Procedural programming is a programming paradigm based upon the concept of the modularity and scope of program code (i.e., the data viewing range of an executable code statement). A main procedural program is composed of one or more modules (also called packages or units), either coded by the same programmer or pre-coded by someone else and provided in a code library.
Each module is composed of one or more subprograms (which may consist of procedures, functions, subroutines or methods, depending on programming language). It is possible for a procedural program to have multiple levels or scopes, with subprograms defined inside other subprograms. Each scope can contain names which cannot be seen in outer scopes.
Procedural programming offers many benefits over simple sequential programming since procedural code:
Procedural programming should not be confused with the orthogonal concept of imperative programming. An example of a non-imperative yet procedural programming language is Logo, which specifies sequences of steps to perform but does not have an internal state.
The canonical example of a procedural programming language is ALGOL. Others include Fortran, PL/I, Modula-2, and Ada.
If anybody ever runs across this article when doing searches for proceduralprogramming, please understand this article is full of inaccurate and misleading information and you should discard the information presented here and continue your search elsewhere, or feel free to verify my statement through your own research.
Proceduralprogramming is like VisualBasic using SUBs which is obviously nothing ground-breaking and also results in not-so-amicable "Spaghetti-code".
But he has mixed in procedural and object orientated programming, indicating he misunderstands things somewhat as procedural generation could be used in both paradigms.
In the 1970's procedural-based programming was all the rage.
You should be very familiar with procedural-based programming since we spent all day yesterday going over Perl, which is very much a procedural-based programming language.
In a procedural-based programming language, a programmer writes out instructions that are followed by a computer from start to finish.