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Encyclopedia > PlanetSide
PlanetSide
Developer(s) Sony Online Entertainment
Publisher(s) Sony Online Entertainment
Release date(s) May 19, 2003
Genre(s) MMOFPS
Mode(s) Multiplayer
Rating(s) ESRB: Teen (T)
Platform(s) Windows
System requirements Minimum:
Windows 98/2000/ME/XP
PentiumĀ® III 1.0 GHz or greater
256 MB RAM
Direct3D compliant video card with 32MB RAM
DirectX 8.1 compatible sound card
56k + Internet connection
3.25 GB hard drive space
DirectX 8.1 or greater

Recommended:
Windows 98/2000/ME/XP
PentiumĀ® III 1.6 GHz or greater
512 MB RAM
Direct3D compliant video card with 64MB+ RAM
DirectX 8.1 compatible sound card
Broadband Internet connection
3.5 GB hard drive space
DirectX 8.1 or greater

PlanetSide is a massively multiplayer online first-person shooter computer game published by Sony Online Entertainment and released on May 19, 2003. In PlanetSide three empires fight for control of 10 vast planets. Each soldier in each Empire is a human player. At a particular moment in time there may be hundreds of players online. A player may choose to be a generic soldier or to specialize in a certain role such as tank driver, sniper, commander or more. To be successful in PlanetSide, a player needs skills in cooperation, situational awareness and fast reflexes. Box for PlanetSide (2003). ... A video game developer is a software developer (a business or an individual) that creates video games. ... Wikipedia presents. ... This article or section does not cite its references or sources. ... Wikipedia presents. ... is the 139th day of the year (140th in leap years) in the Gregorian calendar. ... Year 2003 (MMIII) was a common year starting on Wednesday of the Gregorian calendar. ... Video games are categorized into genres based on their gameplay. ... Categories: Stub | Massively multiplayer online games ... Online gaming redirects here. ... The Entertainment Software Rating Board (ESRB) is a self-regulatory organization that applies and enforces ratings, advertising guidelines, and online privacy principles for computer and video games in the United States. ... Windows redirects here. ... Massively multiplayer online first-person shooter (MMOFPS) is a category of computer games that combines first-person shooter gameplay with a large number of simultaneous players over the Internet. ... A computer game is a game composed of a computer-controlled virtual universe that players interact with in order to achieve a defined goal or set of goals. ... Wikipedia presents. ... is the 139th day of the year (140th in leap years) in the Gregorian calendar. ... Year 2003 (MMIII) was a common year starting on Wednesday of the Gregorian calendar. ...

Contents

Gameplay

A vehicle squad is repairing a Lightning tank and a Thresher buggy.
A vehicle squad is repairing a Lightning tank and a Thresher buggy.

At any one time, each of the three PlanetSide servers host hundreds of players fighting a continual war on foot, in ground vehicles or in the air across desert wastes, icy mountains, lush forests or dank swamps. The goal is simple: each faction must attempt to capture as many facilities as possible on the surface of the planet while denying them to their enemies. There are many strategies and opportunities for tacticians to divert the flow of battle and learning the intricacies and depth of the game can take many months. The player controls his chosen character from a first-person perspective and can travel about the vast environments on foot or in one of the many available vehicles. Combat is fast-paced and does not suffer from the 'hands-off' feel of many other massively multiplayer online games. Download high resolution version (1024x768, 133 KB)PlanetSide Vanu vehicle squad repairing Lightning tank and Thresher buggy This is a screenshot of a copyrighted website, video game graphic, computer program graphic, television broadcast, or film. ... Download high resolution version (1024x768, 133 KB)PlanetSide Vanu vehicle squad repairing Lightning tank and Thresher buggy This is a screenshot of a copyrighted website, video game graphic, computer program graphic, television broadcast, or film. ... “MMO” redirects here. ...


