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Encyclopedia > Mega Man X5
Mega Man X5
Developer(s) Capcom Production Studio 3
Publisher(s) Capcom
Release date(s) Playstation:
Flag of Japan November 30, 2000
Flag of United States February 1, 2001
August 3rd, 2001
PC:
Flag of United States Flag of South Korea 2002
Genre(s) Platformer
Mode(s) Single player
Rating(s) ESRB: Everyone
Platform(s) PlayStation, PC
Media 1 × CD-ROM

Mega Man X5 is the fifth main game in the Mega Man X series by Capcom. It was released in 2000 for the PlayStation, three years after Mega Man X4, and in 2002 for PC. This was re-released on January 10, 2006 as part of the Mega Man X Collection for the GameCube and PlayStation 2. Image File history File links Mega Man X5 for Playstation This is the cover art for a video or computer game. ... A video game developer is a software developer (a business or an individual) that creates video games. ... Capcom (カプコン in Japanese) TYO: 9697 is a leading Japanese developer and publisher of computer and video games. ... This article or section does not cite its references or sources. ... For the original NASA meaning, see capsule communicator. ... Image File history File links Flag_of_Japan. ... November 30 is the 334th day of the year (335th in leap years) in the Gregorian calendar. ... 2000 (MM) was a leap year starting on Saturday of the Gregorian calendar. ... Image File history File links No higher resolution available. ... February 1 is the 32nd day of the year in the Gregorian calendar. ... Year 2001 (MMI) was a common year starting on Monday of the Gregorian calendar. ... Image File history File links European_flag. ... August 3 is the 215th day of the year in the Gregorian calendar (216th in leap years), with 150 days remaining. ... Year 2001 (MMI) was a common year starting on Monday of the Gregorian calendar. ... Image File history File links No higher resolution available. ... Image File history File links European_flag. ... Image File history File links Flag_of_South_Korea. ... For album titles with the same name, see 2002 (album). ... Video games are generally categorized into genres. ... A simple platform sequence from the game Wonder Boy Platform game, or platformer, is a video game genre characterized by jumping to and from suspended platforms or over obstacles. ... In computer games and video games, single-player refers to the variant of a particular game where input from only one player is expected throughout the course of the gaming session. ... Entertainment Software Rating Board logo The Entertainment Software Rating Board (ESRB) is a self-regulatory organization that applies and enforces ratings, advertising guidelines, and online privacy principles for computer and video games and other entertainment software in the United States and Canada (officially adopted by individual provinces 2004-2005). ... The Sony PlayStation ) is a video game console of the 32/64-bit era, first produced by Sony Computer Entertainment in the mid-1990s. ... ... The CD-ROM (an abbreviation for Compact Disc Read-Only Memory (ROM)) is a non-volatile optical data storage medium using the same physical format as audio compact discs, readable by a computer with a CD-ROM drive. ... Namcos Pac-Man was a hit, and became a universal phenomenon. ... This article or section does not cite any references or sources. ... For the original NASA meaning, see capsule communicator. ... The Sony PlayStation ) is a video game console of the 32/64-bit era, first produced by Sony Computer Entertainment in the mid-1990s. ... Mega Man X4 is the fourth game in the Mega Man X series. ... ... Mega Man X Collection is a North American-exclusive collection of Mega Man X games developed by Capcom and released on January 10, 2006 for the GameCube and PlayStation 2 platforms. ... The Nintendo GameCube , GCN) is Nintendos fourth home video game console, belonging to the sixth generation era. ... The PlayStation 2 , abbreviated PS2) is Sonys second video game console, the successor to the PlayStation and the predecessor to the PlayStation 3. ...

