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Encyclopedia > New Super Mario Bros.
New Super Mario Bros.
Developer(s) Nintendo
Publisher(s) Nintendo
Designer(s) Takashi Tezuka
Shigeyuki Asuke
Masahiro Imaizumi
Taku Matoba
Series Mario
Release date(s) NA May 15, 2006[1]
JPN May 25, 2006[2]
AUS June 8, 2006[3]
EUR June 30, 2006[4]
KR March 8, 2007[5]
Genre(s) Platform
Mode(s) Single player, multiplayer
Rating(s) ESRB: E (Everyone)
CERO: A (All Ages)
OFLC: PG
PEGI: 3+
Platform(s) Nintendo DS
Media 64MB + 64KB EEPROM

New Super Mario Bros. (ニュー・スーパーマリオ ブラザーズ Nyū Sūpā Mario Burazāzu?) is a side-scrolling platforming video game published and developed by Nintendo for the Nintendo DS handheld video game console. It was first released in North America on May 15, 2006, and was released ten days later in Japan on May 25, 2006, in Australia on June 8, 2006, in Europe on June 30, 2006, and in South Korea on March 8, 2007. It is often believed to be the first original side-scrolling platform game starring Mario since Super Mario World,[6][4] although Super Mario Land 2: 6 Golden Coins was released before New Super Mario Bros.[7] The Navier-Stokes equations, named after Claude-Louis Navier and George Gabriel Stokes, are a set of equations that describe the motion of fluid substances like liquids and gases. ... NSMB is a Navier-Stokes finite volume solver, which supports meshes built of several blocks (multi-blocks) and supports parallelisation. ... Image File history File links NewSuperMarioBrothers. ... A video game developer is a software developer (a business or an individual) that creates video games. ... Nintendo Company, Limited (任天堂 or ニンテンドー Nintendō; NASDAQ: NTDOY, TYO: 7974 usually referred to as simply Nintendo, or Big N ) is a multinational corporation founded on September 23, 1889[1] in Kyoto, Japan by Fusajiro Yamauchi to produce handmade hanafuda cards. ... This article or section does not cite its references or sources. ... Nintendo Company, Limited (任天堂 or ニンテンドー Nintendō; NASDAQ: NTDOY, TYO: 7974 usually referred to as simply Nintendo, or Big N ) is a multinational corporation founded on September 23, 1889[1] in Kyoto, Japan by Fusajiro Yamauchi to produce handmade hanafuda cards. ... A game designer is a person who designs games. ... Takashi Tezuka ) (born November 17, 1960) is a video game designer for Nintendo. ... Over the years, Mario has appeared in at least 140 popular video games to date, both with starring and less significant roles. ... North America North America is a continent[1] in the Earths northern hemisphere and (chiefly) western hemisphere. ... is the 135th day of the year (136th in leap years) in the Gregorian calendar. ... Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ... This article is about the country in East Asia. ... is the 145th day of the year (146th in leap years) in the Gregorian calendar. ... Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ... For other uses, see Australia (disambiguation). ... is the 159th day of the year (160th in leap years) in the Gregorian calendar. ... Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ... For other uses, see Europe (disambiguation). ... is the 181st day of the year (182nd in leap years) in the Gregorian calendar. ... Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ... This article is about the Korean peninsula and civilization. ... is the 67th day of the year (68th in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) is the current year, a common year starting on Monday of the Gregorian calendar and the AD/CE era in the 21st century. ... Video games are categorized into genres based on their gameplay. ... A simple platform sequence from the game Wonder Boy Platform game, or platformer, is a video game genre characterized by jumping to and from suspended platforms or over obstacles. ... In computer games and video games, single-player refers to the variant of a particular game where input from only one player is expected throughout the course of the gaming session. ... Online gaming redirects here. ... The Entertainment Software Rating Board (ESRB) is a self-regulatory organization that applies and enforces ratings, advertising guidelines, and online privacy principles for computer and video games and other entertainment software in the United States and Canada (officially adopted by individual provinces 2004-2005). ... This article or section is incomplete and may require expansion and/or cleanup. ... The Office of Film and Literature Classification is a statutory censorship and classification body which provides day to day administrative support for the Classification Board which classified films, video games and publications in Australia, and the Classification Review Board which reviews films, computer games and publications when a valid application... PEGIs logo Pan European Game Information, or more commonly PEGI, is a European system for rating the content of computer and video games, and other entertainment software. ... NDS redirects here. ... ... A simple platform sequence from the game Wonder Boy Platform game, or platformer, is a video game genre characterized by jumping to and from suspended platforms or over obstacles. ... Computer and video games redirects here. ... Nintendo Company, Limited (任天堂 or ニンテンドー Nintendō; NASDAQ: NTDOY, TYO: 7974 usually referred to as simply Nintendo, or Big N ) is a multinational corporation founded on September 23, 1889[1] in Kyoto, Japan by Fusajiro Yamauchi to produce handmade hanafuda cards. ... NDS redirects here. ... Game console redirects here. ... North America North America is a continent[1] in the Earths northern hemisphere and (chiefly) western hemisphere. ... is the 135th day of the year (136th in leap years) in the Gregorian calendar. ... Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ... is the 145th day of the year (146th in leap years) in the Gregorian calendar. ... Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ... is the 159th day of the year (160th in leap years) in the Gregorian calendar. ... Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ... For other uses, see Europe (disambiguation). ... is the 181st day of the year (182nd in leap years) in the Gregorian calendar. ... Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ... is the 67th day of the year (68th in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) is the current year, a common year starting on Monday of the Gregorian calendar and the AD/CE era in the 21st century. ... Mario ) is a video game character created by Japanese game designer Shigeru Miyamoto and the official mascot of Nintendo. ... For the cartoon, see Super Mario World (cartoon). ... Screenshot from Super Mario Land 2 Super Mario Land 2: 6 Golden Coins is Marios second adventure for Game Boy. ...

