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Encyclopedia > Metal Gear Solid
Metal Gear Solid

North American Release cover art.
Developer(s) Konami Computer Entertainment Japan (West)
Digital Dialect (PC port)
Publisher(s) Konami (PlayStation)
Microsoft (Microsoft Windows)
Designer(s) Hideo Kojima
Series Metal Gear
Platform(s) PlayStation, Microsoft Windows
Release date PlayStation:
JP September 3, 1998[1]
NA October 21, 1998[2]
PAL February 26, 1999
Integral:
JP June 24, 1999[3]
NA September 23, 1999
PAL October 29, 1999
Microsoft Windows:
NA September 24, 2000
PAL October 20, 2000
Genre(s) Stealth action
Mode(s) Single-player
Rating(s) ESRB: Mature (M)
CERO: 15+
ELSPA: 15+
OFLC: M15+
Media 1 or 2 CD-ROMs
System requirements Pentium II 233 MHz CPU, 32 MB RAM, 4 MB video card, DirectX v. 7.0A[4]
Input methods Controller, keyboard

Metal Gear Solid (メタルギアソリッド Metaru Gia Soriddo?, commonly abbreviated as MGS) is a stealth action video and computer game directed by Hideo Kojima.[5] The game was developed by Konami Computer Entertainment Japan and first published by Konami in 1998 for the PlayStation video game console. It is the third canonical title released in the Metal Gear series, and a direct sequel to Metal Gear 2: Solid Snake. It was well-received publicly and critically, shipping more than six million copies,[6] and scoring an average of 94 out of 100 in the review tallying website Metacritic's aggregate.[7] It is often considered to be the first stealth game, wherein the player must avoid being seen by enemies rather than fight them. The game implements several cinematic qualities, such as lengthy cut scenes, leading some to call it an "interactive movie".[8] For the original video game titled Metal Gear, see Metal Gear. ... A video game developer is a software developer (a business or an individual) that creates video games. ... Konami Corporation ) (TYO: 9766 NYSE: KNM SGX: K20) is a leading developer and publisher of numerous popular and strong-selling toys, trading cards, anime, tokusatsu, slot machines and video games. ... For other uses, see PlayStation (disambiguation). ... Microsoft Corporation, (NASDAQ: MSFT, HKSE: 4338) is a multinational computer technology corporation with global annual revenue of US$44. ... Windows redirects here. ... A game designer is a person who designs games. ... Hideo Kojima Hideo Kojima , born August 24, 1963) is a Japanese video game designer originally employed at Konami. ... For the original video game titled Metal Gear, see Metal Gear. ... In computing, a platform describes some sort of framework, either in hardware or software, which allows software to run. ... This article is about the country in East Asia. ... is the 246th day of the year (247th in leap years) in the Gregorian calendar. ... Year 1998 (MCMXCVIII) was a common year starting on Thursday (link will display full 1998 Gregorian calendar). ... North American redirects here. ... is the 294th day of the year (295th in leap years) in the Gregorian calendar. ... Year 1998 (MCMXCVIII) was a common year starting on Thursday (link will display full 1998 Gregorian calendar). ... Television system by country The PAL region is a video game publication territory which covers Australia, New Zealand, and varying European countries. ... is the 57th day of the year in the Gregorian calendar. ... Events of 2008: (EMILY) Me Lesley and MIley are going to China! This article is about the year. ... This article is about the country in East Asia. ... is the 175th day of the year (176th in leap years) in the Gregorian calendar. ... Events of 2008: (EMILY) Me Lesley and MIley are going to China! This article is about the year. ... North American redirects here. ... is the 266th day of the year (267th in leap years) in the Gregorian calendar. ... Events of 2008: (EMILY) Me Lesley and MIley are going to China! This article is about the year. ... Television system by country The PAL region is a video game publication territory which covers Australia, New Zealand, and varying European countries. ... is the 302nd day of the year (303rd in leap years) in the Gregorian calendar. ... Events of 2008: (EMILY) Me Lesley and MIley are going to China! This article is about the year. ... North American redirects here. ... is the 267th day of the year (268th in leap years) in the Gregorian calendar. ... Year 2000 (MM) was a leap year starting on Saturday. ... Television system by country The PAL region is a video game publication territory which covers Australia, New Zealand, and varying European countries. ... is the 293rd day of the year (294th in leap years) in the Gregorian calendar. ... Year 2000 (MM) was a leap year starting on Saturday. ... Further information: Game classification Video games are categorized into genres based on their gameplay interaction. ... Solid Snake hides behind a tank in Metal Gear Solid, a popular stealth video game. ... This article does not cite any references or sources. ... A video game content rating system is a system used for the classification of video games into suitability-related groups. ... The ESRBs logo. ... This article or section is incomplete and may require expansion and/or cleanup. ... The Entertainment and Leisure Software Publishers Association (or ELSPA) is an organisation set up in 1989 by British software publishers. ... The Office of Film and Literature Classification is a statutory censorship and classification body which provides day to day administrative support for the Classification Board which classified films, video games and publications in Australia, and the Classification Review Board which reviews films, computer games and publications when a valid application... The CD-ROM (an abbreviation for Compact Disc Read-Only Memory (ROM)) is a non-volatile optical data storage medium using the same physical format as audio compact discs, readable by a computer with a CD-ROM drive. ... This article does not cite any references or sources. ... CPU redirects here. ... RAM redirects here. ... A video card, also referred to as a graphics accelerator card, display adapter, graphics card, and numerous other terms, is an item of personal computer hardware whose function is to generate and output images to a display. ... Microsoft DirectX is a collection of application programming interfaces for handling tasks related to multimedia, especially game programming and video, on Microsoft platforms. ... A game controller is an input device used to control a video game. ... A 104-key PC US English QWERTY keyboard layout The Dvorak Simplified Keyboard layout A standard Hebrew keyboard showing both Hebrew and QWERTY. A computer keyboard is a peripheral partially modelled after the typewriter keyboard. ... Solid Snake hides behind a tank in Metal Gear Solid, a popular stealth video game. ... Computer and video games redirects here. ... A computer game is a game composed of a computer-controlled virtual universe that players interact with in order to achieve a defined goal or set of goals. ... Hideo Kojima Hideo Kojima , born August 24, 1963) is a Japanese video game designer originally employed at Konami. ... A video game developer is a software developer (a business or an individual) that creates video games. ... Konami Corporation ) (TYO: 9766 NYSE: KNM SGX: K20) is a leading developer and publisher of numerous popular and strong-selling toys, trading cards, anime, tokusatsu, slot machines and video games. ... This article or section does not cite its references or sources. ... 1998 1998 in games 1997 in video gaming 1999 in video gaming Notable events of 1998 in video gaming. ... For other uses, see PlayStation (disambiguation). ... Game console redirects here. ... Canon, in the context of a fictional universe, comprises those novels, stories, films, etc. ... For the original video game titled Metal Gear, see Metal Gear. ... For other uses, see Sequel (disambiguation). ... Metal Gear 2: Solid Snake is a stealth-based game directed by Hideo Kojima and developed and published by Konami . ... Metacritic is a website that collates reviews of music albums, games, movies, TV shows, DVDs and books. ... A cut scene or cutscene (sometimes also referred to as a cinematic) is a sequence in a video game over which the player has no control. ...


The story of Metal Gear Solid follows Solid Snake, a retired soldier who infiltrates a nuclear weapons disposal facility to neutralize the terrorist threat from FOXHOUND, a renegade special forces unit.[9] He attempts to liberate their two hostages, the head of DARPA and the president of a major arms manufacturer, and stops the terrorists from launching a nuclear strike.[10] Snake also confronts and defeats members of FOXHOUND.[11] Solid Snake ) is the predominant protagonist of the Metal Gear series. ... The mushroom cloud of the atomic bombing of Nagasaki, Japan, 1945, rose some 18 kilometers (11 mi) above the hypocenter A nuclear weapon derives its destructive force from nuclear reactions of fusion or fission. ... The FOXHOUND emblem from the Metal Gear Solid series. ... For other uses, see Special forces (disambiguation). ... The Defense Advanced Research Projects Agency (DARPA) is an agency of the United States Department of Defense responsible for the development of new technology for use by the military. ...