Leveling and Experience

While a first person shooter at heart, PlanetSide does have an experience/leveling system. Earned experience is divided into three categories: Battle Experience, Support Experience, and Command Experience. Battle Experience is gained from elimination of enemy soldiers, the capture of base facilities, and exploring and interacting with the game world. Support Experience is earned through "Assist" kills. For a short period of time after you assist another player (see list), any kills by that player count as Assists for you. Command Experience is gained from leading a squad/platoon in a successful base capture.


Vehicles

A three-seat Liberator bomber followed by a Lodestar vehicle transport.
A three-seat Liberator bomber followed by a Lodestar vehicle transport.

PlanetSide contains 35 vehicles, ranging from interceptor aircraft to battle tanks to Battle Frames (introduced in Core Combat). It is extremely rare for any one player to be able to access all 35 vehicles, as most of them are empire-specific, meaning that only members of a certain empire can normally acquire them. Some staple and basic vehicles are available as Common Pool vehicles, meaning that any soldier can acquire them, assuming they have the proper certification to do so. Vehicles play a vital role in PlanetSide, and an experienced pilot or gunner of even one strategic vehicle can often turn the tide of a battle. Download high resolution version (1024x768, 44 KB)PlanetSide Liberator bomber followed by a Lodestar vehicle transport. ... Download high resolution version (1024x768, 44 KB)PlanetSide Liberator bomber followed by a Lodestar vehicle transport. ...


Organization

Galaxy Dropships (with escort) en route to a combat zone.
Galaxy Dropships (with escort) en route to a combat zone.

While a player can experience the game solo, the best way to succeed in PlanetSide is to join a squad. A squad is an ad hoc group of up to ten players led by a squad leader. Two or three squads can form a platoon, for a maximum group of thirty players. Benefits of being in a squad include the sharing of experience (resulting in a speedy rise in Battle Rank) and the results gained from working as a team. Download high resolution version (1024x768, 31 KB)PlanetSide public gals This is a screenshot of a copyrighted website, video game graphic, computer program graphic, television broadcast, or film. ... Download high resolution version (1024x768, 31 KB)PlanetSide public gals This is a screenshot of a copyrighted website, video game graphic, computer program graphic, television broadcast, or film. ...


Like most online games, a player can create or join an Outfit, PlanetSide's implementation of a clan. Whereas a squad is a temporary group, an outfit persists even if all members are off-line. Outfits are managed through a panel in-game, allowing players to be promoted/demoted. Outfits have eight possible ranks, with the top four being officer ranks, allowing members to invite and kick players to and from the outfit. Outfits can range in membership from two (the minimum number required to form an outfit is ten players) to an infinite number, with the largest outfits having over 100 members. In 2006 an 'Outfit Wars' event was launched for competition solely between outfits on each server. This article does not cite any references or sources. ...


Updates

As of 2007, the game is actively supported by Sony Online Entertainment, although due to a reduced development staff the release of new content is less frequent compared to 2003-2004. New content and patches are released once every 3-4 months and are usually focused around an in-game community event. The number of active Planetside subscriptions worldwide is not provided by Sony Online Entertainment, but is estimated to be around 20,000 players compared to late 2003, when subscriptions peaked at around 60,000 players.[1] Year 2007 (MMVII) is the current year, a common year starting on Monday of the Gregorian calendar and the AD/CE era. ... Wikipedia presents. ... Wikipedia presents. ...


Core Combat

On October 27, 2003, SOE released Core Combat, the first and only true expansion for PlanetSide. is the 300th day of the year (301st in leap years) in the Gregorian calendar. ... Year 2003 (MMIII) was a common year starting on Wednesday of the Gregorian calendar. ...

  • Six new massive underground war zones
  • New Ancient-technology vehicles and weapons which can be used by all Empires
  • Head-to-Head Urban style combat in subterranean cities
  • Unique alien complexes to explore and conquer
  • New underground environments from volcanic lava flows to ice caverns
  • Ancient technology can be used by all Empires to upgrade existing surface level facilities
  • A new Module Benefit System, granting special abilities to the player's faction
PlanetSide's "Aftershock" box art
PlanetSide's "Aftershock" box art

The PlanetSide package as of 18 October 2004. ... The PlanetSide package as of 18 October 2004. ...

