FACTOID # 37: American women have the most powerful jobs.
 
 Home   Encyclopedia   Statistics   Countries A-Z   Flags   Maps   Education   Forum   FAQ   About 
 
WHAT'S NEW
RECENT ARTICLES
More Recent Articles »
 

FACTS & STATISTICS    Simple view

  1. Select countries to view: (hold down Control key and click to select several)

     

     

    Compare:

     

     

  1. Select fact or statistic: (* = graphable)

     

     

     

  2. (OPTIONAL) Compare to statistic: (both need to be graphable)

     

     

     

  3. View result as:

     

       
(OR) SEARCH ALL encyclopedia, stats & forums:   

Encyclopedia > Music video game
Open source music video game StepMania
Open source music video game StepMania

A music video game, also commonly known as a music game or rhythm game, is a video game where the gameplay is oriented almost entirely around the player's ability to follow a musical beat and stay with the rhythm of the game's soundtrack. Since the player must focus on the game's sound, this type of game is similar to audio games. However, music games generally require a visual component as well. Image File history File links No higher resolution available. ... Image File history File links No higher resolution available. ... Open source refers to projects that are open to the public and which draw on other projects that are freely available to the general public. ... StepMania is a rhythm video game for Microsoft Windows, Mac OS, and Linux created by Chris Danford. ... Computer and video games redirects here. ... For other uses, see Music (disambiguation). ... putang ina. ... Rhythm (Greek = flow, or in Modern Greek, style) is the variation of the length and accentuation of a series of sounds or other events. ... In film formats, the soundtrack is the physical area of the film which records the synchronized sound. ... An audio game is a game played on an electronic device. ...


In a music video game, the player must press specific buttons, or activate controls on a specialized game controller, in time with the game's music. The control scheme is usually fairly simplistic, and the moves required are usually pre-determined rather than randomized. More recently, music games such as Rez (2002) have attempted to move away from the traditional "Simon says" approach, attempting to give the player more freedom in the sounds they create. A game controller is an input device used to control a video game. ... For other uses, see Music (disambiguation). ... For other uses, see Rez (disambiguation). ... Also see: 2002 (number). ... This article is about the classic childrens game. ...


In an offshoot of the serious games initiative, a hybrid music video game is emerging where the goal of the game itself is the resulting concert music from the interaction between performer and live projected video game. While strong support for the convergence of live music and video games is evident with the success of the Video Games Live concert series, this type of "game-score" augments traditional western music notation with the dramatic elements of animation, interactivity, graphic elements and aleatoric principals (Anigraphical Music). The concept of incorporating Game Theory and music is not new and can be traced back to the Musikalisches Würfelspiel. Serious games (SGs) are a type of video and computer games, similar to that of educational games, but primarily focused on an audience outside of primary or secondary education. ... Video Games Live (VGL) is a concert event put on by the video game industry to help encourage and support the culture and art that video games have become, featuring music from over 25 major titles. ... Game theory is a branch of applied mathematics that is often used in the context of economics. ... A Musikalisches Würfelspiel (Musical dice game) was a system for using dice to randomly generate music (long before computer systems). ...

Contents

Major developers

Amuse World

Korean developer Amuse World has created Ez2Dj series for arcade since 1999. Although the series started with basis on Konami's beatmania series, the lineup found its own path by providing different genre of music and different play style using numerous key settings. Amuse World aims to have its 7th upgrade to the Ez2Dj franchise in early 2007. EZ2DJ is a series of music video game created by the South Korean company Amuseworld. ... For the Playstation 2 North America beatmania release, based on beatmania IIDX, see beatmania (North America). ...


ANDAMIRO

Main article: Andamiro

Andamiro is known for arcade music game Pump It Up series although the company started with prize-winning mini games for arcade. Pump It Up (1999), while widely believed to be based on Dance Dance Revolution, was in fact in simultaneous development to DDR, but only released in Korea after DDR was released. It is not as well known in America due to Andamiro keeping the game's availability only within its native Korea for many years. Its approach was completely opposite to DDR - the arcade machine uses four diagonal and one center pads for each player (see the gameplay section of the Pump It Up article). In November 2006, Andamiro has announced Pump It Up: NX with Nexcade, abandoning its developing team FreeVolt. (note: What was Team FreeVolt is part, approximately half, of Nexcade.) They created the newest addition in the franchise, Pump It Up: NX. The company had produced 18 arcade versions worldwide, but due to their naming convention for new game titles, it is hard to determine the exact index for new arcade games. Andamiro has also developed six consumer software versions for PC, Xbox and Playstation 2. Originally founded in Korea in 1992 as Oksan Co. ... This article is about the video game. ... This article is about the video game. ... This article is about the video game. ... The Xbox is a sixth generation era video game console produced by Microsoft Corporation. ... PS2 redirects here. ...


