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A Multi view demo is a demo/movie that is recorded of a computer game which allows the user to view all players playing in the game and view what each players is viewing. It also allows for clients to change which person they are viewing in the case of first person shooters. A computer game is a game composed of a computer-controlled virtual universe that players interact with in order to achieve a defined goal or set of goals. ...
A first-person shooter (FPS) is a computer or video game where the players on-screen view of the game world simulates that of the character, and there is some element of shooting involved. ...
It is in general a recording on the server of the game. However there exists client demo recording software that records entire games as well. Recording can be in many formats. For example Quake 3 demos are a recording of all the network data and some addition data about entities in game. It can also be in the form of a movie recording e.g Avi or Mpeg. However in the end they all allow the user to play back the recorded part of the game. Historical records of events have been made for thousands of years in one form or another. ...
Look up server in Wiktionary, the free dictionary. ...
This article or section should include material from Anarki For an overview of the Quake game franchise go to Quake series. ...
AVI, an acronym for Audio Video Interleave, is a multimedia container format introduced by Microsoft in November 1992, as part of the Video for Windows technology. ...
The Moving Picture Experts Group or MPEG is a working group of ISO/IEC charged with the development of video and audio encoding standards. ...
An example: MVDSV The Multi View Demo Server (MVDSV) is a QuakeWorld-dedicated server application based on the QuakeWorld sourcecode released under the terms of the GPL by Id software in 1999. MVDSV was initially created by Polish Quaker HighlandeR, and is currently being maintained by Russian Quaker VVD. QuakeWorld logo. ...
The GNU logo The GNU General Public License (GNU GPL or simply GPL) is a widely-used free software license, originally written by Richard Stallman for the GNU project. ...
id Software (IPA: officially, though originally ) is an American computer game developer based in Mesquite, Texas, a suburb of Dallas. ...
Since its release MVDSV has been the most popular dedicated QW server application due to its ability to record .mvd formatted demo of the games it hosts, importantly containing positional information for all the players. Thus, playback of each game demo is possible from all player perspectives; something impossible in normal QuakeWorld demos. Users connected to the server can select and download the .mvd files via console commands. Only QuakeWorld clients with .mvd format support can play back MultiView demos. These include MQWCL, ezQuake, FuhQuake, FTEQuake and ZQuake. MoreQuakeWorld (MQWCL) is an enhanced QuakeWorld client based on the GPLd QuakeWorld sourcecode released by id software in 1999. ...
EzQuake is a QuakeWorld engine built upon the FuhQuake engine, which was built upon the ZQuake engine, which in turn was built upon the QuakeWorld sourcecode released by id software in 1999 under the GPL license. ...
FuhQuake is a QuakeWorld engine based on ZQuake which is in turn based upon the QuakeWorld source code released by id Software under the GPL license in 1999. ...
ZQuake is a mature QuakeWorld engine based on the GPLd QuakeWorld sourcecode released by id Software in 1999. ...
MVDSV was created to compliment the KTPro mod (Kombat Teams Pro by RXR with HighlandeR) , and indeed KTPro relies on MVDSV for much of its functionality. The ezQuake, FTEQuake, QuakeForge and ZQuake projects also provide dedicated QuakeWorld servers, but cannot record multiview demos. QuakeForge is a project with the aim of enhancing all the major engine components of the game Quake by id Software whose sourcecode was released under the terms of the GPL in 1999. ...
QuakeWorld logo. ...
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