Contents

Plot

New Super Mario Bros.'s plot is roughly the same as the original Super Mario Bros. and other sidescrolling Mario games — Bowser Jr. captures Princess Peach, and it is up to Mario to rescue her. At the beginning of the game, Princess Peach and Mario are out for a walk when lightning from Lakithunder strikes the castle. As Mario runs to help, Bowser Jr. pops out of the bushes and kidnaps the Princess. Realizing what has happened, Mario quickly rushes back and chases after Bowser Jr. Now, Mario must venture through eight worlds (plains, desert, tropical island, jungle, glacier, mountains, sky, and the Koopa Kingdom) to rescue the Princess from Bowser Jr. This article is about the Super Mario Brothers video game for the NES. For other uses, see Super Mario Bros. ... A side-scrolling game or side-scroller is a genre of video games in which the gameplay action is viewed from a side-view camera angle, and the onscreen characters generally move from the left side of the screen to the right in order to reach their goals. ... It has been suggested that this article or section be merged into List of Mario series enemies. ... Princess Peach (formerly known as Princess Toadstool outside Japan), is a video game character in Nintendos Mario video games series, often playing the damsel in distress character of the adventure series. ... It has been suggested that this article or section be merged into List of Mario series enemies. ... It has been suggested that this article or section be merged into List of Mario series enemies. ... In geography, a plain is a large area of land with relatively low relief. ... This article is about arid terrain. ... For other uses, see Island (disambiguation). ... Box Log Falls, Lamington National Park, Queensland, Australia Jungle usually refers to a dense forest in a hot climate, such as a tropical rainforest. ... This article is about the geological formation. ... For other uses, see Mountain (disambiguation). ... For other uses, see Sky (disambiguation). ... KOOPA is a pop-punk band from Essex in England. ...


As the game starts, Mario chases Bowser Jr. (who drags the princess behind him) through the eight worlds, confronting him occasionally, but unable to save the princess from his clutches. At the end of the first world, Bowser Jr. retreats into a castle, where Bowser himself is waiting. Mario defeats Bowser by dropping him into a pit of lava, a technique reminiscent of the original Super Mario Bros. game. Mario continues chasing Bowser Jr. through more worlds, and conquering more bosses, until they reach a castle deep within the Koopa Kingdom. There, Bowser Jr. resurrects his father in skeletal form but once again Bowser is defeated, this time by being dropped into a pit. Bowser Jr. flees once more across a lava chasm to a larger castle, where he throws his father's bones into a cauldron and causes Bowser to be reincarnated into a more powerful form. They attack Mario in tandem, but Mario is able to once again drop the pair into the pit below.