Contents

Story

Set an indeterminate amount of time after the events of Mega Man X4, a new plot to destroy the Maverick Hunters is hatched by Sigma, who has been revived again (as in X4, it is unknown who revived him or how). Sigma, after conducting research on the origin and design of Zero, decides to discover how to unlock Zero's true power, hopefully destroying X in the process. Sigma attacks the Maverick Hunters directly, intending to lose. When he does, he spreads a Maverick virus across the Earth, throwing it into chaos. Meanwhile, a Reploid mercenary named Dynamo is hired by Sigma to make the Space Colony Eurasia collide with Earth. The Hunters have only 16 hours to avoid collision. This article or section does not cite any references or sources. ... The Maverick Hunters is an organization from the science-fiction video game series Mega Man X created to hunt down and terminate Mavericks. ... It has been suggested that this article or section be merged into Maverick (Mega Man). ... This article or section does not adequately cite its references or sources. ... A mercenary, is a person who takes part in an armed conflict and is motivated to take part in the hostilities essentially by the desire for private gain and, in fact, is promised, by or on behalf of a Party to the conflict, material compensation substantially in excess of that... Sigma is a video game character and the main villain of the Mega Man X video game series and is the final boss in all games of the series except Mega Man X: Command Mission and Mega Man X8. ...


In order to prevent Eurasia from striking the planet, the Hunters pursue two options of attack. The first option is to fire a powerful cannon called Enigma at Eurasia, hopefully vaporizing it. If the Enigma shot fails, the second option is to launch a space shuttle and pilot it into the colony, destroying it. To maximize their chances, X and Zero are dispatched to collect parts for the two devices. The necessary parts to upgrade the Enigma and shuttle are held by eight Reploids, but because of the virus Sigma has spread, they have become Mavericks and X and Zero must defeat them to claim the parts. Further complicating matters, Dynamo repeatedly attacks the Hunters' base during the course of the game, forcing X and Zero to waste valuable time fighting him off. This article or section does not adequately cite its references or sources. ... Look up maverick in Wiktionary, the free dictionary. ...


Whether the Enigma and shuttle succeed or fail is randomly determined by the game, although the Enigma's chances of working successfully are abysmally low even with all its parts, while the shuttle has a much higher probability of succeeding assuming all its parts are collected. If the Enigma succeeds, the Hunters can proceed to hunt for the cause of the virus without fighting the remaining Mavericks (though it is still recommended to do so). If the shuttle (piloted by Zero) succeeds, the hunt for the cause of the virus begins as well. If the shuttle fails or if the time limit expires, the colony crashes, nearly destroying the planet; Zero then is infected by the virus and goes Maverick, removing him from the game as a playable character.


In either case, once the location of the virus' origin is discovered, the Hunters must investigate it. X (and Zero if he's still playable) penetrate a bizarre underground fortress featuring enemies from the distant past. Finally in the third stage of the fortress, X and Zero cross paths, and mutual suspicion and mistrust leads to a duel between the heroes (which had been foreshadowed ever since the end of Mega Man X2). Mega Man X2 was released in 1994 by Capcom and is the second game in the Mega Man X sub-franchise. ...


After the duel, the story diverges slightly. If Zero went Maverick, then he sacrifices himself to save X from Sigma, and X continues on alone to get revenge on Sigma in the final stage. If Zero did not go Maverick, he saves X and himself from Sigma, and both heroes have a chance to confront Sigma in the final battle. There are three possible endings for the game; X has two and Zero has one.


If Zero went Maverick, X defeats Sigma, but is badly damaged. He recovers, but all his memories of Zero are deliberately erased by a mysterious person. This is considered the "bad" ending.


If Zero did not go Maverick, Sigma decides to make the Hunters' victory for naught by taking them down with him. X tries to save Zero but is ambushed by Sigma and both Hunters are critically damaged. Zero manages to finish Sigma off, then the endings diverge again. If Zero defeated Sigma, he reflects on his origin and life before dying. If X defeated Sigma, he inherits Zero's beam saber and continues to fight as a Maverick Hunter. This is considered the "true" ending and is the one used to form the basis for Mega Man X6. This article or section does not cite any references or sources. ...


Characters

This article or section does not cite any references or sources. ...

