A misère version of a game is a game that is played according to its conventional rules, except that it is "played to lose"; that is, the winner is the one who loses according to the normal game rules. This article discusses the mathematical modelling of incentive structures. ...
In combinatorial game theory, a misère game is one played according to the "misère play condition", namely that a player unable to move wins. (This is opposed to the "normal play condition" in which a player unable to move loses.) For most games this is the same as the ordinary use of the word, but a very few games are actually misère games according to their standard rules, for example sylver coinage. This article may be too technical for most readers to understand. ... Sylver Coinage is a mathematical game for two players, invented by John H. Conway. ...
The intrinsic crosstrack dimensions of the MISR pixels was therefore chosen to be 275 meters at all off-nadir angles.
The time between acquisition of successive lines of MISR data (the line repeat time) is the same for all cameras, with an average of 275 meters of downtrack displacement.
MISR is capable of taking image data in two different spatial resolution modes.
MISR consists of an innovative configuration of nine separate digital cameras that gather data in four different areas of the electromagnetic spectrum.
The data gathered by MISR is considered useful in climatological studies concerning solar radiation flux in the Earth's biosphere.
MISR is specifically designed to monitor the monthly, seasonal, and long-term trends of atmospheric aerosol particle concentrations including those formed by natural sources and by human activities, cloud cover, and the distribution of land surface cover, including vegetation canopy structure.