In the end sequence, Princess Peach is rescued by Mario and the scene circles on the two when Peach kisses him on the cheek as she does in most Mario game endings. As the credits roll, various pictures from the game are reviewed, followed by a scene in which Bowser Jr. is seen dragging his unconscious father out of the castle. Bowser Jr. then screams at the player and Bowser tries to get up, but ends up falling. The scene then circles on the humiliated two, and the game is over. The player is also rewarded with a secret code (Hold L+R and press A when selecting file) that allows the game to be played as Mario's brother Luigi, however it is not necessary to beat the game first for this code to work. In fact, if the player uses this code on a new file, the beginning sequence will replace Mario with Luigi. This article is about the Nintendo character. ...


Gameplay

Single player

New Super Mario Bros. was inspired by the original Super Mario Bros. (SMB) with many elements from later Mario releases such as Super Mario Bros. 3, Super Mario World, Super Mario World 2: Yoshi's Island, and Super Mario 64, however while the main characters and villains are 3-dimensional, most of the lesser enemies and objects are pre-rendered sprites on 2-dimensional backgrounds, resulting in a 2.5D effect. As in past games, Mario can grab coins, stomp on enemies, and grab Super Mushrooms from blocks, causing him to grow into "Super Mario", as well as getting a Fire Flower to turn into "Fire Mario". Unlike other games in the Super Mario series, such as Super Mario Bros. 3, Super Mario World, and Super Mario 64, flying is not a critical aspect in this game. In fact, the "feather" for flying is not available for use in the game. The design of the world map is also similar to Super Mario Bros. 3 and Super Mario World. This article is about the Super Mario Brothers video game for the NES. For other uses, see Super Mario Bros. ... Super Mario Bros. ... For the cartoon, see Super Mario World (cartoon). ... For the Nintendo DS enhanced remake, see Super Mario 64 DS. Super Mario 64 ) is a top-selling platform game developed by Nintendo Entertainment Analysis and Development and published by Nintendo for the Nintendo 64. ... 3D computer graphics (in contrast to 2D computer graphics) are graphics that utilize a three-dimensional representation of geometric data that is stored in the computer for the purposes of performing calculations and rendering 2D images. ... Dimension (from Latin measured out) is, in essence, the number of degrees of freedom available for movement in a space. ... 2. ...


Many traditional moves from Mario's 3-D games appear for the first time in a 2-D Mario adventure, including the ground pound, triple jump, and wall jump, (though the ground pound was a move of Wario in the Mario spin-off Wario Land: Super Mario Land 3). Some enemies have also been carried over, such as Petey Piranha, and so have helpful characters such as Dorrie, the blue Loch Ness-style monster from Mario 64. A wall jump is a technique players can execute in many video games. ... Wario ) is a video game character created by Nintendo. ... Categories: Computer and video game stubs | 1993 computer and video games | Game Boy games ... It has been suggested that this article or section be merged into List of Mario series enemies. ... For other uses, see Loch Ness Monster (disambiguation). ...

New Super Mario Bros. world map.

New Super Mario Bros. contains 80 levels divided between eight worlds. Each world is represented by a map, with alternate pathways and secrets throughout. The goal of each level, as in the original SMB, is to reach the flag pole at the end of side-scrolling levels. A vertically scrolling tower level, where the mini-boss (Bowser, Jr.) must be defeated, appears once or twice in each world. At the end of each world a main boss must be defeated in a level that takes place within a castle. Not all the worlds have to be cleared to reach the ending, as special "Warp Cannons" and "Warp Pipes" can be discovered which allow the player to skip large segments of the game (and reducing the number of levels necessary to beat the game by up to three-quarters). Collecting and spending the golden Star Coins scattered throughout the stages will unlock certain helpful paths and bonuses as well. Image File history File links No higher resolution available. ... Image File history File links No higher resolution available. ... Flag Ship from the video game Gorf A boss is a particularly challenging computer-controlled enemy in video games. ... Bowser Jr. ... Flag Ship from the video game Gorf A boss is a particularly challenging computer-controlled enemy in video games. ...


