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Encyclopedia > Metroid series
Box art of the first Metroid game
Box art of the first Metroid game

The Metroid (メトロイド Metoroido?) games are a series of video games produced by Nintendo. One of the company's most successful franchises, the series spans through several Nintendo systems, starting with Metroid (1986) on the NES, and sequels on the Game Boy, Super NES, Game Boy Advance, GameCube, Nintendo DS and Wii. Box art of Metroid This is a screenshot of a copyrighted computer game or video game. ... Box art of Metroid This is a screenshot of a copyrighted computer game or video game. ... This article is about computer and video games. ... Nintendo Company, Limited (Japanese: 任天堂, ニンテンドー Nintendō; NASDAQ: NTDOY.pk, TYO: 7974 ) is a multinational corporation founded on November 6,[citation needed] 1889 in Kyoto, Japan by Fusajiro Yamauchi to produce handmade hanafuda cards, for use in a Japanese playing card game of the same name. ... This article is about the first game in the series. ... 1986 (MCMLXXXVI) was a common year starting on Wednesday of the Gregorian calendar. ... NES redirects here. ... The original Game Boys design set the standard for handheld gaming consoles. ... The Super Nintendo Entertainment System, also known as Super Nintendo, Super NES or SNES, is a 16-bit video game console released by Nintendo in North America, Brazil, Europe, and Australia. ... GBA redirects here. ... The Nintendo GameCube (Japanese: ゲームキューブ; originally code-named Dolphin during development; officially abbreviated as GCN by Nintendo of America) is Nintendos fourth home video game console, belonging to the sixth generation era—the same generation as Segas Dreamcast, Sonys PlayStation 2, and Microsofts Xbox. ... The Nintendo DS (sometimes abbreviated NDS or DS) is a handheld game console developed and manufactured by Nintendo, released in 2004. ... Wii (pronounced we, IPA: ) is Nintendos seventh-generation video game console; their fifth home console. ...


The Metroid games chronicle the missions of bounty hunter Samus Aran in a science fiction setting which has been compared to that of the Alien movies. Central plot elements are the terrifying Metroid organisms, and the Space Pirates which try to exploit the Metroids' powers. The gameplay combines adventure based on exploration and item-gathering with platformer and shooter dynamics. The Metroid games are particularly associated with nonlinear gameplay. A bounty hunter is an individual who seeks out fugitives (hunting) for a monetary reward (bounty), for apprehending by law, if such laws exist. ... Samus Aran ), alternatively referred to by the Space Pirates as the Hunter and by the Chozo as the Hatchling, is a video game character created by Nintendo, and is the main protagonist in the Metroid series. ... Science fiction is a form of speculative fiction principally dealing with the impact of imagined science and technology, or both, upon society and persons as individuals. ... Alien (1979), a science-fiction/horror film, directed by Ridley Scott, kicked off a long succession of sequel films and related works set in the fictional world it depicts. ... A drawing of a Metroid from the concept art of Metroid Prime. ... Pirate Trooper as seen in Metroid Prime 2: Echoes Space Pirates are a fictional sentient aggressor species that appear throughout the Metroid series. ... Gameplay includes all player experiences during the interaction with game systems, especially formal games. ... Adventure is a genre of video game typified by exploration, puzzle-solving, interaction with game characters, and a focus on narrative rather than reflex-based challenges. ... This article is in need of attention. ... Platform game, or platformer, is a video game genre characterized by the character having to climb up and down, or jump from and to, platforms and ledges, while fighting enemies and collecting objects required to complete the game. ... Shooter games cover a fairly broad spectrum of sub-genres that have the commonality of controlling a character who is usually armed with a firearm that can be freely aimed. ... In computer and video games, linearity denotes that the objectives of the game must be completed in a fixed sequence whereas non-linearity means that the player always has multiple choices. ...


As of June 2006, 9 games in the Metroid series have been released. Including 4 main games, (Metroid I-IV), an enchanced remake and expansion to the first title (Metroid: Zero Mission), two spin-offs (Metroid Prime: Pinball and Metroid Prime: Hunters), and a nearly complete trilogy (better known as the Metroid Prime series) with the third game in the trilogy underway for the Wii. Look up June in Wiktionary, the free dictionary. ... 2006 (MMVI) is a common year starting on Sunday of the Gregorian calendar. ... A spin-off (or spinoff) is a new organization or entity formed by a split from a larger one such as a new company formed from a university research group. ... The cover of the 2004 DVD release of the modified original Star Wars triology, one of the best known film trilogies For other uses, see Trilogy. ...

Contents


Themes

The Metroid games are set in the same fictional universe. They share most main characters and fundamental gameplay elements, with a few notable exceptions. A fictional universe is a cohesive imaginary world that serves as the setting or backdrop for one or (more commonly) multiple works of fiction. ... Gameplay includes all player experiences during the interaction with game systems, especially formal games. ...


Setting and characters

The heroine, Samus Aran, is a bounty hunter. She wears an extremely powerful and adaptable armor suit made by the ancient Chozo race. Samus Aran ), alternatively referred to by the Space Pirates as the Hunter and by the Chozo as the Hatchling, is a video game character created by Nintendo, and is the main protagonist in the Metroid series. ... A bounty hunter is an individual who seeks out fugitives (hunting) for a monetary reward (bounty), for apprehending by law, if such laws exist. ... Concept art of a Chozo priest by Andrew Jones. ...