The commercial success of the title prompted the release of an expanded version for the PlayStation and Windows PC, titled Metal Gear Solid: Integral;[12] a remake, Metal Gear Solid: The Twin Snakes was later released for the Nintendo GameCube.[13][14] The game has also spawned numerous sequels, prequels, spin-offs, a radio drama, comic and novel. A windows box is a computer that uses the Microsoft Windows operating system. ... Metal Gear Solid: The Twin Snakes is a stealth-based game that was developed by Silicon Knights and Konami for the GameCube and released in March 2004. ... The Nintendo GameCube (GCN) is Nintendos fourth home video game console, belonging to the sixth generation era. ... For other uses, see Sequel (disambiguation). ... A prequel is a work that portrays events which include the structure, conventions, and/or characters of a previously completed narrative, but occur at an earlier time. ... A spin-off (or spinoff) is a new organization or entity formed by a split from a larger one such as a new company formed from a university research group. ...

Contents

Gameplay

Solid Snake hiding from a guard. When Snake leans on a corner, the camera shifts to his front for dramatic effect.
Solid Snake hiding from a guard. When Snake leans on a corner, the camera shifts to his front for dramatic effect.

Despite a transition to 3D, Metal Gear Solid's gameplay remains similar to its 2D MSX2 predecessor Metal Gear 2: Solid Snake. The player must navigate the protagonist Solid Snake through the game's areas without being detected by enemies.[15] Detection is triggered by the player moving into an enemies field of vision and sets off an alarm that draws armed enemies to his location.[16] This also triggers "alert mode" and the player must then hide and remain undetected by the enemy, at which point “evasion mode” begins and once the counter reaches zero the game returns to "Infiltration mode" where enemies are not suspicious of Snake’s presence. The radar can not be used in alert or evasion mode.[17] Image File history File links MGS_screen_psx. ... Image File history File links MGS_screen_psx. ... This article is about process of creating 3D computer graphics. ... 2D computer graphics is the computer-based generation of digital images—mostly from two-dimensional models (such as 2D geometric models, text, and digital images) and by techniques specific to them. ... Sony MSX 1, Model HitBit-10-P MSX was the name of a standardized home computer architecture in the 1980s. ... A protagonist is the main figure of a piece of literature or drama and has the main part or role. ...


To remain undetected, the player can perform techniques which make use of Solid Snake's abilities and the environment, such as crawling under objects, using boxes as cover, ducking or hiding around walls, and making noise to distract the enemy. These are carried out using the third-person camera; which will often change its angle to give the player the best strategic view of the area possible, and an on-screen radar, which displays enemy personnel and their field of vision.[18] Snake can also make use of many items and gadgets, such as thermal goggles or a cardboard box disguise.[19] The emphasis on stealth promotes a less violent form of gameplay, as firefights against large groups of enemies will often result in heavy damage for the player.[20] Third-person shooter (TPS or 3PS) is a genre of 3D computer and video games in which the player character is seen at a distance from a number of different possible perspective angles, as opposed to the first-person model in which the player views everything in the game world... For other uses, see Radar (disambiguation). ... This article is about the infrared imaging technique. ... Staple corrugated box Cardboard boxes are industrially prefabricated boxes, which are primarily used for packaging goods and materials. ... For the surname Battle, see Battle (surname). ...


Intermixed with the player's progress are plot-progressing cut scenes and radio conversations as well as encounters with boss characters. To progress, players must discover weaknesses of these enemies (such as attack patterns) to defeat them. This is where the player will most often use the game's weapon-set, ranging from pistols to rocket launchers and hand grenades.[18] Game controls and play strategies can also be accessed via the Codec radio, where advice is delivered from Snake's support crew as if the character were playing the video game; for example, the support team may chastise Snake for not saving his progress often enough, or explain his combat moves in terms of which buttons to press on the gamepad. Completion of the title provides the player with a statistical summary of their performance, and a "code name" based upon it, typically the common name of an animal. A cut scene or cutscene (sometimes also referred to as a cinematic) is a sequence in a video game over which the player has no control. ... Flag Ship from the video game Gorf A boss is an enemy-based challenge in video games that, once encountered, stops the games progression until the player is able either to surmount the enemy or is thwarted by it. ... A Browning 9 millimeter Hi-Power Ordnance pistol of the French Navy, 19th century, using a Percussion cap mechanism Derringers were small and easily hidden. ... Shoulder-launched weapons avoid the problem of recoil by directing all exhaust out the rear of the launch tube A shoulder-launched missile weapon is a weapon that fires a projectile at a target, yet is small enough to be carried by one person, and fired while held on one... Grenade redirects here. ...


In a first for the Metal Gear series, a training mode is available in which players can practice hiding techniques, weapons use, and sneaking.[17] In addition to the stealth gameplay, there are set-piece sequences that entail firefights between the player and the enemy from the third-person and first-person perspectives.[17] In film, a set piece is a usually elaborate sequence which sees either a chase, fight, or other action taking place in an originally and memorable way. ... A first-person shooter (FPS) is a computer or video game where the players on-screen view of the game world simulates that of the character, and there is some element of shooting involved. ...


Story

Characters

Metal Gear Solid's protagonist is Solid Snake, a legendary infiltrator and saboteur. His physique was based on Jean Claude Van Damme, while his facial appearance was originally based on Christopher Walken.[21][22] During the mission, Snake receives support and advice via radio. Colonel Roy Campbell, Solid Snake's former commanding officer, supports with mission advice and battle tactics. While he initially keeps a number of secrets from Snake, he gradually reveals them.[23] He is joined by Naomi Hunter, who gives medical advice; Nastasha Romanenko, who provides item and weapon tips; Master Miller, a former drill instructor and survival coach; and Mei Ling, who saves the player's progress onto a memory card.[24] This is a list of characters appearing in the video game Metal Gear Solid (and, by extension, its remake, Metal Gear Solid: The Twin Snakes). ... A protagonist is the main figure of a piece of literature or drama and has the main part or role. ... Jean-Claude Van Damme (born Jean-Claude Camille François Van Varenberg in Sint-Agatha-Berchem, in the Brussels-Capital Region, on October 18, 1960), is a Belgian martial artist and actor who is most known for his action movies. ... Christopher Walken (born March 31, 1943) is an Academy Award-winning American film and theatre actor. ... The following is a list of recurring fictional characters that appeared thorough the Metal Gear series in more than one canonical installment. ... The commanding officer (CO) is the officer in command of a military unit. ... This is a list of characters appearing in the video game Metal Gear Solid (and, by extension, its remake, Metal Gear Solid: The Twin Snakes). ... This is a list of characters appearing in the video game Metal Gear Solid (and, by extension, its remake, Metal Gear Solid: The Twin Snakes). ... This is a list of characters appearing in the video game Metal Gear Solid (and, by extension, its remake, Metal Gear Solid: The Twin Snakes). ... This is a list of characters appearing in the video game Metal Gear Solid (and, by extension, its remake, Metal Gear Solid: The Twin Snakes). ... Four major types of memory cards (from left to right: CompactFlash, Memory Stick, Secure Digital, and xD. A memory card or flash memory card is a solid-state electronic flash memory data storage device used with digital cameras, handheld and Mobile computers, telephones, music players, video game consoles, and other...


The main antagonist of the game is Liquid Snake, leader of (the now terrorist organization) FOX-HOUND, and genetic counterpart to Solid Snake.[17] An elite special forces unit, FOX-HOUND contains experts specializing in unique tasks. Members are Revolver Ocelot, a Western-style gunslinger and expert interrogator whose weapon of choice is the Colt Single Action Army; Sniper Wolf, a preternatural sniper; Vulcan Raven, a hulking Alaskan shaman armed with an M61 Vulcan torn from a downed F-16; Psycho Mantis, a psychic profiler and psychokinesis expert; and Decoy Octopus, a master of disguise.[17] For other uses, see Antagonist (disambiguation). ... The following is a list of recurring fictional characters that appeared thorough the Metal Gear series in more than one canonical installment. ... For other uses, see Special forces (disambiguation). ... Revolver Ocelot ) is an antagonist in the Metal Gear video game series created by game designer Hideo Kojima. ... Modern copy of the Colt Single Action Army handgun The Colt Single Action Army handgun, also known as the Colt Peacemaker or Single Action Army, is a single action revolver. ... This is a list of characters appearing in the video game Metal Gear Solid (and, by extension, its remake, Metal Gear Solid: The Twin Snakes). ... This is a list of characters appearing in the video game Metal Gear Solid (and, by extension, its remake, Metal Gear Solid: The Twin Snakes). ... This article is about the practice of shamanism; for other uses, see Shaman (disambiguation). ... Unmounted M61 Vulcan The M61 Vulcan is a 20 mm hydraulically or pneumatically driven, six-barreled, air-cooled, electrically fired Gatling-style cannon with an extremely high rate of fire. ... This is a list of characters appearing in the video game Metal Gear Solid (and, by extension, its remake, Metal Gear Solid: The Twin Snakes). ... The term psychokinesis (from the Greek ψυχή, psyche, meaning mind, soul, or breath; and κίνησις, kinesis, meaning motion; literally movement from the mind)[1][2] or PK, also known as telekinesis[3] (Greek + , literally distant-movement referring to telekinesis) or TK, denotes the paranormal ability of the mind to influence matter, time... This is a list of characters appearing in the video game Metal Gear Solid (and, by extension, its remake, Metal Gear Solid: The Twin Snakes). ...


