivalent to a JPEG setting of "50" (harsher compression than used commercially in typical digital stills) and 8khz mono ADPCM sound. This resulted in a very basic, but still servicable video output at a similar storage cost to MPEG (~120kbyte/sec video rate, ~8kbyte/sec audio - or approx 1mbit/sec at "high" 320x240 resolution), but with minimal processing overheads. This user generated content was typically stored in the popular Windows AVI or Apple Quicktime MOV container files, generally viewable natively (or after installation of a simple CODEC driver) in most versions of the applicable operating system. MPEG-4 is a standard used primarily to compress audio and video (AV) digital data. ...
Since the development of the original JPEG standard in the early 1990s, technology improvements have made improvements in intraframe compression possible. The JPEG organization itself has developed a new design called JPEG 2000, and other types of such technology improvements can be found in the designs of H.263v2 Annex I and MPEG-4 Part 2, which use frequency-domain prediction of transform coefficient values, and in H.264/MPEG-4 AVC, which uses spatial prediction and adaptive transform block size techniques and more sophisticated entropy coding than what was practical when the first JPEG design was developed. In computing, JPEG(pronounced JAY-peg; IPA: ) is a commonly used standard method of compression for photographic images and not for movie files for which MPEG compression is used. ...
JPEG 2000 is a wavelet-based image compression standard. ...
H.263. ...
MPEG-4 Part 2 is a video compression technology developed by MPEG. It belongs to the MPEG-4 ISO/IEC standard (ISO/IEC 14496-2). ...
H.264, MPEG-4 Part 10, or AVC, for Advanced Video Coding, is a digital video codec standard which is noted for achieving very high data compression. ...
See also
Huffyuv (or HuffYUV) is a very fast, lossless Win32 video codec written by Ben Rudiak-Gould, meant to replace uncompressed YUV as a video capture format. ...
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