BEMANI (formerly Konami g.m.d)

Main article: Bemani

An extremely popular series of games published by Konami in Japan that make up a significant proportion of the genre, and are known as the "BEMANI series", after the company's music games division. The series is named, in a common Japanese syllabic abbreviation, after its flagship game, beatmania (1997), in which a player uses a set of buttons and a controller in the form of a DJ's turntable. The series also includes several games based on controllers shaped like musical instruments, such as GuitarFreaks (1998) and DrumMania (1999). Arcade titles include Mambo A Go Go and Toy's March (2005). Bemani (ビーマニ, biimani) is Konamis music video game division. ... Konami Corporation ) (TYO: 9766 NYSE: KNM SGX: K20) is a leading developer and publisher of numerous popular and strong-selling toys, trading cards, anime, tokusatsu, slot machines and video games. ... Bemani (ビーマニ, biimani) is Konamis music video game division. ... For the Playstation 2 North America beatmania release, based on beatmania IIDX, see beatmania (North America). ... For the band, see 1997 (band). ... DJ or dj may stand for Disc jockey, dinner jacket The DeadJournal website, or Djibouti. ... Tonearm redirects here. ... GuitarFreaksV3 arcade game in Japan alongside DrumManiaV3. ... Year 1998 (MCMXCVIII) was a common year starting on Thursday (link will display full 1998 Gregorian calendar). ... DrumMania (alternately drummania, abbreviated DM) is a video game created by Konami as part of the Bemani series. ... This article is about the year. ... MAMBO A GO GO, commonly written Mambo A Go Go, is an arcade video game where players must rhythmically beat conga drums as colored notes fall from the top of the screen. ... Toys March is a two-player drum simulation game developed by Konami in 2005. ...


Only a limited selection of the BEMANI games have been released outside of Asia, the most notable being Dance Dance Revolution (1998) (also known as Dancing Stage in European release), in which players, in time with an on-screen sequence, step on or otherwise activate panels on a large (about 1 meter square) floor controller which in home versions somewhat resembles the Nintendo Power Pad accessory. The overwhelming success of DDR and its sequels has spawned numerous re-creations of the game or its mechanics, both commercial (EZ2Dancer, In the Groove. In the Groove 2) and free (including StepMania, which is also FOSS, and Dance With Intensity, which is not), making it possibly the most duplicated music game in existence. For other uses, see Asia (disambiguation). ... Dance Dance Revolution, a. ... Year 1998 (MCMXCVIII) was a common year starting on Thursday (link will display full 1998 Gregorian calendar). ... Dancing Stage MegaMiX cover image Dancing Stage is a series of music video games developed and published by Konami. ... For other uses, see Europe (disambiguation). ... The metre, or meter (symbol: m) is the SI base unit of length. ... Nintendo Company, Limited (任天堂 or ニンテンドー Nintendō; NASDAQ: NTDOY, TYO: 7974 usually referred to as simply Nintendo, or Big N ) is a multinational corporation founded on September 23, 1889[1] in Kyoto, Japan by Fusajiro Yamauchi to produce handmade hanafuda cards. ... The Power Pad (known in Japan as Family Trainer, and in Europe and briefly in the United States as Family Fun Fitness) is a floor mat game controller released in the United States for the Nintendo Entertainment System. ... EZ2Dancer is arcade rhythm video game made by the Korean company Amuseworld. ... In the Groove (abbreviated ITG) is the first game in the In the Groove franchise, published and developed by Roxor Games, and first released in video arcades around August 30, 2004. ... In The Groove 2 is the sequel to Roxor Games 2004 arcade game In The Groove. ... StepMania is a rhythm video game for Microsoft Windows, Mac OS, and Linux created by Chris Danford. ... FOSS is an acronym for free and open source software that is most often used in English-speaking military software communities. ...


The BEMANI series can be credited with several trends in music games. One is the use of novel, specialized game controllers, in both arcade and home versions (which Konami has also pioneered in non-music games such as Police 911). Another is a basis on a sizeable catalog of short mixes and covers of existing songs as well as songs produced in-house for the game. Most or all games in the series have (often multiple) sequels in which the mechanics of the game vary little from the original and the main change is the selection of songs.[1]


Harmonix

An American game company called Harmonix Music Systems makes primarily music games, and is famous for the game FreQuency (2001) and its sequel Amplitude (2003), both of which feature edits of existing songs (as well as original selections) and a gameplay similar to that of beatmania. Harmonix Music Systems (Harmonix for short) is a video game development company based in Cambridge, Massachusetts in the United States. ... Harmonix Music Systems (Harmonix for short) is a video game development company based in Cambridge, Massachusetts in the United States. ... For other uses, see Frequency (disambiguation). ... Year 2001 (MMI) was a common year starting on Monday (link displays the 2001 Gregorian calendar). ... The PlayStation 2 game Amplitude was developed by Harmonix and is the sequel to the game Frequency. ... Year 2003 (MMIII) was a common year starting on Wednesday of the Gregorian calendar. ...