This game also rewards the player for completing additional tasks with stars on the file select screen. When the player finishes the game the first time, one star appears. If all of the games stages are finished as well, the player receives two stars. To obtain the third and final star, the player must find every secret exit, use all of the Warp Cannons, as well as collect (and spend) all of the game's hidden Star Coins. While trying to complete the game, the player can only save their progress once they have defeated a Castle or a Tower for the first time, or after having spent 5 Star Coins on a Toad House or a bonus level. Once the game has been completed, however, the player earns the right to save the game at any time while outside a stage. The game also is credited with employing sounds from past Mario games of both the NES and SNES platforms. Nes is: A municipality in the county of Akershus in Norway, see Nes, Akershus. ... The Super Nintendo Entertainment System, also known as Super Nintendo, Super NES or SNES, is a 16-bit video game console released by Nintendo in North America, Brazil, Europe, and Australia. ...


Multiplayer

The multiplayer mode supports two players (Mario and Luigi) as they duke it out over one of five stages, trying to lay claim to a set number of Big Stars before the other player. Both players can attack each other to try and steal the Stars the other player grabbed, and Ground-Pounding a player will make him or her lose three Big Stars instead of one. In addition, many of the minigames previously found in Super Mario 64 DS are brought back and now offer a multiplayer option for added replay value. Both modes can be played multiplayer with one DS game cartridge and two handhelds for the fight stages or up to four handhelds for the minigames, via the DS Download Play feature. In early screenshots, what appeared to be a co-operative mode was shown. Super Mario 64 DS is an enhanced remake of the 1996 video game Super Mario 64, produced by Nintendo for the Nintendo DS. It was released in the United States on November 21, 2004, in Japan on December 2, 2004, and in Europe on March 11, 2005 as one of... The Nintendo DS, (sometimes abbreviated NDS or DS), is a dual-screen handheld game console developed and manufactured by Nintendo, released in 2004. ...


Power-ups

Mario rampages through a stage with the power of a Mega Mushroom power-up, (Japanese version)
Mario rampages through a stage with the power of a Mega Mushroom power-up, (Japanese version)

All of the power-ups from the original SMB return, and as in Super Mario World, the player can save one power-up for later use. A "Super Mushroom" will make Mario grow into Super Mario, and give him an additional hit point. The "Fire Flower" lets Mario shoot fireballs at enemies (unlike the original game however, where Mario would immediately revert to his original form if he got hit, Mario gets an additional hit point when he collects a Fire Flower or a Blue Koopa Shell). The Starman grants Mario invincibility for a limited amount of time. The "green 1-up Mushroom" gives Mario an extra life. In addition, several all-new powerups occur in the game. Image File history File links MarioScreen3. ... Image File history File links MarioScreen3. ... Upon contact with this Super Mushroom, Mario earns 1000 points, doubles in size, and becomes able to withstand an attack without dying. ... A Mushroom as seen in Mario Kart 64 A Mushroom is a common power-up (or, in some cases, power-down) in the Mario universe. ... This article or section does not cite its references or sources. ... Like the Starman, Fire Flowers flashing colors were achieved by quickly rotating through several palettes. ... The Starman from the original Super Mario Bros. ... A Mushroom as seen in Mario Kart 64 A Mushroom is a common power-up (or, in some cases, power-down) in the Mario universe. ... A one up, also known to as an extra life or extra man, is a common video game term for an extra chance to play the game. ...


The "Blue Koopa Shell" causes Mario to wear the shell in the style of a Koopa, becoming Shell Mario. In this form, he can perform a Shell Dash by running quickly, which causes him to duck into his shell and bounce around like any other Koopa shell. Shell Mario is also able to duck into his shell at any time rendering him invulnerable to most enemies' attacks. Shell Mario can also swim faster and is more agile in water. KOOPA is a pop-punk band from Essex in England. ...


The "Mega Mushroom" causes Mario to grow into the gigantic Mega Mario for a short time, allowing him to crush nearly anything he runs into, including pipes, bricks, enemies and even the end-of-level flagpole. Mega Mario can destroy almost any boss in the game with a single jump on the head. A ground pound in this form will cause Goombas, coins, or a combination of both to fall from the sky. In addition, a meter at the top of the screen fills as the player destroys more and more items. For every meter bar Mario fills (each one is two sections), a 1-up will appear when the mushroom wears off. Mario is invincible like the Starman, but will lose a life if he falls down a gap, into acid, or into lava as will the starman. However, his size makes it difficult for him to fall through most gaps. Also, you can use the Mega Mushroom underwater. This power-up is quite rare in regular levels but it can be obtained from orange toad Houses and saved for use in places it cannot otherwise be found. Incidentally, the Mega Mushroom looks a lot like the original Super Mushroom from Super Mario Bros. For the Game Boy emulator, see Goomba (emulator). ... Super Mario Bros. ...