The eponymous in-game Metroids are large, jellyfish-like creatures with quadripartite nuclei. They are capable of siphoning an undetectable life energy from any living organism; generally causing the death of the victim in the process. Metroid II established a five-stage life cycle in which those Metroids native to SR388 go through two stages of ecdysis followed by two stages of mutation, thus maturing through four previously unknown forms: Alpha, Gamma, Zeta, and Omega. Metroid Prime introduced two new, Phazon-mutated forms: Hunter Metroids, which sport tentacles enabling long-range energy siphoning; and fission Metroids, which divide into two new Fission Metroids (with different elemental weaknesses) after absorbing a discrete amount of energy. Metroid Prime 2: Echoes has a Phazon-mutated subspecies of Metroid, the Tallon Metroid. Instead of siphoning all of their power from victims, they can feed directly off Phazon. They are born as Infant Metroids from cocoons and mature into adulthood when exposed to Phazon. The game also introduces Dark Tallon Metroids; Tallon Metroids corrupted by the Ing. A drawing of a Metroid from the concept art of Metroid Prime. ... Orders Jellyfish are marine invertebrates belonging to the Scyphozoan class, and in turn the phylum Cnidaria. ... In cell biology, the nucleus (from Latin nucleus or nuculeus, kernel) is found in all eukaryotic cells and contains the nuclear genes which form most of the cells genetic material. ... siphon principle A siphon (also spelled syphon) is a continuous tube that allows liquid to drain from a reservoir through an intermediate point that is higher than the reservoir, the up-slope flow being driven only by hydrostatic pressure without any need for pumping. ... It has been suggested that Vital force theory be merged into this article or section. ... Metroid II title screen Metroid II: Return of Samus is the second title in the Metroid series that appeared on the Nintendo Game Boy. ... Life cycle refers to: Biological life cycle New product development Honeybee life cycle This is a disambiguation page — a navigational aid which lists other pages that might otherwise share the same title. ... Ecdysis is the molting of the cuticula in arthropods and related groups (Ecdysozoa). ... In biology, mutations are changes to the genetic material (usually DNA or RNA). ... Metroid Prime is a first-person adventure/shooter video game developed by Nintendo-owned Retro Studios and released by Nintendo in 2002 for the GameCube. ... In the Metroid Prime video game series, Phazon is a mutagenic mineral that emits ionizing radiation and possesses life-like qualities, though the exact specifics of these life-like qualities are never explicitly stated in the games. ... An induced nuclear fission event. ... Metroid Prime 2: Echoes is the direct sequel to Metroid Prime, and is the latest game in Nintendos Metroid series to appear on the GameCube. ... In zoology, as in other branches of biology, subspecies is the rank immediately subordinate to a species. ... Cocoon has a number of meanings. ... A Warrior Ing The Ing are a fictional evil race that is the major foe of Samus Aran in the video game Metroid Prime 2: Echoes. ...


The main villains of many of the Metroid games are the Space Pirates. Mother Brain is the biomechanical defense of Zebes. Kraid appears as an important boss in Metroid, Metroid: Zero Mission, and Super Metroid. Ridley, leader of the Space Pirates, is the most important Metroid staple: he appears in Metroid, Super Metroid, Metroid Fusion, Metroid Prime, and twice in Metroid: Zero Mission. He is also confirmed to be in Metroid Prime 3. The organization also includes a winged, mantis-like species, the KiHunters. The Space Pirates are very interested in Metroid research, especially in using Metroids for energy generation or as soldiers. Their Phazon experiments produced all the Metroid variants seen in the Prime games. Pirate Trooper as seen in Metroid Prime 2: Echoes Space Pirates are a fictional sentient aggressor species that appear throughout the Metroid series. ... Image of Mother Brain from a Metroid: Zero Mission cut scene. ... Instruction booklet illustration of Kraid from Super Metroid. ... This article or section needs additional references or sources. ... This article is about the first game in the series. ... Metroid: Zero Mission is a part of the Metroid series and a remake of the original Metroid. ... Super Metroid is the third installment and only 16-bit game in the Metroid series of video games. ... Instruction booklet illustration of Ridley from Super Metroid. ... This article is about the first game in the series. ... Super Metroid is the third installment and only 16-bit game in the Metroid series of video games. ... Metroid Fusion is the fourth (fifth in North America) video game in the Metroid series, and it is the first game to appear on Nintendos Game Boy Advance portable video game system. ... Metroid Prime is a first-person adventure/shooter video game developed by Nintendo-owned Retro Studios and released by Nintendo in 2002 for the GameCube. ... Metroid: Zero Mission is a part of the Metroid series and a remake of the original Metroid. ... Mantis is Greek for prophet. ... Keyhunter drawing from the Super Metroid Instruction Manual. ...


Gameplay

The gameplay of all Metroid games revolves around Samus collecting items, or power-ups, that give her the ability to overcome obstacles. Many of the items recur throughout the series, with some modifications, such as the Morph Ball, which allows her to curl into a small ball to access tight spaces and drop bombs. Power Up, the Professional Organization of Women in Entertainment Reaching Up is an organization with the stated mission to promote the visibility and integration of gay women in entertainment, the arts, and all forms of media. Power Up provided funding and assistance to the 2003 short film . ... The items in the Metroid series are the driving force behind its gameplay. ...


The main enemies of the games in the Metroid series are divided into two groups: bosses and final bosses. Each game contains multiple bosses that are often encountered by entering a large sealed room and engaging in combat with a large creature. When successful, the room opens and allows further progress, usually resulting in the acquisition of an item. Final bosses are at the end of each Metroid game, and usually consist of a fight similar to a normal boss, and then a timed dash back to Samus' gunship to complete the game. This article or section needs additional references or sources. ... This article or section needs additional references or sources. ... Samuss Gunship is the vehicle seen in the video games Metroid II: Return of Samus, Super Metroid, Metroid Prime, Metroid Prime 2: Echoes, and in the opening sequence of Metroid Fusion. ...


In Metroid and Super Metroid, Kraid and Ridley make appearances as bosses, and Mother Brain sometimes appears as a final boss. In some of the games, a Metroid in some form can take the role of a boss, and sometimes even a final boss. The combat model for bosses and final bosses is usually standardized, though there are a few exceptions throughout the series. Instruction booklet illustration of Kraid from Super Metroid. ... Instruction booklet illustration of Ridley from Super Metroid. ... Image of Mother Brain from a Metroid: Zero Mission cut scene. ... This article is about the first game in the series. ...


Evolution of Story Telling

While the majority of Nintendo franchises have remained relatively the same, barring their natural evolution, in the style and method of story telling, the Metroid series has changed substantially with its move to three-dimensions. Nintendo Company, Limited (Japanese: 任天堂, ニンテンドー Nintendō; NASDAQ: NTDOY.pk, TYO: 7974 ) is a multinational corporation founded on November 6,[citation needed] 1889 in Kyoto, Japan by Fusajiro Yamauchi to produce handmade hanafuda cards, for use in a Japanese playing card game of the same name. ... This article is about the first game in the series. ...