New characters

Alia is a character in the Mega Man X series. ... Dynamo is a freelance mercenary originally hired by Sigma to slow the advancement of Mega Man X, and Zero [1]. After this job Dynamo appeared again, in an attempt to collect Nightmare Souls to make him more powerful, he again found himself stopped by X and Zero. ...

Returning characters

Mega Man X , or Rock Man X ), usually abbreviated to simply X, in the games original Japanese, is the main video game character of Capcoms Mega Man X video game series. ... Zero ) is a video game character and one of the three protagonists in the Mega Man X series and protagonist of the Mega Man Zero series of video games. ... Sigma is a video game character and the main villain of the Mega Man X video game series and is the final boss in all games of the series except Mega Man X: Command Mission and Mega Man X8. ... Name trivia Right Labs logo from the Famicom game RockBoard. ...

Gameplay

X5 was developed by a different team than X4, and this is very evident in the style of gameplay. The most prominent difference in this iteration is the time limit of 16 hours, until the space station Eurasia crashes into Earth. If the crash is not prevented, this does not end the game - it merely changes the course of the story. Every time the player enters a stage, one hour is expended. Due to the nature of the storyline, there are multiple endings to the game. Which ending is seen depends on such factors as whether or not the crash of Eurasia is prevented, and whether X or Zero is used to defeat the last boss. The appearance of multiple endings for X5 has confused many fans; however, there is only one ending that carries through to the next game, X6, in which Zero "dies" to protect X and destroy Sigma, the main antagonist of the MMX series. Though Eurasia is mostly destroyed, fragments crash to Earth and cause massive destruction to the planet. In Mega Man Zero 4, the site of the space station's crash, Area Zero, plays a major part in the plot; however, multiple crash sites are never mentioned.


According to some, Mega Man X5 was intended to be the final game in the X series. The ending that contained the death of Zero and X inheriting the Beam Saber is considered the "true" ending and the one used to form the storyline for Mega Man X6. However, in X6, it can be discovered that Zero is still alive and puts himself in stasis for an extended length of time. The Mega Man Zero series continues the storyline at this point with the reactivation of Zero. Debate exists on when this scene occurs, with some stating it could easily happen hundreds of years after the last X series game.


The North American version of Mega Man X5 also has no voice acting, unlike the Japanese version of the game. This is most likely due to the rather mediocre voice acting in the previous installment. However, the text scrolls much faster. The Japanese version of X5 has a J-Rock song called "Mizu no Naka" (In the Water) for its credits and the song "Monkey" for the opening scene.


The change in gameplay was widely viewed by fans as being non-traditional. There were four armors for X -- his Ultimate Armor, the upgraded armor from Mega Man X4, and two others that had to be assembled from capsules. However, X couldn't wear parts of these armors separately. In previous Mega Man X games, X always upgraded what he had (the helmet, legs, armor, and his buster) and they were changed right on the spot. X could also no longer shoot his buster through walls, and for the first time ever in a Mega Man game, each character has the ability to duck.


Dr. Light's capsule holograms are also depicted as an AI instead of a pre-recorded message. Zero is able to find and use the capsules; in these cases, not only do Zero and Light have conversations, but Dr. Light tells Zero that Alia should be able to use the programs from the capsules to assemble X's armors. While fewer than Zero's, X has had conversations with the hologram of his creator Dr. Light as is seen in the next few games, X6-X8.


Items

  • Heart Tank - Extends the life meter for whoever finds them. There is one in each stage.
  • Sub-Tank - There are two of them in the game, and they can be filled with energy pellets for later consumption. It takes 16 pellets worth of energy to completely fill one tank, with large pellets counting for two and full-life pellets counting for four.
  • W-Tank - Can be filled with weapon pellets and used to reload your arsenal.
  • EX Tank - Extends the starting amount of lives from two to four when the player continues from a save or game over.

