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Masterbook is a generic role-playing game that was created by West End Games as a follow-up to the multi-genre role-playing game Torg and the science fiction game Shatterzone, which used a modified version of the Torg system. West End Games is a company that makes role playing games. ...
Torg is a role-playing game released by West End Games in 1990. ...
Shatterzone is a Space Opera by West End Games. ...
Like Torg, the Masterbook system utilized two complimentary forms of in-game conflict resolution: a unified dice mechanic, which was based on a roll of two ten-sided dice, and a game-specific deck of cards (the MasterDeck, similar to the Drama Deck in Torg) that influenced random number generation, character actions, and the game's plot. Masterbook was used for several licensed properties, most notably The World of Indiana Jones, Tales from the Crypt, and Brian Lumley's Necroscope. Rolling dice Dice (the plural of the word die, probably from the Latin dare: to give) are, in general, small polyhedral objects with the faces marked with numbers or other symbols, thrown in order to choose one of the faces randomly. ...
Harrison Ford as Indiana Jones Henry Indiana Jones, Jr. ...
Tales from the Crypt can refer to: the television series Tales from the Crypt the film Tales from the Crypt the comic book Tales from the Crypt, published by EC Comics during the 1950s. ...
Brian Lumley (born December 12, 1937) is a writer of horror fiction. ...
Necroscope is the name of a series of horror fiction books by Brian Lumley. ...
The system was, ultimately, a commercial failure despite these licenses, thanks to a combination of factors, including the high level of detail in game mechanics, the unusual synthesis of dice- and card-based conflict resolution, and the low level of player character power and effect even in fantastic or pulp-style settings such as Indiana Jones. This last factor was in direct contrast to Torg, which helped to isolate many fans of the game's predecessor and drive them to play games whose systems were more directly accommodating to their preferred style of gameplay. A player character or playable character (PC for short) is a fictional character in a game, that is controlled by the player. ...
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