Other characters include Meryl Silverburgh, Roy Campbell's niece and a rookie soldier stationed in Shadow Moses who did not join the revolt; Dr. Hal "Otacon" Emmerich, the lead developer of Metal Gear REX; and the Cyborg Ninja, a mysterious cybernetically-enhanced agent who is neither an ally nor an enemy of Snake but does oppose FOXHOUND.[17] The following is a list of recurring fictional characters that appeared thorough the Metal Gear series in more than one canonical installment. ... The following is a list of recurring fictional characters that appeared thorough the Metal Gear series in more than one canonical installment. ... The Metal Gear family of mecha, up to REX. Metal Gear is the name for a series of fictional mecha in the Metal Gear series of video games. ...


Plot

Solid Snake in battle against Metal Gear REX
Solid Snake in battle against Metal Gear REX

In 2005,[25] FOXHOUND and a genetically enhanced Next-Generation Special Forces unit, lead an armed uprising on a remote isle in Alaska's Fox Islands called Shadow Moses. It is the site of a nuclear weapons disposal facility.[20] They have acquired the nuclear-capable walking tank Metal Gear REX, and have threatened the U.S. government with a nuclear reprisal if they do not receive the remains of the "legendary mercenary" Big Boss within 24 hours.[26] Image File history File links Metal_Gear_Solid_-_Metal_Gear_REX.jpg‎ This image is a screenshot from Metal Gear Solid, a stealth-based game developed and published by Konami. ... Image File history File links Metal_Gear_Solid_-_Metal_Gear_REX.jpg‎ This image is a screenshot from Metal Gear Solid, a stealth-based game developed and published by Konami. ... Metal Gear REX is a fictional mecha in the videogame Metal Gear Solid. ... For other uses, see Alaska (disambiguation). ... The Fox Islands are a group of islands in the eastern Aleutian Islands of the U.S. state of Alaska. ... This article is about the term used in science fiction, anime, and manga. ... Big Boss ) is a central character in the Metal Gear series, reputed to be The Greatest Warrior of the Twentieth Century. ...


As the game begins, Solid Snake is dispatched at the request of Colonel Roy Campbell to penetrate the terrorist defenses and neutralize the threat.[27] Snake is also ordered to locate hostages Donald Anderson, the DARPA chief, and ArmsTech president Kenneth Baker. After finding the DARPA chief, he informs Snake of the new Metal Gear REX unit housed at the facility, but then suddenly dies of what appears to be a heart attack.[28] Snake then finds the other hostage, Kenneth Baker. Revolver Ocelot challenges Snake to a gunfight, which is interrupted by a mysterious cyborg ninja. Baker briefs Snake on the Metal Gear project and, like the DARPA Chief; he suddenly dies of a "heart attack". This is a list of characters appearing in the video game Metal Gear Solid (and, by extension, its remake, Metal Gear Solid: The Twin Snakes). ... This is a list of characters appearing in the video game Metal Gear Solid (and, by extension, its remake, Metal Gear Solid: The Twin Snakes). ... Heart attack redirects here. ...


Snake then contacts Meryl via Codec, and agrees to meet her in the base's warhead disposal area on the condition that he contacts Metal Gear's designer, Hal "Otacon" Emmerich. Snake locates Otacon in his lab. The ninja reappears, and Snake realizes that it is actually his former ally Gray Fox, who he believed to have killed years earlier. Otacon agrees to aid Snake remotely, using special camouflage to procure information and supplies while he remains invisible. Snake meets with Meryl and agrees for her to accompany him on his mission. Meryl gives Snake a PAL key and they head for the underground base. Part way through the base, Sniper Wolf ambushes them, wounds Meryl, and captures Snake. The following is a list of recurring fictional characters that appeared thorough the Metal Gear series in more than one canonical installment. ...


While imprisoned, Liquid confirms Snake's suspicion that they are twin brothers.[29] Snake is tortured by Ocelot[30] and the player can choose to give in to this torture, or not. Eventually Snake is able to escape.


Snake descends into the bowels of the Shadow Moses facility. He discovers that the DARPA Chief who Snake encountered was actually FOXHOUND member Decoy Octopus in disguise.[31] Shortly after, Master Miller calls and reveals that Dr. Naomi Hunter, a support agent, has given Snake the genetically engineered virus "FoxDie" during his mission preparations, and is sending coded messages into the facility. Campbell swiftly orders her arrest. The virus, designed to kill people with particular genetic markers via cardiac arrest,[32][33] was responsible for the deaths of Octopus and the ArmsTech president.[34] Naomi contacts Snake and confesses that she joined the mission to sabotage it. But upon learning of Snake's own past, she no longer had the heart to kill him directly having reprogrammed the virus.[35]


Infiltrating Metal Gear's hangar, Snake overhears Liquid and Ocelot preparing the launch sequence for Metal Gear REX. Thinking he is deactivating it, using the PAL key, Snake activates Metal Gear REX.[36] Master Miller then reveals himself to be Liquid in disguise. He informs Snake that his entire mission was manipulated by the renegades to allow the launch of the nuclear weapon.[37] Liquid explains that they are the product of the Les Enfants Terribles project, a government sponsored effort to clone Big Boss, that was conducted during the 1970s. Solid received all of Big Boss' dominant alleles while Liquid received all the recessive alleles.[38][39] Molecular cloning refers to the procedure of isolating a defined DNA sequence and obtaining multiple copies of it in vivo. ... The 1970s decade refers to the years from 1970 to 1979, also called The Seventies. ...


Snake destroys Metal Gear REX and then defeats Liquid in a fistfight. He is then reunited with Meryl or Otacon, depending on the player's actions (see next paragraph). They escape, while being chased by Liquid, in a jeep. Liquid dies from the FoxDie virus.[40] Colonel Campbell, briefly ousted from command of the mission, calls off a nuclear airstrike intended to obliterate the evidence of the day's events and officially declares Snake killed in action to stop the US Government's search for him in the future.


There are two possible endings, depending on the player's actions during the torture sequence. If the player gives in to the torture, Snake finds Meryl dead and escapes with Otacon. If the player does not give in to the torture, Meryl survives and escapes with Snake while Otacon volunteers to stay behind and sacrifice himself to help Snake and Meryl get out not knowing that the nuclear strike intended to hit the disposal facility would never come.


After the end credits the player finds out Snake is actually genetically inferior to Liquid[41] and has an indeterminate amount of time left before FoxDie kills him. Ocelot is revealed to be a double agent for the President of the United States (the third Snake, Solidus). His intention was to obtain Baker's disk containing Metal Gear's specifications and deliver it to the President.[42] Federal courts Supreme Court Circuit Courts of Appeal District Courts Elections Presidential elections Midterm elections Political Parties Democratic Republican Third parties State & Local government Governors Legislatures (List) State Courts Local Government Other countries Atlas  US Government Portal      For other uses, see President of the United States (disambiguation). ... This is a list of fictional characters appearing in the video game Metal Gear Solid 2: Sons of Liberty. ...