The "Mini Mushroom" causes Mario to shrink into the minuscule Mini Mario, giving him access to tiny passageways that he couldn't normally access. His jumps have slower descent and increased height, and Mario also gains the ability to run on water. If Mario is hit once in this form, he will lose a life, and in this form Mario cannot defeat a standard enemy with a normal jump, but must instead rely on a ground pound. By defeating the bosses at the end of worlds two and five as Mini Mario, the player can access the mini gaps that lead to worlds four and seven, respectively; however, it isn't necessary to do so to access the worlds if one uses the Warp Cannons found in other worlds. (Note: Interestingly, the blue Mini Mushroom looks like the Slow Shroom in Mario Party 7, but does not have the same effects.) Mario Party 7 ) is the ninth in a series of board game style video games for Nintendo platforms, featuring popular Nintendo characters. ...


Minigames

New Super Mario Bros. contains 18 minigames for single play (some of which can be played in multiplayer mode as well) and ten multiplayer mini games exclusive for LAN play. The minigames are split into the categories of "Action", "Puzzle", "Table" and "Variety". Many of the minigames originally appeared in Super Mario 64 DS, though some have been altered slightly. Yoshi and Wario, who do not appear in the main game, also make appearances alongside Mario and Luigi in these minigames. Some of the music in the minigames is from a few of the levels in Super Mario 64 DS. “LAN” redirects here. ... Super Mario 64 DS is an enhanced remake of the 1996 video game Super Mario 64, produced by Nintendo for the Nintendo DS. It was released in the United States on November 21, 2004, in Japan on December 2, 2004, and in Europe on March 11, 2005 as one of... This article is about the Nintendo character Yoshi. ... Wario ) is a video game character created by Nintendo. ... Super Mario 64 DS is an enhanced remake of the 1996 video game Super Mario 64, produced by Nintendo for the Nintendo DS. It was released in the United States on November 21, 2004, in Japan on December 2, 2004, and in Europe on March 11, 2005 as one of...


Production

New Super Mario Bros. changed its look throughout its development.

New Super Mario Bros. was first shown during the 2004 Electronic Entertainment Expo.[8] Image File history File links No higher resolution available. ... Image File history File links No higher resolution available. ... 2004 2004 in games 2003 in video gaming 2005 in video gaming Notable events of 2004 in video gaming. ... E³ logo The Electronic Entertainment Expo, commonly known as E³, was an annual trade show for the computer and video games industry presented by the Entertainment Software Association. ...


It is the first original 2-D Mario game to use voice acting for its characters (though it has been used in many 2-D Mario remakes). Charles Martinet returned to voice Mario and Luigi, along with Nicole Mills as Princess Peach, Frank Welker as Bowser, and Dolores Rogers as Bowser Jr. According to early interviews however, the game was originally planned not to have voice acting, in order to stay to the spirit of the original Super Mario Bros.,[9] and a misunderstanding in a Nintendo Power interview with Takashi Tezuka caused some fans to believe that the Koopalings were going to return in the game.[10] In the video game subculture, an enhanced remake (also called updated classics) is an updated version of a video or computer game that was originally developed for a less advanced system. ... Charles Martinet Charles Martinet (born September 17, 1955, in San Jose, California) is an American voice actor, best known for providing the voice of Mario, the star of Nintendos flagship franchise. ... Franklin W. Welker (born March 12, 1946) is an American voice actor. ... Dolores Rogers (sometimes credited as Delores Rogers) is an American voice actress known for her role as Bowser Jr. ... Nintendo Power magazine is a monthly news and strategy magazine formerly published in-house by Nintendo. ... Larry, the youngest of the brood, shows off the Koopa Kids trademark upright hairdo. ...