Harmonix also produced Karaoke Revolution (2003) (published by Konami as a BEMANI game), in which a player sings along to background music and on-screen lyrics (in the style of karaoke) into a microphone and scored on correct pitch. (Three years after apparently the first such game (PlaySingMusic/SoittoPeli) was published for PC in Finland (2000) and presented in LA (iWireless World conference, April 2-4, 2001 at the Beverly Hilton Hotel in Beverly Hills, Calif.) by Elmorex Ltd.) Karaoke Revolution, and its sequels Karaoke Revolution Volume 2 , Karaoke Revolution Volume 3 , Karaoke Revolution Party, CMT Presents: Karaoke Revolution Country and Karaoke Revolution presents American Idol are video games for the PlayStation 2, Nintendo GameCube, and Xbox, developed by Harmonix and Blitz Games and published by Konami in its... Year 2003 (MMIII) was a common year starting on Wednesday of the Gregorian calendar. ... Konami Corporation ) (TYO: 9766 NYSE: KNM SGX: K20) is a leading developer and publisher of numerous popular and strong-selling toys, trading cards, anime, tokusatsu, slot machines and video games. ... For other uses see Karaoke (disambiguation) A karaoke machine Karaoke from Japanese kara, empty or void, and ōkesutora, orchestra) (pronounced IPA: or ; in Japanese IPA: ;  ) is a form of entertainment in which amateur singers sing along with recorded music using a microphone and a PA system. ... Year 2000 (MM) was a leap year starting on Saturday (link will display full 2000 Gregorian calendar). ... is the 92nd day of the year (93rd in leap years) in the Gregorian calendar. ... is the 94th day of the year (95th in leap years) in the Gregorian calendar. ...


A newer game by Harmonix, Guitar Hero (2005), makes use of a guitar-shaped controller with five neck buttons. The sequel, Guitar Hero II, was released in November 2006. This article is about the 2005 video game. ... Year 2005 (MMV) was a common year starting on Saturday (link displays full calendar) of the Gregorian calendar. ... Guitar Hero II is a music video game developed by Harmonix Music Systems and published by RedOctane. ... Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ...


After being bought by MTV in 2006, Harmonix began work on Rock Band, whilst former publisher RedOctane (now owned by Activision), would hand Neversoft the task of continuing the Guitar Hero franchise). Harmonix released Rock Band on November 20, 2007 in North America, with the game being published by EA Games. An expansion to Guitar Hero II, Guitar Hero Encore: Rocks the 80s (2007), was launched in order to fulfill the contractual obligations with Activision, as its development started prior to the ownership transfer. This article is about the original U.S. music television channel. ... Rock Band is an upcoming music video game under development by Harmonix Music Systems, published by MTV Games, and to be distributed by Electronic Arts Partners scheduled for a North American release during the 2007 holiday season. ... RedOctane is an electronic entertainment company perhaps best known for their efforts in publishing the Guitar Hero series. ... Activision, Inc. ... Neversoft or Neversoft Entertainment is a video game developer, founded in 1994 by Joel Jewett, Mick West and Chris Ward. ... Guitar Hero logo. ... is the 324th day of the year (325th in leap years) in the Gregorian calendar. ... North America North America is a continent[1] in the Earths northern hemisphere and (chiefly) western hemisphere. ... Electronic Arts (NASDAQ: ERTS) is a leading video game developer and publisher. ...


The company was one of the first developers to make use of the EyeToy camera accessory for the PlayStation 2. The EyeToy is a color digital camera device, similar to a webcam, for the PlayStation 2 and PlayStation Portable. ... PS2 redirects here. ...


iNiS

Main article: iNiS

iNiS is a video game developer most commonly known for their cult video games Gitaroo Man (2001) for the PlayStation 2 and the Osu! Tatakae! Ouendan (2005) series for the Nintendo DS. They are all rhythm games designed by Keiichi Yano. While the company has been around for many years, none of their previous games have matched the recent success and support that Ouendan received. The popularity of Ouendan led to interest in the older game, Gitaroo Man. Published by Koei in 2002 throughout North America, the game quickly became a cult video game and as a result was extremely hard to find. However, Koei noticed the demand for the game, and resumed production to ship more copies, essentially elevating Gitaroo Man from a cult video game to a sleeper hit. In addition, iNiS ported the game to Sony's handheld gaming device the PlayStation Portable as Gitaroo Man Lives! (2006). iNiS is a Japan-based video game developer that specializes in rhythm games. ... iNiS is a Japan-based video game developer that specializes in rhythm games. ... A video game developer is a software developer (a business or an individual) that creates video games. ... Gitaroo-Man is a video game for the Sony PlayStation 2, published by Koei. ... PS2 redirects here. ... Osu! Tatakae! Ouendan , lit. ... NDS redirects here. ... Koeis Current Company Logo Koei Co. ... A sleeper hit (often simply called a sleeper) refers to a film, book, album, TV show, or video game that gains unexpected success or recognition. ... The PlayStation Portable , officially abbreviated as PSP) is a handheld game console released and currently manufactured by Sony Computer Entertainment. ... Gitaroo-Man is a video game for the Sony PlayStation 2, published by Koei. ...