The Bending

On August 14, 2004, possibly due to experiments with Ancient Technology, the planet Auraxis has undergone a process known as The Bending, and has been reconstructed as a system of smaller planets scattered throughout the cosmos. These planets are still linked by the original warpgate system. One of the main islands of Auraxis, Oshur, has been destroyed and replaced by a series of small 'Battle Islands'. is the 226th day of the year (227th in leap years) in the Gregorian calendar. ... Year 2004 (MMIV) was a leap year starting on Thursday of the Gregorian calendar. ...


Aftershock

On October 18, 2004 SOE released "PlanetSide: Aftershock", PlanetSide bundled with Core Combat using a new build of the game. Aftershock introduced Battle Frame Robotics (BFRs), large, heavily armed walking vehicles similar to those found in BattleTech. is the 291st day of the year (292nd in leap years) in the Gregorian calendar. ... Year 2004 (MMIV) was a leap year starting on Thursday of the Gregorian calendar. ... Note: This article has been partially cleaned up with suggestions for further improvements added to the talk page Just like any period in time were technology is pushed the extreme, BattleTech Technology is extremely diverse, and can be categorized in many ways. ...


PlanetSide Reserves

From March 24, 2006 to March 24, 2007 SOE launched the PlanetSide Reserves program. The program allowed anyone to download the game and play for free. All characters in the Reserves were limited to Battle Rank 6 and Command Rank 2, as well as other restrictions. Players were able to convert to a paying account at any time. As of August 1, 2007 the game developers are discussing whether or not to bring back the PlanetSide Reserves program to renew interest in their game. is the 83rd day of the year (84th in leap years) in the Gregorian calendar. ... Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ... is the 83rd day of the year (84th in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) is the current year, a common year starting on Monday of the Gregorian calendar and the AD/CE era. ... is the 213th day of the year (214th in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) is the current year, a common year starting on Monday of the Gregorian calendar and the AD/CE era. ...


At the 2007 SOE Fan Fair, the game developers announced that they are bringing back 'PlanetSide Reserves'.


As part of the launch of PlanetSide Reserves, all paying accounts were upgraded to include all Aftershock content.


Planets

Planetside currently contains 10 planets and 6 caverns that can be fought over by the 3 empires.


Ceryshen

Ceryshen is a cold, arctic planet with tall mountains and high elevations. Ceryshen was home to the Terran Republic, though it is now the home continent of the Vanu Sovereignty. Due to the many cliffs and chasms, Ceryshen can be a tricky continent to navigate on foot or in a vehicle. The majority of the base names on Ceryshen come from Inuit mythology (i.e. Pinga, Tootega, Anguta, etc including Adlivun, a cavern intended to partner Ceryshen when the Core Combat expansion was released).

Amerish Inuit mythology has many similarities to the religions of other polar regions. ...

Amerish is a temperate continent, once home to the Vanu Sovereignty it is now the home of the New Conglomerate. Amerish is notable for the long-lasting bridge battles that often occur on the eastern side of the continent on either side of Mekala, a Tech Plant situated on a small island.

Cyssor

Cyssor is an earth-quake shattered planet, and it is also one of the largest planets in PlanetSide. Because of its large size, conflicts can take a while, giving the planet the nickname of "CyssorSide" by players. It is also one of the most common planets on which to have a conflict, due to the fact that it features easy warpgate access to all three home continents. Cyssor, like Amerish, also regularly sees long-lasting bridge fights that often end in stale-mate.

Solsar

Solsar is a dry, desert planet and is a home continent to the Terran Republic. The lattice structure on Solsar is designed around a nearly unavoidable progression of bases along the western side of the continent.