Music

The game features original music composed by Asuka Ota and Hajime Wakai, under the direction of original Super Mario Bros. composer Koji Kondo. The game also features new arrangements of some of Kondo's themes from previous Mario games. A unique element in the game is that some characters perform a dance move in response to certain riffs in the score. For example, Goombas and power-ups hop, Koopa Troopas do the Twist, Cheep-Cheeps perform an inline twist, and Spinies do an about face. The background music of the towers, castles and ghost houses contain no special riffs. Also, the mushroom houses have a unique background music of a remix of the Super Mario Bros. music. Asuka Ota is a Japanese video game composer who has composed music for Nintendo. ... Hajime Wakai (若井淑) A Japanese Video game composer whos Half as Famous as Koji Kondo ... Koji Kondo , b. ... Dance moves or Dance steps, are the building blocks of many dances. ... Riff is also an alternate spelling of Rif, a region of Morocco. ... This article does not cite any references or sources. ... An inline twist is a roller coaster inversion in which the rider performs a 360-degree roll. ... This article is about the Super Mario Brothers video game for the NES. For other uses, see Super Mario Bros. ...


Music from the game was performed in August 2007 in an arrangement by Yuzo Koshiro at the Fifth Symphonic Game Music Concert in Leipzig, Germany.[11] Yuzo Koshiro , born December 12, 1967 in Hino, Tokyo) is a Japanese video game music composer. ... The Symphonic Game Music Concerts (also called GC Concerts) is a series of annual European concerts of video game music. ...


Super Smash Bros. Brawl is confirmed to feature music from New Super Mario Bros. as optional stage music for Delfino Plaza (a stage based on Super Mario Sunshine).[12] Super Smash Bros. ... Super Mario Sunshine ) is a 3-D platform game developed by Nintendo Entertainment Analysis and Development and published by Nintendo for the Nintendo GameCube. ...


Reception

Reviews
Publication Score
1UP 8 out of 10[13]
VG Resource Center 9.25 out of 10[14]
GameDaily 4.5 out of 5[15]
IGN 9.5 out of 10[16]
GameSpot 9 out of 10[17]
GameSpy 5 out of 5[7]
GamePro 4.5 out of 5[18]
Total Gamer Zone 9.6 out of 10[19]
NintendoNow 9.3 out of 10[20]
Famitsu 36 out of 40[21]
EDGE 8 out of 10[22]
Review compilations
Game Rankings 89% (based on 80 reviews)[23]
GameStats 9.1 out of 10 (based on 34 reviews)[24]

New Super Mario Bros. met with great success upon launching in Japan, selling nearly 420,000 units in its first day of availability, for a total of nearly 900,000 copies in its first four days. At the time, it was the best debut for a Nintendo DS game; it has since lost the top position to Pokémon Diamond and Pearl.[25] The game reached the half a million mark in the United States in little over a month[26] (selling at a rate of 20 copies every minute), and the one million mark twelve weeks after release.[27] For other uses, see Pokémon Diamond and Pearl. ...


As of June 2007, New Super Mario Bros. has sold 10.52 million copies worldwide,[28] making it the second best-selling DS game to date. This is a list of video games that have sold one million copies or more. ...


The game has generally received positive reviews. It was rated 9.5 by four reviewers in Nintendo Power, making it one of the highest rated games since the inception of their current rating system. Among other positive reviews, IGN also gave New Super Mario Bros. a 9.5/10, making it along with Mario Kart DS and Elite Beat Agents, the highest rated Nintendo DS game on the site. Nintendo Power magazine is a monthly news and strategy magazine formerly published in-house by Nintendo. ... For other uses, see IGN (disambiguation). ... Mario Kart DS, abbreviated to MKDS or MK:DS, is a racing game developed and published by Nintendo for the Nintendo DS.[1] It is the fifth installment in the series and the first to use Nintendos free online service, Nintendo Wi-Fi Connection. ... Elite Beat Agents is a rhythm game developed by iNiS for the Nintendo DS. It is a spiritual sequel to Osu! Tatakae! Ouendan, a Japanese rhythm game released in 2005. ...