iNiS's new found success with these rhythm games has just begun as Nintendo, who was the publisher of Ouendan in Japan, recognized this rapidly growing fanbase and had the developer produce a spiritual sequel to Ouendan that appealed more to North American audiences called Elite Beat Agents (2006). The original Ouendan's style included music and cultural references that would make little sense outside of Japan. The spiritual sequel, however, includes well known songs to the North American culture, all performed by cover bands. It also has a few new gameplay tweaks (see the gameplay section of the Elite Beat Agents article for more information). Then on May 17,2007 iNiS/Nintendo released Moero! Nekketsu Rhythm Damashii Osu! Tatakae! Ouendan 2 (2007) (translated as Burn! Hot-blooded Rhythm Soul! Go! Fight! Cheer Squad 2)in Japan which featured new characters,situations,and Japanese music. Nintendo Company, Limited (任天堂 or ニンテンドー Nintendō; NASDAQ: NTDOY, TYO: 7974 usually referred to as simply Nintendo, or Big N ) is a multinational corporation founded on September 23, 1889[1] in Kyoto, Japan by Fusajiro Yamauchi to produce handmade hanafuda cards. ... A spiritual sequel or spiritual successor is a sequel or successor to a computer or video game, movie, comic or even a stage play. ... Elite Beat Agents is a rhythm game developed by iNiS for the Nintendo DS. It is a spiritual sequel to Osu! Tatakae! Ouendan, a Japanese rhythm game released in 2005. ... A cover band (or covers band) is a band that plays only cover songs. ... Elite Beat Agents is a rhythm game developed by iNiS for the Nintendo DS. It is a spiritual sequel to Osu! Tatakae! Ouendan, a Japanese rhythm game released in 2005. ... Moero! Nekketsu Rhythm Damashii Osu! Tatakae! Ouendan 2 , lit. ...


Namco

Main article: Namco

Relatively late to the market, Namco's first foray into rhythm games came in the form of its Taiko no Tatsujin series. These arcade games featured 2 large taiko-style drums and their popularity prompted the release of a PS2 version, Taiko: Drum Master which required a specialized "TaTaCon" controller to play. Other versions that have since been released in Japan include two Taiko no Tatsujin Portable games for the PSP and Taiko no Tatsujin Touch De Dokodon for the Nintendo DS. In 2003, Namco expanded Nintendo's flagship Donkey Kong series into the realm of rhythm games with its Donkey Konga series which currently consists of Donkey Konga (2003), Donkey Konga 2 (2004), Donkey Konga 3 (2005), and Donkey Kong Jungle Beat (2004). There is also an arcade version in this series called Donkey Kong: Banana Kingdom (2006). The most recent title in the series, a Wii game called Donkey Kong Barrel Blast (2007), was developed by Paon. This article is about Namco, a Japanese leisure company and game developer. ... Taiko No Tatsujin 9 arcade game in Japan Taiko Master ) is a series of rhythm games created by Namco. ... It has been suggested that Japanese_Taiko_Drumming be merged into this article or section. ... PS2 redirects here. ... Taiko: Drum master (U.S. title) or Taiko no tatsujin (太鼓の達人; Taiko master) is a drumming game for arcade and PlayStation 2. ... The PlayStation Portable , officially abbreviated as PSP) is a handheld game console released and currently manufactured by Sony Computer Entertainment. ... NDS redirects here. ... To meet Wikipedias quality standards, this article or section may require cleanup. ... To meet Wikipedias quality standards, this article or section may require cleanup. ... Donkey Konga 2 is the sequel to Donkey Konga for the Nintendo GameCube, a game where you must pound on a special, barrel-like controller called the DK Bongos along with a selected song. ... Donkey Konga 3 )is a music video game in the Donkey Kong series by Nintendo and Namco. ... Donkey Konga Jungle Beat ) is a Nintendo GameCube video game featuring the gorilla Donkey Kong and played with a pair of bongos (tarukonga). ... The Wii (pronounced as the pronoun we, IPA: ) is the fifth home video game console released by Nintendo. ... Donkey Kong Barrel Blast , lit. ... Paon is a new video game development company based in Japan. ...