Cast

Character Japanese version English version (pseudonyms in brackets)
Solid Snake Akio Ōtsuka David Hayter (Sean Barker)*
Liquid Snake Banjo Ginga Cam Clarke (James Flinders)
Meryl Silverburgh Kyoko Terase Debi Mae West (Mae Zadler)
Naomi Hunter Hiromi Tsuru Jennifer Hale (Carren Learning)
Hal "Otacon" Emmerich Hideyuki Tanaka Christopher Randolph (Christopher Fritz)
Roy Campbell Takeshi Aono Paul Eiding (Paul Otis)
Mei Ling Houko Kuwashima Kim Mai Guest (Kim Nguyen)
Gray Fox Kaneto Shiozawa Greg Eagles (George Byrd)
Nastasha Romanenko Eiko Yamada Renee Raudman (Renee Collette)
Revolver Ocelot Koji Totani Patric Zimmerman (Patric Laine)
Vulcan Raven Yukitoshi Hori Peter Lurie (Chuck Farley)
Psycho Mantis Kazuyuki Sogabe Doug Stone
Sniper Wolf Naoko Nakamura Tasia Valenza (Julie Monroe)
Donald Anderson Masaharu Sato Greg Eagles (George Byrd)
Kenneth Baker Yuzuru Fujimoto Allan Lurie (Bert Stewart)
Jim Houseman Tomohisa Asō William Bassett (Fredrick Bloggs)
Johnny Sasaki Naoki Imamura Dean Scofield (Dino Schofield)
*This credit appeared only in the early demo versions of the game and in the back of the user manual under Cast and Credits. David Hayter did not have a pseudonym in the game credits.

Solid Snake ) is the predominant protagonist of the Metal Gear series. ... Akio Ohtsuka, 2006. ... David Bryan Hayter (born February 6, 1969 in Santa Monica, California), is an American voice actor, actor, and screenwriter. ... // Liquid Snake is the ultimate villain. ... Banjou Ginga (銀河 万丈 Ginga Banjō), real name Takashi Tanaka (田中 å´‡ Tanaka Takashi, born January 11, 1933), is a Japanese voice actor (seiyÅ«) who was born in Yamanashi. ... Cameron A. Clarke (born November 6, 1957 in Burbank, California) is an American voice actor, made famous for his many starring roles in popular video games and animated television and film. ... The following is a list of recurring fictional characters that appeared thorough the Metal Gear series in more than one canonical installment. ... Kyoko Terase ) (born July 5, 1958) is a Japanese voice actress (seiyÅ«) currently employed by Aoni Production. ... Debi Mae West is an American voice actor who, to date, is best known as the English voice of Meryl Silverburgh in Metal Gear Solid and its 2004 GameCube remake. ... This is a list of characters appearing in the video game Metal Gear Solid (and, by extension, its remake, Metal Gear Solid: The Twin Snakes). ... Hiromi Tsuru Hiromi Tsuru , born on March 29, 1960) is a veteran Japanese voice actress from Kanagawa Prefecture. ... Jennifer R. Hale (born January 30, 1972 in Goose Bay, Newfoundland and Labrador) is a Canadian-born actress best known for her voice over work in games like Tales of Symphonia, the Metroid Prime series, Metal Gear series, Mass Effect, and Disneys animated movies. ... The following is a list of recurring fictional characters that appeared thorough the Metal Gear series in more than one canonical installment. ... Hideyuki Tanaka (田中 秀幸 Tanaka Hideyuki, born November 12, 1950) is a veteran seiyuu who was born in Tokyo. ... Christopher Randolph is an American voice actor. ... The following is a list of recurring fictional characters that appeared thorough the Metal Gear series in more than one canonical installment. ... Takeshi Aono Takeshi Aono (青野 æ­¦ Aono Takeshi, born June 19, 1936) is a veteran seiyÅ« who was born in Asahikawa, Hokkaidō and is currently affiliated with Aoni Production. ... Paul A. Eiding (born March 28, 1957 in Cleveland, Ohio) is an American voice actor, voice instructor, and actor. ... This is a list of characters appearing in the video game Metal Gear Solid (and, by extension, its remake, Metal Gear Solid: The Twin Snakes). ... Houko Kuwashima ) is a seiyÅ« and singer born December 12, 1975 in Kanegasaki, Isawa, Iwate Prefecture, Japan. ... Kim Mai Angela Guest (Born August 5, 1969 in Los Angeles, California) is a voice actress, best known for her work in Metal Gear Solid as Mei Ling. ... The following is a list of recurring fictional characters that appeared thorough the Metal Gear series in more than one canonical installment. ... Kaneto Shiozawa , January 28, 1954 - May 10, 2000) (Real name: Toshikazu Shiozawa ) was a seiyÅ« from Tokyo affiliated with Aoni Production. ... Greg Eagles is the voice actor for Peter Stillman in Metal Gear Solid 2: Sons of Liberty and is also the voice actor for the DARPA Chief Donald Anderson and the Ninja under the name George Byrd. ... This is a list of characters appearing in the video game Metal Gear Solid (and, by extension, its remake, Metal Gear Solid: The Twin Snakes). ... Yamada Eiko(山田 栄子, born on June 13, 1954 in Yokohama) is a veteran seiyu who voiced Tsubasa Kurenai in Ranma ½. ... Renee Raudman is an actor and voice actor who performed the English voice of Nastasha Romanenko in the video game Metal Gear Solid (under the credit of Renne Collette) and its GameCube remake (under the credit of her real name). ... The following is a list of recurring fictional characters that appeared thorough the Metal Gear series in more than one canonical installment. ... Kōji Totani ) is a veteran seiyÅ« born on July 12, 1948 in Nagoya, Aichi Prefecture, Japan. ... Patric Laine Zimmerman (born 1954) is an American voice actor. ... This is a list of characters appearing in the video game Metal Gear Solid (and, by extension, its remake, Metal Gear Solid: The Twin Snakes). ... Yukitoshi Hori Yukitoshi Hori ) is a veteran seiyuu born September 12, 1952 in Setagaya, Tokyo. ... Peter Hill Lurie (born January 16, 1962) is an American voice actor who is best known as the English voice of Vulcan Raven in the video game Metal Gear Solid. ... This is a list of characters appearing in the video game Metal Gear Solid (and, by extension, its remake, Metal Gear Solid: The Twin Snakes). ... Kazuyuki Sogabe (曽我部和恭 Sogabe Kazuyuki, real name: 曽我部和行 , April 16, 1948 - September 17, 2006) was a veteran seiyÅ«. He was born in Chiba Prefecture. ... Doug Stone (born 9 June 1956) is a voice actor who is most noteable for his representation of the Psycho Mantis from the popular video game Metal Gear Solid. ... This is a list of characters appearing in the video game Metal Gear Solid (and, by extension, its remake, Metal Gear Solid: The Twin Snakes). ... Tasia Valenza is a voice actress who voiced Sniper Wolf in the Metal Gear Solid video game. ... This is a list of characters appearing in the video game Metal Gear Solid (and, by extension, its remake, Metal Gear Solid: The Twin Snakes). ... Masaharu Satō ) is a veteran seiyÅ« born March 15, 1946 in Tokyo, Japan. ... Greg Eagles is the voice actor for Peter Stillman in Metal Gear Solid 2: Sons of Liberty and is also the voice actor for the DARPA Chief Donald Anderson and the Ninja under the name George Byrd. ... This is a list of characters appearing in the video game Metal Gear Solid (and, by extension, its remake, Metal Gear Solid: The Twin Snakes). ... This is a list of characters appearing in the video game Metal Gear Solid (and, by extension, its remake, Metal Gear Solid: The Twin Snakes). ... Tomohisa Asō ) (May 13, ???? - )is a male seiyÅ« from Kanagawa Prefecture affiliated with Aoni Production. ... William Bassett (?-1783) was an American Quaker abolitionist who was disowned by his Meeting in 1840 after protesting its failure to integrate and adopt abolitionism. ... The following is a list of recurring fictional characters that appeared thorough the Metal Gear series in more than one canonical installment. ... Dean Scofield (born January 12, 1957, Alhambra California) is a voice actor who has provided the voice of the recurring joke character Johnny Sasaki in Metal Gear Solid and Metal Gear Solid 2. ...

Development

Kojima originally planned the third Metal Gear game, to be called Metal Gear 3, and to release it for the 3DO Interactive Multiplayer in 1994. Conceptual artwork, by illustrator Yoji Shinkawa, of the characters Solid Snake, Meryl Silverburgh, who was also a character in the adventure game Policenauts, and the FOXHOUND team, were included in the Policenauts: Pilot Disk preceding the release of the full 3DO game in 1995.[43] However due to the decline of the 3DO hardware, development of the game shifted to the PlayStation, shortly after it was released.[44] For other uses, see 3DO. Crash n Burn on the 3DO, the systems first bundled title. ... 1994 1994 in games 1993 in video gaming 1995 in video gaming Notable events of 1994 in computer and video games. ... Yoji Shinkawa Yoji Shinkawa (新川洋司 Shinkawa Yōji, born December 25, 1971) is a Japanese illustrator and conceptual artist. ... Solid Snake ) is the predominant protagonist of the Metal Gear series. ... Meryl Silverburgh is the name of two different video game characters designed by Hideo Kojima. ... Policenauts ) is a Japanese adventure game written and directed by Hideo Kojima and developed and published by Konami. ... 1995 1995 in games 1994 in video gaming 1996 in video gaming Notable events of 1995 in video gaming. ...


