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Encyclopedia > Masahiro Sakurai
Masahiro Sakurai
Born August 3, 1970 (1970-08-03) (age 37)
Tokyo, Japan
Occupation video game director, designer

Masahiro Sakurai (桜井政博 Sakurai Masahiro?) (born on August 3, 1970 in Tokyo, Japan) is a game concept designer, the creative force behind both the Kirby and the Super Smash Bros. series on Nintendo platforms. He is also the author of a weekly column for Famitsu magazine. is the 215th day of the year (216th in leap years) in the Gregorian calendar. ... Year 1970 (MCMLXX) was a common year starting on Thursday (link shows full calendar) of the Gregorian calendar. ... Tokyo (東京; Tōkyō, lit. ... This article needs a complete rewrite for the reasons listed on the talk page. ... A game director is a person who is in-charge of significant creative aspects of a video game. ... A game designer is a person who designs games. ... is the 215th day of the year (216th in leap years) in the Gregorian calendar. ... Year 1970 (MCMLXX) was a common year starting on Thursday (link shows full calendar) of the Gregorian calendar. ... Tokyo (東京; Tōkyō, lit. ... A game designer is a person who designs games. ... Kirby: Nightmare in Dream Land cartridge Below are the games in which the game character Kirby appears as the main protagonist, sorted by their US release date when available. ... Super Smash Bros. ... For the video game system, see Nintendo Entertainment System. ... Cover art for Issue 1 of FamitsÅ« magazine, June 1986, then known as Famicom TsÅ«shin FamitsÅ« abbreviated ファミ Fami) is a Japanese video game magazine published by Enterbrain, Inc. ...

Contents

Biography

One of Sakurai's earliest experiences in the video game industry began when he worked for HAL Laboratory, Inc. It is here that he created the character Kirby at the age of 19. He would soon direct his first title, Kirby's Dream Land. HAL Laboratory, Inc. ... Kirby ) is a fictional character and hero of Nintendos Kirby video game series created by Masahiro Sakurai and developed by HAL Laboratory. ... Kirbys Dream Land, known in Japan as Hoshi no Kirby , lit. ...


Sakurai resigned from his position at HAL Laboratory, Inc. on August 5, 2003, leading many to believe that the Kirby and Super Smash Bros. series would cease to continue. Reasons for his departure are said to be because he was seeking more freedom and was not happy with the structure that was present at HAL Laboratory. Most of all, however, Sakurai grew tired of the sequelization of the industry and at HAL.[1][2] HAL Laboratory, Inc. ... Year 2003 (MMIII) was a common year starting on Wednesday of the Gregorian calendar. ...

"It was tough for me to see that every time I made a new game, people automatically assumed that a sequel was coming," said Masahiro Sakurai on August 26, 2003, in an interview with Nintendo Dream, two weeks after his resignation from HAL Laboratory. "Even if it's a sequel, lots of people have to give their all to make a game, but some people think the sequel process happens naturally."

His resignation came just days after an interview where he openly criticized the company for circumstances surrounding the development of the Nintendo GameCube racer Kirby Air Ride. He has publicly stated that he wishes HAL to continue working on the Kirby series. It is known that Masahiro Sakurai holds no resentment towards his past at HAL Laboratory, or his old characters. To this day, Sakurai's signature is a Kirby face. is the 238th day of the year (239th in leap years) in the Gregorian calendar. ... Year 2003 (MMIII) was a common year starting on Wednesday of the Gregorian calendar. ... The Nintendo GameCube (GCN) is Nintendos fourth home video game console, belonging to the sixth generation era. ... Kirby Air Ride ) is a racing video game developed by HAL Laboratory, Inc. ... For other uses, see Signature (disambiguation). ...


After his departure with HAL in August 2003, Sakurai began working with Q Entertainment, along with Tetsuya Mizuguchi. This collaboration resulted in Meteos, a unique puzzle game for the Nintendo DS. 2003 : January - February - March - April - May - June - July - August - September - October - November - December A timeline of events in the news for August, 2003. ... Company Logo Q Entertainment (also known simply as Q?) is a video game developer. ... Tetsuya Mizuguchi Tetsuya Mizuguchi (Japanese: 水口哲也, Mizuguchi Tetsuya, born May 22, 1965 in Otaru, Hokkaidō, Japan) is a video game designer and founder of the video game developer firm, Q Entertainment. ... Meteos ) is an action puzzle video game for the Nintendo DS portable gaming system. ... The Nintendo DS (sometimes abbreviated NDS or more commonly DS) is a handheld game console developed and manufactured by Nintendo. ...


On September 30 2005, Sakurai announced that he had formed his own company, Sora.[3] Two titles have been announced to be in development but any information on the titles (other than that they are in development) has not yet been divulged. Sora Ltd. ...


As for the future of the Super Smash Bros. series, former HAL Laboratory President and current President of Nintendo, Satoru Iwata, during the Nintendo E3 2005 press conference, promised an online iteration of the game would come to Nintendo's video game console, Wii. In issue #885 of Famitsu magazine, Sakurai first revealed that he would be serving as a director and game designer on Nintendo's highly anticipated game Super Smash Bros. Brawl for the console. Satoru Iwata , born December 6, 1959) is the fourth president and CEO of Nintendo succeeding the long-standing previous president of the company, Hiroshi Yamauchi in 2002. ... E³ logo The Electronic Entertainment Expo, commonly known as E³, was an annual trade show for the computer and video games industry presented by the Entertainment Software Association. ... The Wii (pronounced as the pronoun we, IPA: ) is the fifth home video game console released by Nintendo. ... Super Smash Bros. ...


