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Encyclopedia > Magtheridon
Magtheridon
Gender Male
Race Pit Lord
Character class
Affiliation The Burning Legion
Occupation Former Lord of Outland

Magtheridon is a fictional character in the Warcraft Universe. The former lord of Outland, he is a Pit Lord who conquered the ruins of the orcish homeworld following its destruction. But his reign was ended by the arrival of Illidan Stormrage, who took Magtheridon's throne at the Black Temple for himself. Deciding that Magtheridon would have a further part to play, Illidan had Magtheridon's body dragged to the Hellfire Citadel where he imprisoned the Pit Lord, leaving him at the mercy of the fel orcs. He remains there to this day, with his rumbling cries heard throughout the Hellfire Citadel. In the Burning Crusade expansion pack of the MMORPG set in the Warcraft Universe called World of Warcraft, Magtheridon appears as a 25-man raid boss in the Magtheridon's Lair wing of the Hellfire Citadel instance. Gender often refers to the distinctions between males and females in common usage. ... This article or section does not adequately cite its references or sources. ... The term Pit Lords is generally applied to a group of barbaric demons in the Blizzard Entertainment video game series Warcraft. ... The Burning Legion is the huge demonic army created by the titan Sargeras in the fictional Warcraft universe. ... // The Warcraft universe is a fictional universe in which a series of games and books are set. ... To meet Wikipedias quality standards, this article or section may require cleanup. ... World of Warcraft: The Burning Crusade is the first game expansion for World of Warcraft. ... An image from World of Warcraft, one of the largest commercial MMORPGs as of 2004, based on active subscriptions. ... World of Warcraft (commonly abbreviated as WoW) is a massive multiplayer online role-playing game (MMORPG) developed by Blizzard Entertainment and is the fourth game in the Warcraft series, excluding expansion packs and the cancelled Warcraft Adventures: Lord of the Clans. ...

Contents

History/Lore

A brutal Pit Lord and servant of Mannoroth the Destructor, Magtheridon found his way to Draenor after its cataclysm. With the clans in disarray, and most killed in the disaster, Magtheridon was quick to show his power, and rallied the surviving orcs under his pennant. The orcs were corrupted and became fel orcs. He declared himself the ruler of the ruined world Outland.


Over the years, Magtheridon brought legions of demons to Outland through the four dimensional gateways which Ner'zhul shattered the world with, and his forces became very expansive. These demons included Nether Dragons, Voidwalkers, Succubi, Felguards, Felbeasts, Doomguards, Eredar, and Infernals.


It was almost twenty years after the Cataclysm that Illidan and his servants came to Outland with a plan to rid the land of all demonic entities there, so that Kil'jaeden, Illidan's vengeful master, could not follow him.


Magtheridon found himself under attack by Illidan, Kael'thas and his Blood Elves, Lady Vashj's army of naga, and even the elusive Broken Draenei, led by the Elder Sage, Akama.


The combined group disrupted the dimensional gateways which supplied Magtheridon with reinforcements, and then laid siege to Magtheridon's Black Citadel itself.


The Pit Lord rallied his forces to defend him, but the combined skills of the heroes crushed his resistances. Eventually, Magtheridon was defeated by the four generals, and asked if Illidan had been sent to test him. Illidan cackled in reply, saying that he had come to replace him.


It was commonly believed after that that Magtheridon was slain. Recently, however, it is discovered that after his defeat, Magtheridon was locked up in a lair created for him in Hellfire Citadel, his blood being used to create fel orcs for Illidan Stormrage. His wardens are mainly orcs. While he is not an ally of Illidan (Illidan makes him produce fel orc troops for him by force), he remains a member of the Burning Legion and must be destroyed.


The Boss Magtheridon

As said before, Magtheridon appears as the boss in the Magtheridon's Lair wing of the Hellfire Citadel instance in the Burning Crusade expansion pack of World of Warcraft. His death is required for the quest: Trial of the Naaru: Magtheridon, the last quest to obtain the Tempest Key. Magtheridon's Lair is a quick raid encounter, similar to that of Onyxia's Lair. It is the raid wing of the Hellfire Citadel dungeon.


Stratedgy

The Stratedgy to defeat the boss Magtheridon


A common misconception is that this fight requires fire resistance. No fire resist is required, nor is it desired.


The fight: Magtheridon has 5 adds that must be killed. He is banished for the first two minutes of the fight, during which you only have to deal with the adds. After two minutes he becomes active.