The first three titles featured little narration, with not much more than an opening title sequence, as well as the documentation that accompanied the software. With the release of Metroid Prime, the series took on a much more detailed plot, with a unique delivery system. The use of the Scan Visor allowed Samus to uncover information about the plot, nature, and ecological role of her enemies, the history of her environment, and many other features that truly fleshed out the story. This style also maintained the option for the player to immerse themselves in this information, or to opt out and play the game with little backstory, much like previous entries in the series. Metroid Prime is a first-person adventure/shooter video game developed by Nintendo-owned Retro Studios and released by Nintendo in 2002 for the GameCube. ... The items in the Metroid series are the driving force behind its gameplay. ... Samus Aran ), alternatively referred to by the Space Pirates as the Hunter and by the Chozo as the Hatchling, is a video game character created by Nintendo, and is the main protagonist in the Metroid series. ... Ernst Haeckel coined the term oekologie in 1866. ...


This method was carried over, and even improved upon, in Metroid Prime 2: Echoes. It is safe to assume that this new style of story telling has become the de facto standard for the Metroid games, or at least the three-dimensional incarnations. Metroid Prime 2: Echoes is the direct sequel to Metroid Prime, and is the latest game in Nintendos Metroid series to appear on the GameCube. ...

  • The two most recent 2D games (Metroid Fusion and Zero Mission) have improved upon the earlier three in this aspect, with the addition of cut-scenes.
  • The series has been noted to be comparable to the Alien series of films. Metroid and Alien are named after the featured species of the series, and both star a female protagonist. The first sequel in both series, Aliens and Metroid II: Return of Samus, features a climax involving a confrontation with an egg laying queen. While Alien³ and Super Metroid do not share major similarities, the fourth in each series, Alien: Resurrection and Metroid Fusion both involve the heroine having the creatures' DNA within her body.[1] Also, the name of Ridley could be taken from Ridley Scott, director of the first Alien movie.

Metroid Fusion is the fourth (fifth in North America) video game in the Metroid series, and it is the first game to appear on Nintendos Game Boy Advance portable video game system. ... Metroid: Zero Mission is a part of the Metroid series and a remake of the original Metroid. ... Alien (1979), a science-fiction/horror film, directed by Ridley Scott, kicked off a long succession of sequel films and related works set in the fictional world it depicts. ... Aliens is a 1986 science fiction movie starring Sigourney Weaver, Michael Biehn, Lance Henriksen, Carrie Henn, Bill Paxton and Paul Reiser. ... Metroid II title screen Metroid II: Return of Samus is the second title in the Metroid series that appeared on the Nintendo Game Boy. ... Alien³ is a science fiction/horror movie that opened May 22, 1992. ... Super Metroid is the third installment and only 16-bit game in the Metroid series of video games. ... Film poster Alien: Resurrection Alien: Resurrection (1997) is the fourth movie in the Alien series, preceded by Alien, Aliens and Alien³. Synopsis Spoiler warning: Alien: Resurrection takes place 200 years after the events of Alien³. Ellen Ripley has been cloned using blood samples from Fiorina 161, on ice so that... Instruction booklet illustration of Ridley from Super Metroid. ... Sir Ridley Scott (born November 30, 1937 in South Shields) is an influential British film director and producer. ... Alien (1979), a science-fiction/horror film, directed by Ridley Scott, kicked off a long succession of sequel films and related works set in the fictional world it depicts. ...

Release history

Metroid provided a thoroughly nonlinear gaming experience.
Metroid provided a thoroughly nonlinear gaming experience.

screenshot Nintendo Entertainment System Metroid by me This is a screenshot of a copyrighted computer game or video game. ... screenshot Nintendo Entertainment System Metroid by me This is a screenshot of a copyrighted computer game or video game. ...

Series

The original Metroid was released for the Nintendo Entertainment System (NES) in 1986, introducing Samus Aran (who at the time was unusual in being a female video game character; in fact, the advertisements and instruction manual described Samus as male in order to surprise players when the truth was revealed) and other characters that appear in subsequent Metroid games. Featuring a labyrinthine world in which the player chooses which direction to explore, it was notable for providing one of the first highly nonlinear game experiences on a home console. Because of the time required to play through it, a password save system (on the NES) and a saved-game slot system (on the Famicom) were implemented to let players take breaks and resume later. Metroid was among the first games with this feature. Subsequent Metroid games removed the password function, relying entirely on battery-backed or memory-card saves. It has remained one of the most popular games from the NES era. This article is about the first game in the series. ... NES redirects here. ... 1986 (MCMLXXXVI) was a common year starting on Wednesday of the Gregorian calendar. ... Samus Aran ), alternatively referred to by the Space Pirates as the Hunter and by the Chozo as the Hatchling, is a video game character created by Nintendo, and is the main protagonist in the Metroid series. ... In computer and video games, linearity denotes that the objectives of the game must be completed in a fixed sequence whereas non-linearity means that the player always has multiple choices. ... A video game console is a dedicated electronic machine designed to play video games. ... A regular password-inserting screen (from Gods). ...

Metroid II: Return of Samus
Metroid II: Return of Samus

The first sequel, Metroid II: Return of Samus, was released in 1991 for Nintendo's portable console, the Game Boy. Unlike Metroid, the goal is not primarily to collect items but to locate and kill Metroids. Metroid II contributed to the series' development by providing a set of new weapons and items, and also revealed some details about the Metroid species. Although it initially received positive reviews, its legacy has not been as enduring as that of either its predecessor or its successor in the series; possibly due to its grayscale graphics and relatively linear gameplay. Retro players should note that this game plays in full color on the Game Boy Color and Game Boy Advance (including SP) systems. Image File history File links Metroid II: Return of Samus This is a screenshot of a copyrighted computer game or video game. ... Image File history File links Metroid II: Return of Samus This is a screenshot of a copyrighted computer game or video game. ... Metroid II title screen Metroid II: Return of Samus is the second title in the Metroid series that appeared on the Nintendo Game Boy. ... 1991 (MCMXCI) was a common year starting on Tuesday of the Gregorian calendar. ... The original Game Boys design set the standard for handheld gaming consoles. ... In computing, a grayscale or greyscale digital image is an image in which the value of each pixel is a single sample. ...