NanaOn-Sha

Main article: NanaOn-Sha

A Japanese video game company now known as NanaOn-Sha is credited with the creation of what is generally considered to be the first modern rhythm game, PaRappa the Rapper (1996). The gameplay generally involves repeating the rhythms of raps from another character (one per level), by pressing any of eight buttons on the game controller. The button sequences are displayed on a timeline the top of the screen. The press of a button plays a corresponding sample of PaRappa's voice, regardless of whether the timing of the press or the selection of the button is correct (PaRappa can sometimes be heard to say "oops!" if no sample is associated with the button at that moment). NanaOn-Sha is a Japanese video game company which created what is widely credited as the first modern rhythm game, PaRappa the Rapper. ... NanaOn-Sha is a Japanese video game company which created what is widely credited as the first modern rhythm game, PaRappa the Rapper. ... PaRappa the Rapper (Japanese: パラッパラッパー, 1996), also known as PaRappaRappa, and PaRappa the Rappa is a rhythm video game for the Sony PlayStation created by Masaya Matsuura (the former leader of the Japanese Hyper Pop Unit PSY S) and his NanaOn-Sha company. ... Year 1996 (MCMXCVI) was a leap year starting on Monday (link will display full 1996 Gregorian calendar). ... Hip hop music is a style of popular music. ...


The game is scored for sequence and timing, and adhering exactly to the given timeline results in a passing grade. However, unlike many other music games, the player may obtain an even higher score and access a special "COOL" mode of play by "freestyling" (though the algorithm by which this is scored is often nebulous and the results virtually unpredictable). This article is about a genre of dance music. ... In mathematics, computing, linguistics, and related disciplines, an algorithm is a finite list of well-defined instructions for accomplishing some task that, given an initial state, will terminate in a defined end-state. ...


The game's success resulted in the spinoff UmJammer Lammy (1999), which is based on guitar samples, and eventually a proper sequel, PaRappa the Rapper 2 (2002). NanaOn-Sha also produced another novel series of music games including Vib-Ribbon (1999), Mojib-Ribbon (2003), and Vib-Ripple (2004), however these games were only released in Japan (and, in the case of Vib-Ribbon, Europe). UmJammer Lammy is a spin-off of the rhythm video game PaRappa the Rapper, released on the Sony PlayStation. ... This article is about the year. ... For other uses, see Guitar (disambiguation). ... PaRappa the Rapper 2 is a PlayStation 2 rhythm video game and the sequel to the groundbreaking PaRappa the Rapper. ... Also see: 2002 (number). ... An in-game screenshot Vib-Ribbon is a game for Sony PlayStation. ... This article is about the year. ... Year 2003 (MMIII) was a common year starting on Wednesday of the Gregorian calendar. ... Vib-Ripple is a video game from Masaya Matsuura and his studio NanaOn-Sha. ... Year 2004 (MMIV) was a leap year starting on Thursday of the Gregorian calendar. ... For other uses, see Europe (disambiguation). ...


United Game Artists/Q Entertainment

Sonic Team produced a single rhythm game for the Sega Dreamcast entitled Samba de Amigo (1999) whose success prompted its 2003 joining of forces with United Game Artists and Q Entertainment. SEGA AM9 was a computer and video game second-party developer for SEGA. In 2000 AM9 became United Games Artists or (UGA). ... Company Logo Q Entertainment (also known simply as Q?) is a video game developer. ... Sonic Team (ソニックチーム Sonikku Chīmu) is a Japanese computer and video game developer established in 1988 originally known as Sega AM8. ... The Dreamcast , code-named Dural, Dricas and Katana during development) is Segas fifth and final video game console and the successor to the Sega Saturn. ... Samba de Amigo is a rhythm game developed by Sonic Team and released in 1999 by Sega in arcades, and in 2000 for the Sega Dreamcast video game console. ... SEGA AM9 was a computer and video game second-party developer for SEGA. In 2000 AM9 became United Games Artists or (UGA). ... Company Logo Q Entertainment (also known simply as Q?) is a video game developer. ...


Before it was absorbed by Sonic Team in 2003, SEGA's United Game Artists division, led by Tetsuya Mizuguchi, created several music games. In the month following the dissolution of UGA, Mizuguchi left SEGA along with several of his co-workers to form an independent game studio, Q Entertainment, which continues producing music-based games, along with a handful of other titles. Sonic Team (ソニックチーム Sonikku Chīmu) is a Japanese computer and video game developer established in 1988 originally known as Sega AM8. ... This article is about the video game company. ... Tetsuya Mizuguchi Tetsuya Mizuguchi (Japanese: 水口哲也, Mizuguchi Tetsuya, born May 22, 1965 in Otaru, Hokkaidō, Japan) is a video game designer and founder of the video game developer firm, Q Entertainment. ...