Armors

  • Fourth Armor - Only available if you start the game as X (it gets broken if you start as Zero). Grants almost all the same abilities as the X4 armor. Also known as the Force Armor. The armor has no Nova Strike or infinite weapon battery.
    • Abilities
      • Air Dash
      • Hover function
      • Damage reduced by 50%
      • Plasma extension - A fully charged X-Buster shot will fire a destructive ball of energy; the ball will leave behind trails that continue to damage enemies.
      • Ability to charge weapons
      • Can equip up to 2 parts
  • Falcon Armor - Designed for air mobility, this armor allows X to fly. Most likely based on the Rush Jet Armor from Mega Man 6. Special weapons can be used, but can't be charged.
    • Abilities
      • Flight function - X can fly for limited periods; while flying, he can damage enemies on contact
      • Weapon battery - Increases the amount of energy for special weapons, therefore enabling more shots
      • Damage reduced by 50%
      • Laser shot - A fully charged X-Buster shot will fire a laser that can penetrate walls and shields.
      • Giga Attack - Fires a rain of lasers that sweep the screen vertically.
      • Can equip up to 2 parts
  • Gaea Armor - Designed for defense and strength. Most likely based on the Rush Power Armor from Mega Man 6. Special weapons cannot be used.
    • Abilities
      • Heavy Dash - No faster than X's walking speed, but it gives X enough force to shove certain inanimate objects.
      • Spike Guard - While wearing this armor, X is immune to spikes (the standard Mega Man deathtrap).
      • Hyper Grip - X can stick on walls without sliding.
      • Damage reduced by 50%
      • Gaea Shot - Although the standard shot is more powerful than the normal X-Buster, it has horrendously short range. Charging the Buster is almost instantaneous and fires off a destructive blast that can destroy certain inanimate objects.
      • Giga Attack - Creates a sphere of energy in front of X, damaging anything that touches it.
      • Can't equip any parts
  • Ultimate Armor - The enhanced version of the X4 armor. Available either through a secret code or by finding a special Light Capsule during the third Sigma fortress stage (The stage with the famous "X vs. Zero" battle). Replaces the Fourth Armor if activated by code.
    • Abilities
      • Air Dash
      • Hover function
      • Damage reduced by 50%
      • Plasma extension - A fully charged X-Buster shot will fire a destructive ball of energy. The ball will leave behind trails that continue to damage enemies.
      • Ability to charge weapons.
      • Nova Strike (renamed as Giga Attack) - X flies forward in a plasma-powered air dash. Can be used indefinitely.
      • Can equip up to 2 parts
  • Zero's Black Armor - Zero can access the black armor through a code or by finding a capsule in the third stage of the post-Eurasia destruction/crash. This is provided that he can still be used as a playable character after whatever happens to Eurasia. This armor provides Zero with the following parts: Shock Buffer (reduces damage by 50% and eliminates recoil and fall-down when hit), Weapon Energy Increaser (increases special weapons energy gauge by 50%), Shot Eraser and Virus Buster (Zero's attacks destroys most enemy projectiles and Sigma/Zero Viruses). Like regular X, Black Zero can equip up to 4 parts.

Mega Man 6 (Japanese: Rockman 6: The Greatest Battle in History!!, ロックマン 6 史上最大の戦い!!) is a video game that is a part of the Mega Man Classic series. ... Mega Man 6 (Japanese: Rockman 6: The Greatest Battle in History!!, ロックマン 6 史上最大の戦い!!) is a video game that is a part of the Mega Man Classic series. ...

Maverick bosses

Main article: List of Mavericks

In the English version, each Maverick boss is named after a member of the band Guns N' Roses (this was done because the Capcom of Japan staffers are big Guns N' Roses fans), except for Michael Monroe, from the Finnish band Hanoi Rocks (but with some collaborations with GN'R). The player about to engage Bamboo Pandamonium, one of the Maverick boss characters of Mega Man X8. ... It has been suggested that Maverick Virus be merged into this article or section. ... This article or section does not cite any references or sources. ... Monroe performing onstage with Hanoi Rocks. ... Hanoi Rocks is a Finnish rock band formed in 1979, whose most successful period came in the early 1980s. ...