Super Metroid
Super Metroid

The third game in the series, titled Super Metroid, was released for the Super Nintendo Entertainment System (SNES) in 1994. It returned to a gameplay style closer to that of the first game, however expanding the arsenal of power-ups available to Samus. Super Metroid is set on the same planet as the original game, but with help from the capabilities of the SNES (and an unusually large cartridge at 24 megabit) features larger and more diverse environments, as well as a more detailed in-game plot than was found in the first two games. Super Metroid was one of the most popular games for the SNES when it debuted, receiving praise for its graphics, sound, and size. It has remained popular, frequently occupying top positions in "greatest game of all time" lists, including a first spot awarded by Electronic Gaming Monthly. This is the entrance to Tourian in Super Metroid. ... This is the entrance to Tourian in Super Metroid. ... Super Metroid is the third installment and only 16-bit game in the Metroid series of video games. ... The Super Nintendo Entertainment System, also known as Super Nintendo, Super NES or SNES, is a 16-bit video game console released by Nintendo in North America, Brazil, Europe, and Australia. ... 1994 (MCMXCIV) was a common year starting on Saturday of the Gregorian calendar, and was designated as the International Year of the Family and the International Year of the Sport and the Olympic Ideal. // Events January Bill Clinton January 1 : North American Free Trade Agreement (NAFTA) goes into effect. ... In a variety of electronic equipments, a cartridge (in video game terms, cart, game pack, or Game Pak) can be one method of programming different functionality, providing variable content, or a method by which consumables may be replenished. ... The megabit is a unit of information storage, abbreviated Mbit or sometimes Mb. ... The Super Nintendo Entertainment System, also known as Super Nintendo, Super NES or SNES, is a 16-bit video game console released by Nintendo in North America, Brazil, Europe, and Australia. ... Cover for issue number 203: Too Human. ...

Metroid Prime introduced 3D to the series
Metroid Prime introduced 3D to the series

Despite much speculation, no Metroid game was developed for the Nintendo 64, and some lost hope that the Metroid trilogy would be expanded. Nintendo however announced in 2000 that Retro Studios was developing a new Metroid game for Nintendo's next-generation console, the GameCube, and in 2001 that Nintendo itself was creating Metroid IV for the Game Boy Advance. Both games were released in 2002, Retro Studios' effort titled Metroid Prime and Metroid IV renamed Metroid Fusion. Fusion took place some years after Super Metroid ended, whereas Prime is an interquel between the series' first two installments. Released nearly simultaneously, the games also feature connectivity bonuses: players who beat Metroid Prime can play through Prime with Samus wearing the new Fusion suit; beating Fusion allows unlocking the original Metroid as a fully playable extra. This is a screenshot of a copyrighted website, video game graphic, computer program graphic, television broadcast, or film. ... This is a screenshot of a copyrighted website, video game graphic, computer program graphic, television broadcast, or film. ... The Nintendo 64, commonly called the N64, is Nintendos third home video game console for the international market. ... This article is about the year 2000. ... Retro Studios is a video game developer based in Austin, Texas. ... The Nintendo GameCube (Japanese: ゲームキューブ; originally code-named Dolphin during development; abbreviated as GCN) is Nintendos fourth home video game console, belonging to the 128-bit era; the same generation as Segas Dreamcast, Sonys PlayStation 2, and Microsofts Xbox. ... 2001: A Space Odyssey. ... GBA redirects here. ... For album titles with the same name, see 2002 (album). ... Metroid Prime is a first-person adventure/shooter video game developed by Nintendo-owned Retro Studios and released by Nintendo in 2002 for the GameCube. ... Metroid Fusion is the fourth (fifth in North America) video game in the Metroid series, and it is the first game to appear on Nintendos Game Boy Advance portable video game system. ... It has been suggested that this article or section be merged with midquel. ... Connectivity is the property of a device such as a PC, peripheral, PDA, mobile phone, robot, home appliance, or car that enables it to be connected, generally to a PC or another device without the need of a PC - autonomously. ...

Metroid Fusion used a cinematic style to advance the Metroid storyline
Metroid Fusion used a cinematic style to advance the Metroid storyline

Although much-hyped, Prime was controversial before its release. The first Metroid game to be set in three dimensions, using a first-person shooter perspective, some worried that its gameplay would not preserve the qualities associated with the 2D platform action of the first three games. Although Nintendo had previously successfully transformed its two biggest franchises into 3D with Super Mario 64 and The Legend of Zelda: Ocarina of Time, fears were reinforced by the fact that Prime was created by a second-party developer instead of an internal Nintendo team. Some pre-emptively complained that the game would simply be a Halo-esque "run and gun" shooter. Nintendo countered this by referring to Metroid Prime exclusively as a "first-person adventure". screenshot GBA Metroid_Fusion, made myself. ... screenshot GBA Metroid_Fusion, made myself. ... It has been suggested that Doom clone be merged into this article or section. ... For the Nintendo DS enhanced remake, see Super Mario 64 DS. Super Mario 64 is a video game for the Nintendo 64. ... The Legend of Zelda: Ocarina of Time was a video game released in 1998, and the first Zelda game for the Nintendo 64. ... Second party has these meanings: In contract law, the first party and the second party are the two principals who agree a contract. ... Halo: Combat Evolved, or simply Halo, is a video game in the first-person shooter (FPS) genre, created by the Microsoft-owned Bungie Studios. ... First-person adventure is one of the oldest computer and video game genres. ...


When released, most journalists and fans found Prime to have preserved and developed the Metroid theme and gameplay, and it is among the most highly rated games of all time among game critics. Contrarily, Fusion is unpopular among some Metroid fans due to the unusually linear nature of the game, although others have praised it for its cinematic qualities.

Metroid: Zero Mission
Metroid: Zero Mission

Following Prime and Fusion, new Metroid titles have been produced with increased frequency. gameplay pic of Metroid Zero mission. ... gameplay pic of Metroid Zero mission. ...


A second Metroid game for the Game Boy Advance, Metroid: Zero Mission, was developed by Nintendo and released in 2004. It is an enhanced remake and re-telling of the original NES Metroid story, featuring areas and gameplay elements from previous games as well as entirely new ones. The story, which sheds a little more light on the character background of Samus Aran, is much more detailed than in Metroid. Also of note is the fact that Zero Mission marks the first time two Metroid games were released for the same platform. Metroid: Zero Mission is a part of the Metroid series and a remake of the original Metroid. ... 2004 (MMIV) was a leap year starting on Thursday of the Gregorian calendar. ... In the video game subculture, an enhanced remake (also called updated classics) is an updated version of a video or computer game that was originally developed for a less advanced system. ...