The first titles produced by UGA were the Dreamcast game Space Channel 5 (1999). In the game, the player controls Ulala, a swingin' reporter for the titular broadcast network, Space Channel 5. Ulala defeats her enemies (which include aliens, robots, and nefarious humans) by mesmerizing them with her dancing and/or singing, then incapacitating them with her raygun. The control scheme follows a "simon says" format, with players repeating sequences of button presses in time with the ever-present music. The Dreamcast , code-named White Belt, Black Belt, Dural, Dricas, Vortex, Katana, Shark and Guppy during development) is Segas last video game console and the successor to the Sega Saturn. ... Space Channel 5 (スペース チャンネル5)is a console game, which was first released in Japan for the Dreamcast on December 16, 1999. ... // Rayguns are a type of directed-energy weapon. ...


The next title made by UGA was Rez (2001), a unique synaesthetic rail shooter for the Dreamcast and PlayStation 2. In Rez, the player flies through a psychedelic, abstract landscape while a Techno or Breakbeat track plays. Whenever the player locks on to an enemy, shoots, or uses a special ability, there is a both a musical and a visual effect which occurs in time with the playing track. The controller's vibrating motors also pulse in time with the beat. The sensory experiences offered by the game (visual, auditory, and tactile) are all closely interwoven, and the unique audio/visual experience earned Rez many excellent reviews, although sales were lackluster. For other uses, see Rez (disambiguation). ... For other uses, see Synesthesia (disambiguation). ... This article or section does not cite its references or sources. ... The Dreamcast , code-named White Belt, Black Belt, Dural, Dricas, Vortex, Katana, Shark and Guppy during development) is Segas last video game console and the successor to the Sega Saturn. ... PS2 redirects here. ... For the comic book character previously known as Techno, see Fixer (comics). ... This article is about breakbeat, the electronic dance music genre. ...


The last title developed by UGA before it's dissolution was Space Channel 5: Part 2 (2002), another music game that built on the previous SC5. It dropped the FMV backgrounds of the previous and featured a more dynamic presentation. It also added instrument-based sequences in which the main character played the guitar or drums. It was generally hailed as major improvement on its precursor, but failed to capture the same commercial success. FMV may stand for: Full motion video For Maximum Value, a store brand of Kroger Fair market value Fujitsu Multimedia Vision, a personal computer produced by Fujitsu. ... For other uses, see Guitar (disambiguation). ... For other kinds of drums, see drum (disambiguation). ...


After Mizuguchi left SEGA to form Q Entertainment, his new company produced two titles for new portable systems, Lumines (2004) for the PlayStation Portable and Meteos (2005) for the Nintendo DS. A sequel was created in 2007 called Meteos: Disney Magic. Meteos includes a largely orchestral soundtrack, but the gameplay does not center on music or rhythm, so it is outside the scope of this article. Lumines ) is a video game created by game designer Tetsuya Mizuguchi. ... The PlayStation Portable , officially abbreviated as PSP) is a handheld game console released and currently manufactured by Sony Computer Entertainment. ... Meteos (Japanese: メテオス (Meteosu)) is an action puzzle video game for the Nintendo DS portable gaming system. ... NDS redirects here. ...


Lumines is a puzzle game in which the goal is to arrange like-colored falling blocks into squares which will then disappear. Like Rez, each stage in the game has a unique musical and visual theme. Unlike, for example, Tetris, blocks which are cleared do not disappear immediately. Instead, a bar called the timeline sweeps across the screen in time with the music and clears away the properly arranged blocks, producing a musical effect in sync with the background music each time this happens. Sequels to Lumines include Lumines Live! (2006) and Lumines II (2006). Tetris (Russian: ) is a falling-blocks puzzle video game, released on a large spectrum of platforms. ... Lumines Live! is a puzzle game for the Xbox 360. ... Lumines II is a sequel to the puzzle game Lumines. ...


In 2006 Q Entertainment is released a new PSP title called Every Extend Extra (2006). It is as an abstract action game with elements resembling shoot 'em up games. Like Rez, the gameplay itself does not require the player to interact with the music, but the music reacts to the gameplay. Every Extend Extra (or EEE for short) is an action shooting game by Q Entertainment for the PlayStation Portable (PSP). ... For the video/computer game genre, see Shoot em up. ...