Awards

Game Informer (often abbreviated to GI) is an American-based monthly magazine featuring articles, news, strategy and reviews of popular video games and associated consoles. ... Electronic Gaming Monthly (often abbreviated to EGM) is an American video game magazine. ... For other uses, see IGN (disambiguation). ... The Spike TV Video Game Awards (VGA) is an award show that gives awards to the best computer and video games of the year. ... GameSpot is a video gaming website that provides news, reviews, previews, downloads, and other information. ... The Teen Choice Awards is an awards show presented annually by FOX (United States) and Global TV (Canada). ... X-Play logo X-Play (previously Gamespot TV and Extended Play) is a video game review television show hosted by Adam Sessler and Morgan Webb. ... GameTrailers is a media website that specializes in broadcast-quality video game related content for users with high-speed broadband Internet access. ... Hyper is a multi-platform Australian video game magazine. ... ScrewAttack is a video game-related website that showcases original entertainment for an audience of video game enthusiasts. ...

Notes and references

  1. ^ Official site
  2. ^ http://www.nintendo.co.jp/schedule/index.html
  3. ^ http://www.aussie-nintendo.com/forum/viewtopic.php?t=3366
  4. ^ a b New Super Mario Bros.. Nintendo Europe. Retrieved on 2007-04-28.
  5. ^ Official Korean site
  6. ^ http://ds.ign.com/objects/682/682879.html
  7. ^ a b Theobald, Phil (2006-05-15). New Super Mario Bros. Review. GameSpy. Retrieved on 2007-03-19.
  8. ^ IGN videos
  9. ^ Thomason, Steve, Nintendo Power issue#202, Sizing Up Mario, pg. 42
  10. ^ Thomason, Steve, Nintendo Power issue#202, Sizing Up Mario, pg. 41
  11. ^ http://www.vgmconcerts.com/main.php?section=about&subs=the%20concert%20programs&lang=english
  12. ^ Sakurai, Masahiro (2007-04-27). My Music. Smash Bros. DOJO!!. Smashbros.com. Retrieved on 2007-09-12.
  13. ^ Parish, Jeremy (2006-05-15). Reviews: New Super Mario Bros.. 1UP. Retrieved on 2007-03-14.
  14. ^ Schwarz, Eric. New Super Mario Bros. review. VGRC. Retrieved on 2007-03-14.
  15. ^ Benyamine, John (2006-12-14). Review : New Super Mario Bros. p. 3. GameDaily. Retrieved on 2007-03-14.
  16. ^ Harris, Craig (2006-05-06). New Super Mario Bros.. IGN. Retrieved on 2007-03-14.
  17. ^ Gerstmann, Jeff (2006-05-16). New Super Mario Bros. review. GameSpot. Retrieved on 2007-03-14.
  18. ^ Mr. Marbles (2006-05-19). Review: New Super Mario Bros.. GamePro. Retrieved on 2007-03-14.
  19. ^ Wilkin, TJ (2006-08-12). New Super Mario Bros. Review. Total Gamer Zone. Retrieved on 2007-03-14.
  20. ^ Vavra, Chris (2006-05-23). NEW Super Mario Bros. review. Nintendo Now. Retrieved on 2007-03-14.
  21. ^ Famitsu DS reviews. Go Nintendo (2006-08-19). Retrieved on 2007-04-18.
  22. ^ EDGE online reviews database. Retrieved on 2007-09-19.
  23. ^ New Super Mario Bros. Review. GameRankings.com. Retrieved on 2007-03-19.
  24. ^ New Super Mario Bros. reviews. GameStats.
  25. ^ Jenkins, David (2006-06-02). Japanese Sales Charts, Week Ending May 28. Gamasutra. Retrieved on 2006-06-22.
  26. ^ Nintendo Press Release (2006-06-22). NINTENDO NEWS: NEW SUPER MARIO BROS. SURGES PAST HALF-MILLION MARK. Nintendo. Retrieved on 2006-06-22.
  27. ^ Harris, Craig (2006-08-24). Mario's Million. IGN. Retrieved on 2006-08-24.
  28. ^ Matt Casamassina (2007-07-25). Nintendo Sales Update. IGN. Retrieved on 2007-07-25.
  29. ^ IGN Editors' Choice Games.
  30. ^ http://www.gametrailers.com/player/22754.html|