Hellfire Channelers:

  • Each channeler has roughly 240,000 hitpoints.
  • Shadow Volley (hits all targets within 30 yards for roughly 1800 damage)
  • Dark Mending: Heals a Hellfire Channeler for 69375-80625. 2 second cast time.
  • Summon Abyssal: Summons an infernal. Each channeler may not summon more than 2 infernals at a time. Infernals despawn after one minute.
  • After you kill 1 Channeler, the other 4 gain a buff (Soul Transfer) which increases their damage and casting speed by 30%, and size by 20%. Stacks as you kill Hellfire Channelers.

Burning Abyssal:

  • Abyssal will deal 2625-3375 with a 10 yard range to the player on which it lands.
  • Fire Blast: 3300 damage, 20 yard range.
  • Abyssals may be frost nova'd, banished, feared, stunned or trapped.

Magtheridon:

  • Basic melee hits for 6-7k on a well-geared tank.
  • Quake: A knockback that hits every player every second for 7 seconds. First cast is 40 secs after Magtheridon activate. Interrupts spells and is on a 50-60 second cooldown.
  • Blast Nova: Deals roughly 2500 damage every 2 seconds for 10 seconds to every player in the lair. First cast is 1 mins after Magtheridon activate, on a 60 second cooldown. Will result in a wipe if he's allowed to cast it.
  • Cleave: Standard cleave, can hit 8k+ on tank. Similar to Doom Lord Kazzak.

Manticron Cubes:

  • Will deal 800 damage per second to a player channeling it. If all 5 cubes are clicked at once, the Blast Nova will be interrupted and Magtheridon will not attempt to cast it for another minute.
  • Applies Mind Exhaustion to the player, preventing him from clicking it again for another 1 1/2 minutes. Magtheridon takes 200% damage while all 5 cubes are active.

Phase 1

  • At the beginning of the fight the Hellfire Channelers are distributed around the room next to Manticron Cubes. They will not proximity aggro and only respond to hostile actions.
  • Magtheridon will be banished for all of phase 1.
  • Phase 1 lasts two minutes
  • Each channeler will need to tanked and focus fired down. It is recommended to spread them around the room so their shadow volleys will not overlap. Five tanks are recommended, but it is possible to have one tank holding two at once. As each one dies the others will gain a buff that increases their damage and spell casting speed by 30%. Therefore it is necessary to have very well geared tanks on the last two mobs to die.

Phase 2

  • Magtheridon will remain chained until two minutes into the fight. A well coordinated raid should be able to kill at least 3 channelers before he becomes active.
  • At the time he becomes active, he will be able to cast Blast Nova, which is 1 min in Phase 2 and the nova cooldown is 1 mins. To interrupt the cast, each Manticron cube will need to be clicked at the same time. It is recommended to have two teams of 5 players each assigned to the cubes since the blast wave is on a one minute cooldown and the Mind Exhaustion is 1 1/2 minutes long.

Phase 3

  • At 30% he will shatter the walls of his lair, causing the roof to crash down on the entire raid dealing 5250-6750 physical damage to every member of the raid.
  • It is recommended to time the blast nova such that it will not coincide with the beginning of phase 3, similar to waiting for a favorable class call on Nefarian.
  • For the remaining of the fight the ceiling will randomly cave-in on players, dealing 87500-112500 damage to players standing underneath the cave-in (8 yards radius). There is a cave-in animation shortly preceding it so players will be able to safely move out of the way.

Be sure to avoid Collapse when clicking on your Manticron cube, since that will likely result in a wipe. The cube can be clicked from any direction, so an aware player will be able to activate it and channel from a safe location. Also, you should stand several yards from your cube while waiting for the next Blast Nova. Collapse will target a player, so if a player is standing on top of the cube and is targeted with Collapse, the cube may be blocked. It is very important to avoid this situation.

Warcraft Universe
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Games | Books | Races | Locations | Characters | Organizations | Items

  Results from FactBites:
 
Magtheridon - WoWWiki (540 words)
Over the years, Magtheridon brought legions of demons to Outland through the four dimensional gateways which Ner'zhul shattered the world with, and his forces became very expansive.
Magtheridon found himself under attack by Illidan, Kael'thas and his Blood Elves, Lady Vashj's army of naga, and even the elusive draenei, led by the Elder Sage, Akama.
Magtheridon's Lair has been confirmed by Blizzard to be a quick, raid encounter, similar to that of Onyxia's Lair.
Magtheridon is Alive! - The Lurker Lounge Forums (249 words)
I went ahead and bought a Guild Charter for the Horde on Magtheridon.
The Lounging Lurkers will soon be in business, assuming enough Lurkers hop onto Magtheridon to complete the charter
Artega Magtheridon is Alive! Nov 26 2004, 09:17 AM
  More results at FactBites »


 

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