Kojima retitled the game Metal Gear Solid, choosing this over the working title Metal Gear 3. This was due to the fact that he believed that the first two MSX2 games in the series were not very well known.[45] He used the word Solid was chosen due to the game being the third installment in the series, and because it uses 3D computer graphics.[46] Subsequent sequels to this game also contained the Metal Gear Solid title, and follow a new numeral progression. This article is about process of creating 3D computer graphics. ...


The development for Metal Gear Solid began in early 1996[47] with the intention of creating the "best PlayStation game ever".[48] Developers aimed for accuracy and realism while making the game enjoyable and tense. In the early stages of development, a SWAT team educated the creators with a demonstration of vehicles, weapons and explosives.[48] Hideo Kojima, the director, stated that "if the player isn't tricked into believing that the world is real, then there's no point in making the game". To fulfill this, adjustments were made to every detail, such as individually designed desks.[49] 1996 1996 in games 1995 in video gaming 1997 in video gaming Notable events of 1996 in video gaming. ... This article is about Special Weapons And Tactics. ... Hideo Kojima Hideo Kojima , born August 24, 1963) is a Japanese video game designer originally employed at Konami. ...


Hideo Kojima created the characters of Metal Gear Solid. Modifications and mechanics were made by conceptual artist Yoji Shinkawa. The characters were completed by polygonal artists using pencil drawings and clay models by Shinkawa.[50] Kojima wanted greater interaction with objects and the environment, such as allowing the player to hide bodies in a storage compartment. Additionally, he wanted "a full orchestra right next to the player"; a system which made modifications (such as tempo and texture) to the currently playing track, instead of switching to another pre-recorded track. Although these features could not be achieved, they were implemented in Metal Gear Solid 2: Sons of Liberty.[51] Yoji Shinkawa Yoji Shinkawa (新川洋司 Shinkawa Yōji, born December 25, 1971) is a Japanese illustrator and conceptual artist. ... For other uses, see Tempo (disambiguation). ... In music texture is the overall quality of sound of a piece, most often indicated by the number of voices in the music and to the relationship between these voices (see below). ...


Metal Gear Solid was revealed to the public at the E3 gaming event in 1997 as a short video. It was later playable for the first time at the Tokyo Game Show in 1998 and officially released the same year in Japan[52] with an extensive promotional campaign.[48] Television and magazine advertisements, in-store samples, and demo give-aways contributed to a total of US$8 million in promotional costs.[53] An estimated 12 million demos for the game were distributed during 1998.[54] E³ logo The Electronic Entertainment Expo, commonly known as E³, was an annual trade show for the computer and video games industry presented by the Entertainment Software Association. ... Gamers play Sonys PS3 in TGS 2006 Booths at the Tokyo Game Show in 2004 The Tokyo Game Show , or simply TGS) is a video game expo / convention held in Tokyo, Japan. ... This article or section does not adequately cite its references or sources. ... Demo disc released with a magazine. ... USD redirects here. ...


Release history

Original version

The English version of Metal Gear Solid (translated by Jeremy Blaustein, who localized the Sega CD version of Snatcher)[5] contains minor refinements made during localization, such as adjustable difficulty settings (including an "Extreme" setting available after completing the game, which adds extended guard vision and removes the radar, among other changes), a bonus tuxedo outfit for Snake, and a "demo theater" for viewing cut scenes and radio conversations.[17][55] Versions of the game dubbed in Spanish, German, French and Italian were released thorough Europe in addition to the English-dubbed version released in America. A premium package was released in Japan and Asia containing the game, a t-shirt, dog tags, a music CD featuring the soundtracks to the MSX2 games, and a booklet with information about the game's production and plot.[56] A European version of the package was also produced, featuring different content from the Japanese version.[57] Jeremy Blaustein (born June 7, 1966 in Long Island, New York) is a video game localization coordinator and translator. ... The Sega Mega-CD (Japanese: メガCD) is an add-on device for the Sega Mega Drive released in Europe, Australia, and Japan. ... Snatcher ) is a cyberpunk-themed adventure game written and directed by Hideo Kojima. ... Canadian Prime Minister Brian Mulroney and U.S. President Ronald Reagan wearing black tie with wives in Quebec, Canada, March 18, 1985. ... For other uses, see Europe (disambiguation). ...


The Japanese PlayStation version of Metal Gear Solid, as well as Integral, had been reissued twice: once under The Best range and second time as a PSone Books title. Likewise, the American and European versions of Metal Gear Solid were reissued under the "Greatest Hits" and "Platinum" ranges respectively. The game is included in the Japanese Metal Gear Solid: 20th Anniversary Collection set[58] and in the American Essential Collection set.[59] The game is available in Japan on the PlayStation Store for download on the PS3 and PSP.[60] PlayStation Store (PS Store) is Sonys PlayStation Network online shopping service provided for use with either its PlayStation 3 video game console or a Personal Computer. ... The PlayStation 3 , trademarked PLAYSTATION®3,[3] commonly abbreviated PS3) is the third home video game console produced by Sony Computer Entertainment; successor to the PlayStation 2. ... The PlayStation Portable (officially abbreviated PSP)[5] is a handheld game console manufactured and marketed by Sony Computer Entertainment. ...


Integral

A photoshoot mode was added in Integral, allowing the player to take pictures of highly detailed models of Mei-Ling (shown here) and Naomi.

Released on June 25, 1999 for the PlayStation in Japan,[12] Metal Gear Solid: Integral is an expanded version of the original game based on the North American localization (substituting the original Japanese voices with the English dub, while offering a choice between Japanese and English captions) which adds further additional features and an extra disc of VR Training missions dubbed the "VR Disc".[26] Added to the main game are an alternate sneaking suit outfit for Meryl that complements Snake's tuxedo and the red-colored Ninja, a "Very Easy" difficulty setting (where the player begins the game with an MP5 with unlimited ammo and suppressor), a Codec frequency with staff commentary, a First Person View mode, an option for alternate patrol routes for enemies and a downloadable PocketStation minigame. The "VR Disc" features over 300 stage based missions testing the player's sneaking and fighting skill, as well as less conventional tests, such as murder-mysteries, battling giant genome soldiers, and three missions where the player controls the Cyborg Ninja. Special features includes trailers for Metal Gear Solid, a preview artwork of Metal Gear RAY from Metal Gear Solid 2: Sons of Liberty and a "photoshoot" mode to take pictures of Mei Ling and Naomi.[61] is the 176th day of the year (177th in leap years) in the Gregorian calendar. ... Events of 2008: (EMILY) Me Lesley and MIley are going to China! This article is about the year. ... In video games, an international version is a relocalized version of a previously released title in its native territory that has gained additional features and contents in foreign releases. ... This article is about the simulation technology. ... The MP5 is a 9 mm submachine gun of German design, developed in the 1960s by a group of engineers from the West German arms manufacturer Heckler & Koch GmbH (HK). ... The PocketStation is a miniature game console created by Sony as a peripheral for the PlayStation. ... The Metal Gear family of mecha, up to REX. Metal Gear is the name for a series of fictional mecha in the Metal Gear series of video games. ...


The VR Disc from Integral was released as a separate product outside of Japan — in North America as Metal Gear Solid: VR Missions[26] (September 23, 1999) and in PAL regions as Metal Gear Solid: Special Missions (October 29, 1999).[62] The European version (Special Missions) requires the player to boot a copy of the original Metal Gear Solid before playing the game, a requirement that was unnecessary in the American VR Missions and Japanese VR Disc.[63] is the 266th day of the year (267th in leap years) in the Gregorian calendar. ... Events of 2008: (EMILY) Me Lesley and MIley are going to China! This article is about the year. ... is the 302nd day of the year (303rd in leap years) in the Gregorian calendar. ... Events of 2008: (EMILY) Me Lesley and MIley are going to China! This article is about the year. ...