The third Metroid game for the Game Boy Advance is a direct port of the original Metroid. It was released as Famicom Mini: Metroid in Japan, and Classic NES Series: Metroid in North America. GBA redirects here. ... The Classic NES Series in North America, Famicom Mini Series in Japan, or NES Classics in Europe are a series of Game Boy Advance games that were originally released on the Nintendo Entertainment System/ Famicom remade for the Game Boy Advance. ... This article is about the first game in the series. ... The Classic NES Series in North America, Famicom Mini Series in Japan, or NES Classics in Europe are a series of Game Boy Advance games that were originally released on the Nintendo Entertainment System/Famicom and Famicom Disk System emulated on the Game Boy Advance. ...

Metroid Prime 2: Echoes
Metroid Prime 2: Echoes

The GameCube title Metroid Prime 2: Echoes was also released in 2004. Like its predecessor, Metroid Prime, it was developed by Retro Studios. It is a first-person adventure in the style of the first Prime, but introduced a new device: the concept of the light and dark worlds, somewhat similar to that seen in The Legend of Zelda: A Link to the Past but in terms of different dimensions rather than magical worlds. It also introduced a new ammo system, but many fans of the series didn't like the addition. Image File history File links Screenshot from Metroid Prime 2: Echoes. ... Image File history File links Screenshot from Metroid Prime 2: Echoes. ... Metroid Prime 2: Echoes is the direct sequel to Metroid Prime, and is the latest game in Nintendos Metroid series to appear on the GameCube. ... The Legend of Zelda: A Link to the Past, released in Japan on November 21, 1991, as ゼルダの伝説 神々のトライフォース (Zeruda no Densetsu: Kamigami no Toraifōsu, literally The Legend of Zelda: Triforce of the Gods), and in North America and Europe in 1992, was the only game in the Zelda series...

Metroid Prime Pinball, a pinball video game for the Nintendo DS, deviates significantly from previous game installments. Although it is not part of the official Metroid timeline, the game borrows many story and graphical elements from the Prime series. Image:Metroid Prime Pinball Logo. ... Image:Metroid Prime Pinball Logo. ... Metroid Prime Pinball is a pinball video game themed after the Metroid series. ... Metroid Prime Pinball is a pinball video game themed after the Metroid series. ... This article is about the arcade game. ... The Nintendo DS (sometimes abbreviated NDS or DS) is a handheld game console developed and manufactured by Nintendo, released in 2004. ...

Metroid Prime: Hunters was the first handheld 3D Metroid game.
Metroid Prime: Hunters was the first handheld 3D Metroid game.
  • Metroid Prime: Hunters, a Metroid game on the Nintendo DS, was the first 3D Metroid game for a portable console. Metroid Prime: Hunters and its earlier demo was developed by Nintendo Software Technology Corporation. A demo dubbed Metroid Prime Hunters: First Hunt was bundled with the first shipment of the Nintendo DS system, featuring the gameplay modes "Regulator", "Morph Ball", "Survivor", and "multiplayer". This demo was considered a technical demonstration and advertising gimmick for the Nintendo DS, as it offered very little gameplay value. The final version of the game released in the United States on March 20, 2006, [2] boasting a single player adventure and a multiplayer mode (Compatible with Nintendo's online multiplayer service, Nintendo WiFi Connection). The retail version of Metroid Prime: Hunters features Samus adventuring in an unknown galaxy named the Alimbic Cluster to find the ultimate power, while competing with other bounty hunters. This game has received mixed feelings from Metroid fans, primarily because it focuses more on first person shooting rather than adventuring. It also received criticism because its single player experience felt rushed to some fans. The game's multiplayer mode has received excellent reviews, however, and most critics consider it one of the best multiplayer first person shooters on a handheld system.
  • Metroid Prime 3: Corruption is currently in development by Retro Studios. Prime 3: Corruption has been hinted to be the last in the Prime series and will take advantage of the Wii's new features, such as the controller[1]. Nintendo illustrated how Metroid Prime 3 might work with the Wii's controller with a modified version of Metroid Prime 2: Echoes at the Tokyo Game Show in 2005[3].
  • Metroid Dread is another 2D side-scrolling game announced in the June 2005 edition of Game Informer. According to moderators on the Game Informer Internet forums, the game is being developed for the Nintendo DS, and its story is set after the events of Metroid Fusion[2]. Recent rumors have it that the game, which had never been officially announced, has been cancelled. [4]

Image File history File links 920760_20060228_screen001. ... Image File history File links 920760_20060228_screen001. ... Metroid Prime: Hunters is a first-person shooter adventure game for the Nintendo DS. Details of the game, which is part of the Metroid series, were announced at the annual Electronics Entertainment Expo (E³) show in 2004. ... The Nintendo DS (sometimes abbreviated NDS or DS) is a handheld game console developed and manufactured by Nintendo, released in 2004. ... Nintendo Software Technology Corporation (often just Nintendo Software Technology, or NST) is Seattle-based second-party developer for Nintendo. ... The Nintendo DS (sometimes abbreviated NDS or DS) is a handheld game console developed and manufactured by Nintendo, released in 2004. ... March 20 is the 79th day of the year in the Gregorian Calendar (80th in Leap years). ... 2006 (MMVI) is a common year starting on Sunday of the Gregorian calendar. ... Nintendo Wi-Fi Connection logo The Nintendo Wi-Fi Connection is an online service run by Nintendo to facilitate free Internet play in compatible Nintendo DS and Nintendo Revolution games. ... Metroid Prime: Hunters is a first-person shooter adventure game for the Nintendo DS. Details of the game, which is part of the Metroid series, were announced at the annual Electronics Entertainment Expo (E³) show in 2004. ... Alimbic Cluster is a fictional series of planets located in the Tetra Galaxy. ... A first-person shooter (FPS) is a computer or video game where the players on-screen view of the game world simulates that of the character, and there is some element of shooting involved. ... Retro Studios is a video game developer based in Austin, Texas. ... Metroid Prime 3 is the next game in the Metroid Prime series, taking place after the events of Metroid Prime 2: Echoes. ... Metroid Prime 2: Echoes is the direct sequel to Metroid Prime, and is the latest game in Nintendos Metroid series to appear on the GameCube. ... Booths at the Tokyo Game Show in 2004 The Tokyo Game Show (TGS) is a video game expo / convention, similar to E³, held in Tokyo, Japan. ... Metroid Dread is a Metroid video game in development by Nintendo. ... A side-scrolling game or side-scroller is a genre of video games in which the gameplay action is viewed from a side-view camera angle, and the onscreen characters generally move from the left side of the screen to the right in order to reach their goals. ... March 2006 issue of Game Informer. ... Gaia Online, the largest English language forum-based community as of April 2005 — powered by a modified version of phpBB. An Internet forum is a facility on the World Wide Web for holding discussions, or the web application software used to provide the facility. ... The Nintendo DS (sometimes abbreviated NDS or DS) is a handheld game console developed and manufactured by Nintendo, released in 2004. ...