English name Name origin Original name Form Copied weapon Learned technique Weakness
Grizzly Slash Saul "Slash" Hudson Crescent Grizzly Grizzly bear Crescent Shot Crescent Sword--Mikazukizan (Crescent Moon Slash) Spike Ball/Twin Dream
Squid Adler Steven Adler Volt Kraken Squid Tri-Thunder Electric Blade--Denjin (Electric Blade) Goo Shaver/Frost Splasher
Dr. Izzy Glow Izzy Stradlin Shining Hotarunicus Firefly Firefly Laser Crush Flasher--Messenko (Destruction Flash) Tri-Thunder/Electric Blade
Duff McWhalen Duff McKagan Tidal Makkoeen Humpback whale Goo Shaver Frost Splasher--Hisuisho (Flying Water Soar) Crescent Shot/Crescent Sword
The Skiver Michael "High in the Sky" Monroe Spiral Pegacion Pegasus Wing Spiral Wing Shredder--Shippuu (Hurricane) Dark Hold + X-Buster/Crescent Sword
Axle the Red Axl Rose Spike Rosered Rose Spike Ball Twin Dream--Sogenmu (Twin Phantasm) Ground Fire/Quake Blazer
Dark Dizzy Dizzy Reed Dark Necrobat Vampire bat Dark Hold Dark Hold Firefly Laser/Crush Flasher
Mattrex Matt Sorum Burn Dinorex Tyrannosaurus Rex Ground Fire Quake Blazer--Danchien (Severing Ground Flame) Wing Spiral/Wing Shredder

This article needs additional references or sources for verification. ... This article needs additional references or sources to facilitate its verification. ... Steven Adler (born January 22, 1965 in Cleveland, Ohio) is an American rock drummer. ... Suborders Myopsina Oegopsina Squid are a large, diverse group of marine cephalopods. ... Izzy Stradlin is an American musician, best known as the rhythm guitarist of the hard rock band Guns N Roses from 1985 to 1991. ... Genera Curtos Cyphonocerus Drilaster Ellychnia Hotaria Lampyris Lucidina Lucidota Luciola - Japanese fireflies Phausis Photinus - common eastern firefly Photuris Pristolycus Pyractomena Pyrocoelia Stenocladius many others Wikispecies has information related to: Lampyridae Lampyridae is a family in the beetle order Coleoptera, members of which are commonly called fireflies, lightning bugs, or glow... Duff Rose McKagan (born Michael Andrew McKagan on February 5, 1964) is an American musician and bassist, who is best known for his thirteen-year tenure in the 1980s hard rock band Guns N Roses. ... Binomial name Megaptera novaeangliae Borowski, 1781 Humpback Whale range The Humpback Whale, Megaptera novaeangliae, is a baleen whale. ... Monroe performing onstage with Hanoi Rocks. ... Pegasus and Bellerophon, Attic red-figure Pegasus and Bellerophon, from Mabie, Hamilton Wright (Ed. ... W. Axl Rose[1] (born William Bruce Rose, Jr. ... Species Between 100 and 150, see list Wikimedia Commons has media related to: Rosa A rose is a flowering shrub of the genus Rosa, and the flower of this shrub. ... Guns N Roses current Keyboard player Dizzy Reed Darren Arthur Reed (born June 18, 1963 in Hinsdale, Illinois), better known by his stage name Dizzy Reed, is the keyboardist for the hard rock band Guns N Roses. ... Genera Desmodus Diphylla Diaemus Vampire bats are bats that feed on blood (hematophagy). ... Matt Sorum (born Matthew Sorum, November 19, 1960, in Mission Viejo, California) is a hard rock drummer and percussionist. ... Binomial name Tyrannosaurus rex Osborn, 1905 Synonyms Manospondylus gigas Dynamosaurus imperiosus Dinotyrannus megagracilis Nanotyrannus lancensis? Tyrannosaurus (IPA pronunciation or ; from the Greek τυραννόσαυρος, meaning tyrant lizard) is a genus of tyrannosaurid theropod dinosaur. ...