Other Developers

Doogi doogi is a drumming arcade game that uses an actual drumset. ... MTV Drumscape is a drum simulation made by the Devecka company (president John Devecka). ... Neversoft or Neversoft Entertainment is a video game developer, founded in 1994 by Joel Jewett, Mick West and Chris Ward. ... Nicklas Nygren (born 6 January 1983), better known by the handle Nifflas, is a game developer and musician. ... Nicklas Nygren (born 6 January 1983), better known by the handle Nifflas, is a game developer and musician. ... // PC may stand for: Personal computer, the primary computing device for consumers Polycarbonate, a plastic polymer Political correctness, language that appears calculated to provide a minimum of offense Police Constable (also PC), in the UK and Canada Posterior commissure, brain landmark commonly used in biomedical image processing Presbyterian Church (USA... Otocky is a videogame released in 1987 for the Famicom Disk System, an add-on for the NES available only in Japan. ... Legend of Zelda Famicom Disk The Family Computer Disk System , FDS) was released on February 21, 1986 by Nintendo as a peripheral to their overwhelmingly popular Family Computer (Famicom) console in Japan. ... Ubisoft Entertainment (formerly Ubi Soft) is a computer and video game publisher and developer with headquarters in Montreuil-sous-Bois, France. ... Rayman Raving Rabbids is a party game in the popular Rayman series, and was a launch title for Nintendos Wii console. ... The Wii (pronounced as the pronoun we, IPA: ) is the fifth home video game console released by Nintendo. ... Quest for Fame product box front The V-Pick input device The Virtual Guitar input device Product Background Quest for Fame is a computer game created by Virtual Music and distributed by IBM. Virtual Music unfortunately didnt succeed with this innovative interactive product line. ... Roxor Games Logo Roxor Games, Inc. ... In the Groove (abbreviated ITG) is the first game in the In the Groove franchise, published and developed by Roxor Games, and first released in video arcades around August 30, 2004. ... In The Groove 2 is the sequel to Roxor Games 2004 arcade game In The Groove. ...