Chronology

The chronology of the Metroid fictional universe does not match the release order of the games. According to the official timeline released by Nintendo[3][4], the games currently released are ordered as follows: A fictional universe is a cohesive imaginary world that serves as the setting or backdrop for one or (more commonly) multiple works of fiction. ...

  1. Metroid: Samus travels through the caverns of the planet Zebes to stop the Space Pirates from exploiting the Metroid species for galactic domination. She confronts the cybernetic lifeform Mother Brain, as well as its guardians, Kraid and Ridley.
  2. Metroid: Zero Mission: After a retelling of the events of the first game, Samus is ambushed by Space Pirates, and her ship crash-lands back on the surface of Zebes. Stripped of her Power Suit and her ship destroyed, she is forced to infiltrate the Space Pirate Mother Ship in order to find a way off the planet.
  3. Metroid Prime: Samus receives a distress signal in her new ship and she travels to Tallon IV to stop the Space Pirates from exploiting a powerful radioactive substance known as Phazon. She discovers that the ancient people who raised her and bestowed her with the Power Suit, the Chozo, once settled on this planet, and their disappearance, as well as the Phazon, is somehow linked to a meteor that crashed into the planet's surface.
  4. Metroid Prime: Hunters: When the Federation receives an unusual telepathic message, Samus is sent to the remote Alimbic Cluster in the Tetra Galaxy to uncover the rumored "Ultimate Power." Six rival bounty hunters that also heard the message actively attempt to secure the power before anyone else, including Samus.
  5. Metroid Prime 2: Echoes: The Space Pirates again try to make use of Phazon, this time on the planet Aether, a world split into light and dark dimensions by a meteor similar to that on Tallon IV. Samus is pursued by a mysterious look-alike known as Dark Samus, a remnant from the first Prime game.
  6. Metroid Prime 3: Corruption: Retro has announced that this is the third and final chapter of the Metroid Prime three-part series. Mark Pacini, the game director at Retro, states that "Metroid Prime 3: Corruption is a direct sequel to Metroid Prime 2, and the goal of the game is to wrap up the storyline that involves the material Phazon."
  7. Metroid II: Return of Samus: Samus travels to SR388, the home planet of the Metroids, to exterminate the species entirely, but saves a single Metroid hatchling for research.
  8. Super Metroid: Samus receives a distress signal from the research lab where she took the Metroid hatchling. She returns just in time to see Ridley stealing the hatchling. She then follows Ridley to the rebuilt base on Zebes to stop the Space Pirates in their new plan to clone the Metroids and use them as a weapon.
  9. Metroid Fusion: While acting as a bodyguard for researchers on the planet SR388, Samus is infected by a creature known as the X Parasite, the original prey of the Metroid species. Doctors surgically remove her Power Suit and infuse her body with Metroid DNA, allowing her not only to survive the parasite but to absorb its life energy and use it as her own. She is then sent to investigate a disturbance at the space research facility, Biologic Space Labs, where researchers attempted to contain the infected Power Suit.

This article is about the first game in the series. ... To meet Wikipedias quality standards, this article or section may require cleanup. ... Image of Mother Brain from a Metroid: Zero Mission cut scene. ... Instruction booklet illustration of Kraid from Super Metroid. ... Instruction booklet illustration of Ridley from Super Metroid. ... Metroid: Zero Mission is a part of the Metroid series and a remake of the original Metroid. ... Pirate Trooper as seen in Metroid Prime 2: Echoes Space Pirates are a fictional sentient aggressor species that appear throughout the Metroid series. ... Metroid Prime is a first-person adventure/shooter video game developed by Nintendo-owned Retro Studios and released by Nintendo in 2002 for the GameCube. ... Tallon IV as seen in Metroid Prime. ... Radioactive decay is the set of various processes by which unstable atomic nuclei (nuclides) emit subatomic particles (radiation). ... In the Metroid Prime video game series, Phazon is a mutagenic mineral that emits ionizing radiation and possesses life-like qualities, though the exact specifics of these life-like qualities are never explicitly stated in the games. ... Concept art of a Chozo priest by Andrew Jones. ... In the Metroid Prime video game series, Phazon is a mutagenic mineral that emits ionizing radiation and possesses life-like qualities, though the exact specifics of these life-like qualities are never explicitly stated in the games. ... Metroid Prime: Hunters is a first-person shooter adventure game for the Nintendo DS. Details of the game, which is part of the Metroid series, were announced at the annual Electronics Entertainment Expo (E³) show in 2004. ... Alimbic Cluster is a fictional series of planets located in the Tetra Galaxy. ... Metroid Prime 2: Echoes is the direct sequel to Metroid Prime, and is the latest game in Nintendos Metroid series to appear on the GameCube. ... Aether from Metroid Prime 2: Echoes. ... Tallon IV as seen in Metroid Prime. ... Dark Samus, artwork by Andrew Jones. ... Metroid II title screen Metroid II: Return of Samus is the second title in the Metroid series that appeared on the Nintendo Game Boy. ... A picture of SR388 from Metroid Fusion. ... Super Metroid is the third installment and only 16-bit game in the Metroid series of video games. ... Metroid Fusion is the fourth (fifth in North America) video game in the Metroid series, and it is the first game to appear on Nintendos Game Boy Advance portable video game system. ... The X Parasites are a fictional species from the video game Metroid Fusion. ... Prey can refer to: Look up Prey in Wiktionary, the free dictionary A prey animal eaten by a predator in an act called predation. ... A drawing of a Metroid from the concept art of Metroid Prime. ... The general structure of a section of DNA Deoxyribonucleic acid (DNA) is a nucleic acid —usually in the form of a double helix— that contains the genetic instructions specifying the biological development of all cellular forms of life, and most viruses. ...