A Windows PC port of Integral was also released in Europe and North America in late 2000 with PocketStation support removed.[26][13][64] Scoring 83 in Metacritic's aggregate, the game was criticized for "graphic glitches", the aged nature of the port, and being essentially identical to the PlayStation version.[65] For other uses, see Europe (disambiguation). ... North American redirects here. ... Metacritic is a website that collates reviews of music albums, games, movies, TV shows, DVDs and books. ...


The Twin Snakes

First-person shooting was one of the gameplay features from MGS2 added to Twin Snakes.
First-person shooting was one of the gameplay features from MGS2 added to Twin Snakes.

A remake of Metal Gear Solid, titled Metal Gear Solid: The Twin Snakes, was developed by Silicon Knights under the supervision of Hideo Kojima and released for the Nintendo GameCube in North America, Japan, and Europe in March 2004.[14] While Twin Snakes was largely developed at Silicon Knights, its cut scenes were developed in-house at Konami and directed by Japanese film director Ryuhei Kitamura, reflecting his dynamic signature style, utilizing bullet-time photography and choreographed gunplay extensively.[66] While the storyline and settings of the game were unchanged, a variety of gameplay features from Sons of Liberty were added such as the first person aiming and hanging from bars on walls. Another change in the English voice acting was the dropping of Mei Ling's, Naomi's and Nastasha's accents, as well as the recasting of the Ninja from Greg Eagles (who reprised the role of the DARPA Chief) to Rob Paulsen. The graphics were also updated.[67] Metal Gear Solid: The Twin Snakes is a stealth-based game that was developed by Silicon Knights and Konami for the GameCube and released in March 2004. ... Image File history File links Mergefrom. ... Metal Gear Solid: The Twin Snakes is a stealth-based game that was developed by Silicon Knights and Konami for the GameCube and released in March 2004. ... The Nintendo GameCube remake of Resident Evil features enhancements in both graphics and gameplay. ... Silicon Knights is a Canadian video game developer. ... The Nintendo GameCube (GCN) is Nintendos fourth home video game console, belonging to the sixth generation era. ... A cut scene or cutscene (sometimes also referred to as a cinematic) is a sequence in a video game over which the player has no control. ... Japanese cinema (映画; Eiga) has a history in Japan that spans more than 100 years. ... Ryuhei Kitamura (北村龍平 Kitamura Ryūhei, born May 30, 1969) is a Japanese film director growing in popularity in Japan and in the international Japanese film community. ... Bullet-time is a concept introduced in recent films and computer games whereby the passage of time is slowed down so that an observer can see individual bullets flying throughout the scene at a conceivable rate, usually with their trails made visible. ... Look up Choreography in Wiktionary, the free dictionary. ... Greg Eagles is the voice actor for Peter Stillman in Metal Gear Solid 2: Sons of Liberty and is also the voice actor for the DARPA Chief Donald Anderson and the Ninja under the name George Byrd. ... This article is about the voice actor Rob Paulsen. ...


Music

Metal Gear Solid's musical score was composed by in-house musicians at Konami, including Kazuki Muraoka, who also worked on Metal Gear.[68] Composer and lyricist Rika Muranaka provided a song called "The Best is Yet To Come"[69] for the game's ending credits sequence.[70] The song is performed in Irish by Aoife Ní Fhearraigh.[71] The main theme was composed by TAPPY.[69] Music played in-game has a synthetic feel with increased pace and introduction of strings during tense moments, with a looping style endemic to video games. Overtly cinematic music, with stronger orchestral and choral elements, appears in cutscenes. The soundtrack was released on September 23, 1998, under the King Records label.[72] Composed by: KCE Japan Sound Team, TAPPY, Rika Muranaka Publisher: Konami Catalog Number: KICA-7895 Track Listing 1) Metal Gear Solid Main Theme 4:12 2) Introduction 4:10 3) Discovery 3:51 4) Cavern 3:59 5) Intruder 1 3:34 6) Encounter 4:09 7) Intruder 2 4... Konami Corporation ) (TYO: 9766 NYSE: KNM SGX: K20) is a leading developer and publisher of numerous popular and strong-selling toys, trading cards, anime, tokusatsu, slot machines and video games. ... Metal Gear ) (commonly abbreviated to MG) is a stealth-based game designed by Hideo Kojima. ... Rika Muranaka was born in Tokyo, Japan and while still in her teens she went to Chicago to study jazz piano. ... Cover of The turning of the tide, Aoife Ni Fhearraighs latest album. ... Tappy is a composer. ... is the 266th day of the year (267th in leap years) in the Gregorian calendar. ... Year 1998 (MCMXCVIII) was a common year starting on Thursday (link will display full 1998 Gregorian calendar). ... Japanese King Record King Records ) is a Japanese record company, founded in 1931 as a division of the Japanese music publishing house Kodansha. ...


Reception

 Reviews
Publication Score
Allgame 5/5 stars[73]
Edge 9/10[74]
GameSpot 8.5/10.[75]
IGN 9.8/10[76]
NGamer 9/10[77]
Compilations of multiple reviews
Compiler Score
Metacritic 94 (based on 20 reviews)[7]
Game Rankings 93% (based on 32 reviews)
9.1 (average vote) [78]

Metal Gear Solid was a commercial success, shipping over 6 million copies worldwide.[6] Upon release, it was one of the most rented games,[79] and topped sales charts in the United Kingdom.[80] Image File history File links 5_stars. ... Edge is a multi-format computer and video game magazine published by Future Publishing in the United Kingdom. ... GameSpot is a video gaming website that provides news, reviews, previews, downloads, and other information. ... IGN - Wikipedia, the free encyclopedia /**/ @import /skins-1. ... NGamer Magazine is a British magazine specialising in Nintendo created consoles; the first issue was released on July 13, 2006. ... Metacritic is a website that collates reviews of music albums, games, movies, TV shows, DVDs and books. ... Game Rankings is a website which keeps track of video game reviews from other sites, and combines them to present an average rating for each game. ...


The game was generally well received by the media and some of the most prominent gaming critics. Users and critics of GamePro gave it an average score of 4.8 out of 5 calling it "this season's top offering [game] and one game no self-respecting gamer should be without". However they criticized the frame rate, saying it "occasionally stalls the eye-catching graphics" and "Especially annoying are instances where you zoom in with binoculars or the rifle scope", and also the interruptions of "advice from your team", in the early parts of the game, "that's listed in the instruction manual", calling it an "annoyance".[81] GameSpot also criticized this, saying "It needlessly interrupts the game". They also criticized how easy it is for the player to avoid being seen and it short length and called it "more of a work of art than ... an actual game".[75] Further criticism came from the website Adrenaline Vault, which said it had "some serious...flaws" which "made it a complete disappointment".[7] It received an Excellence Award for Interactive Art at the 1998 Japan Media Arts Festival.[82] NGamer said "It's like playing a big budget action blockbuster, only better".[77] Gaming website IGN said it came "closer to perfection than any other game in PlayStation's action genre" and called it "Beautiful, engrossing, and innovative...in every conceivable category".[83] GamePro is an American video game magazine published monthly. ... Frame rate, or frame frequency, is the measurement of the frequency (rate) at which an imaging device produces unique consecutive images called frames. ... GameSpot is a video gaming website that provides news, reviews, previews, downloads, and other information. ... The Japan Media Arts Festival is an annual festival held by Japans Agency for Cultural Affairs since 1997. ... NGamer Magazine is a British magazine specialising in Nintendo created consoles; the first issue was released on July 13, 2006. ... IGN - Wikipedia, the free encyclopedia /**/ @import /skins-1. ...