Ishundar

Ishundar is a dry, rocky, and mountainous planet that rivals Cyssor in size. The environment is similar to that of Oshur (before it was destroyed in The Bending). FPS fans may draw similarities to the outdoor section of Halo: Combat Evolved's final level, as the environment and landscape is rather similar. Driving ground-vehicles on Ishundar is often an exercise in frustration due to the extremely rocky terrain.

Searhus FPS has several meanings: Frames per second in visual media. ... Halo: Combat Evolved, or simply Halo, is a video game in the first-person shooter (FPS) genre, created by the Microsoft-owned Bungie Studios. ...

Searhus mainly consists of a temperate climate around the perimeter of the continent, however it becomes increasingly desert-like as one reaches the top of the massive dormant volcano in the center. Whether the volcano is truly dormant is arguable, as there are several bubbling lava pools in the volcano's caldera.

Oshur/Battle Islands

Originally, Oshur was a continent with terrain similar to Ishundar or Solsar. It also contained a giant avian skeleton, prompting discussions of the Ancients who might have been there. With the Bending event, Oshur was broken into 4 islands, or the "Battle Islands", each one with a climate of each type in the game. The names of these isles are Ascension, Desolation, Extinction, and Nexus. Oshur is notable in that no Heavy Assault weapons are allowed and most heavy vehicles are forbidden as well, such as Tanks, Reavers, and Liberators. Due to the special rules for fighting on Oshur, players with MAX Unit certifications often dominate in close-quarters combat and Anti-Air MAX's are especially devastating outdoors in the Reaver-free environment.

Forseral

Forseral is a mild, temperate Vanu Sovereignty home continent.

Hossin

Hossin is a swamp-ridden temperate climate. The ground is shrouded in a dense, humid fog significantly reducing the viewing distance. The continent is divided in two by a huge river vertically through the centre, leaving Hossin's capital base, Voltan, on an island. Since Voltan is an Interlink on an island with an easily-defended Tech Plant nearby, and since it is a Capital base in which Orbital Strikes are forbidden, it is commonly recognized as the most easily-defended base in the world. Atar on Nexus comes in at a close second. Hossin is one of the Home Continents of the Terran Republic.
A Terran Republic Command Rank 5 healing in the Caverns.
A Terran Republic Command Rank 5 healing in the Caverns.

Esamir Image File history File links Planetside_Caverns. ... Image File history File links Planetside_Caverns. ...

Esamir is an arctic planet similar to Ceryshen, but is significantly larger. It is a New Conglomerate Home Continent.

Caverns

Accessible via geowarps, only 2 caves are open at a time. The names of the six caverns are: Adlivun, Annwn, Byblos, Drugaskan, Hunhau, and Supai. Each is characterised with different climates and designs. There is a core at the center of every cavern that may be accessed by zip lines. The central cores allow modules to be charged, and then be installed into a main base on another planet. Cores also allow a player to become 'imprinted' and hence be able to obtain the Battle Frame Robotics certification.

References

  1. ^ MMOG Active Subscriptions 0-120,000. Retrieved on 29 August 2007.

External links


  Results from FactBites:
 
GameSpy.com - Preview (1277 words)
PlanetSide is set in a far-off future, where humans have colonized a planet named Auraxis, discovered on the other side of a wormhole.
Of course, the main thing that sets PlanetSide apart from other shooters is that your character info is saved on the server when you leave, with the three empires battling it out 24/7.
However, there is a penalty -- since PlanetSide is set on such a huge world (you could spend hours traveling from one side of a land mass to the other), getting killed can costs you huge amounts of time if you're forced to respawn far away from where you want to be.
GameSpy.com - Review (1172 words)
As the first combatants got their first kills, the virtual world of Auraxis was off to a good start, with only a few small patches and some minor lag issues.
For others, though, PlanetSide may be the perfect fit to fill a genre that's been waiting to explode for a few years.
The world of PlanetSide is positively HUGE, and unless you enjoy spending long stretches of time running through empty fields, traveling any significant distance on foot is a bad idea.
  More results at FactBites »

 

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