Year 2007 (MMVII) is the current year, a common year starting on Monday of the Gregorian calendar and the AD/CE era in the 21st century. ... is the 118th day of the year (119th in leap years) in the Gregorian calendar. ... Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ... is the 135th day of the year (136th in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) is the current year, a common year starting on Monday of the Gregorian calendar and the AD/CE era in the 21st century. ... is the 78th day of the year (79th in leap years) in the Gregorian calendar. ... Nintendo Power magazine is a monthly news and strategy magazine formerly published in-house by Nintendo. ... Nintendo Power magazine is a monthly news and strategy magazine formerly published in-house by Nintendo. ... Year 2007 (MMVII) is the current year, a common year starting on Monday of the Gregorian calendar and the AD/CE era in the 21st century. ... April 27 is the 117th day of the year (118th in leap years) in the Gregorian calendar, with 248 days remaining. ... Year 2007 (MMVII) is the current year, a common year starting on Monday of the Gregorian calendar and the AD/CE era in the 21st century. ... is the 255th day of the year (256th in leap years) in the Gregorian calendar. ... Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ... is the 135th day of the year (136th in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) is the current year, a common year starting on Monday of the Gregorian calendar and the AD/CE era in the 21st century. ... is the 73rd day of the year (74th in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) is the current year, a common year starting on Monday of the Gregorian calendar and the AD/CE era in the 21st century. ... is the 73rd day of the year (74th in leap years) in the Gregorian calendar. ... Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ... is the 348th day of the year (349th in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) is the current year, a common year starting on Monday of the Gregorian calendar and the AD/CE era in the 21st century. ... is the 73rd day of the year (74th in leap years) in the Gregorian calendar. ... Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ... is the 126th day of the year (127th in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) is the current year, a common year starting on Monday of the Gregorian calendar and the AD/CE era in the 21st century. ... is the 73rd day of the year (74th in leap years) in the Gregorian calendar. ... Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ... is the 136th day of the year (137th in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) is the current year, a common year starting on Monday of the Gregorian calendar and the AD/CE era in the 21st century. ... is the 73rd day of the year (74th in leap years) in the Gregorian calendar. ... Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ... is the 139th day of the year (140th in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) is the current year, a common year starting on Monday of the Gregorian calendar and the AD/CE era in the 21st century. ... is the 73rd day of the year (74th in leap years) in the Gregorian calendar. ... Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ... is the 224th day of the year (225th in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) is the current year, a common year starting on Monday of the Gregorian calendar and the AD/CE era in the 21st century. ... is the 73rd day of the year (74th in leap years) in the Gregorian calendar. ... Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ... is the 143rd day of the year (144th in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) is the current year, a common year starting on Monday of the Gregorian calendar and the AD/CE era in the 21st century. ... is the 73rd day of the year (74th in leap years) in the Gregorian calendar. ... Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ... is the 231st day of the year (232nd in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) is the current year, a common year starting on Monday of the Gregorian calendar and the AD/CE era in the 21st century. ... is the 108th day of the year (109th in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) is the current year, a common year starting on Monday of the Gregorian calendar and the AD/CE era in the 21st century. ... is the 262nd day of the year (263rd in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) is the current year, a common year starting on Monday of the Gregorian calendar and the AD/CE era in the 21st century. ... is the 78th day of the year (79th in leap years) in the Gregorian calendar. ... Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ... is the 153rd day of the year (154th in leap years) in the Gregorian calendar. ... Founded in 1997, Gamasutra is a web site for those interested in video games including video game developers. ... Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ... is the 173rd day of the year (174th in leap years) in the Gregorian calendar. ... Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ... is the 173rd day of the year (174th in leap years) in the Gregorian calendar. ... Nintendo Company, Limited (任天堂 or ニンテンドー Nintendō; NASDAQ: NTDOY, TYO: 7974 usually referred to as simply Nintendo, or Big N ) is a multinational corporation founded on September 23, 1889[1] in Kyoto, Japan by Fusajiro Yamauchi to produce handmade hanafuda cards. ... Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ... is the 173rd day of the year (174th in leap years) in the Gregorian calendar. ... Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ... is the 236th day of the year (237th in leap years) in the Gregorian calendar. ... For other uses, see IGN (disambiguation). ... Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ... is the 236th day of the year (237th in leap years) in the Gregorian calendar. ... For other uses, see IGN (disambiguation). ... Year 2007 (MMVII) is the current year, a common year starting on Monday of the Gregorian calendar and the AD/CE era in the 21st century. ... is the 206th day of the year (207th in leap years) in the Gregorian calendar. ...

External links

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GameFAQs is a website that hosts FAQs and walkthroughs for video games. ... GameSpot is a video gaming website that provides news, reviews, previews, downloads, and other information. ...

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