Metal Gear Solid is often recognized as the first stealth game. The idea of the player being unarmed and having to avoid being seen by enemies rather than fight them has been used in many games since. It is also sometimes acclaimed as being a film as much as a game due to the lengthy cut scenes and complicated storyline.[84] Entertainment Weekly said it "broke new ground with...movie-style production...and stealth-driven gameplay, which encouraged...hiding in boxes and crawling across floors".[85] GameTrailers said it "invented the stealth game" and called it "captivating, inventive and gritty".[86] The game is often considered one of the best games for the PlayStation, and has featured in best video games lists by GameFAQs,[87] Game Rankings,[88] Japanese magazine Famitsu,[89] Entertainment Weekly,[85] Game Informer,[90] GamePro,[91] Electronic Gaming Monthly[92] and GameTrailers.[86] However its placing in these lists is inconsistent, ranging from second to 50th.[93] Solid Snake hides behind a tank in Metal Gear Solid, a popular stealth video game. ... A cut scene or cutscene (sometimes also referred to as a cinematic) is a sequence in a video game over which the player has no control. ... Entertainment Weekly (sometimes abbreviated EW) is a magazine published by Time Inc. ... GameTrailers (GT) is a media website that specializes in video game related content. ... For other uses, see PlayStation (disambiguation). ... GameFAQs is a website that hosts FAQs and walkthroughs for video games. ... Game Rankings is a website which keeps track of video game reviews from other sites, and combines them to present an average rating for each game. ... Cover art for Issue 1 of Famitsū magazine, June 1986, then known as Famicom Tsūshin Famitsū abbreviated ファミ Fami) is a Japanese video game magazine published by Enterbrain, Inc. ... Entertainment Weekly (sometimes abbreviated EW) is a magazine published by Time Inc. ... Game Informer (often abbreviated to GI) is an American-based monthly magazine featuring articles, news, strategy, and reviews of popular video games and associated consoles. ... Electronic Gaming Monthly (often abbreviated to EGM) is an American video game magazine. ...


In 2002 the site's editors ranked it as the best PlayStation game ever. Writer for the site David Smith said that just the demo for the game had "more gameplay [in it] than in most finished titles". They also gave it the "Best Ending" and "Best Villain" awards.[94] In 2005, in placing it 19th on their list of "Top 100 Games", they said that it was "a game that truly felt like a movie", that the fights were "unique and innovative", and that it was "the founder of the stealth genre".[95][96]


In other media

Radio drama

A Japanese radio drama version of Metal Gear Solid was produced shortly after the release of the original PlayStation game. Directed by Shuyo Murata and written by Motosada Mori, it aired, in 18 episodes, from 1998 to 1999 on Konami's CLUB db program. The series was later released on CD as a two volume set.[97][98] Set after the events of the PlayStation game, Snake, Meryl, Campbell and Mei Ling (all portrayed by their original Japanese voice actors) pursue missions in hostile third world nations as FOXHOUND. The new characters introduced include Sgt. Allen Iishiba (voiced by Toshio Furukawa), a Delta Force operative who assists Snake and Meryl; Col. Mark Cortez (v.b. Osamu Saka), an old friend of Campbell who commands the fictional Esteria Army Special Forces; and Capt. Sergei Ivanovich (v.b. Kazuhiro Nakata), a former war buddy of Revolver Ocelot from his SVR days.[99][100] Radio drama is a form of audio storytelling broadcast on radio. ... Shuyo Murata (村田周陽 Murata Shuyō, born December 30, 1970) is a Japanese video game designer. ... Motosada Mori was born in Hiroshima, Japan in 1964 and is known as the military Advisor for the Metal Gear series. ... Toshio Furukawa ) is a veteran seiyÅ« who was born on July 16, 1946 in Tochigi. ... The 1st Special Forces Operational Detachment-Delta (1st SFOD-D) — commonly known as Delta in the U.S. Army, Delta Force by civilians, and Combat Applications Group by the Department of Defense — is a Special Operations Force (SOF) and an integral element of the Joint Special Operations Command (JSOC). ... Osamu Saka , born November 7, 1930 in Osaka, Osaka Prefecture) is a veteran seiyÅ« who works for Aoni Production. ... Kazuhiro Nakata , formerly credited 中田 和宏, born March 19, 1958 in Nagasaki) is a seiyÅ« who works for Ken Production. ... Sluzhba Vneshney Razvedki (Служба внешней разведки) (SVR) is Russian for Foreign Intelligence Service and is the name of Russias primary external intelligence agency. ...


Comic

A screenshot from the Digital Graphic Novel illustrating its artistic style.
A screenshot from the Digital Graphic Novel illustrating its artistic style.

In September 2004, IDW Publications began publishing a series of Metal Gear Solid comics,[101] written by Kris Oprisko and illustrated by Ashley Wood.[102] As of 2006, 12 issues have been published, fully covering the Metal Gear Solid storyline.[103] Image File history File links Mgscomix_screen007. ... Image File history File links Mgscomix_screen007. ... IDW Publishing (a division of Idea and Design Works) is an American comic book company. ... Doomed cover illustration. ...


The comic was adapted into a PSP game titled Metal Gear Solid: Digital Graphic Novel (Metal Gear Solid: Bande Dessinée in Japan).[104] It features visual enhancements and two interactive modes designed to give further insight into the publication.[105] Upon viewing the pages, the player can open a "scanning" interface to search for characters and items in a three dimensional view.[105] Discoveries are added to a database which can be traded with other players via Wi-Fi. The "mission mode" allows the player to add collected information into a library. This information must be properly connected to complete a mission. Metal Gear Solid: Digital Graphic Novel was released in North America on June 13, 2006, Japan on September 21 and the PAL region on September 22.[106] In 2006, the game received IGN's award for Best Use of Sound on the PSP.[107] A re-release is scheduled to be bundled with its sequel (Metal Gear Solid 2: Bande Dessinée) in Japan on June 12, 2008 as a DVD-Video. The DVD version will have full voice acting.[108] The PlayStation Portable (officially abbreviated PSP)[5] is a handheld game console manufactured and marketed by Sony Computer Entertainment. ... Wi-Fi (IPA: ) is the common name for a popular wireless technology used in home networks, mobile phones, video games and more. ... is the 164th day of the year (165th in leap years) in the Gregorian calendar. ... Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ... is the 264th day of the year (265th in leap years) in the Gregorian calendar. ... Television system by country The PAL region is a video game publication territory which covers Australia, New Zealand, and varying European countries. ... is the 265th day of the year (266th in leap years) in the Gregorian calendar. ... IGN - Wikipedia, the free encyclopedia /**/ @import /skins-1. ... is the 163rd day of the year (164th in leap years) in the Gregorian calendar. ... 2008 2008 in games 2007 in video gaming 2009 in video gaming Notable events of 2008 in video gaming. ... DVD-Video format logo DVD-Video is a consumer video format used to store digital video on DVD (DVD-ROM) discs, and is currently the dominant form of consumer video formats in the United States, Canada, Europe and Australia. ...


Novelization

A novelization based on the original Metal Gear Solid was written by Raymond Benson and published by Del Ray. The American paperback edition was published on May 27, 2008,[109] and the British Edition on June 4, 2008.[citation needed] A novelization (or novelisation in British English) is a work of fiction that is written based on some other media story form rather than as an original work. ... Raymond Benson (born September 6, 1955) is an American author best known for being the last official author of the adult James Bond novels. ... is the 147th day of the year (148th in leap years) in the Gregorian calendar. ... 2008 (MMVIII) is the current year, a leap year that started on Tuesday of the Anno Domini (or common era), in accordance with the Gregorian calendar. ... is the 155th day of the year (156th in leap years) in the Gregorian calendar. ... 2008 (MMVIII) is the current year, a leap year that started on Tuesday of the Anno Domini (or common era), in accordance with the Gregorian calendar. ...