Important people

Metroid, Metroid II: Return of Samus, Super Metroid, Metroid Fusion and Metroid: Zero Mission were all developed by Nintendo's internal R&D1 section. The games which have been developed by separate teams are Metroid Prime 1–3 by Retro Studios, Metroid Prime: Hunters developed by Nintendo Software Technology Corporation, and Metroid Prime Pinball by Fuse Games. This article is about the first game in the series. ... Metroid II title screen Metroid II: Return of Samus is the second title in the Metroid series that appeared on the Nintendo Game Boy. ... Super Metroid is the third installment and only 16-bit game in the Metroid series of video games. ... Metroid Fusion is the fourth (fifth in North America) video game in the Metroid series, and it is the first game to appear on Nintendos Game Boy Advance portable video game system. ... Metroid: Zero Mission is a part of the Metroid series and a remake of the original Metroid. ... ... Metroid Prime is a first-person adventure/shooter video game developed by Nintendo-owned Retro Studios and released by Nintendo in 2002 for the GameCube. ... Retro Studios is a video game developer based in Austin, Texas. ... Metroid Prime: Hunters is a first-person shooter adventure game for the Nintendo DS. Details of the game, which is part of the Metroid series, were announced at the annual Electronics Entertainment Expo (E³) show in 2004. ... Nintendo Software Technology Corporation (often just Nintendo Software Technology, or NST) is Redmond-based first-party developer for Nintendo. ... Metroid Prime Pinball is a pinball video game themed after the Metroid series. ... Fuse Games is a Cotswold, Burford based computer and video game developer best known for developing Mario Pinball Land for Nintendo. ...


The central figures in the creation and development of the Metroid series are Yoshio Sakamoto who has directed or supervised the development of all the games (excluding Metroid II), Gunpei Yokoi who headed R&D1 and produced the three first games before his death in 1997, Makoto Kanoh who directed and designed scenarios for the first three games, and Hiroji Kiyotake who designed the characters for the original game. Shigeru Miyamoto, who created the Mario and Legend of Zelda series, has not been involved with the creation of Metroid, but he did act as producer for both Metroid Prime and its sequel. Yoshio Sakamoto is a game designer at Nintendo who was the manager of the companys R&D1 studio and is known as one of the central figures behind the Metroid series of games. ... Gunpei Yokoi Gunpei Yokoi, also seen as Gumpei Yokoi (横井 軍平 Yokoi Gunpei, first name means plain army in Japanese. ... 1997 (MCMXCVII) was a common year starting on Wednesday of the Gregorian calendar. ... Shigeru Miyamoto as a conductor for a virtual orchestra during E³, demonstrating the new functions of the Wii-console Shigeru Miyamoto , born November 16, 1952) is a Japanese electronic game designer. ... For other uses of this name, see Mario (disambiguation). ... The Legend of Zelda series (ゼルダの伝説 シリーズ; often shortened to just Zelda series) is a series of action-adventure video games created by Nintendo and industry legend Shigeru Miyamoto beginning in 1986. ...


The Metroid series has been noted for its music and has had several composers during the years: Outrun (1986) is an arcade game with an integral soundtrack. ...

  • Hirokazu 'Hip' Tanaka - Metroid, Super Metroid
  • Ryohji Yoshitomi - Metroid II: Return of Samus
  • Kenji Yamamoto - Super Metroid, Metroid Prime, Metroid Zero Mission, Metroid Prime 2: Echoes, Metroid Prime 3
  • Minako Hamano - Super Metroid, Metroid Fusion, Metroid Zero Mission
  • Kouchi Kyouma - Metroid Prime
  • Akira Fujiwara - Metroid Fusion

Hirokazu Hip Tanaka, 田中宏和 Tanaka Hirokazu (たなか・ひろかず)) is a Japanese composer and musician best known for his scores for various video games produced by Nintendo. ... Kenji Yamamoto is a Japanese video game musician working for Nintendo. ... Minako Hamano is a Japanese composer of video game music working for Nintendo. ... This article needs to be cleaned up to conform to a higher standard of quality. ...

Franchise spin-offs

Comic books have been released based on Metroid, Super Metroid and Metroid Prime. Samus Aran and other Metroid characters also feature in the Captain N: The Game Master comic books. A comic book is a magazine or book containing the art form of comics. ... Captain N: The Game Master is a cartoon series that aired on U.S. and United Kingdom television from 1989 to 1992. ...


A live-action movie version of Metroid was reportedly in development by Lion Rock Productions, based around Samus Aran, along with her early battles with the Metroids and the Mother Brain. It was scheduled to be released in theaters around 2006, but has since been cancelled. [5] We are not 100% sure if the movie was cancelled or not. It is proposed that this article be deleted, because of the following concern: Wikipedia is not a crystal ball. ... Lion Rock Productions is an independent film production company and Hollywood movie studio, founded by John Woo. ... Samus Aran ), alternatively referred to by the Space Pirates as the Hunter and by the Chozo as the Hatchling, is a video game character created by Nintendo, and is the main protagonist in the Metroid series. ... A drawing of a Metroid from the concept art of Metroid Prime. ... Image of Mother Brain from a Metroid: Zero Mission cut scene. ... 2006 (MMVI) is a common year starting on Sunday of the Gregorian calendar. ...


Speedrunning

The Metroid games have been a popular target for speedrunning, the art of completing a game in the fastest time possible. In addition to the nonlinear level design that allows alternate routes to be taken through the games, the Metroid games encourage speedrunning by displaying item collection and completion time statistics at the end of the game. Speedrunning is also encouraged by the fact that completion time is one of the primary factors determining what ending the player sees. A speedrun is a play-through of a computer or video game, the whole game or a selected part such as a single level of it, with the intent of completing it as quickly as possible. ...


To finish a game as quickly as possible, speedrunners exploit glitches and secrets that provide shortcuts. There are many of these in all games, both unintentional glitches and features added deliberately by the developers. For an example of the latter, the key to speedrunning in Super Metroid is the wall jump move, which is not described in the instruction manual but revealed in a secret room in the game. Wall jumping, as well as the shinespark move, also appears in Super Metroid, Metroid Fusion, and Metroid: Zero Mission. Samus Aran performs a wall jump in Super Metroid. ... Secret passages are sometimes concealed using large items of furniture, such as this reconstruction of the bookcase that covered the entrance to Anne Franks secret room. ... Super Metroid is the third installment and only 16-bit game in the Metroid series of video games. ... Metroid Fusion is the fourth (fifth in North America) video game in the Metroid series, and it is the first game to appear on Nintendos Game Boy Advance portable video game system. ... Metroid: Zero Mission is a part of the Metroid series and a remake of the original Metroid. ...


