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Encyclopedia > Rhythmomachy

Rhythmomachy (or Rythmomachy, or Rithmomachia, or Arithmomachia, or sundry other variants; also the Philosophers' Game) is an early European mathematical board game. The earliest known description of it dates from the eleventh century.


Virtually nothing is known about the origin of the game. But it is known that medieval writers attributed it to Pythagoras, although no trace of it has been discovered in Greek literature, and the earliest mention of it is from the time of Hermannus Contractus (1013-1054).


The name, which appears in a variety of forms, points to a Greek origin, the more so because Greek was little known at the time when the game first appears in literature. Based as it is upon the Greek theory of numbers, appearing as it does with a Greek name it is still speculated by some that the origin of the game is to be sought in the Greek civilization, and perhaps in the later schools of Byzantium or Alexandria.


The game was well enough known as to justify printed treatises in Latin, French, Italian, and German, in the sixteenth century, and to have public advertisements of the sale of the board and pieces under the shadow of the old Sorbonne.


The game was played on a board resembling the one used for chess or checkers, with eight squares on the shorter side, but with sixteen on the longer side. The forms used for the pieces were triangles, squares, circles, and pyramids. The game was noteworthy in that the black and white forces were not symmetrical. Although each side had the same array of pieces, the numbers on them differed, allowing different possible captures and winning configurations to the two players.


From the seventeenth century onwards the game, which at its peak rivaled chess for popularity in Europe, virtually disappeared until the late 19th and early 20th century when rediscovered by historians.



  Results from FactBites:
 
Rhythmomachy Basics (1846 words)
Rhythmomachy is, like so many period games, really more a family of games than a single, very specific one.
The Rhythmomachy board is rectangular, generally 8 squares wide by 16 long.
Rhythmomachy is unusual in that it is an asymmetrical game -- although each player has the same number of pieces, the numbers written on those pieces differ widely.
16th Century Rhythmomachy, Version 1 (2919 words)
It is in many respects the strangest variant: the rules are considerably different from the "main" versions of Rhythmomachy that were common for much of the Middle Ages and Renaissance.
The most important, and sometimes confusing, aspect of capture in Rhythmomachy is that you don't actually have to jump onto an enemy man to capture him.
Rhythmomachy is not only one of the most important games of period, it is one of the coolest.
  More results at FactBites »


 

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