References

  1. ^ Metal Gear Solid Hits Japan. IGN (September 3, 1998). Retrieved on May 19, 2008.
  2. ^ Metal Gear Countdown Commences. IGN (October 19, 1998). Retrieved on December 31, 2007.
  3. ^ Metal Gear Solid Integral. Gamespot. Retrieved on June 10, 2008.
  4. ^ McGuire, Thomas (October 12, 2000). Metal Gear Solid tweak guide. 3D Spotlight. Retrieved on July 7, 2007.
  5. ^ a b Metal Gear Solid Tech Info/Credits. GameSpot. Retrieved on July 7, 2007.
  6. ^ a b Big Gaz (May 15, 2003). Metal Gear Solid 3 Exclusive For Sony. Gameplanet. Retrieved on July 7, 2007.
  7. ^ a b c Metal Gear Solid (psx: 1998): Reviews. Metacritic. Retrieved on July 7, 2007.
  8. ^ The History of MetalGear - Metal Gear Solid. GameSpot. Retrieved on June 13, 2008.
  9. ^ Colonel Campbell: Next-Generation Special Forces led by members of unit FOX-HOUND. They've presented Washington with a single demand, and they say that if it isn't met, they'll launch a nuclear weapon. (Metal Gear Solid, Briefing Mode) Konami Computer Entertainment Japan West, 1998
  10. ^ Colonel Campbell: You'll have two mission objectives. First, you're to rescue the DARPA Chief, Donald Anderson, and the president of ArmsTech, Kenneth Baker. They're both being held as hostages. Secondly, you're to investigate whether or not the terrorists have the ability to launch a nuclear strike, and stop them if they do. (Metal Gear Solid, introductory sequence) Konami Computer Entertainment Japan West, 1998
  11. ^ Colonel Campbell: And finally, in charge of them, FOX-HOUND's squad leader Liquid Snake. Solid Snake: Liquid Snake? Campbell: The man with the same codename as you. Snake: I have a twin? Campbell: I don't know the details, but it seems so. (Metal Gear Solid, Briefing Mode) Konami Computer Entertainment Japan West, 1998
  12. ^ a b allgame staff. Metal Gear Solid Integral Overview. All Game Guide. Retrieved on October 24, 2006.
  13. ^ a b Metal Gear Solid. Amazon.com. Retrieved on January 15, 2007.
  14. ^ a b Metal Gear Solid The Twin Snakes Tech Info/Credits. GameSpot. Retrieved on October 25, 2006.
  15. ^ Metal Gear Solid. IGN. Retrieved on October 22, 2006.
  16. ^ Kasavin, Greg (October 2, 2000). Metal Gear Solid (PC) review. GameSpot. Retrieved on July 7, 2007.
  17. ^ a b c d e f g (1999) in Konami staff: Metal Gear Solid instruction manual (in English). Konami, 49. SLES-01370. 
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  23. ^ Campbell: Snake, I'm sorry I kept a lot of things from you. (Metal Gear Solid)
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  28. ^ Master Miller: The cause of death. Didn't the ArmsTech president and the DARPA Chief, I mean Decoy Octopus,… die of something that looked like a heart attack? (Metal Gear Solid)
  29. ^ Liquid: Were both the last surviving sons of Big Boss…
  30. ^ Liquid: (to Ocelot) We're shorthanded, so make this little torture show of yours as short as possible. (Metal Gear Solid)
  31. ^ Raven: That was not the DARPA Chief. It was Decoy Octopus. (Metal Gear Solid)
  32. ^ Master Miller: Snake, have you ever heard of something called "Fox Die"? It's some kind of virus that targets specific people. (Metal Gear Solid)
  33. ^ Master Miller: Snake, try to remember. Did Naomi give you some kind of injection? She was in the best position to have done it, but I don't know what her motive was. (Metal Gear Solid)
  34. ^ Master Miller: Didn't the ArmsTech president and the DARPA Chief, I mean Decoy Octopus,… die of something that looked like a heart attack? Well, apparently Fox Die kills its victims by simulating a heart attack. (Metal Gear Solid)
  35. ^ Naomi Hunter You killed my benefactor and sent my brother home a cripple. (Metal Gear Solid)
  36. ^ Computer: PAL code number three confirmed. PAL code entry complete… (Metal Gear Solid)
  37. ^ Campbell: Snake, you've been talking to… Liquid: …Me… dear brother. (Metal Gear Solid)
  38. ^ Liquid: It is for this purpose that we were created. Snake: Created? Liquid: Yes, created, Les Enfantes Terrible…the terrible children. Clones of Big Boss
  39. ^ Snake: You mean you had this planned from the beginning? Just to get me to input the detonation code? (Metal Gear Solid)
  40. ^ Snake: Naomi, Liquid died from Fox Die too. (Metal Gear Solid)
  41. ^ Ocelot: Until the very end, Liquid thought he was the inferior one (this was not mentioned in the original game, it only appears in 'Twin Snakes'). (Metal Gear Solid)
  42. ^ Ocelot: The vector? Yes sir, FoxDie should become activated soon… (Metal Gear Solid)
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  71. ^ Aoife Ní Fhearraigh. My Albums. Aoife Ní Fhearraigh. Retrieved on October 23, 2006.
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Metal Gear Solid
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Image File history File links Sound-icon. ... 2008 (MMVIII) is the current year, a leap year that started on Tuesday of the Anno Domini (or common era), in accordance with the Gregorian calendar. ... is the 12th day of the year in the Gregorian calendar. ... Image File history File links This is a lossless scalable vector image. ... Wikiquote is one of a family of wiki-based projects run by the Wikimedia Foundation, running on MediaWiki software. ... GameFAQs is a website that hosts FAQs and walkthroughs for video games. ... MobyGames is a website devoted to cataloging computer and video games, both past and present. ... For the original video game titled Metal Gear, see Metal Gear. ... This article is about the 1987 video game. ... Metal Gear 2: Solid Snake is a stealth-based game directed by Hideo Kojima and developed and published by Konami . ... Metal Gear Solid 2: Sons of Liberty (commonly abbreviated MGS2) is a stealth-based game that was developed and published by Konami for the PlayStation 2 in 2001. ... Metal Gear Solid 3: Snake Eater (commonly abbreviated MGS3) is a stealth-based game directed by Hideo Kojima, developed and published by Konami for the PlayStation 2. ... Metal Gear Solid Mobile , abbreviated MGSM) is a forthcoming mobile phone installment of the Metal Gear series first unveiled in Kojima Productions 20th Anniversary Part of the Metal Gear series. ... This article is about the original PlayStation game. ... Metal Gear Solid 2: Sons of Liberty (commonly abbreviated MGS2) is a stealth-based game that was developed and published by Konami for the PlayStation 2 in 2001. ... Metal Gear Solid 2: Sons of Liberty (commonly abbreviated MGS2) is a stealth-based game that was developed and published by Konami for the PlayStation 2 in 2001. ... Metal Gear Solid: The Twin Snakes is a stealth-based game that was developed by Silicon Knights and Konami for the GameCube and released in March 2004. ... Metal Gear Solid 3: Snake Eater (commonly abbreviated MGS3) is a stealth-based game directed by Hideo Kojima, developed and published by Konami for the PlayStation 2. ... This article is about the original PlayStation game. ... Metal Gear Solid 2: Sons of Liberty (commonly abbreviated MGS2) is a stealth-based game that was developed and published by Konami for the PlayStation 2 in 2001. ... For the original incarnation of Metal Gear Online, see Metal Gear Solid 3: Subsistence. ... This article needs additional references or sources for verification. ... Metal Gear: Ghost Babel *boxart needed* Developer: Konami Computer Entertainment Japan (West) Publisher: Konami Computer Entertainment Designer: Shinta Nojiri Release date: April 2000 (Japan), May 2000 (US/Europe) Genre: Stealth action Game modes: Single player, Two-player competitive ESRB rating: Everyone ELSPA rating: +11 Platform: Game Boy Color Media: ROM... Image:UMD.jpg A UMD of the game. ... Metal Gear Acid 2 (rendered Metal Gear Ac!d², abbreviated MGA2) is a video game developed by Kojima Productions and published by Konami for the PlayStation Portable. ... Hideo Kojima Hideo Kojima , born August 24, 1963) is a Japanese video game designer originally employed at Konami. ... Shuyo Murata (村田周陽 Murata Shuyō, born December 30, 1970) is a Japanese video game designer. ... Yoji Shinkawa Yoji Shinkawa (新川洋司 Shinkawa Yōji, born December 25, 1971) is a Japanese illustrator and conceptual artist. ... Motosada Mori was born in Hiroshima, Japan in 1964 and is known as the military Advisor for the Metal Gear series. ... Shinta Nojiri (野尻 真太 Nojiri Shinta, born April 8, 1971) is a Japanese video game designer at Konami. ... The following is a list of recurring fictional characters that appeared thorough the Metal Gear series in more than one canonical installment. ... Solid Snake ) is the predominant protagonist of the Metal Gear series. ... Raiden ), whose real name is Jack, is a character in the Metal Gear series. ... Big Boss ) is a central character in the Metal Gear series, reputed to be The Greatest Warrior of the Twentieth Century. ... This is a list of characters appearing in the video game Metal Gear Solid (and, by extension, its remake, Metal Gear Solid: The Twin Snakes). ... The FOXHOUND emblem from the Metal Gear Solid series. ... The Metal Gear family of mecha, up to REX. Metal Gear is the name for a series of fictional mecha in the Metal Gear series of video games. ... For the original video game titled Metal Gear, see Metal Gear. ...


  Results from FactBites:
 
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Metal Gear Solid is the game that has been sending chills down the back of this industry for over two years.
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