See also the Metroid series section of the speedrun article for Metroid-specific speedrunning terminology. A speedrun (IPA: [ˈspiːdɹʌn]) is a play-through of a computer or video game in which the whole game or a select part of it, such as a single level, is played with the intent of completing it as quickly as possible, optionally with certain prerequisites. ...


Shinespark

Samus uses the Shinespark in Metroid Fusion
Samus uses the Shinespark in Metroid Fusion
An easter egg conversation can be viewed when a player uses the Shinespark trick to circumvent the AQA level
An easter egg conversation can be viewed when a player uses the Shinespark trick to circumvent the AQA level

The Shinespark is an ability that debuted in Super Metroid, where it was known as the Super Jump. It has more recently been used in two other Metroid games as well, Metroid Fusion and Metroid: Zero Mission. The name "Shinespark" was officially given to the technique in Metroid Fusion during a "secret" conversation that, to witness, requires the player to perform a complicated series of Shinesparks, or exploit a glitch in the European and US versions. The technique requires the Speed Booster upgrade and allows Samus to break through Speed Booster Blocks as well as some blocks that can be destroyed with Bombs and the Power Beam. Metroid: Zero Mission takes the move one step further by allowing the player to do the move while in Morphball form as well. In Super Metroid, using the Shinespark inflicts damage on Samus. Image File history File links This is a screenshot of a copyrighted computer game or video game. ... Image File history File links This is a screenshot of a copyrighted computer game or video game. ... Image File history File links Shinesparkeastereggmetfusion. ... Image File history File links Shinesparkeastereggmetfusion. ... Super Metroid is the third installment and only 16-bit game in the Metroid series of video games. ... Metroid Fusion is the fourth (fifth in North America) video game in the Metroid series, and it is the first game to appear on Nintendos Game Boy Advance portable video game system. ... Metroid: Zero Mission is a part of the Metroid series and a remake of the original Metroid. ... The items in the Metroid series are the driving force behind its gameplay. ... Samus Aran ), alternatively referred to by the Space Pirates as the Hunter and by the Chozo as the Hatchling, is a video game character created by Nintendo, and is the main protagonist in the Metroid series. ... The items in the Metroid series are the driving force behind its gameplay. ... The items in the Metroid series are the driving force behind its gameplay. ... The items in the Metroid series are the driving force behind its gameplay. ...


The Shinespark is performed by running over a distance until Samus glows, crouching and then jumping. The run must be uninterrupted, and the charge lasts only for a few seconds. After crouching, Samus can stand up and move around as normal while the charge lasts, with the exception of normal jumping, which activates the shinespark. Spin jumps do not activate the Shinespark. The Shinespark can be performed vertically, horizontally, or diagonally. In addition, if a horizontal Shinespark is performed into a slope, Samus will begin running along the slope at full speed. This technique debuted in Metroid Fusion, and is key in performing multiple Shinesparks in a row.


Trivia

  • The Shinespark may be an allusion, reference, or homage to the ultimate ability of the Getter Robo, specifically the Getter Dragon of Getter Robo G (and now the Shin Getter Robo as well...albeit in a far more enhanced form.) While this has never been outright stated by any of the staff who have worked on these games, the similarities between Samus's Shinespark and the Getter's is hard to ignore. The Shinespark had the Getter accelerate to near super sonic speeds, creating a field of pure white energy around it. Upon impact, few...if any enemies survive a direct hit of the Shinespark. The move is quite famous...and Getter Robo itself is a rather legendary series in Japan, so a link between the two seems quite possible.

Getter Robo (ゲッターロボ - Gettâ Robo) is a Super Robot anime series created by Go Nagai and Ken Ishikawa and produced by Toei Animation. ... Getter Robo G (ゲッターロボG - Gettâ Robo Jî) is a Super Robot anime series created by Go Nagai and Ken Ishikawa and produced by Toei Animation. ... Bat Wings ...

See also

Metroidvania is a portmanteau used by the media and fans to describe 2D video games in the Castlevania video game series that have an emphasis on a side-scrolling, exploratory action-adventure structure. ...

References

  1. ^ Casamassina, Matt (August 3, 2005). Metroid Prime 3 Details Emerge. IGN.
  2. ^ "Ask GI: Metroid Dread?". Game Informer Forums. Accessed on August 21, 2005.
  3. ^ "History". Metroid Zero Mission Official Site (Japanese version). Accessed on August 21, 2005.
  4. ^ Ice27. "Metroid Prime 2 Echoes Bonus Disc FAQ/Walkthrough." GameFAQs. Accessed on August 21, 2005.

Matt Casamassina Matt Casamassina as depicted in Cubetoons. ... August 3 is the 215th day of the year in the Gregorian Calendar (216th in leap years), with 150 days remaining. ... 2005 (MMV) was a common year starting on Saturday of the Gregorian calendar. ... To meet Wikipedias quality standards, this article or section may require cleanup. ... August 21 is the 233rd day of the year (234th in leap years) in the Gregorian Calendar. ... 2005 (MMV) was a common year starting on Saturday of the Gregorian calendar. ... August 21 is the 233rd day of the year (234th in leap years) in the Gregorian Calendar. ... 2005 (MMV) was a common year starting on Saturday of the Gregorian calendar. ... August 21 is the 233rd day of the year (234th in leap years) in the Gregorian Calendar. ... 2005 (MMV) was a common year starting on Saturday of the Gregorian calendar. ...

External links

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  Results from FactBites:
 
Metroid (721 words)
Metroid staples such as missles, ice beam, and the morph ball are all here, and all are easy to use depite the NES pad's lack of buttons.
Metroid's gameplay gets very repetitive, and if not for the introduction of the titular aliens near the end, would become more of a chore than anything.
The classic Metroid theme is there in all its 8-bit glory, as well as a host of other sci-fi themes that add to the spooky, remote feeling of the game.
Metroid Prime (GameCube) Reviews. GameCube Games Reviews by CNET. (3317 words)
As in all other Metroid games, you'll assume the role of interstellar bounty hunter Samus Aran, whose objective this time out is to search the planet Tallon IV for signs of illicit activity on the part of the Zebesian space pirates and put a stop to them once and for all.
Metroid fans will be thrilled to find that the mechanics of Samus' morph ball ability are more enjoyable here than in any previous game in the series.
Metroid Prime is a lengthy game that should take approximately 20 hours to finish the first time through, though you could easily spend a lot more time in the game trying to find everything that's hidden away.
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