See also

This article does not cite any references or sources. ... Video games are categorized into genres based on their gameplay. ... To meet Wikipedias quality standards, this article or section may require cleanup. ... Action-adventure games (British English: arcade adventure) are video games that combine elements of the adventure game genre with various action game elements. ... Three enemies from Silent Hill 4: The Room, a survival horror title released by Konami in 2004. ... Solid Snake hides behind a tank in Metal Gear Solid, a popular stealth video game. ... Beat Em Up is the Iggy Pop album on which the band were first labeled as The Trolls: Iggy Pop, Whitey Kirst, Pete Marshall, Alex Kirst, Lloyd Mooseman Roberts. ... HACK/slash is the name of a graphic novel from Devils Due Publishing. ... Screenshot of The King of Fighters XI (2005, SNK Playmore). ... A simple platform sequence from the game Wonder Boy Platform game, or platformer, is a video game genre characterized by jumping to and from suspended platforms or over obstacles. ... It has been suggested that this article or section be merged with Side-scrolling game. ... GTA: San Andreas is a sandbox-style game with a huge free-roaming map. ... Shooter games cover a fairly broad spectrum of sub-genres that have the commonality of controlling a character who is usually armed with a firearm that can be freely aimed. ... This article is about video games. ... This article or section does not cite its references or sources. ... A run and gun (also known as run n gun or for some variants, overhead shooter) is a sub-genre of video games that incorporates elements from shoot em up games and platform games. ... For the video/computer game genre, see Shoot em up. ... Tactical shooters include games of the first-person shooter (FPS) and third-person shooter genre of video games that generally simulate non-fictional, squad-based or man-to-man combat. ... Third-person shooter (TPS or 3PS) is a genre of 3D computer and video games in which the player character is seen at a distance from a number of different possible perspective angles, as opposed to the first-person model in which the player views everything in the game world... Grand Theft Auto A top-down shooter (sometimes shortened to TDS, and also known as a top-view shooter) is a genre of computer and video games in which the player is displayed from above, or a top-down perspective. ... This is an article about the computer and video game genre. ... Dating simulations (dating sims) are a video game subgenre of simulation games, usually Japanese, with romantic elements. ... This article does not cite any references or sources. ... Zork I is one of the first interactive fiction games, as well as being one of the first commercially sold. ... A visual novel is an interactive fiction game featuring mostly static graphics, usually with anime-style art. ... The term casual game is used to refer to a category of electronic or computer games targeted at a mass audience — typically with very simple rules or play techniques, a very low degree of strategy, making them easy to learn and play as a pastime. ... For the 1970s Canadian TV game show, see Party Game (game show). ... Minesweeper, a popular computer puzzle game found on many machines. ... A word game or word puzzle can be of several different types: // [edit] Letter arrangement games The goal is to form words out of given letters. ... There are two types of traditional games: In games, a traditional game (historic) In computer and video games, a traditional game (computer) is a computer program adaption of a non-computer game (such as a board game or card game). ... A board game is a game played with counters or pieces that are placed on, removed from, or moved across a board (a premarked surface, usually specific to that game). ... For the game on The Price Is Right, see Card Game (pricing game). ... A racing game is any game that involves competing in races through a surrogate playing piece or vehicle, either getting it from one point to another or completing a number of circuits in the shortest time. ... A racing game is any game that involves competing in races through a surrogate playing piece or vehicle, either getting it from one point to another or completing a number of circuits in the shortest time. ... A racing game is any game that involves competing in races through a surrogate playing piece or vehicle, either getting it from one point to another or completing a number of circuits in the shortest time. ... For flight simulator software from Microsoft, see Microsoft Flight Simulator. ... Screenshot of BVE 4. ... In its broadest definition, a space simulation is any software that simulates space and/or space flight. ... Space trading and combat simulators[1][2][3][4], also known as space trading and combat games or space trading simulators[5][6][7] (sometimes with the term exploration thrown in between[8][9][10][11][12]), are a genre of video games which is characterized by trading, combat and... Vehicular combat (also known as car combat) games are typically video or computer games where the primary focus of play concerns automobiles or other motor vehicles, normally armed with guns or other weaponry, attempting to destroy vehicles controlled by the CPU or by opposing players. ... Computer role-playing games (CRPGs), often shortened to simply role-playing games (RPGs), are a type of video or computer game that traditionally use gameplay elements found in paper-and-pencil role-playing games. ... This article does not cite any references or sources. ... This article does not cite any references or sources. ... An Action-RPG, or action role-playing game is a type of computer and console role-playing game which requires quick action or reflexes from the player. ... Screenshot of The King of Fighters XI (2005, SNK Playmore). ... A roguelike is a computer game that borrows some of the elements of the 1980s computer game Rogue. ... A tactical role-playing game (usually simply called tactical RPG, sometimes referred to as strategy role-playing game or SRPG) is a type of computer role-playing game (CRPG) in which the focus of the gameplay is on making tactical decisions in battles. ... A screenshot from The Sims: Deluxe Edition. ... The SimCity series, a well known example of the city-building game type. ... Typical view from Transport Tycoon. ... This article is about the computer game genre. ... A government simulation or political simulation is a game that attempts to simulate the government and politics of all or part of a nation. ... Life simulator games, or life simulators, are simulation games in which the player lives or controls an (or several) artificial lives. ... A pet-raising simulation is an online or computer game that focuses on the care, raising, breeding or exhibition of simulated animals. ... Chess is one of the most well-known and played strategy games of all time. ... This article is about the strategy game genre. ... Artillery is the generic name for either early two or three-player (usually turn-based) computer games involving tanks fighting each other in combat or similar derivative games. ... This article does not cite any references or sources. ... A real-time strategy (RTS) video game is one that is distinctly not turn-based. ... A destroyer patrols local space around its attached carrier in Nexus: The Jupiter Incident. ... Tactical wargames are wargames in which units range from individual vehicles and squads to platoons or companies, and are rated based on types and ranges of individual weaponry. ... A turn-based strategy (TBS) game is a game where the game flow is partitioned into well-defined and visible parts, called turns or rounds. ... To meet Wikipedias quality standards and make it easier to understand, this article or section may require cleanup. ... This article does not cite any references or sources. ... MMO redirects here. ... Massively multiplayer online first-person shooter (MMOFPS) is a category of computer games that combines first-person shooter gameplay with a large number of simultaneous players over the Internet. ... A screenshot of Eternal Lands, a MMORPG Massively multiplayer online role-playing game (MMORPG) is a genre of online role-playing video games (RPGs) in which a large number of players interact with one another in a virtual world. ... Massively multiplayer online real-time strategy (MMORTS) is a genre of online computer game that combines real-time strategy (RTS) with a large number of simultaneous players over the Internet. ... Adult video games, like adult movies or other media, are intended for an adult audience. ... An eroge , erotic game) is a Japanese video or computer game that features erotic content, usually in the form of anime-style artwork. ... A sports game is a computer or video game that simulates the playing of traditional sports. ...

References

  1. ^ www.google.com

  Results from FactBites:
 
Video Game Music (0 words)
We have a huge collection of video game music available to download via ftp.
Take a look at our classic albums and we have over 100 video game wallpapers.
You may enjoy our top video games list.
A History of Video Game Music - Features at GameSpot (888 words)
Music is, of course, only one element of the overall sound design of video games, and in this larger arena too, exponential leaps have been made in a relatively short period of time.
DDR and similar games have made an even broader impact on the video game form by introducing full-body tracking and dance pads (or drum kits or guitars) as the central control interface.
As a media form, video games are emerging from the "ghetto" of teenage fanatics and hardcore techies into the sunlight of respectability and mainstream acceptance.
  More results at FactBites »


 

COMMENTARY     


Share your thoughts, questions and commentary here
Your name
Your comments
Please enter the 5-letter protection code

Want to know more?
Search encyclopedia, statistics and forums:

 


Lesson Plans | Student Area | Student FAQ | Reviews | Press Releases |  Feeds | Contact
The Wikipedia article included on this page is licensed under the GFDL.
Images may be subject to relevant owners' copyright.
All other elements are (c) copyright NationMaster.com 2003-5. All Rights Reserved.
Usage implies agreement with terms.