Story revision

Word has spread that Keiji Inafune had originally planned to end the Mega Man X series with Mega Man X5. While he was beginning work on the first installment of the Mega Man Zero series, a development team at Capcom threw together Mega Man X6 without Inafune's knowledge. When he learned of the X series' continuance, Inafune tailored the story of Mega Man Zero slightly to accommodate Zero's appearance in X6 (Zero was supposed to have been killed at the end of X5 and revived in Mega Man Zero). Keiji Inafune Keiji Inafune , born 8 May 1965) is the character designer of Mega Man and producer of Onimusha and Dead Rising video game series and designs characters for many other Capcom games, and is the head of the Capcom Production Studio 2. ... Mega Man X may refer to: Mega Man X (video game), a video game first released by Capcom in 1993 for the SNES. Mega Man X (series), a series of sequels and spin-offs based on the original game. ... Zero as he appears in Mega Man Zero, holding the series version of his signature weapon, the Z-Saber This article is about the Mega Man Zero Mega Man Zero (video game) Mega Man Zero is the fifth series of Capcoms Mega Man video games, and debuted in 2002... This article or section does not cite any references or sources. ...


Proof of this lies in the retrospective nature of X5 (from the somewhat vague references to Dr. Wily from the classic Mega Man series, to the remixed stage music from previous Mega Man X games), and the ominous prediction that began in Mega Man X3 finally coming to pass (X and Zero fighting each other, X suffering the loss of his best friend, and Zero losing his life to save the world). It has been suggested that Enker be merged into this article or section. ... Mega Man X3 was released in 1995 by Capcom. ...


References to other games

  • The boss of the "Training Mode" stage of X5 is Magma Dragoon, a Maverick boss from Mega Man X4. In X5, Dragoon has been toned down from his appearance in the previous game, performing only a few of his attacks. On a side note, this isn't the real Dragoon. According to Alia, it is only a training program.
  • During the dialog between X and Squid Adler, there is mention of one 'Octopardo'. This is none other than Launch Octopus from the first Mega Man X game, billed to be Squid Adler's brother; "Octopardo" is the phoenetic spelling of his Japanese name, "Launcher Octopuld".
  • Duff McWhalen's stage is the only Maverick boss in the X series to re-use stage music from a previous game, in this case, Mega Man X2's Bubble Crab. He originally had a different, much slower pace of music which was replaced for unknown reasons.[1]
  • The Skiver's attack that he tries to hit X/Zero diagonally down is derived from Storm Eagle's attack in Mega Man X.
  • The Shadow Devil (the boss of the first stage of the post-Eurasia destruction/crash) is a direct reference to the Yellow Devil from the original Mega Man game. Not only is its attack patterns similar to the Yellow Devil, the music that is heard when battle the Shadow Devil is a remix of the music heard when battling its predecessor in Mega Man. They also share the same weakness; electricity (Elec Man's Thunder Beam and Squid Adler's Tri-Thunder, respectively.)
  • A significant portion of this first stage's layout is based directly on Quick Man's stage from Mega Man 2.
  • The boss in the second Eurasia level is directly derived from Rangda Bangda in Mega Man X. The music that plays during this battle in X5 is a remix of the music that is heard when battling Bangda in Mega Man X.
  • The Dark Hold (received from Dark Dizzy) is like Flash Man's Time Stopper from Mega Man 2. Like the Time Stopper, the Dark Hold can stop time (as long as there is enough weapon energy for it). Its weapon energy depletes rather quickly, much like the Time Stopper. However, its usage is more like Flash Stopper, from Bright Man of Mega Man 4, where you can still shoot/slash in order to actually damage enemies, expecially Spiral Pegasus, whose weakness is Dark Hold.
  • The opening music is a remix of Zero's death song from X1, which is mixed in with the "Get Weapon" theme from Mega Man 3.
  • The Dr. Light capsule music in this game is a remix of the capsule music from Mega Man X.
  • The events of the Eurasia Incident are later referenced in Mega Man Zero 4 as part of the game's main plot.

