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Encyclopedia > Reflection (computer graphics)

Reflection in computer graphics is used to emulate mirrors and shiny surfaces. Computer graphics (CG) is the field of visual computing, where one utilizes computers both to generate visual images synthetically and to integrate or alter visual and spatial information sampled from the real world. ...


Mirror

Ray traced model demonstrating mirror reflection and specular reflection.
Ray traced model demonstrating mirror reflection and specular reflection.

Mirror reflection is accomplished in a ray trace renderer by following a ray from the eye to the mirror and then calculating where it bounces from, and continuing the process until no surface is found, or a non-reflective surface is found. A ray traced scene. ...


Specular

Specular reflection is the mirror-like reflection of light from a surface. Specular Reflection on a shiny surface like tile, or a wood floor can add to the Photorealistic effects of a 3D rendering. Diagram of specular reflection Specular reflection is the perfect, mirror-like reflection of light from a surface, in which light from a single incoming direction is reflected onto a single outgoing direction. ...


The image on the right has specular reflection on the floor which emulates a shiny effect.


See also

Diagram of specular reflection Specular reflection is the perfect, mirror-like reflection of light from a surface, in which light from a single incoming direction is reflected onto a single outgoing direction. ... Rendering is the process of generating an image from a model, by means of a software program. ... Web 2. ...


 

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