Sakurai has recently completed development of Super Smash Bros. Brawl. He developed the game, despite personnel borrowed from 19 different developer studios being put in charge of preliminary development of it.[4] Brawl was released on January 31, 2008 in Japan, and on March 9, 2008 in North America. Sakurai has also been updating daily the official Super Smash Bros Brawl web site. Starting a year previous the release, Sakurai has started revealing Brawl secrets and gameplay content through the site. Regular updates began May 22, 2007 and ended on April 14, 2008. On the final day of updates, it was revealed that Sakurai provided the voice for King Dedede in Super Smash Bros. Brawl. Sakurai's name also appeared under "Voice Actors" in the final credits of Kirby 64. Super Smash Bros. ... is the 31st day of the year in the Gregorian calendar. ... 2008 (MMVIII) is the current year, a leap year that started on Tuesday of the Anno Domini (or common era), in accordance to the Gregorian calendar. ... is the 68th day of the year (69th in leap years) in the Gregorian calendar. ... 2008 (MMVIII) is the current year, a leap year that started on Tuesday of the Anno Domini (or common era), in accordance to the Gregorian calendar. ... North American redirects here. ... Super Smash Bros. ... is the 142nd day of the year (143rd in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 104th day of the year (105th in leap years) in the Gregorian calendar. ... 2008 (MMVIII) is the current year, a leap year that started on Tuesday of the Anno Domini (or common era), in accordance to the Gregorian calendar. ... This is a list of characters in the Kirby video game series. ...


Games Designed

Kirbys Dream Land, known in Japan as Hoshi no Kirby , lit. ... Kirbys Adventure, known in Japan as Hoshi no Kirby: Yume no Izumi no Monogatari , lit. ... Kirbys Pinball Land is a pinball video game for the Game Boy starring Kirby as the ball. ... Kirby Super Star, known in Japan as Hoshi no Kaabii: Super Deluxe , lit. ... This article is about the original Nintendo 64 game. ... Super Smash Bros. ... Kirby Air Ride ) is a racing video game developed by HAL Laboratory, Inc. ... Meteos ) is an action puzzle video game for the Nintendo DS portable gaming system. ... Super Smash Bros. ...

References

  1. ^ Bayer, Glen. Conceiving Sickeningly Cute Puffballs p5. N-Sider. Retrieved on 2006-11-29.
  2. ^ Masahiro Sakurai's N-Sider profile. N-Sider. Retrieved on 2006-11-29.
  3. ^ Gomez, John (2005-09-30). GameDAILY, Glu, Climax, Mforma, THQ Wireless & More Make Moves. GameDaily BIZ. Retrieved on 2006-05-11.
  4. ^ Iwata Asks: Super Smash Bros. Brawl. Nintendo of America. Retrieved on 2007-09-19.

N-Sider is a website that provides news, history, and opinion articles relating to Nintendo Co. ... Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ... is the 333rd day of the year (334th in leap years) in the Gregorian calendar. ... N-Sider is a website that provides news, history, and opinion articles relating to Nintendo Co. ... Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ... is the 333rd day of the year (334th in leap years) in the Gregorian calendar. ... Year 2005 (MMV) was a common year starting on Saturday (link displays full calendar) of the Gregorian calendar. ... is the 273rd day of the year (274th in leap years) in the Gregorian calendar. ... Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ... is the 131st day of the year (132nd in leap years) in the Gregorian calendar. ... Nintendo Corporation, Limited (Japanese: 任天堂; Ninten is translated roughly as leave luck to heaven or in heavens hands, do is a common suffix for names of shops or laboratories; TSE: NTDOY) was originally founded in 1889 by Fusajiro Yamauchi to produce handmade hanafuda cards, for use in a Japanese... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 262nd day of the year (263rd in leap years) in the Gregorian calendar. ...

External links

  • MasahiroSakurai.com Also known as "Masahiro Sakurai Fans Unite!", a web-site dedicated to the work of Masahiro Sakurai, 2007.
  • Meteos Man Forms New Studio, Talks Game Design. Interview with Edge Magazine, 2005. URL accessed 05/11/2006
  • PRESS START 2006 -SYMPHONY OF GAMES- Concert in which Masahiro Sakurai largely participated, 2006. URL accessed 1/21/2007
  • Smashbros.com Web page ran by Masahiro Sakurai that offers straight-from-the-creator reports on Super Smash Bros. Brawl, 2007.
Edge is a multi-format computer and video game magazine published by Future Publishing in the United Kingdom. ...

  Results from FactBites:
 
Welcome to Kirby's Rainbow Resort! (1422 words)
Masahiro Sakurai had the project of making a new Gameboy game, one for beginning gamers in which any player could reach the ending.
Supposedly Sakurai never even laid eyes on the game until it was released, where he played it for the first time himself with the rest of the public.
Sakurai spoke at the Game Developer's Conference being held March 2004 in San Jose, California.
GameSpot Forums - Nintendo Wii - Didnt see any topis on this... so..... (956 words)
Sakurai is known in most circles as the game designer responsible for the Super Smash Bros. series in the first place.
Sakurai reveals, though, that when leaving Nintendo, his former boss, Nintendo president Satoru Iwata, suggested that he might be consulted in the case of a Super Smash Bros. sequel.
Sakurai's comments suggest that Super Smash Bros. may not be as far along in development as some had initially thought.
  More results at FactBites »


 

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