Mega Man X2 was released in 1994 by Capcom and is the second game in the Mega Man X sub-franchise. ... Shadow Devil as shown in the Mega Man X series. ... Mega Man, known as Rockman ) in Japan, is a video game developed and published by Capcom in 1987 for the Nintendo Entertainment System/Famicom. ... Mega Man 2 lit. ... Mega Man 3, known as Rockman 3: Dr. Wily no Saigo!? , lit. ... Mega Man Zero 4 , Rockman Zero 4), commonly abbreviated MMZ4, is an action platforming game video game released and published by Capcom[2]. Developed and released for the Game Boy Advance handheld console, it is the fourth and final title in the Mega Man Zero subseries of the Mega Man...

Trivia

  • In the US Playstation instruction manual, the 8 Mavericks are referred to by their names from the Japanese version. However, in the US PC manual, this has been fixed and they are referred to by their US "Guns N' Roses" inspired names.
  • From Mega Man X4 through X8, this game is the only one where Zero's techniques aren't given Japanese names (they are given English names instead, named in a similar fashion to X's special weapons.) Strangely enough, the Japanese names (from the Japanese version of this game) of these techniques can be seen in the US Playstation instruction maunal of X5.
  • Aside from the names of the Mavericks, there is another Guns N' Roses reference. In the background of the first screen on the level with Axle the Red, one will notice the roses growing on the fence and the cannons, which happen to look like pistols at a first glance, behind them.
  • Axle the Red is the first Maverick to come from the kingdom Plantae. He is the second non-animal Maverick of the X series (Split Mushroom from X4 is the first).
  • The Japanese version of the game has voice acting during the cutscenes which was removed in the English version and was not replaced with English voice acting. This is likely due to the poor reception for the voice acting in Mega Man X4.
  • The PC version of the game has a rather odd bug in it. When a stage starts, the game seems to run at an extremely high speed, as if it's running out of control, but returns to normal the instant the character you're playing as teleports in. While the bug has no effect on gameplay, it's a rather unusual thing to see and is rather unexplained as to why it occurs, although it happens mostly when playing this game under Windows XP.

Divisions Green algae land plants (embryophytes) non-vascular embryophytes Hepatophyta - liverworts Anthocerophyta - hornworts Bryophyta - mosses vascular plants (tracheophytes) seedless vascular plants Lycopodiophyta - clubmosses Equisetophyta - horsetails Pteridophyta - true ferns Psilotophyta - whisk ferns Ophioglossophyta - adderstongue ferns seed plants (spermatophytes) †Pteridospermatophyta - seed ferns Pinophyta - conifers Cycadophyta - cycads Ginkgophyta - ginkgo Gnetophyta - gnetae Magnoliophyta... This article or section does not cite any references or sources. ... Windows XP is a line of proprietary operating systems developed by Microsoft for use on general-purpose computer systems, including home and business desktops, notebook computers, and media centers. ...

References

  1. ^  Capcom Music Generation (2004). Megaman X1-X6 OST - Megaman X5 Music Section - "Deep Sea".. Suleputer. Retrieved on 07/07, 2006.

  Results from FactBites:
 
GameStats: Mega Man X5 Cheats, Reviews, News (393 words)
Now, it is up to Mega Man and his friend Zero to defeat the terrorists, turn the gravity on, and keep the colony from crashing into the Earth.
The gameplay is what fans of the series have come to expect: Mega Man must use his blasters and bombs to make his way through eight levels of running, jumping, and shooting action.
Only Mega Man and Zero can save the colony and the Earth in MEGA MAN X5.
Mega Man X5 - Wikipedia, the free encyclopedia (2301 words)
However, the Mega Man Zero series (which was intended to continue the X series) is based on an alternate ending of Mega Man X6, where Zero puts himself in stasis for an extended length of time.
In previous Mega Man X games, X always upgraded what he had (the helmet, legs, armor, and his buster) and they were changed right on the spot.
Mega Man X - Rangda Bangda returns as the boss of the second Sigma Virus stage, complete with its respective boss music, also part of Zero's theme is used in the opening theme.
  More results at FactBites »


 

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